Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.12 @ 17:26:13 Player: btmk16 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1370) 1370 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1630) 1630 TOTAL SCORE: 7325 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 1369 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -266 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 100/100 System Corruption 4% Temperature Cool (36) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Light Armor Plating Army-in-a-Box > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Heat Sink Hardened Heavy Armor Plating Improved Light Armor Plating Reactive Plating [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . . . . 4 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 80 | 7 3 2 . 1 31 16 3 1 1 15 Power 5 | 1 . . . . 3 . . 1 . . Engine 5 | 1 . . . . 3 . . 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . . . . 5 4 1 . . 1 Treads 12 | 2 . . . . 5 4 1 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 27 | 2 1 . . . 9 6 1 . 1 7 Device 9 | 1 . . . . 4 1 1 . . 2 Storage 6 | 1 1 . . . 1 1 . . . 2 Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 11 | . . . . . 4 3 . . 1 3 Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 2 . 1 14 6 1 . . 7 Energy Gun 8 | 1 1 1 . . 3 1 . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 13 | 1 . . . 1 6 1 1 . . 3 Ballistic Cannon 8 | . . . . . 2 3 . . . 3 Launcher 5 | . 1 1 . . 3 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . 2 Parts Lost 12 | . . . . 1 1 . 2 . . 8 Power 2 | . . . . . 1 . . . . 1 Propulsion 3 | . . . . . . . 2 . . 1 Utility 4 | . . . . . . . . . . 4 Weapon 3 | . . . . 1 . . . . . 2 Highest Loss Streak 6 | . . . . 1 1 . 1 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 100 96 95 99 49 46 46 40 Engine 9 | . 14 14 14 14 8 7 7 7 7 4 Treads 18 | . 28 28 28 28 18 22 12 7 7 4 Device 16 | . 14 14 14 14 24 28 7 7 7 4 Storage 7 | . 14 14 14 14 11 7 . . . 2 Processor 1 | . . . . . . 1 7 7 3 . Protection 6 | . . . . . 14 15 . . 3 9 Energy Gun 10 | . 13 14 14 11 8 3 8 15 15 1 Ballistic Gun 4 | . 14 2 . 5 8 2 . . . 1 Ballistic Cannon 1 | . . . . . . 7 4 . . 7 Launcher 2 | . . 10 14 8 . . . . . . Naked Turns 12 | . . . . . . . . . . 12 Heaviest Build 104 | 14 29 31 31 31 52 79 104 95 98 102 Greatest Support 90 | 40 40 40 40 40 49 69 90 70 70 70 Greatest Overweight (x) 5 | . . . . . 1 2 5 1 1 4 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 5 5 5 Average Capacity 11 | 7 12 15 15 15 15 18 5 5 5 5 Most Carried 20 | 5 13 13 15 15 15 20 20 5 5 5 Average Carried 11 | 3 7 13 13 15 14 18 5 5 5 3 Final Capacity 20 | 8 15 15 15 15 15 20 5 5 5 5 Final Carried 20 | 5 13 13 15 15 15 20 5 5 5 2 Class Distribution -------------------- 54% | Mutant 29% | Scavenger-Skirmisher 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Matter Collected 1833 | 236 . 194 . 92 503 319 67 16 68 338 Remotely . | . . . . . . . . . . . Salvage Created 1703 | 109 61 23 . 72 976 212 . 29 71 150 Parts 106 | 7 9 . . 3 67 11 . 3 2 4 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 6 | 1 1 1 . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Combat Hostiles Destroyed 38 | . 3 3 . 4 20 2 . . 1 5 Guns 15 | . . . . . 12 . . . 1 2 Cannons 5 | . . . . . . 2 . . . 3 AOE 16 | . 3 3 . 4 6 . . . . . Classes Destroyed 12 | 2 3 1 . 1 2 . . 1 . 2 Worker 6 | . 1 . . . 3 2 . . . . Builder 1 | . . . . . . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 4 | 1 . . . . 2 1 . . . . Operator 2 | . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . 2 Swarmer 10 | . 3 . . . 7 . . . . . Grunt 15 | . . . . 4 7 . . . . 4 Duelist 1 | . . . . . . . . . . 1 Sentry 9 | . . . . . 6 2 . . 1 . Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 5 | 3 4 3 . 2 5 2 . 1 1 3 Combat Bots Only 4 | . 3 3 . 2 4 2 . . 1 3 Max Kills in Single Turn 3 | 2 2 1 . 1 3 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 . 1 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Damage Taken 5344 | . 68 191 . 130 888 251 796 20 487 2513 Core 902 | . 17 14 . 22 134 . 87 . 27 601 Absorbed by Shields 6 | . . . . . . . . . 6 . Reduced by Siege Mode 14 | . . . . . . . . . . 14 Regen/Repaired (Parts) 5 | . . . . . . . 5 . . . Core Remaining (%) 84 | 100 . . . 78 75 . . . . . Volleys Fired 188 | 15 9 8 . 13 89 15 2 2 11 24 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 Hottest 104 | 70 70 90 . 60 104 103 96 80 80 96 Shots Fired 345 | 29 14 15 . 14 171 24 5 4 22 47 Gun 263 | 29 10 10 . 6 162 5 1 4 22 14 Cannon 62 | . . . . . 6 19 4 . . 33 Launcher 20 | . 4 5 . 8 3 . . . . . Special . | . . . . . . . . . . . Kinetic 179 | 15 5 . . 3 86 19 4 . . 47 Thermal 131 | 14 5 3 . . 82 . 1 4 22 . Explosive 20 | . 4 5 . 8 3 . . . . . Electromagnetic 15 | . . 7 . 3 . 5 . . . . Robot Hit Streak 13 | 5 3 5 . 6 10 7 3 4 4 13 Robot Miss Streak 4 | 3 2 3 . 3 4 2 1 . 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 209 | 16 7 6 . 7 109 16 3 4 11 30 Core Hits 105 | 5 8 6 . 7 49 9 1 1 5 14 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 13 | . . 1 . . 8 3 . . . 1 Burn 6 | . . 1 . . 5 . . . . . Destroy 3 | . . . . . 3 . . . . . Blast 4 | . . . . . . 3 . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4743 | 170 287 223 . 477 1984 385 103 55 156 903 Guns 2422 | 170 38 66 . 25 1575 66 14 55 156 257 Cannons 1033 | . . . . . . 319 89 . . 625 Explosions 1267 | . 249 157 . 452 409 . . . . . Melee . | . . . . . . . . . . . Ramming 21 | . . . . . . . . . . 21 Kinetic 2001 | 70 13 . . . 628 319 89 . . 882 Thermal 1344 | 100 25 24 . 23 947 . 14 55 156 . Explosive 1244 | . 249 157 . 429 409 . . . . . Electromagnetic 133 | . . 42 . 25 . 66 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 4 4 Average Corruption 4 | . . . . . . . 4 4 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . . . . . 10 2 26 5 Message Errors 16 | . . . . . . . 3 1 9 3 Matter Fused 10 | . . . . . . . . 1 9 . Heat Flow Errors 4 | . . . . . . . 2 . 2 . Energy Discharges 5 | . . . . . . . 2 . 1 2 Data Loss (minor) 4 | . . . . . . . 2 . 2 . Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 31 | . 12 . . 1 . . . . . 18 Projectiles 18 | . . . . . . . . . . 18 Explosions 13 | . 12 . . 1 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . 1 . . . 8 Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . . 1 . . . 8 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 89 | . 14 . . 52 13 . . . . 10 Shots 4 | . 1 . . 2 1 . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 653 | 180 40 90 . 32 132 63 275 . 245 653 Average Temperature 110 | 89 19 28 . 15 28 27 92 . 50 322 Received Heat Transfer 1699 | . . . . 45 387 54 13 9 150 1041 Effects 22 | . . . . . . . . . . 22 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 7 | . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . 10 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 7 | . . . . . 2 . . 2 3 . Heat Transferred 3824 | 296 74 148 . 50 2627 . 37 148 444 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Peak Influence 866 | 20 202 84 . 148 258 143 19 333 866 421 Initial 421 | . 13 78 . . 4 109 . . 233 421 Average 182 | 8 93 67 . 48 145 84 3 124 636 256 Maximum Alert Level 3 | . 1 . . . 1 . . 1 3 2 Low Security (%) 70 | 100 71 100 . 100 68 100 100 66 . 52 Level 1 13 | . 28 . . . 31 . . 33 9 13 Level 2 7 | . . . . . . . . . 36 33 Level 3 8 | . . . . . . . . . 54 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 2 1 . 1 . 2 Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Distress Signals 5 | . . . . . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 6 6 . 4 32 3 5 5 13 24 Peak Tracking Total 11 | . 4 3 . 2 4 3 2 4 3 11 Tactical Retreats 5 | . . 1 . . 3 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Traps Triggered 8 | . 1 . . . 1 2 . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Machines Disabled 1 | . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Machines Accessed 19 | . 3 . 2 1 5 2 . 2 2 2 Terminals 16 | . 3 . . 1 5 2 . 1 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 47 | . 10 . 2 1 19 5 . 4 4 2 Successful 22 | . 5 . 2 . 9 2 . 2 1 1 Failed 25 | . 5 . . 1 10 3 . 2 3 1 Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 5 . 1 2 4 3 . 2 . . Terminals 44 | . 10 . . 1 19 5 . 3 4 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 18 | . 4 . 2 . 8 1 . 1 1 1 Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . Terminal Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Security Stations 1 | . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . Terminals 3 | . 1 . . . 1 1 . . . . Botnet 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 . . 1 3 2 . 2 1 2 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Total Allies 25 | . . 3 . 1 . . 19 . . 2 Largest Group 19 | . . 3 . 1 . . 19 19 9 2 Highest-Rated Group 475 | . . 40 . 31 . . 475 474 271 62 Highest-Rated Ally 35 | . . 16 . 31 . . 35 35 35 31 Total Orders 14 | . . . . . . . 10 . 4 . STAY 3 | . . . . . . . 2 . 1 . RETURN 11 | . . . . . . . 8 . 3 . Ally Attacks 387 | . . 5 . 8 . . 191 63 90 30 Total Damage 8659 | . . 63 . 60 . . 4629 1256 2178 473 Kills 45 | . . . . 2 . . 8 11 18 6 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 90 | . . . . . . . 48 . 42 . Drone Recoveries 60 | . . . . . . . 41 . 19 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Turns Passed 7996 | 179 287 261 383 1151 2206 885 900 212 1243 289 Spaces Moved 3490 | 82 159 135 237 692 913 399 365 84 267 157 Core 121 | 7 . . . . . . 2 . . 112 Treads 3369 | 75 159 135 237 692 913 399 363 84 267 45 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 240 50 Average Speed 179 | 150 160 160 160 160 167 194 237 240 240 101 Slowest Speed 560 | 160 160 160 160 160 240 320 560 240 240 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 41 | 4 36 15 62 99 64 9 87 5 40 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 4 | . . . . . 4 . . . . . Terrain Destroyed 169 | . 11 37 . 70 33 8 1 . . 9 Melee . | . . . . . . . . . . . Projectile 25 | . . . . . 7 8 1 . . 9 AOE 144 | . 11 37 . 70 26 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Sto Total 4907 | 108 177 164 243 722 1435 484 399 91 848 236 Wait 1056 | . . 20 . 17 367 42 20 4 558 28 Move 3481 | 81 158 134 236 691 912 399 364 83 266 157 Hop . | . . . . . . . . . . . Pick Up 34 | 5 7 . 2 . 10 5 1 . . 4 Fast Attach 41 | 7 . . . . 12 8 3 1 1 9 Attach 8 | . . . . . 1 1 . . . 6 Detach 6 | . . . . . . . 5 . 1 . Swap 31 | . 3 2 . 1 18 7 . . . . Drop 48 | . . . 5 . 26 7 4 1 . 5 Fire 188 | 15 9 8 . 13 89 15 2 2 11 24 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 10 | . . . . . . . . . 10 . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Waste -7/Factory -7/Garrison -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 6) 467 | -10/Materials | Entered Mines 472 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 494 | -10/Mines | Assembled infested the area 558 | -10/Mines | Discovered new exit (range 11) 715 | -10/Mines | Identified exit to Exiles 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 728 | -10/Mines | Entered Exiles 752 | -10/Exiles | Discovered new exit (range 15) 772 | -10/Exiles | Met 8R-AWN 794 | -10/Exiles | Met EX-HEX 845 | -10/Exiles | Met EX-BIN 868 | -10/Exiles | Aligned with FarCom system 869 | -10/Exiles | Given EX-Vault access code 906 | -10/Exiles | Opened EX-Vault 921 | -10/Exiles | Found Army-in-a-Box 955 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1010 | -10/Exiles | Met EX-DEC 1023 | -10/Exiles | Learned location of Zion (-6) 1098 | -10/Exiles | Discovered new exit (range 10) 1111 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1111 | -10/Exiles | Entered Mines 1342 | -9/Mines | Received a Mining Laser from a helpful Derelict 1416 | -9/Mines | Build established: Skirmisher 1565 | -9/Mines | Discovered new exit (range 13) 1651 | -9/Mines | Discovered new exit (range 15) 1677 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1777 | -9/Mines | Build established: Mutant 1993 | -9/Mines | Learned 2 Materials zone layouts 2262 | -9/Mines | Entered Materials 2262 | -8/Materials | Evolved 4 slots: Utility x4 2586 | -8/Materials | Build established: Skirmisher 3555 | -8/Materials | Build established: Scavenger-Skirmisher 3957 | -8/Materials | Discovered new exit (range 16) 3970 | -8/Materials | Identified exit to Factory 4468 | -8/Materials | Entered Factory 4468 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4637 | -7/Factory | Discovered new exit (range 15) 4941 | -7/Factory | Discovered new exit (range 16) 5353 | -7/Factory | Sucked down chute 5353 | -7/Factory | Entered Waste 5374 | -7/Waste | Spotted C-40 Crusher 5386 | -7/Waste | Spotted C-40 Crusher 5417 | -7/Waste | Allies destroyed C-40 Crusher 5419 | -7/Waste | Allies destroyed C-40 Crusher 5559 | -7/Waste | Spotted C-40 Crusher 5576 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5591 | -7/Waste | Crushed by Compactor (1 part destroyed) 5596 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5601 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5605 | -7/Waste | Allies destroyed C-40 Crusher 5622 | -7/Waste | Spotted C-40 Crusher 5629 | -7/Waste | Allies destroyed C-40 Crusher 5642 | -7/Waste | Spotted C-40 Crusher 5650 | -7/Waste | Allies destroyed C-40 Crusher 5662 | -7/Waste | Build established: Mutant 5718 | -7/Waste | Warlord forces began an assault 5725 | -7/Waste | Spotted C-40 Crusher 5736 | -7/Waste | Allies destroyed C-40 Crusher 5768 | -7/Waste | Crushed by falling debris 6090 | -7/Waste | Discovered new exit (range 19) 6253 | -7/Waste | Entered Factory 6253 | -7/Factory | Accompanied by 19 allies 6397 | -7/Factory | Garrison activated, responded to threat 6449 | -7/Factory | Identified exit to Garrison 6465 | -7/Factory | Entered Garrison 6465 | -7/Garrison | Accompanied by 9 allies 6540 | -7/Garrison | Triggered checkpoint 6574 | -7/Garrison | P-60 Hacker assimilated allied A1-PFD(g) 6834 | -7/Garrison | Triggered checkpoint 6860 | -7/Garrison | Triggered checkpoint 6982 | -7/Garrison | Discovered new exit (range 17) 7099 | -7/Garrison | Learned Storage security intel 7708 | -7/Garrison | Entered Storage 7708 | -7/Storage | Accompanied by 23 allies 7723 | -7/Storage | Met a pair of Derelict thieves 7871 | -7/Storage | Core integrity fell below 50% 7893 | -7/Storage | Released all parts (3) 7924 | -7/Storage | Lost 6 parts (1p1n2u2w) 7926 | -7/Storage | Core integrity fell below 20% 7996 | -7/Storage | Released all parts (5) 7997 | -7/Storage | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 07938_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 07941_ K-01 Serf cleans the Holding Depot. 07945_ Connecting with Terminal... 07954_ Extracted 1 energy. 07954_ Acquired Com. Battery. 07955_ Extracted 17 energy. 07956_ Acquired Com. Battery. 07958_ Acquired Matter Filter. 07984_ G-47 Trooper destroyed. 07993_ G-50 Soldier destroyed. 07994_ Slug penetrates Reinforced Barrier. 07995_ Matter Filter destroyed. 07996_ Released Prc. Assault Rifle. 07996_ Released Cmb. Airjet. 07996_ Released Com. Battery. 07996_ Acquired 53 matter. 07997_ Slammed into X-62 Marksman. 07997_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????##/################/#######?????????????????? | | ?????# ?????????????????? | | ?????+ ^ ????????????????? | | ?????# ?????????????????? | | ?????# ######## """"??????????????????????? | | ?????+ #??????# """""?????????????????????? | | ?????# #????### """"" "??????????????????? | | ?????# #??###T# """"" """????????????????? | | ?????# #??#[ + ???????????????? | | ?????# #??##### ???????????????? | | ?????# #??????# ???????????????? | | ?????# #??????# ##########?????????????????? | | ###### #??????## ##??????????????????????????? | | " #% #???????# #???????????????????????????? | | # #???????# #???????????????????????????? | | ]]" + #???????# #???????????????????????????? | | ###T## #???????# #???????????????????????????? | | ??#### #???????# #???????????????????????????? | | ?????# #???????# #???????????????????????????? | | ?????# #???????# #???????????????????????????? | | ?????# #???????# #???????????????????????????? | | ?????# #????#?## ##??######??????????????????? | | ?????# #?? #?# #### !!!#??????????????????? | | ?????# # #?# " ##T# !!!#??????????????????? | | ?????# + #?# "T g x"!= #??????????????????? | | ?????# %##T #?# # g@YY!!#??????????????????? | | ?????# #??????# # " [!!#??????????????????? | | ????## #??????####### #*[[!#???????g??????????? | | ????#" #????????????#########??????????????????? | | ????#" % #???????????????????????????????????????? | | ???##" ##????????????????????????????g?????????? | | ???# ###?????????????????????????????????????? | | ???## !%!#!#?????????????????????????????????????? | | ##### %!%# ##????????????????????????????????????? | | [ # *% # #????????????????????????????????????? | | ][###%* ##???????????????????????????????????? | | ] # # # #???????????????????????????????????? | | # # #????????????????????????????????????? | | "###%#%=%% ##????????????????????????????????????? | | T####! * ##?????????????????????????????????????? | | ## %[*!%# #?????????????????????????????????????? | | /## %= "#?????????????????????????????????????? | | ]%##?????????????????????????????????????? | | [#??????????????????????????????????????? | | #??????????????????????????????????????? | | ## # #??????????????????????????????????????? | | ?## #??????????????????????????????????????? | | ??## # ###??????????????????????????????????????? | | ???# ####????????????????????????????????????????? | | ???###???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 2100 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodMakeshiftMatrix Manual? 0 Play Time 00:50:22 Cumulative 459.5 hours Start 2022.08.12 @ 15:38:11 End 2022.08.12 @ 17:26:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 507 Adventurer 0 Explorer 1 Win Type - Total 14 Types 9/0/2/3/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b5087f6-eece-4231-8e12-3332850c415e