Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 01:28:38 Player: MarKhan Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2487) 2487 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6847 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 37/100 System Corruption 1% Temperature Warm (143) Movement Flying (114) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Carbon-fiber Leg Power Amplifier Medium Matter Pod (100) Advanced Weight Redist. System Structural Scanner Seismic Detector Component Analysis Suite Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding System Shield > --- WEAPON ----------- Gatling Laser Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Power Amplifier Medium Matter Pod Advanced Weight Redist. System Structural Scanner Component Analysis Suite Shock Rifle Arc Projector Heavy Plasma Cannon Missile Launcher Missile Launcher [Rating: 55] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . . . 1 Utility 4 | . . . 2 1 . 1 Weapon . | . . . . . . . Parts Attached 141 | 6 9 37 13 8 14 54 Power 16 | 1 1 2 1 3 1 7 Engine 4 | 1 1 . . . . 2 Core 12 | . . 2 1 3 1 5 Reactor . | . . . . . . . Propulsion 58 | 2 2 16 3 3 6 26 Treads 2 | . . . . . 2 . Leg 18 | . . 6 . . . 12 Wheel 35 | 2 2 10 3 3 4 11 Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 26 | 1 2 2 7 2 3 9 Device 13 | . 2 . 3 2 1 5 Storage 4 | 1 . 1 1 . 1 . Processor 4 | . . . 2 . . 2 Hackware 2 | . . 1 1 . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 41 | 2 4 17 2 . 4 12 Energy Gun 7 | 1 . . . . 2 4 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 23 | 1 2 16 1 . 1 2 Ballistic Cannon 2 | . 2 . . . . . Launcher 5 | . . 1 1 . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 56 | . 1 10 8 . 8 29 Power 8 | . . 1 2 . 1 4 Propulsion 23 | . . 6 3 . 1 13 Utility 11 | . . 2 . . 3 6 Weapon 14 | . 1 1 3 . 3 6 Highest Loss Streak 18 | . 1 4 5 . 6 18 To Critical Strikes 2 | . . 1 . . 1 . Average Slot Usage (%) 89 | . 90 96 95 43 64 86 Engine 2 | . 14 . . . . 1 Core 7 | . . 10 8 2 1 9 Leg 8 | . . 19 . . . 9 Wheel 21 | . 28 23 32 6 13 15 Device 7 | . 5 7 11 10 9 5 Storage 9 | . 14 11 9 7 9 6 Processor 7 | . . . 9 7 7 16 Hackware 4 | . . 2 6 7 7 5 Energy Gun 1 | . . . . . 2 3 Ballistic Gun 9 | . 15 11 16 . 4 3 Ballistic Cannon 3 | . 11 8 . . . . Slashing Weapon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 48 | 13 17 34 35 28 36 48 Greatest Support 76 | 20 24 52 44 18 62 76 Greatest Overweight (x) 10 | . 1 3 2 3 1 10 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 Most Carried 15 | 6 8 15 15 15 15 15 Average Carried 12 | 3 7 13 14 14 13 14 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 6 8 11 14 15 15 9 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 3150 | 214 414 929 305 80 101 1107 Remotely . | . . . . . . . Salvage Created 2943 | . 347 1273 268 . 12 1043 Parts 159 | . 20 76 21 . . 42 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 57 | . 9 26 7 . . 15 Melee 4 | . . . . . . 4 Guns 37 | . 7 15 7 . . 8 Cannons 11 | . 2 9 . . . . AOE 5 | . . 2 . . . 3 Classes Destroyed 11 | . 4 6 . . . 1 Worker 5 | . 1 2 . . . 2 Builder 4 | . . 1 2 . . 1 Recycler 6 | . . 3 . . . 3 Operator 2 | . . 2 . . . . Watcher 6 | . 1 4 1 . . . Swarmer 10 | . 2 2 3 . . 3 Grunt 34 | . 7 15 3 . . 9 Brawler 2 | . . 2 . . . . Duelist 1 | . . 1 . . . . Sentry 8 | . . 6 1 . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 13 | . 2 13 3 . . 5 Combat Bots Only 4 | . 2 4 3 . . 3 Max Kills in Single Turn 3 | . 2 3 2 . . 2 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . 2 . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 803 | . 55 153 90 . 94 411 Missed 253 | . 22 49 28 . 24 130 Damage Taken 8327 | . 404 1627 840 . 1488 3968 Core 1669 | . 98 224 147 . 346 854 Absorbed by Shields 32 | . . . . . 32 . Redirected to Shielding 118 | . . . . . . 118 Ignored by Resistances 93 | . . . . . 93 . Regen/Repaired (Parts) 434 | . . 35 78 . . 321 Core Remaining (%) 65 | 100 60 44 73 . 50 . Volleys Fired 233 | . 45 88 26 . 4 70 Largest 2 | . 2 2 2 . 1 2 Hottest 135 | . 70 70 50 . 28 135 Shots Fired 413 | . 90 171 52 . 4 96 Gun 320 | . 77 103 52 . 4 84 Cannon 79 | . 13 64 . . . 2 Launcher 14 | . . 4 . . . 10 Special . | . . . . . . . Kinetic 342 | . 90 167 52 . 4 29 Thermal 53 | . . . . . . 53 Explosive 14 | . . 4 . . . 10 Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 13 | . 8 13 11 . 5 8 Robot Miss Streak 9 | . 4 8 9 . 1 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 285 | . 52 121 31 . 2 79 Core Hits 148 | . 18 58 18 . 1 53 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 6 | . 2 2 . . . 2 Burn 1 | . . . . . . 1 Destroy 2 | . 1 1 . . . . Blast 2 | . 1 1 . . . . Sever 1 | . . . . . . 1 Melee Attacks 24 | . . . . . . 24 Impact . | . . . . . . . Slashing 24 | . . . . . . 24 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6983 | . 716 2471 621 . 64 3111 Guns 3815 | . 592 1282 621 . 64 1256 Cannons 884 | . 124 727 . . . 33 Explosions 1574 | . . 462 . . . 1112 Melee 710 | . . . . . . 710 Ramming . | . . . . . . . Kinetic 3879 | . 716 2009 621 . 64 469 Thermal 796 | . . . . . . 796 Explosive 1574 | . . 462 . . . 1112 Electromagnetic 24 | . . . . . . 24 Impact . | . . . . . . . Slashing 710 | . . . . . . 710 Piercing . | . . . . . . . Highest Corruption 10 | . . 10 . . . 1 Average Corruption 3 | . . 4 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . 25 . . . 5 Message Errors 8 | . . 6 . . . 2 Matter Fused 5 | . . 5 . . . . Heat Flow Errors 5 | . . 5 . . . . Energy Discharges 4 | . . 3 . . . 1 Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 157 | . . 128 . . . 29 Projectiles . | . . . . . . . Explosions 157 | . . 128 . . . 29 Melee . | . . . . . . . Knockbacks 13 | . 1 12 . . . . Impact . | . . . . . . . Kinetic 11 | . 1 10 . . . . Secondary 2 | . . 2 . . . . Self-Inflicted Damage 402 | . . 211 . . . 191 Shots 8 | . . 3 . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 434 | . 9 269 1 . . 434 Average Temperature 103 | . 3 61 1 . . 162 Received Heat Transfer 2640 | . 198 429 216 . 462 1335 Effects 13 | . . . . . . 13 Shutdowns 1 | . . . . . . 1 Interference 8 | . . . . . . 8 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 1608 | . . . . . . 1608 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 423 | . 295 423 295 66 71 143 Initial 151 | . . 81 151 42 46 13 Average 119 | . 120 192 171 51 38 55 Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 79 | 100 93 60 50 100 100 100 Level 1 19 | . 6 39 49 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 3 6 4 . 1 5 Investigation 7 | . 1 5 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 9 | . 2 1 3 . 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 8 | . . 3 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 22 35 24 . 8 26 Peak Tracking Total 12 | . 5 4 12 . 6 7 Tactical Retreats 9 | . 3 1 2 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 6 | . 1 . 1 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 15 | . 1 9 1 . 1 3 Max in Single Turn 3 | . 1 3 1 . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 30 | . 6 10 5 3 . 6 Terminals 18 | . 5 7 2 2 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 1 . . 1 Recycling Units 7 | . 1 2 1 1 . 2 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 86 | . 20 30 13 6 . 17 Successful 47 | . 9 17 8 3 . 10 Failed 39 | . 11 13 5 3 . 7 Catastrophic 4 | . 2 1 . . . 1 Database Lockouts . | . . . . . . . Manual 34 | . 13 13 4 1 . 3 Terminals 57 | . 18 25 6 5 . 3 Fabricators . | . . . . . . . Repair Stations 13 | . . 3 2 . . 8 Recycling Units 12 | . 2 2 3 1 . 4 Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 26 | . 8 12 2 2 . 2 Record 1 | . . . . . . 1 Prototype ID Bank 8 | . 3 3 1 1 . . Open DSF 2 | . . . . 1 . 1 Emergency Access Points 1 | . . 1 . . . . Terminal Index 2 | . 1 1 . . . . Alert Level 4 | . 2 2 . . . . Unreport Threat 2 | . . 2 . . . . Locate Traps 1 | . . 1 . . . . Maintenance Status 2 | . 1 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . 3 2 . . 6 Scan Component 6 | . . 2 1 . . 3 Repair 5 | . . 1 1 . . 3 Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 6 | . 1 2 1 1 . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 2 1 1 . 1 Monitor 6 | . 1 2 1 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 9 4 1 . 5 Full Trace Events 6 | . . 5 1 . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 1 1 . . 3 Time 184 | . . 32 32 . . 120 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 4825 | 55 680 1239 875 166 177 1633 Spaces Moved 3546 | 52 526 810 814 142 105 1097 Core 8 | 4 . . . 3 . 1 Treads 4 | . . . . . 4 . Legs 487 | . . 287 . . . 200 Wheels 3047 | 48 526 523 814 139 101 896 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 86 85 105 95 90 Average Speed 96 | 77 87 106 86 106 103 100 Slowest Speed 550 | 80 105 330 120 200 160 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 68 65 31 2 64 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 196 | . . 126 . . . 70 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 195 | . . 126 . . . 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 4499 | 63 662 1009 936 156 170 1503 Wait 354 | . 55 34 56 . 33 176 Move 3540 | 51 525 809 813 141 104 1097 Hop . | . . . . . . . Pick Up 114 | 6 13 26 15 5 5 44 Fast Attach 44 | 6 5 5 3 6 4 15 Attach 47 | . 2 10 4 2 9 20 Detach 8 | . 1 . 1 . 4 2 Swap 50 | . 2 22 6 . 1 19 Drop 82 | . 14 15 12 2 3 36 Fire 233 | . 45 88 26 . 4 70 Melee 24 | . . . . . . 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . 3 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 15) 695 | -10/Materials | Discovered new exit (range 14) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Propulsion x2 901 | -9/Materials | Repaired Arm. Wheel? 1196 | -9/Materials | Discovered new exit (range 11) 1645 | -9/Materials | Discovered new exit (range 16) 1688 | -9/Materials | Build established: Scavenger-Mutant 1911 | -9/Materials | System corruption reached 10% 1928 | -9/Materials | Core integrity fell below 50% 1958 | -9/Materials | Lost 4 parts (3n1u) 1967 | -9/Materials | Discovered new exit (range 3) 1975 | -9/Materials | Entered another Materials area 1975 | -8/Materials | Evolved 2 slots: Utility x2 2202 | -8/Materials | Build established: Mutant 2260 | -8/Materials | Repaired Arm. Wheel 2839 | -8/Materials | Discovered new exit (range 11) 2849 | -8/Materials | Identified exit to Factory 2850 | -8/Materials | Entered Factory 2850 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2876 | -7/Factory | Lost 5 parts (1p2n2w) 2977 | -7/Factory | Identified exit to DSF 3016 | -7/Factory | Entered DSF 3079 | -7/DSF | Additional patrols routed to DSF 3152 | -7/DSF | Discovered new exit (range 16) 3191 | -7/DSF | Identified exit to Factory 3193 | -7/DSF | Entered Factory 3193 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3199 | -6/Factory | Lost 6 parts (1n3u2w) 3307 | -6/Factory | Garrison activated, responded to threat 3406 | -6/Factory | Lost 3 parts (1n2u) 3708 | -6/Factory | Build established: Scavenger-Mutant 4379 | -6/Factory | Lost 5 parts (1p3n1w) 4530 | -6/Factory | Repaired Arm. Huge Wheel 4572 | -6/Factory | Repaired Nuclear Core 4612 | -6/Factory | Repaired Carbon-fiber Leg 4784 | -6/Factory | Core integrity fell below 50% 4819 | -6/Factory | Core integrity fell below 20% 4826 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04814_ U-05 Engineer lays Concrete. 04815_ U-05 Engineer builds a Wall. 04815_ U-05 Engineer lays Concrete. 04817_ Gatling Laser destroyed. 04817_ U-05 Engineer lays Concrete. 04818_ The unstable cave ceiling collapses. 04818_ Acquired Nuclear Pulse Thruster. 04818_ U-05 Engineer lays Concrete. 04819_ M-13 Machinist repairs G-50 Soldier. 04819_ U-05 Engineer lays Concrete. 04821_ Acquired Nuclear Pulse Thruster. 04821_ U-05 Engineer lays Concrete. 04821_ M-13 Machinist repairs Lgt. Angular Momentum Engine. 04822_ U-05 Engineer destroyed. 04823_ U-05 Engineer lays Concrete. 04823_ Acquired Nuclear Pulse Thruster. 04823_ M-13 Machinist repairs Carbon-fiber Leg. 04824_ U-05 Engineer lays Concrete. 04826_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????? ??????????????????????????????? | | ##?????????????? ?????????????????????????????? | | ##?????????????? ??????????????????????????????? | | ########## # ????????????????? | | ################+################????????????????? | | ## ????????????????? | | ## ?????????????????? | | ## ?????????????????? | | ## ?????????????????? | | ## ????????????????????? | | ## % ?????????????????????? | | ????????????????????????? | | ####????????????????????????? | | """""" """"""""" ## ###########??????????????? | | # #??????????????? | | """""" """"""""" # "" #??????????????? | | # Y*== T" #??????????????? | | """"""""" # ! ! "" #??????????????? | | " # @ #??????????????? | | " """"""""" # #??????????????? | | " km ! #??????????????? | | # gg"""" #??????????????? | | # gY """ #??????????????? | | #####+###### # u " #??????????????? | | # # u !" #??????????????? | | ???"""?""" ### ### % % #??????????????? | | ???"""?""" ### ### ######??????????????? | | ???"""?"""??## ### #???????????????????? | | ????????????## ### # #???????????????????? | | ???"""?"""??## ###### ####???????????????????? | | ???"""?"""??## ##????##??????????????????????? | | ???"""?"""??## ##????????????????????????????? | | ????????????## # ????????????????????????????? | | ????????????## # ???"""""????????????????????? | | ????????????## ?????"""""????????????????????? | | ?????????????# ??????"""??????????????????????? | | ?????????????# ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineMinesnifferPenetrator Manual? 0 Play Time 01:46:38 Cumulative 14.0 hours Start 2024.04.26 @ 12:52:44 End 2024.04.28 @ 01:28:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91015790-c7f7-4347-be22-0f3ce683934a