Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.21 @ 22:21:32 Player: BinarySpace Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3054) 3054 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 6371 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 426/700 Matter 292/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (8) ------ Coolant Injector Coolant Injector > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (4) ---- Long-range Terrain Scanner Pulse Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Weapon Cycler Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Chainsword > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Light Treads Compact Wheel Compact Wheel Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Pulse Rifle Pulse Rifle Pulse Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Shock Bomb Launcher [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 77 | 6 9 18 30 3 2 9 Power 5 | 1 . 3 1 . . . Engine 5 | 1 . 3 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 2 4 . 2 2 Treads 7 | 1 . 1 3 . . 2 Leg . | . . . . . . . Wheel 5 | 1 . 1 1 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 4 3 13 2 . 3 Device 12 | . 1 1 5 2 . 3 Storage 5 | 1 3 . 1 . . . Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection 7 | . . 1 6 . . . Artifact . | . . . . . . . Weapon 34 | 2 5 10 12 1 . 4 Energy Gun 10 | 1 1 1 5 . . 2 Energy Cannon 9 | . 1 4 2 . . 2 Ballistic Gun 6 | 1 1 3 1 . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 2 1 . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . Parts Lost 17 | . 1 . 4 . 9 3 Power 1 | . . . . . 1 . Propulsion 3 | . . . 2 . 1 . Utility 7 | . . . 2 . 5 . Weapon 6 | . 1 . . . 2 3 Highest Loss Streak 6 | . 1 . 2 . 6 2 Average Slot Usage (%) 92 | . 99 96 99 86 71 40 Engine 9 | . 14 10 8 7 6 . Treads 10 | . 14 10 8 7 1 13 Wheel 9 | . 14 10 9 7 6 . Device 13 | . 3 11 16 16 22 12 Storage 18 | . 23 22 18 15 13 . Processor 3 | . . 4 3 7 6 . Protection 8 | . . 5 14 7 1 . Energy Gun 5 | . 7 . 8 11 3 5 Energy Cannon 8 | . 11 12 6 . . 6 Ballistic Gun 3 | . 8 7 1 . . . Naked Turns 17 | . . . . . 9 8 Heaviest Build 82 | 13 58 70 82 74 74 16 Greatest Support 42 | 16 16 20 20 12 16 42 Greatest Overweight (x) 6 | 2 3 4 6 6 6 5 Average Overweight (x) 2 | . 1 3 3 5 3 . Largest Inventory Capacity 24 | 6 18 18 24 18 18 4 Average Capacity 16 | 5 13 18 18 18 16 4 Most Carried 18 | 4 12 18 18 18 18 4 Average Carried 15 | 2 8 16 17 17 15 3 Final Capacity 18 | 6 18 18 18 18 4 4 Final Carried 18 | 4 12 18 17 18 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1523 | 183 148 566 524 . . 102 Remotely . | . . . . . . . Salvage Created 3811 | . 238 1073 2398 . . 102 Parts 207 | . 17 67 119 . . 4 Haulers Intercepted 8 | . . 4 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 87 | . 10 25 50 . . 2 Melee 1 | . . . 1 . . . Guns 24 | . 1 6 17 . . . Cannons 41 | . 4 12 23 . . 2 AOE 19 | . 5 7 7 . . . Classes Destroyed 12 | . 3 4 5 . . . Worker 4 | . 2 . 2 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 8 | . . 4 4 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . 1 . . . . Swarmer 26 | . 6 7 13 . . . Grunt 42 | . 4 9 27 . . 2 Brawler 2 | . . 1 1 . . . Duelist 1 | . . . 1 . . . Sentry 15 | . . 8 7 . . . Hunter 1 | . . . 1 . . . Best Kill Streak 8 | . 4 8 6 . . 1 Combat Bots Only 5 | . 3 5 5 . . 1 Max Kills in Single Turn 3 | . 3 2 2 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 2 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3677 | . 226 638 1979 . 203 631 Core 549 | . 23 123 129 . 99 175 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 90 69 76 . . . Volleys Fired 189 | . 18 44 116 . . 11 Largest 2 | . 2 2 2 . . 2 Hottest 145 | . 110 136 136 . . 145 Shots Fired 376 | . 36 88 230 . . 22 Gun 184 | . 16 43 116 . . 9 Cannon 179 | . 15 39 112 . . 13 Launcher 13 | . 5 6 2 . . . Special . | . . . . . . . Kinetic 80 | . 6 42 32 . . . Thermal 210 | . 25 40 123 . . 22 Explosive 11 | . 5 6 . . . . Electromagnetic 75 | . . . 75 . . . Robot Hit Streak 64 | . 15 34 55 . . 64 Robot Miss Streak 2 | . 1 2 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 305 | . 24 64 197 . 1 19 Core Hits 154 | . 16 38 96 . . 4 Critical Hits 21 | . . 7 14 . . . Critical Kills 8 | . . 2 6 . . . Critical Parts Destroyed 12 | . . 5 7 . . . Melee Attacks 9 | . . . 7 1 1 . Impact . | . . . . . . . Slashing 7 | . . . 5 1 1 . Piercing 2 | . . . 2 . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7726 | . 653 1921 4755 . 19 378 Guns 2480 | . 149 409 1811 . . 111 Cannons 2979 | . 210 635 1867 . . 267 Explosions 2211 | . 294 877 1040 . . . Melee 56 | . . . 37 . 19 . Ramming . | . . . . . . . Kinetic 1003 | . 49 392 562 . . . Thermal 4133 | . 310 832 2613 . . 378 Explosive 1306 | . 294 697 315 . . . Electromagnetic 1228 | . . . 1228 . . . Impact . | . . . . . . . Slashing 56 | . . . 37 . 19 . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . . Average Corruption 3 | . . . 3 . . . Corruption Purged . | . . . . . . . Effects 2 | . . . 2 . . . Matter Fused 1 | . . . 1 . . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 206 | . 15 103 88 . . . Projectiles 5 | . . . 5 . . . Explosions 201 | . 15 103 83 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 280 | . 6 192 82 . . . Shots 10 | . 1 6 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 464 | . 324 45 464 . . 138 Average Temperature 97 | . 112 12 109 . . 37 Received Heat Transfer 1581 | . 111 183 918 . . 369 Effects 6 | . . . 6 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . 2 . . . Interference 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 5 | . . . 5 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 19 | . 5 1 13 . . . Heat Transferred 7029 | . 740 1321 4313 . . 655 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . 8 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 419 | . 152 285 419 34 15 50 Average Influence 102 | . 48 110 135 33 4 12 Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 81 | 100 100 79 73 100 100 100 Level 1 17 | . . 20 25 . . . Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 8 . . 2 Investigation 4 | . . . 3 . . 1 Extermination . | . . . . . . . Reinforcement 6 | . . 1 5 . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 7 | . 1 1 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 16 38 86 . 5 8 Peak Tracking Total 8 | . 4 6 8 . 5 5 Tactical Retreats 13 | . . . 12 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 1 2 3 1 . 1 Indirectly 2 | . . . 2 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . 3 2 . . . Max in Single Turn 3 | . . 3 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 25 | . 6 8 8 . . 3 Terminals 19 | . 6 5 5 . . 3 Fabricators . | . . . . . . . Repair Stations 4 | . . 2 2 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 78 | . 13 27 31 . . 7 Successful 58 | . 10 20 24 . . 4 Failed 20 | . 3 7 7 . . 3 Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 25 | . 6 9 9 . . 1 Terminals 46 | . 13 14 12 . . 7 Fabricators . | . . . . . . . Repair Stations 20 | . . 9 11 . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . 4 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 8 7 7 . . 4 Part Schematic 3 | . 1 1 1 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Index 1 | . . . . . . 1 Repair Station Index 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 3 | . . 2 . . . 1 Unreport Threat 5 | . 1 2 2 . . . Locate Traps 4 | . 2 . 1 . . 1 Patrol Status 2 | . 1 . . . . 1 Hauler Manifests 3 | . 1 1 1 . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . . 8 8 . . . Scan Component 8 | . . 4 4 . . . Repair 8 | . . 4 4 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . 4 8 . . . Insert Component 6 | . . 2 4 . . . Analyze 6 | . . 2 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 1 1 . . . Terminals 4 | . 2 1 1 . . . Track 3 | . 1 1 1 . . . Detonate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 4 8 . . 2 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . 1 3 5 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 8 | . . 4 4 . . . Time 319 | . . 128 191 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 2 4 . . . Part Schematics Acquired 6 | . . 2 4 . . . Parts Damaged 2 | . . . 2 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 6123 | 60 643 1673 2956 164 130 497 Spaces Moved 3063 | 45 472 999 1045 111 103 288 Core 50 | 11 . . . . 18 21 Treads 1146 | . . 2 877 . . 267 Legs . | . . . . . . . Wheels 1867 | 34 472 997 168 111 85 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 140 140 50 50 Average Speed 160 | 96 114 135 216 141 122 151 Slowest Speed 300 | 150 130 220 230 150 150 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 84 75 81 3 71 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 15 | . 9 . 5 1 . . Terrain Destroyed 142 | . 39 57 45 1 . . Melee 6 | . . . 5 1 . . Projectile . | . . . . . . . AOE 136 | . 39 57 40 . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3870 | 58 533 1236 1499 116 105 323 Wait 448 | 4 27 142 262 . . 13 Move 3058 | 44 471 998 1044 111 102 288 Hop . | . . . . . . . Pick Up 47 | 4 7 17 17 1 . 1 Fast Attach 36 | 6 2 9 11 2 . 6 Attach 17 | . 1 4 7 . 2 3 Detach 5 | . . 2 2 . . 1 Swap 24 | . 6 5 12 1 . . Drop 37 | . 1 15 21 . . . Fire 189 | . 18 44 116 . . 11 Melee 9 | . . . 7 1 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 469 | -10/Materials | Discovered new exit (range 3) 471 | -10/Materials | Discovered new exit (range 14) 671 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Utility x2 1004 | -9/Materials | Discovered new exit (range 15) 1225 | -9/Materials | Repaired Lgt. Treads 1278 | -9/Materials | Repaired Cld. Ion Engine 1316 | -9/Materials | Repaired Com. Wheel 1420 | -9/Materials | Discovered new exit (range 8) 1740 | -9/Materials | Discovered new exit (range 16) 2036 | -9/Materials | Repaired Adv. Beam Cannon 2363 | -9/Materials | Discovered new exit (range 10) 2377 | -9/Materials | Entered another Materials area 2377 | -8/Materials | Evolved 2 slots: Utility x2 2703 | -8/Materials | Repaired Adv. Beam Cannon? 2799 | -8/Materials | Repaired Adv. Beam Cannon 2838 | -8/Materials | Repaired Arm. Treads 2891 | -8/Materials | Repaired Cld. Ion Engine 3550 | -8/Materials | Discovered new exit (range 15) 4973 | -8/Materials | Discovered new exit (range 12) 5333 | -8/Materials | Entered Factory 5333 | -7/Factory | Evolved 2 slots: Utility x2 5497 | -7/Factory | Sucked down chute 5497 | -7/Factory | Entered Waste 5508 | -7/Waste | Spotted C-40 Crusher 5519 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5522 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5552 | -7/Waste | Spotted C-40 Crusher 5564 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5602 | -7/Waste | Spotted C-40 Crusher 5602 | -7/Waste | Spotted C-40 Crusher 5603 | -7/Waste | Discovered new exit (range 11) 5612 | -7/Waste | Spotted C-40 Crusher 5615 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5616 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5618 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5627 | -7/Waste | Entered Factory 5649 | -7/Factory | Lost 6 parts (1p4u1w) 6107 | -7/Factory | Garrison activated, responded to threat 6124 | -7/Factory | Self-destructed Last Messages --------------- 05950_ Acquired 50 matter. 05950_ R-06 Scavenger collects Particle Gun. 05960_ Acquired 52 matter. 05990_ Acquired Plasma Cannon. 06066_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Index(Fabricators) Found 6 fabricators. Downloaded coordinate data. 06101_ Triggered Ambush Trap. 06101_ L-41 Fighter emerges from a hatch in the floor. 06101_ G-47 Trooper emerges from a hatch in the floor. 06101_ Lgt. Treads severed. 06101_ Pulse Rifle destroyed. 06103_ U-05 Engineer lays Concrete. 06107_ G-47 Trooper calls for garrison reinforcements. 06107_ ALERT: Activating Garrison Access F002. 06108_ R-06 Scavenger collects Lgt. Treads. 06122_ Hvy. Ion Cannon destroyed. 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Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Cld. Ion Engine | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Hacked Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityNeutralizingBoregun Manual? 0 Play Time 00:47:30 Cumulative 25.0 hours Start 2020.04.21 @ 20:59:31 End 2020.04.21 @ 22:21:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 2 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 28ff4ae6-caa6-4392-9750-3352e5626b34