Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 16:03:21 Player: ToasterKoishi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (5231) 5231 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2034) 2034 TOTAL SCORE: 11280 Bonus ------- High Alert Combat Kills 1034 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Cooling System Huge Storage Unit Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Signal Interpreter Salvage Targeting Computer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Cooling System Cooling System Huge Storage Unit Large Matter Pod Compact Matter Pod Particle Charger Core Shielding Heavy Armor Plating Hardened Medium Armor Plating System Shield Gauss Cannon Gauss Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Salvage Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . 2 . . . 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . 2 . . . . . 2 Weapon . | . . . . . . . . . Parts Attached 137 | 4 1 33 . 3 3 40 24 29 Power 11 | 1 . 4 . . . 3 1 2 Engine 9 | 1 . 4 . . . 3 . 1 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 . 12 . . . 7 5 2 Treads 22 | 2 . 8 . . . 7 5 . Leg . | . . . . . . . . . Wheel 6 | . . 4 . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | 1 1 8 . 3 . 15 . 11 Device 16 | . . 5 . 2 . 6 . 3 Storage 9 | 1 1 1 . . . 6 . . Processor 2 | . . 1 . . . . . 1 Hackware . | . . . . . . . . . Protection 12 | . . 1 . 1 . 3 . 7 Artifact . | . . . . . . . . . Weapon 59 | . . 9 . . 3 15 18 14 Energy Gun 12 | . . . . . . 2 9 1 Energy Cannon 10 | . . 3 . . 2 3 . 2 Ballistic Gun 5 | . . 1 . . 1 3 . . Ballistic Cannon 12 | . . 4 . . . 3 . 5 Launcher 20 | . . 1 . . . 4 9 6 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . Parts Lost 40 | . 3 11 . . . 3 . 23 Power 4 | . 1 2 . . . . . 1 Propulsion 13 | . 2 3 . . . 2 . 6 Utility 12 | . . 2 . . . 1 . 9 Weapon 11 | . . 4 . . . . . 7 Highest Loss Streak 9 | . 3 5 . . . 1 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 49 86 100 79 100 94 100 80 Engine 7 | . 12 8 11 11 11 9 . 1 Core 1 | . . . . . . . 8 3 Treads 25 | . 23 15 22 22 22 32 36 17 Device 10 | . . 13 11 11 11 9 9 12 Storage 9 | . 12 9 11 11 11 9 9 6 Processor 9 | . . 10 11 11 11 9 9 13 Protection 7 | . . 5 11 10 11 7 9 7 Energy Gun 3 | . . . . . . . 16 6 Energy Cannon 5 | . . 5 11 1 12 8 . 3 Ballistic Gun 2 | . . 5 11 1 9 2 . . Ballistic Cannon 4 | . . 8 . . . 6 . 3 Naked Turns 33 | . 27 6 . . . . . . Heaviest Build 95 | 10 10 32 32 32 33 95 67 69 Greatest Support 82 | 40 40 40 40 40 40 82 82 82 Greatest Overweight (x) 22 | . 3 4 . . . 1 . 22 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 25 20 20 Average Capacity 14 | 6 7 9 10 10 10 14 20 19 Most Carried 20 | 2 4 10 10 10 10 20 20 20 Average Carried 12 | 1 2 7 10 10 9 13 19 18 Final Capacity 20 | 8 5 10 10 10 10 20 20 5 Final Carried 20 | 2 4 10 10 10 10 20 20 5 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Matter Collected 3533 | 233 7 929 . 150 30 866 567 751 Remotely . | . . . . . . . . . Salvage Created 4651 | . 44 1056 . . 54 1561 804 1132 Parts 283 | . . 76 . . 5 89 42 71 Haulers Intercepted 3 | . . 2 . . . . . 1 Recyclers Shooed 6 | . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 126 | . 3 30 . . 3 39 28 23 Melee 3 | . 3 . . . . . . . Guns 16 | . . . . . . 4 12 . Cannons 66 | . . 29 . . 3 25 . 9 AOE 39 | . . 1 . . . 10 16 12 Classes Destroyed 15 | . 1 6 . . . 4 . 4 Worker 4 | . . 1 . . . . . 3 Builder 10 | . . 1 . . . 1 . 8 Tunneler 1 | . . . . . . 1 . . Hauler 3 | . . 2 . . . . . 1 Recycler 7 | . . . . . . 1 . 6 Mechanic 3 | . . . . . . 1 . 2 Watcher 9 | . . 3 . . . 4 . 2 Swarmer 36 | . . 7 . . 3 14 7 5 Grunt 50 | . 3 14 . . . 16 12 5 Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . . . . . . . 1 Protector 2 | . . . . . . . . 2 Sentry 25 | . . 9 . . . 8 8 . Hunter 7 | . . . . . . . . 7 Programmer 3 | . . . . . . . . 3 Best Kill Streak 18 | . 2 4 . . 3 6 9 18 Combat Bots Only 10 | . 2 4 . . 3 5 9 10 Max Kills in Single Turn 6 | . 1 2 . . 1 6 4 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 . . . 4 4 4 Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 696 | . 62 132 . . 15 136 90 261 Missed 193 | . 12 29 . . 3 27 28 94 Damage Taken 7538 | . 645 1472 . . 98 1454 836 3033 Core 1383 | . 222 229 . . . 172 53 707 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 50 Regen/Repaired (Parts) 293 | . . . . . . 293 . . Core Remaining (%) 53 | 100 11 . . . 42 . 59 . Volleys Fired 290 | . . 91 . . 4 88 40 67 Largest 2 | . . 2 . . 2 2 2 2 Hottest 136 | . . 103 . . 136 136 112 136 Shots Fired 542 | . . 169 . . 8 175 78 112 Gun 128 | . . 19 . . . 37 56 16 Cannon 371 | . . 146 . . 8 133 . 84 Launcher 43 | . . 4 . . . 5 22 12 Special . | . . . . . . . . . Kinetic 261 | . . 123 . . . 76 . 62 Thermal 238 | . . 42 . . 8 94 56 38 Explosive 43 | . . 4 . . . 5 22 12 Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . . 22 . . 11 13 22 11 Robot Miss Streak 6 | . . 6 . . 1 5 4 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 345 | . . 106 . . 4 119 49 67 Core Hits 284 | . 2 50 . . 3 95 52 82 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 15 | . . 4 . . . 1 1 9 Burn 2 | . . . . . . . 1 1 Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . . . . . 1 . . Blast 11 | . . 4 . . . . . 7 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12177 | . 44 1959 . . 80 3134 2217 4743 Guns 1222 | . . 110 . . . 237 659 216 Cannons 5230 | . . 1766 . . 80 1883 . 1501 Explosions 5681 | . . 83 . . . 1014 1558 3026 Melee . | . . . . . . . . . Ramming 44 | . 44 . . . . . . . Kinetic 3197 | . . 1303 . . . 789 . 1105 Thermal 3255 | . . 573 . . 80 1331 659 612 Explosive 5681 | . . 83 . . . 1014 1558 3026 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 2 2 2 1 1 1 Average Corruption 1 | . . 2 2 2 2 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . 23 3 3 1 9 10 2 Message Errors 18 | . . 6 . 1 1 5 5 . Matter Fused 9 | . . 2 3 2 . . 1 1 Heat Flow Errors 3 | . . 2 . . . . 1 . Energy Discharges 5 | . . 3 . . . 1 1 . Parts Rejected 3 | . . 2 . . . . . 1 Data Loss (minor) 7 | . . 4 . . . 1 2 . Data Loss (major) 2 | . . 2 . . . . . . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . 1 . . . 1 . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 265 | . . 27 . . . 164 5 69 Projectiles 66 | . . 11 . . . . . 55 Explosions 199 | . . 16 . . . 164 5 14 Melee . | . . . . . . . . . Knockbacks 52 | . . 20 . . . 22 . 10 Impact . | . . . . . . . . . Kinetic 44 | . . 15 . . . 20 . 9 Secondary 8 | . . 5 . . . 2 . 1 Self-Inflicted Damage 291 | . . 150 . . . . 56 85 Shots 9 | . . 4 . . . . 2 3 Rammed 24 | . 24 . . . . . . . Targets Rammed 27 | . 27 . . . . . . . Kicked . | . . . . . . . . . Crushed 3 | . 3 . . . . . . . Highest Temperature 351 | . 13 249 . . 192 351 84 201 Average Temperature 62 | . 7 41 . . 100 80 32 57 Received Heat Transfer 2010 | . 378 453 . . . 684 288 207 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 8 | . . . . . . 2 3 3 Heat Transferred 6374 | . . 1036 . . 148 2405 1517 1268 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Peak Influence 1425 | . 95 398 154 . 85 719 1425 990 Initial 747 | . . 27 154 . . 33 467 747 Average 475 | . 44 282 154 . 82 381 1080 717 Maximum Alert Level 4 | . . 1 . . . 3 4 3 Low Security (%) 16 | 100 100 15 100 . 100 12 . . Level 1 37 | . . 84 . . . 39 . . Level 2 23 | . . . . . . 41 7 44 Level 3 14 | . . . . . . 6 32 55 Level 4 8 | . . . . . . . 60 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . 1 . . . 6 . 6 Investigation 2 | . . . . . . 2 . . Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . . 1 . . . 3 . 3 Assault 3 | . . . . . . 1 . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Distress Signals 6 | . . 3 . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 197 | . 7 48 3 . 4 67 26 42 Peak Tracking Total 10 | . 5 6 3 . 4 6 6 10 Tactical Retreats 12 | . . 2 . . . 4 2 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Traps Triggered 2 | . . 1 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Machines Disabled 9 | . . . . . . 6 2 1 Max in Single Turn 2 | . . . . . . 2 1 1 Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Machines Accessed 16 | . . 1 . 1 . 10 2 2 Terminals 12 | . . 1 . . . 7 2 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 41 | . . 1 . 5 . 29 3 3 Successful 25 | . . 1 . 5 . 16 2 1 Failed 16 | . . . . . . 13 1 2 Catastrophic 5 | . . . . . . 4 . 1 Database Lockouts . | . . . . . . . . . Manual 13 | . . . . 1 . 11 . 1 Terminals 29 | . . 1 . . . 22 3 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 18 | . . 1 . 5 . 9 2 1 Record 5 | . . . . 5 . . . . Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . Alert Level 3 | . . . . . . 3 . . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 1 | . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . . . . 8 2 2 Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 76 | . . . . . . 76 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Turns Passed 9494 | 71 242 2375 104 418 256 3541 1280 1207 Spaces Moved 4922 | 44 159 1235 66 257 144 1738 689 590 Core 258 | 6 56 101 . . . . . 95 Treads 4236 | 38 103 758 66 257 144 1738 689 443 Legs . | . . . . . . . . . Wheels 428 | . . 376 . . . . . 52 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 160 160 160 155 156 50 Average Speed 154 | 145 123 145 160 160 160 157 156 164 Slowest Speed 1150 | 160 200 250 160 160 160 236 156 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 30 97 8 62 31 85 61 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 23 | . . . . . . 23 . . Terrain Destroyed 272 | . . 34 . . . 68 114 56 Melee . | . . . . . . . . . Projectile 11 | . . . . . . . . 11 AOE 261 | . . 34 . . . 68 114 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Total 6291 | 49 188 1638 65 266 162 2378 807 738 Wait 796 | . . 244 . . 10 461 48 33 Move 4913 | 43 158 1234 65 256 143 1737 687 590 Hop . | . . . . . . . . . Pick Up 49 | 2 . 18 . 1 1 19 1 7 Fast Attach 46 | 4 1 20 . 3 1 10 . 7 Attach 32 | . . 9 . . 2 8 . 13 Detach 15 | . 2 4 . . 1 7 . 1 Swap 59 | . . 4 . . . 22 24 9 Drop 64 | . . 14 . 6 . 26 7 11 Fire 290 | . . 91 . . 4 88 40 67 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 27 | . 27 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Core integrity fell below 20% 308 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Lost 3 parts (1p2n) 696 | -9/Materials | Discovered new exit (range 7) 804 | -9/Materials | Lost 3 parts (1p1n1w) 1108 | -9/Materials | Build established: Scavenger-Mutant 1370 | -9/Materials | Lost 5 parts (1p1n1u2w) 1479 | -9/Materials | Discovered new exit (range 6) 1627 | -9/Materials | Build established: Mutant 1788 | -9/Materials | Discovered new exit (range 10) 1909 | -9/Materials | Core integrity fell below 50% 1982 | -9/Materials | Build established: Scavenger-Mutant 2560 | -9/Materials | Discovered new exit (range 3) 2689 | -9/Materials | Entered Mines 2696 | -9/Mines | Identified exit to Materials 2701 | -9/Mines | Learned Materials machine intel 2753 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2755 | -9/Mines | Discovered new exit (range 5) 2793 | -9/Mines | Entered Exiles 2814 | -9/Exiles | Discovered new exit (range 15) 2865 | -9/Exiles | Met 8R-AWN 2892 | -9/Exiles | Met EX-HEX 2940 | -9/Exiles | Met EX-BIN 2959 | -9/Exiles | Aligned with FarCom system 2961 | -9/Exiles | Given EX-Vault access code 2999 | -9/Exiles | Opened EX-Vault 3009 | -9/Exiles | Found Prototype Device 3009 | -9/Exiles | Identified Skeleton Box 3019 | -9/Exiles | Found Prototype Device 3019 | -9/Exiles | Identified Trap Reconfigurator 3063 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3070 | -9/Exiles | Exiles lab attacked by MAIN.C 3119 | -9/Exiles | Learned location of Zion (-6) 3198 | -9/Exiles | Discovered new exit (range 10) 3211 | -9/Exiles | Entered Mines 3451 | -8/Mines | Discovered exit to Materials (range 10) 3467 | -8/Mines | Entered Materials 3467 | -8/Materials | Evolved 2 slots: Propulsion x2 3468 | -8/Materials | Loaded intel: 48 machine locations 3854 | -8/Materials | Discovered new exit (range 16) 5007 | -8/Materials | Discovered new exit (range 16) 5167 | -8/Materials | Identified exit to Garrison 5827 | -8/Materials | Discovered new exit (range 10) 6442 | -8/Materials | Repaired Adv. Treads 6482 | -8/Materials | Repaired Hrd. Medium Armor Plating 6667 | -8/Materials | First assault squad dispatched 7008 | -8/Materials | Entered Garrison 7063 | -8/Garrison | Triggered checkpoint 7551 | -8/Garrison | Destroyed 9 combat bots 7578 | -8/Garrison | Triggered checkpoint 7625 | -8/Garrison | Discovered new exit (range 13) 7672 | -8/Garrison | Triggered checkpoint 7714 | -8/Garrison | Learned Factory security intel 7873 | -8/Garrison | Spotted B-75 Beast 7873 | -8/Garrison | Spotted B-75 Beast 7998 | -8/Garrison | Installed Relay Interface Framework 8027 | -8/Garrison | Discovered new exit (range 12) 8076 | -8/Garrison | Triggered checkpoint 8288 | -8/Garrison | Entered Factory 8288 | -7/Factory | Evolved 2 slots: Utility x2 8462 | -7/Factory | Identified exit to DSF 8509 | -7/Factory | Discovered new exit (range 15) 8534 | -7/Factory | Identified exit to Storage 8688 | -7/Factory | First assault squad dispatched 8932 | -7/Factory | Lost 3 parts (2n1u) 9185 | -7/Factory | Lost 6 parts (1p2n1u2w) 9373 | -7/Factory | Cargo convoy interrupted 9431 | -7/Factory | Destroyed 10 combat bots 9432 | -7/Factory | Lost 9 parts (1n4u4w) 9446 | -7/Factory | Core integrity fell below 50% 9464 | -7/Factory | Core integrity fell below 20% 9471 | -7/Factory | Build established: Mutant 9495 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09451_ K-01 Serf collects debris. 09452_ U-05 Engineer lays Concrete. 09452_ K-01 Serf collects debris. 09452_ U-05 Engineer lays Concrete. 09453_ R-06 Scavenger collects Prototype Flight Unit. 09453_ U-05 Engineer builds a Wall. 09454_ U-05 Engineer lays Concrete. 09454_ K-01 Serf collects debris. 09455_ U-05 Engineer lays Concrete. 09455_ R-06 Scavenger collects Sml. Matter Pod. 09455_ U-05 Engineer lays Concrete. 09455_ R-06 Scavenger collects Sml. Matter Pod. 09456_ R-06 Scavenger collects Prototype Processor. 09458_ K-01 Serf collects debris. 09460_ R-06 Scavenger collects Prototype Processor. 09461_ S-27 Virus destroyed. 09473_ Core Shielding destroyed. 09488_ ALERT: Significant disruption in Zone 9C, assault force dispatched. 09489_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ??????????# ???????# #????# #######+######### | | ??????????# ???????# +????# | | ??????????# ???????# #????# ### | | ?????###### ######## ###### """ !]= #?# | | ????? "T" !]= ######## | | ????? ! " " ]= | | ????? "" """ | | ? ??? T" """ | | " ?"""" """ "" ! """ | | " """"" """ g | | """ """ | | ################# | | " """"" """"" # #??????# | | " """"" """"" # """ #??????# | | """ """ !] + """ #??????# ^ | | !! # """ #??????+ " " " " | | !] #s #??????# " "^" " | | ######### # """ #??????# " " "?" | | # # # """ #??????# " "?"??? | | # " " " # # """ ! #??????? ? "????? | | # " " " # # #??????? ??"????? | | + " " " + a s##s#######??????? ???????? | | ###### " " " # #??????????????????????? | | ######## " " " # #??????????????????????? | | # + " " " + #??????????????????????? | | + # " " " ## @#??????????????????????? | | # # # " " " ## #??????????????????????? | | # # # " " " ## #?????????????????????? | | # #?###### ## #????o????????????????? | | #+##?????########## ????????????????????? | | #??????????????## ###+#####???????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #########???????# #???????????????????????????? | | ## #???????? #???????????????????????????? | | ## !! #????????+????????????????????????????? | | ## " ! #?????????????????????????????????????? | | ## " #?????????????????????????????????????? | | ## " #?????????????????????????????????????? | | ## " #?????????????????????????????????????? | | ## " #?????????????????????????????????????? | | ## " #?????????????????????????????????????? | | ## " #?????????????????????????????????????? | | ## " #?????????????????????????????????????? | | ## " #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## ^#?????????????????????????????????????? | | +########+########+#####?????????????????????????? | | ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed StructuralFireNukerbomber Manual? 0 Play Time 01:33:34 Cumulative 61.1 hours Start 2024.04.17 @ 14:32:18 End 2024.04.17 @ 16:03:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 34 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6f1cb722-81d8-4027-b1b2-14b1afaef84d