Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 13:15:33 Player: Fedop Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2405) 2405 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 6397 Bonus ------- Follower Combat Kills 427 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 66/238 System Corruption 7% Temperature Cool (15) Movement Walking (115) Location -6/Extension Parts ------- > --- POWER (2) -------- Momentum-Nuclear Engine > --- PROPULSION (4) --- Myomer Leg FC-Myomer Exoskeleton > --- UTILITY (5) ------ Power Amplifier Large Storage Unit Target Analyzer Improved Reaction Control System Force Field > --- WEAPON (4) ------- Improved Heavy Machine Gun Powered Hammer > --- INVENTORY (15) --- Carbon-fiber Leg Flexi-carbon Leg Medium Storage Unit Enhanced Optical Array Improved Particle Charger Improved System Shield High-powered Tractor Beam Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Fission Core Momentum-Nuclear Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg FC-Myomer Exoskeleton > --- UTILITY ---------- Scrap Engine Large Storage Unit Advanced Targeting Computer Force Field > --- WEAPON ----------- Heavy Machine Gun Improved Heavy Machine Gun Ballistic Assault Construct/G Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Myomer Leg Power Amplifier Medium Storage Unit Enhanced Optical Array Target Analyzer Improved Particle Charger Improved Reaction Control System Improved System Shield High-powered Tractor Beam Field Recycling Unit [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Overtuned Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 3 . Weapon 2 | . . . . 2 . Parts Attached 60 | 8 5 1 10 23 13 Power 8 | 2 . . 1 3 2 Engine 5 | 2 . . 1 1 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 13 | 2 . 1 2 4 4 Treads 5 | 2 . 1 2 . . Leg 8 | . . . . 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 3 . 2 7 5 Device 9 | 1 . . 2 3 3 Storage 3 | 1 1 . . . 1 Processor 3 | . . . . 2 1 Hackware 1 | . . . . 1 . Protection 3 | . 2 . . 1 . Artifact . | . . . . . . Weapon 20 | 2 2 . 5 9 2 Energy Gun 4 | 1 . . 1 2 . Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 7 | 1 . . 1 3 2 Ballistic Cannon 2 | . 1 . 1 . . Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 25 | . 1 2 . 18 4 Power 5 | . . . . 4 1 Propulsion 7 | . . 1 . 5 1 Utility 6 | . 1 . . 4 1 Weapon 7 | . . 1 . 5 1 Highest Loss Streak 8 | . 1 1 . 8 4 To Critical Strikes . | . . . . . . Average Backups 8 | 2 8 7 8 7 10 Power . | . 1 1 1 . . Propulsion 1 | . 1 1 1 . 1 Utility 5 | . 3 4 4 7 8 Weapon . | . 1 . 1 . . Tool/Special . | . . . . . . Unused Backups 26 | . 2 . 10 6 8 Power 2 | . . . 2 . . Propulsion 6 | . . . 2 1 3 Utility 14 | . 1 . 5 3 5 Weapon 4 | . 1 . 1 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 99 99 91 63 83 Engine 10 | . 14 14 14 3 8 Core 1 | . . . . 4 3 Treads 14 | . 28 27 21 . . Leg 5 | . . . 2 9 18 Flight 1 | . . . . 3 . Device 9 | . 1 11 11 8 13 Storage 9 | . 14 14 9 6 6 Processor 2 | . . . . 7 5 Protection 3 | . 12 2 2 1 . Energy Gun 3 | . 4 . 3 4 1 Energy Cannon 3 | . 9 12 . 1 . Ballistic Gun 5 | . 8 1 3 2 17 Ballistic Cannon 7 | . 5 14 16 . . Launcher 2 | . . . 3 3 . Impact Weapon 1 | . . . . 2 6 Peak Build Rating 80 | 7 8 7 36 74 80 Average Rating 32 | 5 7 6 19 55 74 On Entrance 20 | . 7 7 7 34 65 Avg Prop Armor Cover (%) 14 | . . . 17 2 . Naked Turns . | . . . . . . Heaviest Build 60 | 14 24 22 29 48 60 Greatest Support 71 | 40 40 40 40 64 71 Greatest Overweight (x) 8 | . . . 4 8 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 9 | 7 9 10 8 10 12 Most Carried 13 | 3 10 8 10 10 13 Average Carried 8 | 2 8 7 8 8 10 Final Capacity 15 | 8 10 10 5 10 15 Final Carried 8 | 3 8 6 5 8 8 Scrap Engine Consumption 78 | . . . 14 43 21 Constructs Created 8 | . . . 1 6 1 Constructs Modified 25 | . . . 2 16 7 Class Distribution -------------------- 48% | Mutant 17% | Commander-Mutant 13% | Gunner 10% | Construct 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Mutant | -6/Factory Commander-Gunner | -6/Extension Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Ext Matter Collected 2406 | 293 341 181 370 593 628 Remotely . | . . . . . . Salvage Created 3487 | 160 344 165 669 1464 685 Parts 163 | 16 25 11 23 61 27 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 4 | . 1 . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 16 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Combat Hostiles Destroyed 50 | . 8 6 3 23 10 Melee 5 | . . . . 5 . Guns 14 | . 1 . . 3 10 Cannons 18 | . 7 6 3 2 . AOE 8 | . . . . 8 . Classes Destroyed 14 | 3 4 1 2 3 1 Worker 4 | 1 1 . . 2 . Builder 3 | . . . . 3 . Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 12 | 1 . . 9 1 1 Turret 2 | . . 2 . . . Watcher 4 | . 2 . . 1 1 Swarmer 14 | . 3 4 . 4 3 Grunt 24 | . 5 2 . 14 3 Sentry 6 | . . . 2 . 4 Hunter 1 | . . . . 1 . Programmer 4 | . . . . 4 . Scrapper 1 | . . . 1 . . Thug 1 | . . . . . 1 Savage 1 | . . . . . 1 Best Kill Streak 7 | 3 3 4 3 7 5 Combat Bots Only 5 | . 3 4 1 5 3 Max Kills in Single Turn 3 | 1 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Ext Hostile Shots Fired 565 | . 54 61 . 268 182 Missed 204 | . 8 31 . 86 79 Hits 361 | . 46 30 . 182 103 Projectile 361 | . 46 30 . 182 103 Critical Strikes 8 | . . . . 7 1 Part Disruptions 1 | . . . . 1 . Damage Taken 5489 | . 535 239 164 3279 1272 Core 967 | . 69 33 3 674 188 Absorbed by Shields 293 | . . . 4 . 289 Redirected to Shielding 7 | . 2 5 . . . Regen/Repaired (Parts) 426 | . . . 64 122 240 Core Remaining (%) 79 | 100 . . 58 . . Volleys Fired 198 | 11 45 24 19 57 42 Largest 3 | 2 2 2 2 3 3 Hottest 156 | 60 90 90 116 156 82 Shots Fired 390 | 22 83 47 32 92 114 Gun 261 | 22 49 9 5 62 114 Cannon 101 | . 34 38 22 7 . Launcher 28 | . . . 5 23 . Special . | . . . . . . Kinetic 240 | 11 45 33 26 16 109 Thermal 94 | 11 38 14 1 25 5 Explosive 12 | . . . 5 7 . Electromagnetic 44 | . . . . 44 . Robot Hit Streak 10 | 6 9 7 10 8 9 Robot Miss Streak 7 | 3 5 3 3 3 7 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 242 | 10 48 23 21 71 69 Core Hits 138 | 6 19 12 22 49 30 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . . 1 . 4 1 Burn 2 | . . . . 2 . Destroy 3 | . . 1 . 1 1 Sever 1 | . . . . 1 . Melee Attacks 43 | . . . . 40 3 Impact 18 | . . . . 15 3 Slashing 25 | . . . . 25 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6525 | 123 696 386 648 3119 1553 Guns 3031 | 123 340 91 35 889 1553 Cannons 1102 | . 356 295 287 164 . Explosions 1499 | . . . 326 1173 . Melee 893 | . . . . 893 . Ramming . | . . . . . . Kinetic 2747 | 81 291 258 322 287 1508 Thermal 1181 | 42 405 128 . 561 45 Explosive 533 | . . . 326 207 . Electromagnetic 1171 | . . . . 1171 . Impact 276 | . . . . 276 . Slashing 617 | . . . . 617 . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 7 Average Corruption 6 | . . . . 5 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . . . . 27 27 Message Errors 14 | . . . . 6 8 Matter Fused 10 | . . . . 3 7 Heat Flow Errors 11 | . . . . 6 5 Energy Discharges 5 | . . . . 3 2 Data Loss (minor) 8 | . . . . 4 4 Data Loss (major) 4 | . . . . 4 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 94 | . . . 4 90 . Projectiles 4 | . . . 4 . . Explosions 5 | . . . . 5 . Melee 85 | . . . . 85 . Knockbacks 14 | . . 3 10 1 . Impact 1 | . . . . 1 . Kinetic 12 | . . 3 9 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 207 | . . . 108 99 . Shots 12 | . . . 4 8 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 367 | . 367 2 116 270 220 Average Temperature 90 | . 131 2 19 104 46 Received Heat Transfer 1314 | . 249 147 . 715 203 Effects 2 | . 1 . . 1 . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . 4 . Combat Hostiles 4 | . . . . 4 . Parts Fried 7 | . . . . 7 . Impact Corruptions 4 | . . . . 4 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . 1 3 . Heat Transferred 2406 | 100 853 259 . 1083 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 4 . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 90 | 100 100 . 100 80 76 Level 1 9 | . . . . 19 23 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 364 | 10 60 . 96 364 276 Initial 170 | . . . 67 79 170 Average 80 | 1 14 . 21 148 176 Influence Increases 2480 | 25 240 260 374 1016 565 Destroy 0b10 Robot/C 1200 | . 160 160 80 460 340 Destroy 0b10 Robot/NC 170 | 25 20 . 65 40 20 Destroy Leader 184 | . 46 10 . 104 24 Allied During Kill 134 | . . . 19 . 115 Successful Hack 90 | . 13 . 48 18 11 Disable Machine 135 | . . . 75 60 . Destroy Structure 172 | . 1 . 87 74 10 Advance Influence 50 | . . . . 50 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 330 | . . 90 . 195 45 Influence Decreases 2333 | 25 240 118 445 738 767 Entered New Map 296 | . . . 75 42 179 Time Decay 1554 | 25 230 98 335 498 368 Lost Part 250 | . 10 20 . 180 40 Lost Ally 233 | . . . 35 18 180 Squads Dispatched 14 | . 3 . . 9 2 Investigation 3 | . 2 . . . 1 Extermination 4 | . . . . 4 . Reinforcement 7 | . 1 . . 5 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Distress Signals 7 | . 2 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 16 12 6 38 24 Peak Tracking Total 6 | . 3 4 3 6 3 Tactical Retreats 12 | . . 3 . 6 3 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Traps Triggered 5 | . 2 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Ext Machines Disabled 12 | . . 2 6 4 . Max in Single Turn 2 | . . 1 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Machines Accessed 29 | . 6 . 11 10 2 Terminals 20 | . 5 . 6 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 4 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 80 | . 19 . 37 19 5 Successful 30 | . 5 . 19 4 2 Failed 49 | . 13 . 18 15 3 Catastrophic 13 | . 2 . 5 5 1 Database Lockouts 1 | . 1 . . . . Manual 51 | . 13 . 21 15 2 Terminals 54 | . 18 . 19 12 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 17 | . 1 . 11 5 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 17 | . 3 . 12 1 1 Record 5 | . . . 5 . . Robot Analysis 6 | . 1 . 5 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Release Object 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 1 . 4 . . Report Inventory 4 | . 1 . 3 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . 3 3 1 Terminals 4 | . 1 . . 2 1 Botnet 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 3 1 . Recyclers 1 | . . . 1 . . Mask 3 | . . . 2 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 5 . 8 10 2 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Ext Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 18 | . . . 8 . 10 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Ext Total Allies 20 | . . . 8 . 12 Largest Group 8 | . . . 8 1 6 Highest-Rated Group 169 | . . . 160 34 169 Highest-Rated Ally 39 | . . . 34 34 39 Total Orders 2 | . . . . 2 . EXPLORE 2 | . . . . 2 . Ally Attacks 132 | . . . 43 1 88 Total Damage 2731 | . . . 1246 56 1429 Kills 20 | . . . 10 1 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Active Infowar (turns) 782 | 38 147 597 . . . Seismic 782 | 38 147 597 . . . Robot Analysis Total 6 | . 1 . 5 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Ext Turns Passed 6895 | 165 1194 717 2031 1945 843 Spaces Moved 4171 | 76 624 377 1191 1509 394 Core 47 | 4 . . 34 9 . Treads 1944 | 72 624 377 871 . . Legs 1174 | . . . 214 566 394 Wheels . | . . . . . . Hover . | . . . . . . Flight 1006 | . . . 72 934 . Fastest Speed 50 | 50 160 160 124 84 117 Average Speed 135 | 154 160 160 156 100 137 Slowest Speed 450 | 160 160 160 250 450 187 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 99 18 99 25 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 5 3 Terrain Destroyed 131 | . . . 54 74 3 Melee 8 | . . . . 5 3 Projectile 6 | . . . . 6 . AOE 117 | . . . 54 63 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Total 5028 | 98 739 442 1338 1796 615 Wait 256 | 2 49 36 24 118 27 Move 4162 | 75 623 376 1190 1504 394 Hop 2 | . . . . 2 . Pick Up 56 | 2 9 . 18 21 6 Fast Attach 35 | 7 2 . 4 18 4 Attach 17 | . 1 2 3 8 3 Detach 15 | . 2 . 4 5 4 Swap 22 | 1 2 4 4 3 8 Drop 59 | . 6 . 23 20 10 Fire 198 | 11 45 24 19 57 42 Melee 43 | . . . . 40 3 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 10 | . . . . . 10 Rewire 152 | . . . 48 . 104 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -6/Extension History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Central database locked down 568 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Discovered new exit (range 13) 909 | -10/Materials | Discovered new exit (range 9) 1347 | -10/Materials | Discovered new exit (range 9) 1360 | -10/Materials | Entered Subcaves 1361 | -10/Subcaves | Approached by a straggling Scientist 1398 | -10/Subcaves | Learned 8 Materials zone layouts 1704 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2009 | -10/Subcaves | Discovered new exit (range 10) 2077 | -10/Subcaves | Entered Recycling 2644 | -8/Recycling | Build established: Commander-Mutant 2713 | -8/Recycling | Discovered new exit (range 15) 3007 | -8/Recycling | Lost 3 allies 3448 | -8/Recycling | Scanned before Scraplab entrance 3472 | -8/Recycling | Entered Scraplab 3482 | -8/Recycling | Angered Scraplab inhabitants 3506 | -8/Recycling | Found Prototype Device 3512 | -8/Recycling | Identified Scrap Engine 3539 | -8/Recycling | Lost 4 allies 3884 | -8/Recycling | Build established: Construct 4108 | -8/Recycling | Entered Factory 4108 | -6/Factory | Accompanied by 1 ally 4108 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4510 | -6/Factory | Found Launcher Loader 4579 | -6/Factory | Build established: Gunner 5150 | -6/Factory | Core integrity fell below 50% 5178 | -6/Factory | Lost 8 parts (2p2n3u1w) 5277 | -6/Factory | Build established: Mutant 5791 | -6/Factory | Spotted B-75 Beast 5864 | -6/Factory | Lost 4 parts (1p1n2w) 5985 | -6/Factory | Discovered new exit (range 16) 6053 | -6/Factory | Entered Extension 6093 | -6/Extension | Core integrity fell below 20% 6113 | -6/Extension | Rescued a captive Derelict 6119 | -6/Extension | Rescued a captive Derelict 6857 | -6/Extension | Spotted B-75 Beast 6865 | -6/Extension | Spotted B-75 Beast 6896 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06864_ Scrap Engine consumes Imp. Light Armor Plating. 06868_ Discarded Adv. Targeting Computer. 06870_ Acquired 8 matter. 06871_ 7 X/2XNNL|1SIQQXADY9,WZCGWPCO&CVG<8CWZT 06872_ U-05 Engineer builds a Wall. 06874_ NB-EA6(l) destroyed. 06875_ Acquired 2 matter. 06879_ DV-H10(l) Ripper blasted off. 06880_ Scrap Engine destroyed. 06882_ DV-H10(l) destroyed. 06885_ Fission Core destroyed. 06886_ Slug penetrates B-75 Beast. 06887_ CGVCUWWQFVNT0OUGRBBHDTYEEFHB/B FJ 06890_ X0-SLV(g) destroyed. 06892_ Slug penetrates B-75 Beast. 06893_ B-75 Beast suffers critical hit (Smash). 06893_ Destroyed Rnf. Deuterium Engine. 06893_ B-75 Beast system corrupted by crushing effect. 06896_ Carbon-fiber Leg destroyed. 06896_ Ballistic Assault Construct/G destroyed. 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BB ?????????? | | ?????????????????????? BB t ?????????? | | ????????????????????? BBt ??????????? | | ?????????????????????#### BB ??????????? | | ????????????????????????# ???????????? | | ????????????????????????# ???????????? | | ????????????????????????# ?????????????? | | ????????????????????????# ???????????????? | | ?????????????????????????#####T??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Core Shielding 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresVoltaicProcsplitter Manual? 0 Play Time 01:41:48 Cumulative 89.8 hours Start 2026.08.22 @ 11:21:12 End 2026.08.22 @ 13:15:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd028ca5-c50d-45cd-991a-05d4bb7ba1af