Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 12:34:05 Player: Hnefi Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (3679) 3679 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 8951 Bonus ------- High Alert Combat Kills 112 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 86/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Coolant Injector Large Battery (200) Advanced Weight Redist. System Improved Signal Interpreter Weapon Cycler System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Improved Targeting Computer Improved Transmission Jammer Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Plasma Cannon Shock Bomb Launcher > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Coolant Injector Large Battery Advanced Weight Redist. System Improved Signal Interpreter Weapon Cycler Hardlight Generator System Shield Heavy Proton Cannon Heavy Proton Cannon Heavy Missile Launcher Remote Datajack [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . 2 . 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . . 1 . . Utility 4 | . . . 1 1 . 1 . 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 79 | 7 2 14 14 6 16 2 7 11 Power 13 | 1 . 1 3 2 3 . 1 2 Engine 11 | 1 . 1 3 2 2 . 1 1 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 . 8 4 1 5 1 2 3 Treads . | . . . . . . . . . Leg 24 | 2 . 8 4 1 5 1 2 1 Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 2 . 1 1 2 1 2 2 Device 6 | . . . . 1 . 1 2 2 Storage 2 | 1 1 . . . . . . . Processor 3 | . 1 . 1 . 1 . . . Hackware 1 | . . . . . 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 3 . 5 6 2 6 . 2 4 Energy Gun 11 | . . 2 5 1 2 . 1 . Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 6 | 3 . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . 1 3 . 1 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 49 | . . 7 6 1 8 . 5 22 Power 8 | . . 1 . . 3 . . 4 Propulsion 20 | . . 4 3 . 3 . 3 7 Utility 6 | . . . . . 1 . . 5 Weapon 15 | . . 2 3 1 1 . 2 6 Highest Loss Streak 22 | . . 5 3 1 4 . 3 22 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 92 93 98 99 98 100 98 71 Engine 10 | . 14 10 9 15 13 6 11 7 Leg 30 | . 28 38 35 30 30 33 31 14 Device 3 | . . . . 7 . 6 12 13 Storage 8 | . 14 11 9 7 7 6 6 5 Processor 11 | . 6 11 18 15 15 13 6 3 Hackware 2 | . . . . . 6 6 6 4 Energy Gun 12 | . . 6 25 22 15 13 13 7 Ballistic Gun 7 | . 28 15 . . . . . . Launcher 1 | . . . . . 5 6 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 13 28 31 39 50 52 48 62 76 Greatest Support 62 | 20 20 43 50 52 62 60 60 60 Greatest Overweight (x) 24 | 1 1 1 1 . 1 . 1 24 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 14 Average Carried 12 | 2 9 13 14 14 14 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 13 15 14 15 13 15 15 8 Class Distribution -------------------- 49% | Scavenger-Gunner 29% | Mutant 10% | Scavenger-Mutant 6% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Matter Collected 1338 | 216 158 260 116 73 307 . 138 70 Remotely . | . . . . . . . . . Salvage Created 4043 | . 242 797 766 157 926 . 519 636 Parts 223 | . 16 41 50 5 44 . 21 46 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 3 | . 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Combat Hostiles Destroyed 78 | . 6 15 16 5 18 . 10 8 Guns 64 | . 6 15 16 2 14 . 7 4 Cannons 4 | . . . . . . . . 4 AOE 9 | . . . . 3 3 . 3 . Classes Destroyed 11 | . 4 1 1 . 2 . 1 2 Builder 14 | . . . . . 5 . . 9 Hauler 1 | . . . . . . . . 1 Recycler 4 | . 1 2 . . . . . 1 Watcher 11 | . 1 2 3 1 1 . . 3 Swarmer 17 | . 5 . 4 4 . . 4 . Grunt 33 | . 1 12 5 . 9 . 3 3 Brawler 1 | . . . . . 1 . . . Sentry 15 | . . 3 5 1 6 . . . Hunter 9 | . . . 2 . 2 . 2 3 Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . Best Kill Streak 13 | . 5 8 5 4 7 . 4 13 Combat Bots Only 5 | . 5 3 5 4 4 . 4 4 Max Kills in Single Turn 4 | . 1 1 1 3 4 . 3 4 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . . 3 2 . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Hostile Shots Fired 734 | . 23 100 103 25 180 . 53 250 Missed 230 | . 6 24 34 10 66 . 21 69 Damage Taken 5760 | . 119 755 656 130 1210 . 444 2446 Core 1430 | . 15 125 83 16 154 . 35 1002 Absorbed by Shields 96 | . . . . . . . . 96 Ignored by Resistances 1623 | . 41 231 193 40 292 . 126 700 Core Remaining (%) 86 | 100 94 68 84 . 75 . 95 . Volleys Fired 206 | . 21 63 35 6 44 . 13 24 Largest 4 | . 2 2 3 3 3 . 3 4 Hottest 290 | . 40 101 206 206 199 . 196 290 Shots Fired 452 | . 42 120 88 18 89 . 35 60 Gun 396 | . 42 120 88 16 77 . 26 27 Cannon 27 | . . . . . . . . 27 Launcher 26 | . . . . 2 9 . 9 6 Special 3 | . . . . . 3 . . . Kinetic 128 | . 42 86 . . . . . . Thermal 240 | . . 12 64 16 77 . 26 45 Explosive 15 | . . . . 2 5 . 2 6 Electromagnetic 66 | . . 22 24 . 4 . 7 9 Robot Hit Streak 31 | . 17 31 17 12 16 . 12 20 Robot Miss Streak 5 | . 1 2 2 2 3 . 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 . . 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . Shots Hit Robots 363 | . 32 103 70 10 72 . 31 45 Core Hits 265 | . 14 39 39 13 72 . 40 48 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . Critical Strikes 7 | . 1 4 . 1 . . . 1 Burn 1 | . . . . 1 . . . . Destroy 3 | . 1 2 . . . . . . Corrupt 3 | . . 2 . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9993 | . 351 1242 1367 368 2318 . 1524 2823 Guns 6025 | . 351 1190 1357 166 1669 . 639 653 Cannons 648 | . . . . . . . . 648 Explosions 3285 | . . 52 . 202 645 . 885 1501 Melee . | . . . . . . . . . Ramming 35 | . . . 10 . 4 . . 21 Kinetic 1092 | . 351 741 . . . . . . Thermal 5212 | . . 169 999 166 1669 . 902 1307 Explosive 2204 | . . . . 202 527 . 267 1208 Electromagnetic 1450 | . . 332 358 . 118 . 355 287 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . 2 Average Corruption 2 | . . . . . 5 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . 2 . . 5 Matter Fused 2 | . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 66 | . . . . 23 . . . 43 Projectiles . | . . . . . . . . . Explosions 66 | . . . . 23 . . . 43 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 127 | . . . . 26 . . . 101 Shots 4 | . . . . 1 . . . 3 Rammed . | . . . . . . . . . Targets Rammed 12 | . . 2 4 . 4 . . 2 Kicked 12 | . . 2 4 . 4 . . 2 Crushed . | . . . . . . . . . Highest Temperature 601 | . 12 235 429 175 528 . 63 601 Average Temperature 134 | . 6 66 119 82 190 . 16 133 Received Heat Transfer 2097 | . 48 492 243 12 423 . 63 816 Effects 30 | . . . 5 . 19 . . 6 Shutdowns 6 | . . . 1 . 4 . . 1 Energy Bleed 3 | . . . . . 2 . . 1 Interference 13 | . . . 4 . 9 . . . Matter Decay 3 | . . . . . 2 . . 1 Short Circuit 4 | . . . . . 1 . . 3 Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 21 | . . 1 4 2 7 . 2 5 Heat Transferred 10647 | . . 346 2235 445 3771 . 1650 2200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . 3 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Peak Influence 482 | . 182 198 369 254 482 187 345 439 Initial 187 | . . 3 50 83 99 187 114 156 Average 154 | . 72 61 133 128 293 187 219 227 Maximum Alert Level 2 | . . . 1 1 2 . 1 2 Low Security (%) 76 | 100 100 100 88 82 31 100 45 52 Level 1 16 | . . . 11 17 34 . 54 35 Level 2 6 | . . . . . 34 . . 12 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 13 | . . 2 . . 5 1 1 4 Investigation 2 | . . . . . 1 1 . . Extermination 1 | . . . . . . . . 1 Reinforcement 10 | . . 2 . . 4 . 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Distress Signals 9 | . 1 2 2 . 3 . . 1 Communications Jammed 6 | . . . . . . . . 6 Distress Signals 6 | . . . . . . . . 6 Times Spotted 127 | . 9 29 26 8 25 . 11 19 Peak Tracking Total 8 | . 5 8 8 5 5 . 4 7 Tactical Retreats 9 | . 1 2 2 . 1 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Traps Triggered 5 | . . 2 . . 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Machines Disabled 3 | . . . 2 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Machines Accessed 18 | . 5 3 3 . 5 2 . . Terminals 18 | . 5 3 3 . 5 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . 6 5 7 . 7 3 . . Successful 11 | . 2 2 3 . 3 1 . . Failed 17 | . 4 3 4 . 4 2 . . Catastrophic 7 | . 1 . 2 . 3 1 . . Database Lockouts . | . . . . . . . . . Manual 19 | . 7 . 6 . 4 2 . . Terminals 28 | . 6 5 7 . 7 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 2 2 3 . 3 1 . . Record 7 | . 2 . 3 . 2 . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 2 2 . 4 2 . . Full Trace Events 3 | . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . parse_system 1 | . . . . . 1 . . . check_alert 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Turns Passed 4167 | 60 749 571 944 207 619 203 294 520 Spaces Moved 2198 | 36 355 283 577 128 330 165 155 169 Core 24 | 1 . . . . . . . 23 Treads . | . . . . . . . . . Legs 2164 | 35 355 283 577 128 330 165 155 136 Wheels 10 | . . . . . . . . 10 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 120 120 120 110 Average Speed 142 | 125 185 125 121 122 122 120 149 229 Slowest Speed 1250 | 190 190 190 195 122 190 120 190 1250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 36 | 4 68 34 53 6 65 6 87 4 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 119 | . . 5 . 13 28 . 11 62 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . . 5 AOE 114 | . . 5 . 13 28 . 11 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Total 2802 | 47 409 384 743 165 450 170 185 249 Wait 215 | 3 15 11 79 17 46 . 5 39 Move 2190 | 35 354 282 576 127 329 164 154 169 Hop . | . . . . . . . . . Pick Up 63 | 2 13 10 19 5 4 4 3 3 Fast Attach 24 | 6 1 8 1 . 4 . 1 3 Attach 46 | . 1 6 11 4 10 2 4 8 Detach 7 | . 1 . 1 1 3 . 1 . Swap 9 | 1 . . 2 2 2 . 2 . Drop 30 | . 3 2 15 3 4 . 2 1 Fire 206 | . 21 63 35 6 44 . 13 24 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 12 | . . 2 4 . 4 . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 9) 272 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 4) 760 | -10/Materials | Discovered new exit (range 8) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x2 1218 | -9/Materials | Lost 5 parts (1p3n1w) 1363 | -9/Materials | Discovered new exit (range 13) 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2109 | -8/Materials | Lost 3 parts (2n1w) 2315 | -8/Materials | Discovered new exit (range 8) 2325 | -8/Materials | Entered Factory 2325 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2430 | -7/Factory | Build established: Scavenger-Gunner 2458 | -7/Factory | Discovered new exit (range 6) 2532 | -7/Factory | Entered Storage 3102 | -7/Storage | Crushed by falling debris 3133 | -7/Storage | Lost 4 parts (1p2n1u) 3142 | -7/Storage | Discovered new exit (range 8) 3151 | -7/Storage | Entered Factory 3151 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3354 | -6/Factory | Identified exit to DSF 3354 | -6/Factory | Entered DSF 3389 | -6/DSF | Additional patrols routed to DSF 3575 | -6/DSF | Discovered new exit (range 15) 3592 | -6/DSF | Sterilization system engaged 3612 | -6/DSF | Ambient heat levels rising (+10) 3612 | -6/DSF | Found Hvy. Reflective Plating 3621 | -6/DSF | Lost 3 parts (2n1w) 3627 | -6/DSF | Ambient heat levels rising (+10) 3642 | -6/DSF | Ambient heat levels rising (+10) 3648 | -6/DSF | Entered Factory 3648 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4111 | -5/Factory | Core integrity fell below 50% 4155 | -5/Factory | Core integrity fell below 20% 4168 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04129_ Slug penetrates R-10 Processor. 04133_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04138_ Slug penetrates G-50 Soldier. 04139_ Penetrated by Slug. 04142_ Slug penetrates R-10 Processor. 04149_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 04152_ Slug penetrates Terminal. 04156_ Slug penetrates Wall. 04156_ Hacking Suite destroyed. 04159_ Slug penetrates Terminal. 04160_ Terminal collapses. 04160_ Terminal disabled. 04161_ K-01 Serf collects debris. 04161_ Slug penetrates Terminal. 04162_ K-01 Serf collects debris. 04164_ System corrupted: Energy discharge (-32). 04165_ Slug penetrates Terminal. 04166_ K-01 Serf collects debris. 04168_ Penetrated by Slug. 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" #?????#!#?????# | | ?????????? @ gk #?????#%#?????# | | ?????????? k #???###+####### | | ???????????# ######### #???# % %# | | ?????????????????????????####+####???# # | | ??????????????????????????? ?????# = """ # | | ?????????????????????????# """""" ???# = !""" + | | ?????????????????????????# """""" #??# ] """ # | | ?????????????????????????# """""" #??# # | | ?????????????????????????# """""" #??# # | | ?????????????????????????# #??# ### | | ?????????????????????????#?? ??????#####+#####?? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumGrenadeRegenerator Manual? 0 Play Time 01:08:37 Cumulative 3.9 hours Start 2024.04.01 @ 10:27:13 End 2024.04.01 @ 12:34:05 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b1a361f-db79-4926-8fab-5055cb0ffafc