Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 01:04:13 Player: GLC Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1531) 1531 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3721 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Medium Storage Unit ECM Suite Reaction Control System Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Heat Sink Large Storage Unit Targeting Computer ECM Suite Light Armor Plating Hardened Light Armor Plating Medium Laser Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 61 | 8 15 12 7 19 Power 13 | 1 2 3 4 3 Engine 11 | 1 2 3 4 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 3 6 3 2 2 Treads 2 | . . 2 . . Leg 1 | . . . . 1 Wheel 13 | 3 6 1 2 1 Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 2 3 . 7 Device 5 | 1 . 2 . 2 Storage 3 | 1 1 . . 1 Processor 4 | . 1 . . 3 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 18 | 2 5 3 1 7 Energy Gun 8 | 2 2 . . 4 Energy Cannon 4 | . . 2 1 1 Ballistic Gun 3 | . 3 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 6 1 2 17 Power 6 | . . 1 1 4 Propulsion 8 | . 4 . . 4 Utility 5 | . 1 . . 4 Weapon 7 | . 1 . 1 5 Highest Loss Streak 10 | . 4 1 1 10 To Critical Strikes . | . . . . . Average Backups 8 | 3 8 9 9 5 Power 1 | 1 1 1 1 . Propulsion 1 | 1 1 . . . Utility 4 | . 3 5 5 3 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 8 | 1 4 2 . 1 Power 2 | . 2 . . . Propulsion 2 | 1 1 . . . Utility 3 | . . 2 . 1 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 94 96 97 54 Engine 14 | . 14 20 21 4 Core 1 | . . . . 7 Treads 4 | . . 11 17 . Wheel 16 | . 26 10 2 5 Device 5 | . 3 9 11 2 Storage 11 | . 13 11 11 5 Processor 9 | . 7 11 11 11 Energy Gun 11 | . 17 6 . 5 Energy Cannon 6 | . . 13 21 7 Ballistic Gun 5 | . 10 . . . Peak Build Rating 19 | 7 8 19 19 19 Average Rating 10 | 5 7 15 17 10 On Entrance 10 | . 7 8 19 16 Avg Prop Armor Cover (%) 9 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 49 | 14 19 31 29 49 Greatest Support 46 | 20 20 46 46 30 Greatest Overweight (x) 11 | 4 3 1 2 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 9 | 7 8 10 10 11 Most Carried 10 | 8 10 10 10 10 Average Carried 8 | 4 8 9 9 5 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 10 10 10 5 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1128 | 280 281 229 121 217 Remotely . | . . . . . Salvage Created 2311 | 197 839 375 356 544 Parts 144 | 19 51 21 29 24 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 5 | . 3 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 41 | . 13 9 8 11 Guns 14 | . 12 1 . 1 Cannons 15 | . . 4 8 3 AOE 9 | . . 4 . 5 Classes Destroyed 10 | 3 5 1 . 1 Worker 8 | 1 4 . 3 . Builder 3 | . 2 . 1 . Tunneler 5 | 5 . . . . Hauler 3 | . 2 1 . . Recycler 5 | 1 1 1 . 2 Watcher 5 | . 3 2 . . Swarmer 12 | . 2 3 3 4 Grunt 25 | . 11 4 5 5 Brawler 1 | . . . . 1 Sentry 3 | . . 2 . 1 Best Kill Streak 5 | 5 3 3 4 5 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 4 | 1 1 2 1 4 Gunslinging . | . . . . . Exploded 4 | . . 2 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 392 | . 116 47 82 147 Missed 118 | . 39 14 18 47 Hits 274 | . 77 33 64 100 Melee 10 | . . . . 10 Projectile 264 | . 77 33 64 90 Critical Strikes 5 | . 2 1 1 1 Damage Taken 3548 | . 884 390 612 1662 Core 896 | . 189 78 66 563 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 6 | . 6 . . . Core Remaining (%) 62 | 100 24 . 64 . Volleys Fired 230 | 13 114 24 31 48 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 100 136 136 136 Shots Fired 427 | 26 220 40 60 81 Gun 273 | 26 220 4 . 23 Cannon 139 | . . 25 60 54 Launcher 15 | . . 11 . 4 Special . | . . . . . Kinetic 91 | . 91 . . . Thermal 321 | 26 129 29 60 77 Explosive 13 | . . 11 . 2 Electromagnetic 2 | . . . . 2 Robot Hit Streak 15 | 9 9 7 4 15 Robot Miss Streak 6 | 2 6 2 6 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 260 | 14 135 22 31 58 Core Hits 119 | 8 54 21 14 22 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | 1 6 . . 3 Burn 9 | 1 5 . . 3 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4586 | 175 1434 717 728 1532 Guns 1877 | 175 1434 24 . 244 Cannons 1884 | . . 392 713 779 Explosions 794 | . . 301 . 493 Melee . | . . . . . Ramming 31 | . . . 15 16 Kinetic 482 | . 482 . . . Thermal 3279 | 175 952 416 713 1023 Explosive 710 | . . 301 . 409 Electromagnetic 84 | . . . . 84 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 4 | . . . . 4 Matter Fused 4 | . . . . 4 Heat Flow Errors 5 | . . . . 5 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 36 | . . 12 14 10 Projectiles 36 | . . 12 14 10 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . . 7 22 Shots 2 | . . . . 2 Rammed 3 | . . . 1 2 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | 90 360 210 434 439 Average Temperature 116 | 34 114 58 166 125 Received Heat Transfer 1356 | . 438 144 144 630 Effects 13 | . 4 . 4 5 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Interference 3 | . 3 . . . Matter Decay 1 | . . . . 1 Short Circuit 2 | . 1 . 1 . Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . 1 . . 2 Combat Hostiles 3 | . 1 . . 2 Parts Melted 14 | 1 6 . 1 6 Heat Transferred 7845 | 557 2922 777 1295 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 97 | 100 100 83 100 99 Level 1 2 | . . 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 232 | 10 70 232 105 222 Initial 65 | . 3 16 65 13 Average 28 | 2 11 101 44 15 Influence Increases 1549 | 35 427 363 210 514 Destroy 0b10 Robot/C 820 | . 260 180 160 220 Destroy 0b10 Robot/NC 145 | 35 60 20 20 10 Destroy Leader 166 | . 60 36 30 40 Successful Hack 19 | . 16 3 . . Disable Machine 90 | . . 60 . 30 Destroy Structure 84 | . 1 64 . 19 Lose Combat Pursuer 225 | . 30 . . 195 Influence Decreases 1327 | 30 391 235 343 328 Entered New Map 154 | . 2 25 104 23 Time Decay 943 | 30 329 210 219 155 Lost Part 230 | . 60 . 20 150 Squads Dispatched 5 | . 1 3 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 34 15 9 34 Peak Tracking Total 12 | . 6 3 4 12 Tactical Retreats 7 | . 1 . . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 4 . 2 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 8 1 . . Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 29 4 . . Successful 9 | . 6 3 . . Failed 24 | . 23 1 . . Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 13 | . 13 . . . Terminals 29 | . 25 4 . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 3 . . Record 2 | . . 2 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 705 | 52 499 95 . 59 Optics 58 | . . . . 58 Seismic 551 | 52 499 . . . ECM 96 | . . 95 . 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3631 | 135 1849 481 550 616 Spaces Moved 2819 | 83 1775 306 306 349 Core 279 | 26 11 . . 242 Treads 349 | . . 134 215 . Legs 55 | . . . . 55 Wheels 2136 | 57 1764 172 91 52 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 50 Average Speed 97 | 86 81 121 144 120 Slowest Speed 600 | 250 200 160 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 99 28 54 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 84 | . . 68 . 16 Melee . | . . . . . Projectile . | . . . . . AOE 84 | . . 68 . 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3305 | 120 1988 376 356 465 Wait 68 | . 43 8 . 17 Move 2815 | 82 1774 305 305 349 Hop . | . . . . . Pick Up 65 | 16 23 11 5 10 Fast Attach 12 | . 5 1 2 4 Attach 41 | 7 6 7 2 19 Detach 6 | . . 1 . 5 Swap 25 | 1 8 10 3 3 Drop 40 | 1 15 9 7 8 Fire 230 | 13 114 24 31 48 Melee . | . . . . . Ram 3 | . . . 1 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 136 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Core integrity fell below 50% 685 | -10/Materials | Lost 4 parts (2n1u1w) 834 | -10/Materials | Discovered new exit (range 10) 891 | -10/Materials | Discovered new exit (range 10) 1014 | -10/Materials | Build established: Scavenger-Mutant 1124 | -10/Materials | Identified exit to Materials 1138 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Identified exit to Mines 1544 | -10/Materials | Repaired Med. Storage Unit 1568 | -10/Materials | Discovered exit to Materials (range 16) 1985 | -10/Materials | Entered another Materials area 1985 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2146 | -9/Materials | Discovered new exit (range 16) 2455 | -9/Materials | Identified exit to Mines 2466 | -9/Materials | Entered Mines 2765 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3011 | -9/Mines | Discovered new exit (range 5) 3015 | -9/Mines | Identified exit to Materials 3016 | -9/Mines | Entered Materials 3016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3128 | -8/Materials | System corruption reached 10% 3188 | -8/Materials | Lost 10 parts (2p3n2u3w) 3217 | -8/Materials | Core integrity fell below 50% 3413 | -8/Materials | Build established: Mutant 3588 | -8/Materials | Core integrity fell below 20% 3632 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Particle Gun destroyed. Acquired Reaction Control System. Slug penetrates Wall. Slammed into U-05 Engineer. U-05 Engineer lays Concrete. U-05 Engineer sends out distress signal. System corrupted: Component data lost. U-05 Engineer lays Concrete. System corrupted: Matter fused (-8). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." S-10 Pest destroyed. Acquired Mni. Grenade Launcher. B90T&H0J/YWQRQ7FJXA CEZ>K0|4>5L Destroyed Flight Unit. S-10 Pest destroyed. Signal Interpreter destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??# + ###### !!#???? | | ??# # ##### ########### #????#####???? | | ### # #???# #?????????####/####????????????? | | "S # #???# #??????????? ???????????????? | | """ !# ####???# #????????? ???????????????? | | "" # #??????# #????????? ???????????????? | | ### ! # #??????# #????????"" 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Storage Unit | 97% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! System Compromised Challenges ------------ None Game ------ Seed BoreRiotAmplifier Manual? 0 Play Time 00:45:14 Cumulative 12.0 hours Start 2025.12.03 @ 00:22:00 End 2025.12.03 @ 01:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f46f4fc0-f253-4774-984c-364be56be7d1