Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.22 @ 21:22:48 Player: FrigidRock Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (322) 1610 Value Destroyed (20336) 20336 Prototype IDs (234) 4680 Alien Tech Used (8) 1600 Bonus (24903) 24903 TOTAL SCORE: 64629 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 1213 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 60 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -608 Cogmind --------- Core Integrity 0/1600 Matter 148/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Advanced Sensor Array Transdimensional Reconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Centrium Heavy Armor Plating Graphene Brace Experimental EM Shield Advanced Hardlight Generator Experimental Force Field > --- WEAPON ----------- Tachyon Dispersion Ray Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Centrium Leg Coolant Network Experimental Targeting Computer Phase Redirector Advanced Point Defense System Phasing AFG Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Heavy Dispersion Rifle Compact Mass Driver Tactical Quantum Warhead Improved Plasma Cutter RU-N14's Throwing Claymores [Rating: 244] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Concept Zero-point Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Experimental Melee Analysis Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Hackware Quantum Router Protection Improved Powered Armor Artifact Phase Redirector Weapon Enhanced Force Lance Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Tactical Quantum Warhead Special Weapon RU-N14's Throwing Claymores Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Slots Evolved 18 | . 1 . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 1 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 244 | 8 1 2 4 2 . 3 16 7 2 . 6 9 14 6 2 . . 13 . 4 7 3 13 1 2 5 2 8 19 6 33 9 14 . 23 Power 29 | 1 . . 1 . . 1 1 2 . . 1 . 3 1 . . . 2 . . 1 1 3 . . 1 . . . . 5 1 4 . . Engine 12 | 1 . . 1 . . 1 1 2 . . 1 . 1 1 . . . 2 . . . 1 . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . 5 1 3 . . Propulsion 64 | 2 1 . 2 1 . 2 3 1 . . 1 4 3 3 1 . . 6 . . . . 6 1 1 1 . 3 2 2 8 1 4 . 5 Treads 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Leg 59 | 2 1 . 2 1 . 2 3 1 . . 1 1 2 3 1 . . 6 . . . . 6 1 1 1 . 3 2 2 8 1 4 . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 3 . . 1 1 . . 6 3 2 . 3 3 6 2 1 . . 3 . . 4 2 3 . 1 . 2 5 6 2 19 6 5 . 11 Device 47 | 2 . . . . . . 2 3 . . . 1 2 . 1 . . 2 . . 3 . 2 . 1 . 2 . 4 . 9 3 1 . 9 Storage 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Processor 20 | . . . . . . . 2 . 1 . . 1 2 . . . . 1 . . . . 1 . . . . 4 1 . 6 . . . 1 Hackware 5 | . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Protection 24 | 1 . . . 1 . . 2 . 1 . 1 1 1 1 . . . . . . . 2 . . . . . 1 1 2 3 2 4 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 51 | 2 . 2 . . . . 6 1 . . 1 2 2 . . . . 2 . 4 2 . 1 . . 3 . . 11 2 1 1 1 . 7 Energy Gun 11 | 1 . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 2 . . . . 3 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . 2 Ballistic Gun 6 | 1 . 1 . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Launcher 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 3 1 . . 1 . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . . 1 . . . 2 . . . . . . . . . 3 1 . . . 1 . . 3 6 . 5 3 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Lost 99 | . . . . . . 1 5 1 . . 15 12 1 . 2 . . 1 . . 7 . . . . . 1 . 3 . 12 3 1 2 32 Power 9 | . . . . . . 1 . . . . 2 1 . . . . . . . . 2 . . . . . . . . . 1 . . . 2 Propulsion 25 | . . . . . . . 3 . . . 7 3 1 . 1 . . . . . 4 . . . . . . . . . . . . . 6 Utility 47 | . . . . . . . 2 1 . . 3 5 . . 1 . . . . . 1 . . . . . 1 . 3 . 10 3 1 2 14 Weapon 18 | . . . . . . . . . . . 3 3 . . . . . 1 . . . . . . . . . . . . 1 . . . 10 Highest Loss Streak 31 | . . . . . . 1 2 1 . . 15 11 1 . 2 . . 1 . . 7 . . . . . 1 . 1 . 4 2 1 1 31 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 1 5 7 13 15 15 13 13 11 11 9 4 4 6 17 17 18 18 20 20 19 16 18 19 19 19 20 19 18 19 18 19 18 17 16 Power 1 | . . 1 1 2 2 1 . . 1 1 . . . . 2 2 1 1 1 1 1 . . 1 1 . . . . 2 2 2 2 2 2 Propulsion 1 | . . 2 2 3 4 4 4 4 3 3 2 . . . 2 2 1 2 3 2 1 . 1 2 2 1 1 1 1 1 1 . . . . Utility 7 | . . 1 1 4 6 6 4 4 4 4 4 4 3 3 11 10 10 9 9 9 9 10 10 10 10 10 11 9 8 8 6 7 7 6 5 Weapon 4 | . . 1 2 3 3 3 3 3 3 3 2 . . 2 2 2 6 6 6 6 6 5 5 5 5 5 7 7 6 5 6 7 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . . . . . 1 2 1 . . . . . . . . 3 . . . . . 3 . . 2 . 1 4 1 2 3 2 1 5 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 Propulsion 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . . 1 . 1 . . . . . . . . 2 . . . . . 3 . . 2 . 1 2 . 1 1 1 . 1 Weapon 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 98 97 99 100 100 99 90 95 89 92 80 52 45 89 99 100 100 98 100 100 97 76 98 100 100 96 94 94 92 92 89 87 78 75 78 Engine 3 | . 12 12 10 10 10 9 8 13 14 14 9 1 2 6 12 12 7 5 5 5 2 4 4 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 2 5 . . 4 5 5 5 7 . . . . . . . . . . . . 3 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 5 10 10 7 5 4 4 4 5 8 4 3 3 Leg 24 | . 35 37 40 40 40 40 30 28 28 28 22 5 5 15 30 31 31 33 33 33 31 16 29 30 30 30 30 27 26 26 20 18 13 11 13 Device 16 | . 12 12 10 10 10 10 14 23 19 21 13 3 8 12 11 12 12 15 16 16 16 11 17 23 25 25 24 20 12 14 15 19 16 19 22 Storage 4 | . . . 9 10 10 10 8 7 7 7 7 4 . 1 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 2 Processor 13 | . . . . . . . 5 7 10 14 10 11 9 17 12 12 12 11 11 11 11 11 7 5 5 5 5 11 22 21 23 20 20 19 18 Hackware 2 | . . . . . . . . . . . 7 13 4 6 6 6 6 5 5 5 6 9 5 5 5 5 5 4 4 4 1 . . . . Protection 6 | . 12 12 10 10 10 10 6 1 2 . 1 . . 5 6 6 6 5 5 5 3 5 10 6 5 5 5 7 3 3 7 6 10 6 2 Energy Gun 2 | . 12 11 10 10 10 10 4 . . . . . 3 6 6 6 6 7 5 3 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 6 8 6 10 10 10 7 5 4 2 . . . . . . Ballistic Gun 1 | . 12 11 10 10 10 10 1 . . . . 4 3 6 6 6 6 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 7 12 7 7 7 5 . . . . . . 5 1 . . . . . . . . 2 . . 2 4 3 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 9 5 13 9 5 3 3 2 Peak Build Rating 244 | 7 8 10 15 18 18 20 29 48 50 46 61 42 62 79 79 82 82 94 88 91 101 78 127 127 125 146 146 171 185 197 214 241 241 237 244 Average Rating 130 | 5 7 8 13 16 18 19 25 42 47 46 45 35 33 64 78 79 81 89 88 90 91 74 118 125 125 135 142 164 173 189 197 210 233 232 228 On Entrance 89 | . 7 8 10 15 18 18 20 29 48 46 46 28 4 62 79 79 82 81 88 88 91 74 72 127 125 125 146 142 171 183 197 194 241 236 236 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . 15 7 8 . . . . . . 5 . . . . . . . . . 5 . . 7 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 13 13 15 37 41 41 41 43 54 71 52 52 27 32 84 84 84 84 82 78 92 107 92 119 119 112 126 114 121 111 118 140 159 153 135 147 Greatest Support 180 | 20 30 30 43 43 43 51 58 67 67 67 67 20 40 95 95 95 95 121 108 108 108 48 129 126 131 146 146 156 163 169 172 176 180 180 180 Greatest Overweight (x) 12 | 1 . . . . . . 1 . 1 . 10 8 2 . 1 . . . . . 1 1 1 . . . . . . . . . 1 1 12 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 15 15 15 15 15 15 15 15 15 15 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 5 5 14 15 15 15 15 15 15 15 15 11 5 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 5 5 11 15 15 15 15 15 15 11 11 5 5 17 17 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 19 20 Average Carried 16 | . 1 5 7 13 15 14 13 13 11 11 9 4 4 6 17 17 18 18 20 19 19 16 18 19 19 19 19 19 18 19 18 19 19 18 17 Final Capacity 20 | 5 5 5 15 15 15 15 15 15 15 15 15 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 5 5 11 15 15 15 11 15 11 11 4 4 5 17 17 20 18 20 20 20 19 18 20 19 20 20 20 20 18 20 20 20 19 17 5 Class Distribution -------------------- 28% | Scavenger-Gladiator 18% | Hacker-Gladiator 17% | Scavenger-Mutant 16% | Hacker-Mutant 5% | Hacker-Skirmisher 4% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Data Miner Wizard-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Warlord Hacker-Assassin | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Gladiator | -3/Armory Hacker-Gladiator | -3/Lab Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Quarantine Scavenger-Gladiator | -2/Protoforge Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Matter Collected 5816 | 118 208 32 115 56 . 94 299 50 50 . . 171 160 165 50 . 50 175 . 78 90 65 401 46 109 . 174 288 749 45 540 190 240 79 929 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20670 | . 215 28 567 200 . 289 924 159 . . 24 152 220 425 140 . . 969 . 93 371 66 477 56 133 11 174 359 1906 154 5048 912 2304 700 3594 Parts 977 | . 16 3 24 12 . 12 32 16 . . 4 9 13 16 5 . . 31 . 11 4 4 13 3 5 7 13 23 82 11 264 35 113 42 154 Haulers Intercepted 11 | . . . 2 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 5 . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Combat Hostiles Destroyed 260 | . 5 2 8 4 . 5 15 . . . . 3 3 6 2 . . 15 . 7 1 2 4 1 2 2 4 3 31 . 54 6 27 10 38 Melee 173 | . . . . . . . 6 . . . . 2 . . . . . 1 . . . . . . . 2 4 3 23 . 54 6 27 10 35 Guns 55 | . 5 2 7 4 . 4 3 . . . . 1 3 6 2 . . 11 . . . . . . . . . . 7 . . . . . . Cannons 17 | . . . . . . . 6 . . . . . . . . . . . . 3 . 2 3 1 2 . . . . . . . . . . AOE 9 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . 1 . . . . . 3 Classes Destroyed 22 | . 1 1 4 1 . 2 . 3 . . . 1 . . . . . . . . . 1 1 . . 1 . . 2 1 1 1 . . 1 Worker 11 | . . . . . . 1 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 3 Builder 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 2 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 5 . . . . Recycler 9 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Operator 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Watcher 14 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . 6 . 1 1 2 Swarmer 40 | . . 2 . . . . . . . . . 1 . 2 . . . 4 . 7 . . . . . . 3 . . . 6 . . 6 9 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Grunt 69 | . 5 . 4 3 . 3 10 . . . . . 1 4 . . . 8 . . . . . . 2 . . 1 6 . 7 1 7 . 7 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 10 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Sentry 23 | . . . 3 . . . 4 . . . . . . . . . . 2 . . . . . . . . 1 . 1 . 4 . 2 . 6 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Hunter 29 | . . . . . . 1 . . . . . 1 2 . 2 . . 1 . . . . 2 1 . . . 2 4 . 7 2 2 . 2 Programmer 48 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 . 19 2 8 2 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hotshot 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 4 . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 3 2 4 2 . 3 5 3 . . 1 1 2 3 2 . . 6 . 4 1 2 3 1 2 2 3 3 7 . 11 2 4 10 7 Combat Bots Only 7 | . 3 2 3 2 . 2 4 . . . . 1 2 3 2 . . 6 . 4 1 2 2 1 2 2 3 2 7 . 6 2 4 6 6 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 1 . . 1 1 1 1 1 . . 1 . 3 1 1 2 1 1 1 1 1 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . 1 . . . . . 3 Melee 1 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) Zhirov (-5/Zhirov) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Hostile Shots Fired 2919 | . 20 6 34 11 . 35 113 . . 12 72 169 27 20 46 . 18 69 . 6 86 4 76 9 16 19 13 14 230 . 537 155 210 58 834 Missed 931 | . 6 1 7 2 . 8 38 . . 5 17 60 6 5 13 . 5 31 . 2 28 2 18 7 4 10 3 7 90 . 191 71 66 16 212 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Deflected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hits 1988 | . 14 5 27 9 . 27 75 . . 7 55 109 21 15 33 . 13 38 . 4 58 2 58 2 12 9 10 7 140 . 346 84 144 42 622 Melee 17 | . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Projectile 1971 | . 14 5 27 9 . 26 70 . . 7 55 109 21 15 33 . 13 38 . 4 58 2 58 2 12 9 10 7 129 . 346 84 144 42 622 AOE 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 10 Critical Strikes 91 | . . . 5 . . . 4 . . . . . . . 3 . . 1 . . . 1 3 . 1 1 . . 15 . 21 . 8 2 26 Actively Blocked 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 21 . 8 2 20 Part Disruptions 10 | . . . . . . . . . . . 2 . 1 . . . . . . . 3 . . . . . . . . . 1 . 1 2 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 26357 | . 117 34 237 86 . 280 792 59 . 48 1655 1063 260 169 329 . 256 601 . 31 1167 27 828 36 149 110 146 138 1342 . 4092 1829 1205 418 8853 Core 3829 | . 6 . 47 11 . 8 48 26 . . 360 266 74 35 26 . 21 28 . 7 207 . 43 . 14 12 13 14 150 . 244 398 116 . 1655 Absorbed by Shields 3934 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 . 352 237 953 252 2013 Redirected to Core 534 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 104 . 161 Redirected to Shielding 873 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 150 . 70 201 338 102 . Ignored by Resistances 23509 | . 75 21 146 53 . 169 470 38 . 27 930 628 155 100 195 . 148 349 . 20 680 16 493 23 89 65 86 77 2154 . 3972 1021 1274 487 9548 Regen/Repaired (Parts) 1441 | . . . . . . . . . . . . . . . . 71 . . . . . . 11 . . 22 . . . . 261 247 130 44 655 Core Remaining (%) 75 | 100 . 97 . . . 83 91 . . . . 6 . . . . 81 . . . . 69 . . . . 92 . . 87 . . 47 . . Volleys Fired 350 | . 12 4 25 12 . 23 24 . . . 1 11 11 15 8 1 8 32 . 4 11 3 32 6 7 . . . 31 . 2 6 6 . 55 Largest 4 | . 2 2 2 2 . 2 2 . . . 1 2 2 2 2 1 2 2 . 2 2 2 3 3 3 . . . 2 . 1 1 1 . 4 Hottest 294 | . 60 60 79 79 . 79 93 . . . 36 56 108 108 108 75 108 144 . 180 180 180 235 235 235 . . . 150 . 54 54 80 . 294 Shots Fired 677 | . 24 8 50 24 . 46 47 . . . 1 19 17 28 16 1 16 63 . 7 21 5 81 16 13 . . . 37 . 2 6 6 . 123 Gun 410 | . 24 8 50 24 . 46 33 . . . . 19 17 28 16 1 16 63 . . . . . . . . . . 22 . . . 4 . 39 Cannon 243 | . . . . . . . 13 . . . . . . . . . . . . 5 15 2 81 16 13 . . . 12 . 2 6 . . 78 Launcher 8 | . . . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . . . . 3 Special 16 | . . . . . . . . . . . . . . . . . . . . . 6 3 . . . . . . 2 . . . 2 . 3 Kinetic 308 | . 12 4 25 12 . 23 23 . . . . 19 11 15 8 . 8 10 . . . . 25 6 5 . . . 22 . 2 6 . . 72 Thermal 313 | . . . 25 12 . 23 23 . . . . . 6 13 8 1 8 53 . 5 15 2 56 10 8 . . . 12 . . . . . 33 Explosive 23 | . . . . . . . 1 . . . . . . . . . . . . 2 6 3 . . . . . . 3 . . . 2 . 6 Electromagnetic 33 | . 12 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . 12 Robot Hit Streak 43 | . 16 6 18 17 . 30 40 . . . 14 21 16 25 32 . 15 23 . 4 9 12 24 20 10 . . . 28 . . 3 . . 43 Robot Miss Streak 3 | . 2 1 1 1 . 2 2 . . . . 3 . 1 . . 1 1 . . 1 . 3 1 1 . . . 1 . . 2 . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1153 | . 18 6 39 21 . 38 66 5 . 1 19 24 16 25 16 . 15 57 . 3 13 4 53 11 9 2 4 12 92 3 184 58 64 18 257 Core Hits 546 | . 9 3 17 10 . 14 45 4 . . 7 8 6 10 5 . 3 30 . 8 21 3 13 3 4 2 3 6 53 2 87 18 29 11 112 Critical Kills 17 | . 1 . 2 . . . . . . . . . 2 5 2 . . 3 . . . . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 16 | . . . . . . . . . . . . . 6 3 1 . 1 1 . . . . . . . . . . 4 . . . . . . Critical Strikes 158 | . 1 . 4 1 . 1 4 . . . 4 1 8 10 5 . 5 11 . . 1 1 5 . . . 1 2 17 . 43 13 3 . 17 Burn 16 | . . . 2 1 . 1 . . . . . . . 2 2 . 2 6 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 34 | . 1 . 2 . . . . . . . . . 8 8 3 . 3 4 . . . . . . . . . . 5 . . . . . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . 2 Sever 29 | . . . . . . . 4 . . . 4 1 . . . . . 1 . . 1 1 . . . . . . 2 . . 3 1 . 11 Impale 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 43 9 2 . 4 Sunder 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 8 . . . . . . Melee Attacks 764 | . . . . . . . 30 10 . 1 21 9 . . . . . 9 . . . . . . . 5 6 17 79 9 216 66 102 28 156 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 364 | . . . . . . . 30 10 . 1 21 9 . . . . . 9 . . . . . . . . . . 12 . . 34 83 22 133 Piercing 323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 9 216 32 19 6 23 Entropic 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 17 49 . . . . . . Sneak Attacks 42 | . . . . . . . 3 3 . . 1 . . . . . . 2 . . . . . . . . . 2 . 3 18 1 2 4 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 81 | . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . 2 7 . 28 11 10 1 17 Damage Inflicted 63543 | . 310 69 617 306 . 532 1834 318 . 85 896 656 217 378 205 . 234 1289 . 448 1469 319 2119 399 359 219 371 1230 7239 332 11682 4593 5508 1938 17372 Guns 5908 | . 237 69 601 306 . 532 386 . . . . 337 217 378 205 . 234 1042 . . . . . . . . . . 998 . . . . . 366 Cannons 7032 | . . . . . . . 358 . . . . . . . . . . . . 105 342 45 2119 399 337 . . . 281 . . 101 . . 2945 Explosions 2736 | . 73 . . . . . 31 . . . 55 . . . . . . . . 343 909 151 . . . . . . 381 . . . . . 793 Melee 47319 | . . . . . . . 1054 318 . 85 841 319 . . . . . 247 . . . . . . . 219 371 1230 5492 332 11682 4492 5508 1938 13191 Ramming 43 | . . . 16 . . . 5 . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . Kinetic 6835 | . 100 37 267 148 . 255 448 . . . . 337 73 86 37 . 50 72 . . . . 632 119 130 . . . 998 . . 101 . . 2945 Thermal 5929 | . 73 . 334 158 . 277 296 . . . . . 144 292 168 . 184 970 . 105 342 45 1487 280 207 . . . 281 . . . . . 286 Explosive 2608 | . . . . . . . 31 . . . . . . . . . . . . 343 909 151 . . . . . . 381 . . . . . 793 Electromagnetic 304 | . 137 32 . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . . . . . 80 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25534 | . . . . . . . 1054 318 . 85 841 319 . . . . . 247 . . 218 123 . . . . . . 394 . . 2928 4971 1867 12169 Piercing 15879 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594 332 11682 1564 537 71 1099 Entropic 6411 | . . . . . . . . . . . . . . . . . . . . . . . . . . 219 371 1230 4591 . . . . . . Highest Corruption 12 | . . . . . . . . 2 . . . . . . . . . 2 2 2 4 4 9 9 9 9 . . 7 7 5 8 12 5 5 Average Corruption 5 | . . . . . . . . 1 . . . . . . . . . 2 2 2 2 4 4 9 9 9 . . 6 7 3 6 9 3 4 Corruption Purged 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . . . . . . . . . . . . . 2 . 3 6 8 4 12 5 1 . . 9 13 19 23 45 7 28 Message Errors 49 | . . . . . . . . . . . . . . . . . . . . 1 1 3 2 1 2 1 . . 2 3 4 7 16 1 5 Matter Fused 47 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 4 1 . . . 5 3 8 5 13 1 3 Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . 2 3 3 2 . 3 Energy Discharges 29 | . . . . . . . . . . . . . . . . . . 2 . 1 1 1 . 2 1 . . . 1 2 2 3 7 1 5 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Data Loss (minor) 22 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 . . . 1 2 1 4 2 . 7 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5453 | . . . . . . . 66 54 . 20 24 . . . . . . 77 . 52 97 . 200 . 17 . 71 136 583 . 1652 312 563 251 1278 Projectiles 335 | . . . . . . . . . . . . . . . . . . . . . 97 . 200 . . . . . 8 . . . . . 30 Explosions 63 | . . . . . . . . . . . . . . . . . . . . 52 . . . . . . . . 11 . . . . . . Melee 5055 | . . . . . . . 66 54 . 20 24 . . . . . . 77 . . . . . . 17 . 71 136 564 . 1652 312 563 251 1248 Knockbacks 27 | . . . . . . . 7 . . . . . . . . . . . . . . . 7 1 . . . . . . . 1 . . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . 7 . . . . . . . . . . . . . . . 7 1 . . . . . . . 1 . . 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . 48 Shots 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Kicked 6 | . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 141 27 327 219 . 135 81 . . . . 2 1 13 90 32 411 461 . 60 . 97 325 194 27 . . . 328 130 252 117 204 . 170 Average Temperature 96 | . 51 12 124 85 . 64 30 . . . . 2 1 7 50 19 212 151 . 26 . 58 103 65 18 . . . 94 60 112 66 92 . 31 Received Heat Transfer 3071 | . 84 9 189 78 . 108 567 . . 12 . 387 30 90 . . 72 192 . . 9 . 9 . 42 54 9 . 144 . 198 195 358 . 235 Effects 7 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . 1 . . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robots Melted 6 | . . . 1 . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Combat Hostiles 6 | . . . 1 . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Parts Melted 22 | . . . 5 1 . 2 . . . . . . . 3 2 . . 5 . . . . 1 . . . . . . . . . . . 3 Heat Transferred 11484 | . 150 . 999 481 . 777 740 . . . . . 300 800 550 . 550 2516 . 150 298 50 1950 400 300 . . . 185 . . . . . 288 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . Low Security (%) 88 | 100 100 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . 100 . . . . 100 75 . 66 54 100 100 100 Level 1 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 31 45 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 464 | . 94 56 147 50 . 50 111 10 . . . . 57 . . . . 119 . . . . 73 . . . . 72 363 . 464 393 145 167 189 Initial 189 | . . 21 . 30 . . 3 5 . . . . . . . . . 26 . . . . . . . . . . . . . 189 . 3 33 Average 79 | . 36 27 46 8 . 13 44 1 . . . . 13 . . . . 50 . . . . 10 . . . . 11 144 . 156 183 36 76 72 Influence Increases 8811 | . 184 50 263 105 . 135 452 45 . . 20 110 127 180 50 . 105 400 40 160 15 50 346 20 40 40 90 114 933 . 1974 509 672 385 1197 Destroy 0b10 Robot/C 5680 | . 100 40 160 80 . 100 300 . . . 20 60 80 120 40 . 60 300 40 140 . 40 160 20 40 40 80 60 640 . 1220 200 540 240 760 Destroy 0b10 Robot/NC 345 | . . . 15 5 . 5 25 25 . . . . . 5 . . . 15 . . 15 . 20 . . . . 15 10 . 115 15 5 20 35 Destroy Leader 1348 | . 20 10 54 20 . 30 92 2 . . . 20 20 10 10 . 30 64 . 20 . 10 62 . . . 10 16 134 . 356 30 102 52 174 Allied During Kill 81 | . . . . . . . . . . . . . . . . . 15 11 . . . . 11 . . . . . 3 . 23 13 . 5 . Successful Hack 72 | . . . 3 . . . 4 14 . . . . . . . . . . . . . . 12 . . . . . . . 34 . . 5 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 72 | . . . . . . . . . . . . . 24 . . . . 4 . . . . 8 . . . . . 4 . 4 24 4 . . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 413 | . 4 . 1 . . . 1 4 . . . . 3 . . . . 6 . . . . 58 . . . . 8 112 . 72 27 6 18 93 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 15 . . Lose Combat Pursuer 510 | . . . 30 . . . 30 . . . . 30 . 45 . . . . . . . . 15 . . . . . 30 . 150 . . 45 135 Influence Decreases 8772 | . 105 129 153 215 . 120 449 63 . . 20 110 127 125 105 . 50 426 64 65 115 50 329 37 40 . 130 112 611 324 1525 958 664 324 1227 Entered New Map 1006 | . . 58 . 80 . . 12 13 . . . . . . 20 . . 29 16 2 100 . . 9 . . 40 . 2 324 . 260 . 5 36 Time Decay 7072 | . 105 71 153 135 . 80 387 50 . . 20 65 117 125 70 . 50 392 28 63 15 50 304 28 40 . 90 112 529 . 1395 628 654 259 1057 Lost Part 469 | . . . . . . . 50 . . . . 45 10 . 15 . . 5 . . . . . . . . . . 30 . 120 30 10 20 134 Lost Ally 185 | . . . . . . . . . . . . . . . . . . . 20 . . . 25 . . . . . 50 . 10 40 . 40 . Purge Threat 40 | . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . . . . . 5 1 . . . . 3 . . . . 3 . . . . 4 . . . . 1 4 . 9 5 5 2 8 Investigation 8 | . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . 2 Extermination 24 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . 7 2 3 1 4 Reinforcement 11 | . . . . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Distress Signals 21 | . . . 1 . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . 1 . 1 1 . 7 . 2 . 2 Communications Jammed 48 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 16 29 . . . . . . Distress Signals 48 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 16 29 . . . . . . Times Spotted 428 | . 9 4 14 4 . 5 23 2 . 1 4 10 8 10 2 . 2 20 . 6 11 2 13 2 3 12 4 8 41 . 84 13 35 15 61 Peak Tracking Total 12 | . 4 2 5 2 . 2 6 1 . 1 4 6 5 5 2 . 1 6 . . 7 2 4 2 2 12 2 5 7 . 9 6 7 5 6 Tactical Retreats 25 | . . . 1 . . . 2 . . . . 1 . 2 . . . . . . . . 1 . . . . . 2 . 9 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Traps Triggered 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Machines Disabled 24 | . . . . . . . . . . . . . 6 . . . . 1 1 . 4 . 2 . . . . . 1 1 1 6 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 1 1 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Machines Accessed 58 | . 3 . 3 . 4 1 3 3 . . 4 . 1 . 1 . . . . 1 4 . 4 2 . 8 . 1 . 2 5 1 1 3 3 Terminals 17 | . 1 . 3 . . 1 2 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Total Hacks 166 | . 3 . 4 . 4 5 8 6 . . 34 . 3 . 1 . . . . 1 13 . 14 5 . 9 . 2 . 21 16 2 2 6 7 Successful 133 | . 3 . 3 . 4 4 6 3 . . 34 . . . 1 . . . . 1 13 . 10 5 . 9 . . . 21 9 1 2 3 1 Failed 33 | . . . 1 . . 1 2 3 . . . . 3 . . . . . . . . . 4 . . . . 2 . . 7 1 . 3 6 Catastrophic 7 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 3 . 4 . 1 2 . 3 . . . . 3 . . . . . . . . . 8 . . 1 . 5 3 . 18 14 5 3 6 Terminals 34 | . 1 . 4 . . 5 3 4 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 6 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 5 . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . . . . . 5 . . . . . . . . . . . . . . . 8 . . . . 2 . . 10 . 2 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Terminal Hacks 100 | . . . 1 . 4 4 1 1 . . 34 . . . 1 . . . . 1 13 . . 5 . 9 . . . 21 1 . . 3 1 Record 53 | . . . . . 4 1 . . . . 11 . . . . . . . . . 5 . . 4 . 7 . . . 21 . . . . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 2 . . . . 1 . . 3 1 Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 5 . . . . . . . . . . . . . . . 7 . . . . . . . 6 . 2 . . Retrieve Study 20 | . . . . . . . 5 . . . . . . . . . . . . . . . 7 . . . . . . . 6 . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 1 . . 1 3 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . 3 1 . 2 2 Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . . . . . . . . . 12 . . . . 14 . . . . 4 . . . . . . . . . 9 15 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 20 | . . . . . . . 5 . . . . . . . . . . . . . . . 7 . . . . . . . 6 . 2 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Total Allies 24 | . . . 1 . . . . . . . . . 1 . . 6 . . . . . . 4 . . . . . 7 . 3 . . 2 . Largest Group 6 | . . . 1 1 1 1 1 . . . . . 1 . . 6 6 6 1 . . . 4 . . . . . 3 2 2 2 . 2 . Highest-Rated Group 368 | . . . 10 10 10 10 10 . . . . . 41 . . 212 212 212 38 . . . 368 . . . . . 206 206 244 244 . 244 . Highest-Rated Ally 122 | . . . 10 10 10 10 10 . . . . . 41 . . 39 39 39 38 . . . 103 . . . . . 103 103 122 122 . 122 . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . 1 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 129 | . . . . . . . . . . . . . 7 . . . 27 8 2 . . . 25 . . . . . 11 . 29 11 . 9 . Total Damage 7242 | . . . . . . . . . . . . . 328 . . . 691 235 232 . . . 963 . . . . . 477 . 2441 986 . 889 . Kills 32 | . . . . . . . . . . . . . 2 . . . 3 1 2 . . . 4 . . . . . 3 . 10 5 . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Active Infowar (turns) 15743 | 54 206 111 282 479 413 273 569 449 195 200 153 . 320 374 328 1028 270 562 209 418 71 . 759 331 171 574 343 358 773 443 1115 878 1256 452 1326 Sensors 10796 | . . . . . . . . . . . . . 320 374 328 1028 270 562 209 418 71 . 720 331 171 574 336 358 81 . 733 878 1256 452 1326 Terrain 2712 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 937 452 1323 Structural 6097 | 54 206 111 282 479 413 273 569 449 195 200 153 . . . . . . . . . . . 318 205 171 574 343 358 353 . 391 . . . . Jamming 4663 | . . . . . . . . 315 19 . . . . . . . . . . . . . 575 331 171 574 343 358 773 443 761 . . . . ECM 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . 1 . . . . 2 1 2 2 . 2 . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 3 1 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Turns Passed 18738 | 55 206 111 282 479 413 273 569 449 305 200 213 499 381 374 328 1028 270 562 209 418 234 352 801 331 171 574 343 358 773 443 2245 931 1259 452 1847 Spaces Moved 12393 | 40 128 80 162 340 343 166 261 367 229 175 108 252 482 259 252 832 182 334 187 356 152 182 531 319 147 522 309 262 470 332 1195 623 618 270 926 Core 46 | 10 . . . . . . . . . . 4 24 . . . . . . . . . . . . . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11951 | 30 128 80 162 340 343 166 261 367 229 175 104 177 137 259 252 832 182 334 187 356 152 182 531 319 147 522 309 262 470 332 1195 623 618 270 918 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 396 | . . . . . . . . . . . . 51 345 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 120 120 120 120 120 120 107 107 113 113 113 35 35 117 117 117 117 112 112 112 112 180 98 95 95 102 106 105 102 102 99 104 117 125 50 Average Speed 113 | 108 120 120 120 120 120 120 119 111 131 113 135 160 64 119 117 117 117 114 112 112 118 180 110 95 97 104 106 105 104 108 104 109 125 125 120 Slowest Speed 650 | 120 120 120 120 120 120 120 195 113 183 113 550 450 205 120 186 117 117 120 112 112 182 180 182 98 102 106 106 106 108 109 110 117 180 195 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 8 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 29 18 23 75 79 63 24 14 49 38 77 45 15 42 41 88 42 12 37 55 75 41 21 49 33 80 62 10 31 94 35 51 14 10 40 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 33 | . 2 . . 1 . . . . . . 23 . . 1 . 1 . . . . 3 1 . 1 . . . . . . . . . . . Known Exits Taken 35 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . 1 . . 1 . . . 2 1 . . . . 1 . . 1 . . . . . . . . . . Spaces Dug 131 | . . . . . . . . 4 . . . . . . . . . 3 . . . . 10 3 2 1 1 4 69 . 18 4 3 5 4 Terrain Destroyed 252 | . 3 . . . . . . 4 . . . 1 2 1 . . . 3 . 29 6 28 22 4 4 1 1 4 76 . 18 5 3 5 32 Melee 46 | . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . 1 1 4 6 . 15 1 2 5 4 Projectile 46 | . . . . . . . . . . . . . . . . . . . . 1 . 1 22 4 4 . . . 7 . 3 4 . . . AOE 156 | . 3 . . . . . . . . . . . . . . . . . . 28 6 27 . . . . . . 63 . . . 1 . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Total 15177 | 48 156 87 198 387 344 196 424 388 236 175 146 310 522 293 266 886 226 435 186 368 184 200 678 332 162 551 318 332 659 401 1775 750 918 335 1305 Wait 1213 | . 11 . . 30 2 1 81 . . . 4 27 14 1 5 47 30 42 . . 1 5 78 4 5 . 2 40 35 48 329 40 171 39 121 Move 12344 | 39 127 79 161 339 342 165 260 366 228 174 107 251 468 258 251 831 181 333 186 355 151 181 530 318 146 521 308 261 469 331 1194 621 617 269 926 Hop 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Pick Up 105 | . 5 . 6 3 . 1 1 2 . . . 1 3 11 . 5 2 2 . 1 3 3 6 . . 5 . 1 13 1 13 3 4 1 9 Fast Attach 160 | 8 1 2 . . . 1 8 5 . . 4 8 12 4 2 . . 4 . 2 4 1 8 1 . 7 . 4 11 6 22 11 9 . 15 Attach 78 | . . . 2 . . 1 6 . 3 . 7 1 2 . . . 1 3 . . 3 4 2 1 . . 1 2 8 1 10 . 2 2 16 Detach 25 | . . . . . . 1 2 . 2 . . . 1 . . . . . . . 1 . . . . . . 3 1 3 3 2 2 . 4 Swap 83 | . . . 2 2 . 1 6 2 . . . 1 . 2 . . . 6 . 3 4 1 12 . 2 1 1 2 6 2 5 1 9 1 11 Drop 166 | 1 . 2 . 1 . 2 10 4 3 . 3 1 1 2 . 2 4 4 . 3 5 1 10 2 1 14 . 5 14 3 24 13 15 1 15 Fire 350 | . 12 4 25 12 . 23 24 . . . 1 11 11 15 8 1 8 32 . 4 11 3 32 6 7 . . . 31 . 2 6 6 . 55 Melee 627 | . . . . . . . 24 9 . 1 20 9 . . . . . 9 . . . . . . . 3 6 14 63 6 173 52 83 22 133 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 13 | . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Tes) -3/Armory -3/Lab -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge -1/Access -1/Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 15) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Evolved 1 slot: Propulsion x1 245 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered exit to Mines (range 10) 248 | -10/Materials | Discovered exit to Mines (range 15) 262 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Hacker-Mutant 310 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 366 | -10/Mines | Identified exit to Materials 366 | -10/Mines | Discovered exit to Materials (range 6) 373 | -10/Mines | Entered Materials 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 522 | -9/Materials | Identified exit to Mines 522 | -9/Materials | Identified exit to Storage 655 | -9/Materials | Entered Mines 655 | -9/Mines | Accompanied by 1 ally 702 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 749 | -9/Mines | Found Prototype Device 798 | -9/Mines | Identified exit to Materials 798 | -9/Mines | Discovered exit to Materials (range 15) 799 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1032 | -9/Mines | Learned location of Storage (-9) 1033 | -9/Mines | Discovered exit to Materials (range 8) 1116 | -9/Mines | Identified exit to Exiles 1116 | -9/Mines | Discovered exit to Exiles (range 9) 1134 | -9/Mines | Entered Exiles 1134 | -9/Exiles | Found Exiles lab abandoned 1134 | -9/Exiles | Accompanied by 1 ally 1150 | -9/Exiles | Identified exit to Mines 1150 | -9/Exiles | Discovered exit to Mines (range 15) 1532 | -9/Exiles | Discovered exit to Mines (range 11) 1547 | -9/Exiles | Entered Mines 1547 | -8/Mines | Accompanied by 1 ally 1809 | -8/Mines | Discovered exit to Materials (range 9) 1820 | -8/Mines | Entered Materials 1820 | -8/Materials | Accompanied by 1 ally 1820 | -8/Materials | Evolved 2 slots: Utility x2 1973 | -8/Materials | Build established: Scavenger-Mutant 1984 | -8/Materials | Garrison activated, responded to threat 2383 | -8/Materials | Identified exit to Factory 2383 | -8/Materials | Discovered exit to Factory (range 6) 2389 | -8/Materials | Entered Factory 2389 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2598 | -7/Factory | Identified exit to Lower Caves 2728 | -7/Factory | Identified exit to Factory 2728 | -7/Factory | Discovered exit to Factory (range 5) 2769 | -7/Factory | Build established: Hacker-Gladiator 2838 | -7/Factory | Entered Lower Caves 2999 | -7/Lower Caves | Learned Factory security intel 3136 | -7/Lower Caves | Identified exit to Lower Caves 3136 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 3143 | -7/Lower Caves | Entered another Lower Caves area 3303 | -7/Lower Caves | Spotted B-75 Beast 3326 | -7/Lower Caves | Identified exit to Data Miner 3326 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 3343 | -7/Lower Caves | Entered Data Miner 3343 | -7/Data Miner | Identified exit to Proximity Caves 3343 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3365 | -7/Data Miner | Met Data Miner 3386 | -7/Data Miner | Learned location of Section 7 (-2) 3386 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3406 | -7/Data Miner | Received God Mode back door access code from Data Miner 3427 | -7/Data Miner | Destroyed Data Miner 3430 | -7/Data Miner | Interfaced with the Data Conduit 3430 | -7/Data Miner | Identified Exp. Sensor Array 3437 | -7/Data Miner | Found Prototype Hackware 3437 | -7/Data Miner | Identified Ghost Barrier 3440 | -7/Data Miner | Found Prototype Hackware 3440 | -7/Data Miner | Identified Quantum Router 3538 | -7/Data Miner | Core integrity fell below 50% 3556 | -7/Data Miner | Entered Proximity Caves 3576 | -6/Proximity Caves | Lost 15 parts (2p7n3u3w) 3787 | -6/Proximity Caves | Build established: Wizard-Mutant 3881 | -6/Proximity Caves | Spotted B-75 Beast 3987 | -6/Proximity Caves | Core integrity fell below 20% 4053 | -6/Proximity Caves | Discovered exit to Factory (range 9) 4055 | -6/Proximity Caves | Entered Factory 4055 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4057 | -6/Factory | Loaded intel: 277 machine locations 4079 | -6/Factory | Lost 11 parts (3n5u3w) 4322 | -6/Factory | Build established: Hacker-Mutant 4325 | -6/Factory | Identified exit to Lower Caves 4325 | -6/Factory | Discovered exit to Lower Caves (range 5) 4436 | -6/Factory | Entered Lower Caves 4493 | -6/Lower Caves | Encountered a Warlord checkpoint 4552 | -6/Lower Caves | Identified exit to Lower Caves 4755 | -6/Lower Caves | Found Imp. Powered Armor 4771 | -6/Lower Caves | Found Imp. Powered Armor 4810 | -6/Lower Caves | Entered another Lower Caves area 4906 | -6/Lower Caves | Identified exit to Factory 4906 | -6/Lower Caves | Discovered exit to Factory (range 3) 4939 | -6/Lower Caves | Learned Factory terminal intel 5131 | -6/Lower Caves | Identified exit to Zion 5131 | -6/Lower Caves | Discovered exit to Zion (range 6) 5138 | -6/Lower Caves | Entered Zion 5179 | -6/Zion | Build established: Scavenger-Mutant 5205 | -6/Zion | Identified exit to Proximity Caves 5205 | -6/Zion | Discovered exit to Proximity Caves (range 10) 5351 | -6/Zion | Identified exit to Deep Caves 5382 | -6/Zion | Learned Factory emergency access door positions 5548 | -6/Zion | Given the Hacking Drone Bay 5633 | -6/Zion | Met Imprinter 5654 | -6/Zion | Imprinted 5656 | -6/Zion | Declared Zion's savior 5797 | -6/Zion | Received a visual enhancement algorithm 5833 | -6/Zion | Learned Factory garrison access intel 5870 | -6/Zion | Found Prototype Device 5905 | -6/Zion | Gained Derelict followers 5967 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6007 | -6/Zion | Found Prototype Special Weapon 6009 | -6/Zion | Found Prototype Special Weapon 6011 | -6/Zion | Found Prototype Special Weapon 6013 | -6/Zion | Found Prototype Special Weapon 6166 | -6/Zion | Entered Proximity Caves 6166 | -5/Proximity Caves | Accompanied by 6 allies 6170 | -5/Proximity Caves | Learned 8 Factory zone layouts 6185 | -5/Proximity Caves | Learned Factory trap positions 6185 | -5/Proximity Caves | Spotted B-75 Beast 6217 | -5/Proximity Caves | Allies destroyed B-75 Beast 6419 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6436 | -5/Proximity Caves | Entered Factory 6436 | -5/Factory | Accompanied by 6 allies 6436 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6437 | -5/Factory | Identified exit to Upper Caves 6437 | -5/Factory | Identified exit to Factory 6438 | -5/Factory | Loaded intel: 67 trap records 6440 | -5/Factory | Loaded intel: 289 machine locations 6441 | -5/Factory | Loaded intel: 26 terminal locations 6442 | -5/Factory | Loaded intel: 2 garrison access locations 6619 | -5/Factory | Lost 5 allies 6998 | -5/Factory | Entered Upper Caves 6998 | -5/Upper Caves | Accompanied by 1 ally 7161 | -5/Upper Caves | Learned Factory stockpile data 7189 | -5/Upper Caves | Identified exit to Upper Caves 7189 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 7197 | -5/Upper Caves | Learned Factory security intel 7207 | -5/Upper Caves | Entered another Upper Caves area 7207 | -5/Upper Caves | Discovered exit to Factory (range 15) 7611 | -5/Upper Caves | Identified exit to Zhirov 7611 | -5/Upper Caves | Discovered exit to Zhirov (range 14) 7625 | -5/Upper Caves | Entered Zhirov 7625 | -5/Zhirov | Identified exit to Proximity Caves 7625 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 7646 | -5/Zhirov | Met Zhirov 7676 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7693 | -5/Zhirov | Identified Phasing AFG 7699 | -5/Zhirov | Found Alien Artifact 7699 | -5/Zhirov | Identified Integrated Reactor 7699 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7801 | -5/Zhirov | Identified RU-N14's Throwing Claymores (x4) 7806 | -5/Zhirov | Attacked by Zhirov 7809 | -5/Zhirov | Destroyed Zhirov 7814 | -5/Zhirov | Found Quantum Router 7818 | -5/Zhirov | Found Alien Artifact 7819 | -5/Zhirov | Zhirov detonated his lab 7819 | -5/Zhirov | Cloak Generator disabled 7829 | -5/Zhirov | Enhanced Grunts warped into view 7859 | -5/Zhirov | Entered Proximity Caves 7869 | -4/Proximity Caves | Identified Transdimensional Reconstructor 7869 | -4/Proximity Caves | Warped through subspace 7878 | -4/Proximity Caves | Lost 7 parts (2p4n1u) 8015 | -4/Proximity Caves | P-70 Sage assimilated allied QM-4K7(k) 8113 | -4/Proximity Caves | Build established: Hacker-Mutant 8200 | -4/Proximity Caves | Discovered exit to Factory (range 7) 8211 | -4/Proximity Caves | Entered Factory 8211 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8214 | -4/Factory | Loaded intel: 266 machine locations 8420 | -4/Factory | Repaired Broken Exp. Sensor Array 8643 | -4/Factory | Retrieved Zion intel report: Branch Access 8643 | -4/Factory | Identified exit to Upper Caves 8644 | -4/Factory | Zion Hacker squad teleported in 8715 | -4/Factory | Zion Heavy squad teleported in 8822 | -4/Factory | Intercept squad dispatched 8827 | -4/Factory | Build established: Hacker-Skirmisher 8852 | -4/Factory | Spotted Tracker 8852 | -4/Factory | Spotted Tracker 8862 | -4/Factory | Allies destroyed Tracker 8922 | -4/Factory | Spotted Combat Programmer 8926 | -4/Factory | Spotted Combat Programmer 8940 | -4/Factory | Destroyed Combat Programmer 8946 | -4/Factory | Destroyed Combat Programmer 9012 | -4/Factory | Entered Upper Caves 9040 | -4/Upper Caves | Encountered a Warlord checkpoint 9237 | -4/Upper Caves | Entered an active Warlord outpost 9251 | -4/Upper Caves | Learned Armory emergency access door positions 9251 | -4/Upper Caves | Learned Research garrison access intel 9336 | -4/Upper Caves | Identified exit to Upper Caves 9336 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 9343 | -4/Upper Caves | Entered another Upper Caves area 9505 | -4/Upper Caves | Identified exit to Warlord 9505 | -4/Upper Caves | Discovered exit to Warlord (range 7) 9514 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9514 | -4/Upper Caves | Entered Warlord 9550 | -4/Warlord | System corruption cleaned by Quarantine Array 9730 | -4/Warlord | Opened Warlord's prototype stash 9744 | -4/Warlord | Found Vortex Chain Reactor 9755 | -4/Warlord | Found Exp. Core Analyzer 9857 | -4/Warlord | Warlord's base attacked by MAIN.C 9869 | -4/Warlord | Met EX-DEC 9873 | -4/Warlord | Found Prototype Piercing Weapon 9873 | -4/Warlord | Identified Vortex Lance 9876 | -4/Warlord | Found Vortex Lance 10006 | -4/Warlord | Rebuked by Warlord 10055 | -4/Warlord | Opened side exit 10080 | -4/Warlord | Identified exit to Proximity Caves 10080 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 10088 | -4/Warlord | Entered Proximity Caves 10108 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10418 | -3/Proximity Caves | Identified exit to Research 10418 | -3/Proximity Caves | Discovered exit to Research (range 12) 10422 | -3/Proximity Caves | Build established: Hacker-Assassin 10431 | -3/Proximity Caves | Entered Research 10431 | -3/Research | Evolved 2 slots: Utility x2 10432 | -3/Research | Identified exit to Armory 10433 | -3/Research | Loaded intel: 131 machine locations 10434 | -3/Research | Loaded intel: 3 garrison access locations 10518 | -3/Research | Retrieved Zion intel report: Guard Positions 10703 | -3/Research | Found Exp. Melee Analysis Suite 10706 | -3/Research | Found Exp. Melee Analysis Suite 10716 | -3/Research | Found Exp. Melee Analysis Suite 10767 | -3/Research | Identified exit to Testing 10767 | -3/Research | Discovered exit to Testing (range 16) 10789 | -3/Research | Entered Armory 10791 | -3/Armory | Loaded intel: 68 machine locations 10909 | -3/Armory | Destroyed 7 combat bots 10911 | -3/Armory | Lost 3 allies 10997 | -3/Armory | Build established: Hacker-Gladiator 11063 | -3/Armory | Found Tactical Quantum Warhead 11076 | -3/Armory | Found Adv. EM Shield 11260 | -3/Armory | Intercept squad dispatched 11272 | -3/Armory | Spotted Tracker 11272 | -3/Armory | Spotted Tracker 11279 | -3/Armory | Spotted Combat Programmer 11279 | -3/Armory | Destroyed Tracker 11280 | -3/Armory | Spotted Combat Programmer 11283 | -3/Armory | Destroyed Tracker 11286 | -3/Armory | Found Prototype Device 11286 | -3/Armory | Identified Exp. Phase Shifter 11320 | -3/Armory | Destroyed Combat Programmer 11335 | -3/Armory | Destroyed Combat Programmer 11350 | -3/Armory | Found Prototype Energy Gun 11350 | -3/Armory | Identified Immobilizer 11357 | -3/Armory | Found Exp. Phase Shifter 11360 | -3/Armory | Found Exp. Targeting Computer 11436 | -3/Armory | Destroyed 7 combat bots 11464 | -3/Armory | Zion Heavy squad teleported in 11490 | -3/Armory | Found Exp. Signal Interpreter 11493 | -3/Armory | Found Exp. Terrain Scanner 11560 | -3/Armory | Identified exit to Lab 11560 | -3/Armory | Discovered exit to Lab (range 3) 11562 | -3/Armory | Entered Lab 11562 | -3/Lab | Accompanied by 2 allies 11564 | -3/Lab | Identified exit to Research 11564 | -3/Lab | Discovered exit to Research (range 9) 11586 | -3/Lab | Hidden lab's door opened automatically 11586 | -3/Lab | Sensor layout match revealed 11587 | -3/Lab | Gained access to the hidden lab's interior 11669 | -3/Lab | Found Alien Artifact 11669 | -3/Lab | Identified Core Expander 11669 | -3/Lab | Installed Core Expander, added new Utility slot 11729 | -3/Lab | Decrypted terminal 11729 | -3/Lab | Acquired modification code for an L2 power cell 11773 | -3/Lab | Decrypted terminal 11807 | -3/Lab | Found Alien Artifact 11807 | -3/Lab | Identified Integrated Dissipator 11807 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11818 | -3/Lab | Found Transdimensional Reconstructor 11910 | -3/Lab | Found Prototype Energy Gun 11910 | -3/Lab | Identified Hyp. EM Gauss Rifle 11915 | -3/Lab | Found Prototype Energy Gun 11915 | -3/Lab | Identified Tachyon Dispersion Ray 11920 | -3/Lab | Found Prototype Protection 11920 | -3/Lab | Identified Med. Regenerative Plating 12005 | -3/Lab | Entered Research 12005 | -2/Research | Evolved 2 slots: Utility x2 12006 | -2/Research | Loaded intel: 129 machine locations 12063 | -2/Research | Retrieved Zion intel report: Trap Installations 12081 | -2/Research | Retrieved Zion intel report: Main Access 12081 | -2/Research | Identified exit to Access 12311 | -2/Research | Retrieved Zion intel report: Prototype Schematics 12831 | -2/Research | Spotted Executioner 12832 | -2/Research | Cargo convoy interrupted 12832 | -2/Research | Spotted Executioner 12848 | -2/Research | Destroyed Executioner 12860 | -2/Research | Destroyed Executioner 12877 | -2/Research | Found Exp. Core Analyzer 12880 | -2/Research | Lost 3 parts (3u) 13076 | -2/Research | Intercept squad dispatched 13084 | -2/Research | Spotted Tracker 13085 | -2/Research | Spotted Tracker 13090 | -2/Research | Destroyed Tracker 13104 | -2/Research | Spotted Combat Programmer 13105 | -2/Research | Destroyed Tracker 13115 | -2/Research | Spotted Combat Programmer 13145 | -2/Research | Destroyed Combat Programmer 13151 | -2/Research | Lost 4 parts (1p2u1w) 13177 | -2/Research | Destroyed Combat Programmer 13359 | -2/Research | Retrieved Zion intel report: Active Terminals 13360 | -2/Research | Zion Defense Resupply teleported in 13519 | -2/Research | Build established: Scavenger-Gladiator 13751 | -2/Research | Intercept squad dispatched 13775 | -2/Research | Spotted Tracker 13775 | -2/Research | Spotted Tracker 13776 | -2/Research | Destroyed Tracker 13783 | -2/Research | Destroyed Tracker 13827 | -2/Research | Spotted Combat Programmer 13827 | -2/Research | Spotted Combat Programmer 13836 | -2/Research | Destroyed Combat Programmer 13880 | -2/Research | Destroyed Combat Programmer 13960 | -2/Research | Zion Heavy squad teleported in 13961 | -2/Research | Spotted B-90 Cyclops 14242 | -2/Research | Identified exit to Quarantine 14242 | -2/Research | Discovered exit to Quarantine (range 7) 14250 | -2/Research | Entered Quarantine 14250 | -2/Quarantine | Accompanied by 2 allies 14251 | -2/Quarantine | Loaded intel: 77 machine locations 14286 | -2/Quarantine | Retrieved Zion intel report: Branch Access 14420 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 14438 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 14607 | -2/Quarantine | Found Alien Reactor 14607 | -2/Quarantine | Identified Matter Drive 14629 | -2/Quarantine | Found Alien Artifact 14629 | -2/Quarantine | Identified Terrabomb 14629 | -2/Quarantine | Used Terrabomb 14686 | -2/Quarantine | Found Alien Slashing Weapon 14686 | -2/Quarantine | Identified Sigix Broadsword 14853 | -2/Quarantine | Crushed by falling debris 14909 | -2/Quarantine | Found Alien Artifact 14909 | -2/Quarantine | Identified Phase Redirector 14945 | -2/Quarantine | Spotted Fortress 15068 | -2/Quarantine | Destroyed Fortress 15073 | -2/Quarantine | Found Vortex Chain Reactor 15083 | -2/Quarantine | Found Centrium Heavy Armor Plating 15091 | -2/Quarantine | Found Prototype Device 15091 | -2/Quarantine | Identified Exp. Force Field 15093 | -2/Quarantine | Found Exp. EM Shield 15156 | -2/Quarantine | Intercept squad dispatched 15170 | -2/Quarantine | Spotted Tracker 15171 | -2/Quarantine | Identified exit to Section 7 15171 | -2/Quarantine | Discovered exit to Section 7 (range 6) 15171 | -2/Quarantine | Identified exit to Protoforge 15171 | -2/Quarantine | Discovered exit to Protoforge (range 6) 15171 | -2/Quarantine | Spotted Tracker 15181 | -2/Quarantine | Entered Protoforge 15182 | -2/Protoforge | Loaded intel: 392 machine locations 15214 | -2/Protoforge | Superfortress began startup sequence 15261 | -2/Protoforge | Spotted Hotshot 15270 | -2/Protoforge | Spotted Hotshot 15270 | -2/Protoforge | Spotted Hotshot 15270 | -2/Protoforge | Spotted Hotshot 15290 | -2/Protoforge | Core integrity fell below 50% 15305 | -2/Protoforge | Destroyed Hotshot 15317 | -2/Protoforge | Destroyed Hotshot 15334 | -2/Protoforge | Destroyed Hotshot 15344 | -2/Protoforge | Destroyed Hotshot 15530 | -2/Protoforge | Spotted Hotshot 15530 | -2/Protoforge | Spotted Hotshot 15551 | -2/Protoforge | Destroyed Hotshot 15554 | -2/Protoforge | Destroyed Hotshot 15556 | -2/Protoforge | Spotted Hotshot 15557 | -2/Protoforge | Destroyed Hotshot 15557 | -2/Protoforge | Spotted Hotshot 15560 | -2/Protoforge | Destroyed Hotshot 15586 | -2/Protoforge | Discovered exit to Access (range 10) 15662 | -2/Protoforge | Retrieved Zion intel report: Guard Positions 15805 | -2/Protoforge | System corruption reached 10% 16251 | -2/Protoforge | Found Prototype Power Core 16251 | -2/Protoforge | Identified Cep. Zero-point Core 16417 | -2/Protoforge | Intercept squad dispatched 16436 | -2/Protoforge | Spotted Tracker 16436 | -2/Protoforge | Spotted Tracker 16440 | -2/Protoforge | Entered Access 16440 | -1/Access | Evolved 1 slot: Weapon x1 16441 | -1/Access | Loaded intel: 111 machine locations 16770 | -1/Access | Zion Heavy squad teleported in 16816 | -1/Access | Spotted B-99 Colossus 16883 | -1/Access | Identified exit to Command 16883 | -1/Access | Discovered exit to Command (range 8) 16892 | -1/Access | Entered Command 16893 | -1/Command | Loaded intel: 67 machine locations 16913 | -1/Command | Spotted B-99 Colossus 17030 | -1/Command | Retrieved Zion intel report: Active Garrisons 17044 | -1/Command | Retrieved Zion intel report: Emergency Access 17258 | -1/Command | Spotted B-99 Colossus 17313 | -1/Command | Destroyed B-99 Colossus 18303 | -1/Command | Spotted Combat Programmer 18305 | -1/Command | Spotted Combat Programmer 18324 | -1/Command | Destroyed Combat Programmer 18326 | -1/Command | Spotted M Guard 18326 | -1/Command | Spotted M Guard 18339 | -1/Command | Destroyed Combat Programmer 18352 | -1/Command | Destroyed M Guard 18368 | -1/Command | Destroyed M Guard 18368 | -1/Command | All MAIN.C guards destroyed 18479 | -1/Command | Met MAIN.C 18489 | -1/Command | 0b10 Conduit disabled 18523 | -1/Command | Destroyed MAIN.C Shell 18525 | -1/Command | MAIN.C activated Command garrisons 18650 | -1/Command | Found Prototype Energy Cannon 18650 | -1/Command | Identified Hpw. Disruptor Cannon 18656 | -1/Command | Found Hpw. Disruptor Cannon 18709 | -1/Command | Core integrity fell below 50% 18731 | -1/Command | Core integrity fell below 20% 18739 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 18720_ Knocked back. 18721_ Dropped Hcp. Storage Unit. 18721_ Acquired 68 matter. 18724_ Cep. Zero-point Core destroyed. 18724_ Penetrated by Slug. 18728_ S-43 Plague destroyed. 18729_ Slug penetrates 0b10 Conduit. 18729_ Penetrated by Slug. 18729_ Tactical Quantum Warhead destroyed. 18732_ Slug penetrates 0b10 Conduit. 18732_ Penetrated by Slug. 18732_ Hyb. Graviton Reactor destroyed. 18733_ Acquired Imp. Antigrav System. 18734_ Imp. Antigrav System destroyed. 18734_ Adv. Target Analyzer destroyed. 18734_ Critical hit (Blast). 18735_ Penetrated by Slug. 18736_ Acquired 17 matter. 18736_ Acquired 87 matter. 18738_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???T?????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????#################????????????????????????# | | ?""""" "" #????????????????????????# | | ?""?? " #????????????????????????# | | ?"""" #######################??# | | ?"""" [[=* % #??# | | ?"?? [h%[ @ #??# | | ?"" %|%= p g p s #??# | | #"" ################### #??# | | #% % % % #?????????????????# #??? | | #% %% !] !!! #?????????????????# ###### | | # % % [% #?????????????????# T# | | #" % #?????????????????# ## | | #"%% % #?????????????????# | | # #?????????????????# | | # % #?????????????????# | | # " #?????????????????# | | " " " #?????????????????# | | " " "" " #?????????????????# # | | " " " #?????????????????###### | | # """ """"" " #??????????????????????### | | # " """ " """"""" #????????????????????????# | | ? ????"""??" " " #????????????????????????# | | ???????????############????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Energy Generation 65 Energy Capacity 1520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 625 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 36 Target Analysis 12 Core Analysis 12 Particle Charging 20 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 45 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Imp. System Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Phase Cannon | -2/Research | Z-intel Stealth Drone Bay | -2/Research | Z-intel Cld. Q-thruster | -2/Research | Z-intel Enh. Multireflex Exoskeleton | -2/Research | Z-intel Enh. Biometal Leg | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Imp. Diametric Drive | -2/Research | Z-intel Cld. Antigrav System | -2/Research | Z-intel Thunder Hammer | -2/Research | Z-intel Adv. VSS Leg | -2/Quarantine | Z-intel Adv. Terrain Scan Processor | -2/Quarantine | Z-intel System Restoration Module | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Adv. Point Defense System | -2/Quarantine | Z-intel Imp. Recalibrator | -2/Quarantine | Z-intel Thunder Leg | -2/Quarantine | Z-intel Adv. Focal Shield | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Hyb. Antimatter Reactor | -2/Quarantine | Z-intel Machine Analyzer | -2/Quarantine | Z-intel Nuclear Pulse Array | -2/Quarantine | Z-intel Imp. Reaction Control System | -2/Quarantine | Z-intel Triangulator | -2/Quarantine | Z-intel Myomer Leg | -2/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -4/Factory | Broken Studied --------- Aluminum Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Axe | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Myomer Leg | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Shield Leg | -4/Factory | Hacked Imp. VSS Leg | -4/Factory | Hacked Hvy. Plasma Cannon | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Biometal Leg | -2/Research | Hacked Enh. Force Lance | -2/Research | Hacked Centrium Leg | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Particle Reactor | -2/Research | Hacked Hvy. Shield Leg | -2/Protoforge | Hacked Enh. Hardcell Cannon | -2/Protoforge | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator Matter Drive Terrabomb Sigix Broadsword Phase Redirector Achievements -------------- Anti-science Crusade Coming In Hot Decrypted! Incoming! Unlimited Data Well-fed Force Field Challenges ------------ None Game ------ Seed MachineBiomechanicalHammer Manual? 0 Play Time 03:24:02 Cumulative 424.0 hours Start 2025.11.22 @ 17:33:09 End 2025.11.22 @ 21:22:48 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 183 Rogue 111 Adventurer 68 Explorer 4 Win Type - Total 34 Types 20/2/3/4/3/0/0/0/0/2 Lore% 81 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6600f7d-af05-4523-8886-e69bbe1440f8