Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.04 @ 04:01:20 Player: grimmkin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1241) 1241 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 3654 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 295 Friendly Fire -32 Cogmind --------- Core Integrity 420/550 Matter 214/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Signal Interpreter Improved Weapon Shielding > --- WEAPON (2) ------- Shock Rifle Grenade Launcher > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine Compact Battery (200) High-capacity Matter Pod (200) Signal Interpreter Drone Bay (2/2) Advanced EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Compact Battery High-capacity Matter Pod Signal Interpreter Drone Bay Beam Cannon Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 28 | 6 3 6 5 8 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads . | . . . . . Leg 6 | 2 . 1 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 3 . 2 Device 3 | . 1 1 . 1 Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 10 | 2 1 1 2 4 Energy Gun 4 | 1 . 1 1 1 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 5 | . . . . 5 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 98 100 94 Engine 10 | . 14 11 11 9 Leg 26 | . 28 21 22 33 Device 9 | . 4 11 11 8 Storage 10 | . 14 11 11 9 Processor 9 | . 7 11 11 9 Protection 8 | . . 11 11 7 Energy Gun 7 | . 7 . 10 8 Energy Cannon 9 | . 6 11 11 6 Ballistic Gun 3 | . 14 9 . . Naked Turns . | . . . . . Heaviest Build 28 | 13 14 27 28 28 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 4 | 4 . 1 1 1 Average Overweight (x) . | 1 . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 3 5 6 10 10 Average Carried 6 | . 3 4 7 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | . 5 4 10 8 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 820 | 213 162 201 80 164 Remotely . | . . . . . Salvage Created 1324 | . 162 128 554 480 Parts 88 | . 14 13 34 27 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 40 | . 5 4 14 17 Guns 14 | . 3 2 5 4 Cannons 16 | . 2 2 6 6 AOE 10 | . . . 3 7 Classes Destroyed 9 | . 3 1 3 2 Worker 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 4 | . 2 1 1 . Swarmer 17 | . 3 3 3 8 Grunt 13 | . 2 . 7 4 Brawler 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 8 | . . 1 2 5 Best Kill Streak 15 | . 3 3 6 15 Combat Bots Only 13 | . 3 3 5 13 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 138 | . 23 20 36 59 Missed 31 | . 7 5 7 12 Damage Taken 1200 | . 116 113 298 673 Core 225 | . 39 36 20 130 Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . . . 15 Ignored by Resistances 360 | . 37 34 94 195 Regen/Repaired (Parts) 59 | . . 40 . 19 Core Remaining (%) 90 | 100 84 . 86 . Volleys Fired 99 | . 16 13 31 39 Largest 2 | . 2 2 2 2 Hottest 116 | . 80 80 116 116 Shots Fired 179 | . 32 23 61 63 Gun 85 | . 24 10 27 24 Cannon 72 | . 8 13 31 20 Launcher 22 | . . . 3 19 Special . | . . . . . Kinetic 26 | . 16 10 . . Thermal 119 | . 8 13 58 40 Explosive 22 | . . . 3 19 Electromagnetic 12 | . 8 . . 4 Robot Hit Streak 16 | . 12 6 11 16 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 126 | . 23 12 42 49 Core Hits 89 | . 11 7 29 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . 3 1 Burn 4 | . . . 3 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2643 | . 267 162 928 1286 Guns 796 | . 147 39 328 282 Cannons 875 | . 120 123 354 278 Explosions 972 | . . . 246 726 Melee . | . . . . . Ramming . | . . . . . Kinetic 131 | . 92 39 . . Thermal 1422 | . 120 123 682 497 Explosive 972 | . . . 246 726 Electromagnetic 118 | . 55 . . 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 200 | . . . . 200 Shots 8 | . . . . 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 414 | . 147 140 414 335 Average Temperature 116 | . 43 45 133 155 Received Heat Transfer 507 | . 33 42 180 252 Effects 5 | . . . 2 3 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 8 . Heat Transferred 3475 | . 259 259 1736 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 503 | . 164 210 503 455 Initial 180 | . . 58 9 180 Average 188 | . 92 131 241 228 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 67 | 100 100 91 43 59 Level 1 22 | . . 8 38 25 Level 2 10 | . . . 18 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 4 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 2 | . . . 2 . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 8 10 26 23 Peak Tracking Total 8 | . 3 3 6 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 14 | . 2 4 6 2 Terminals 9 | . 1 2 5 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 32 | . 4 10 14 4 Successful 22 | . 1 7 10 4 Failed 10 | . 3 3 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 1 4 9 2 Fabricators . | . . . . . Repair Stations 6 | . . 4 . 2 Recycling Units 8 | . 3 . 5 . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 2 6 2 Robot Schematic 1 | . . . 1 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 3 . 2 Scan Component 3 | . . 2 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks 4 | . . . 4 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 4 3 1 Full Trace Events 4 | . 1 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 52 | . . 26 . 26 Parts Recycled 1 | . . . 1 . Recycled Matter 210 | . . . 210 . Retrieved Matter 268 | . . . 268 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 62 | . . . 62 62 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 48 | . . . 44 4 Total Damage 679 | . . . 659 20 Kills 12 | . . . 11 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2110 | 65 249 464 677 655 Spaces Moved 1055 | 36 159 215 297 348 Core 17 | 17 . . . . Treads . | . . . . . Legs 1038 | 19 159 215 297 348 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 120 Average Speed 154 | 149 120 181 190 125 Slowest Speed 250 | 250 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 37 32 58 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 123 | . . . 20 103 Melee . | . . . . . Projectile . | . . . . . AOE 123 | . . . 20 103 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1357 | 47 189 269 349 503 Wait 132 | . . 26 2 104 Move 1051 | 35 158 214 296 348 Hop . | . . . . . Pick Up 36 | 6 9 6 11 4 Fast Attach . | . . . . . Attach 17 | 6 1 4 . 6 Detach . | . . . . . Swap 11 | . 2 2 5 2 Drop 11 | . 3 4 4 . Fire 99 | . 16 13 31 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Utility x2 559 | -9/Materials | Repaired Aluminum Leg 593 | -9/Materials | Discovered new exit (range 5) 601 | -9/Materials | Identified exit to Mines 650 | -9/Materials | Discovered exit to Mines (range 12) 669 | -9/Materials | Discovered new exit (range 16) 704 | -9/Materials | Identified exit to Storage 779 | -9/Materials | Entered Storage 991 | -9/Storage | Met a pair of Derelict thieves 1246 | -9/Storage | Identified exit to Recycling 1409 | -9/Storage | Discovered new exit (range 15) 1454 | -9/Storage | Identified exit to Materials 1456 | -9/Storage | Entered Materials 1456 | -8/Materials | Accompanied by 2 allies 1456 | -8/Materials | Evolved 2 slots: Propulsion x2 1669 | -8/Materials | Repaired Sensor Array 1908 | -8/Materials | Garrison activated, responded to threat 1973 | -8/Materials | Build established: Scavenger-Mutant 2033 | -8/Materials | Destroyed 13 combat bots 2040 | -8/Materials | Lost 4 parts (1n1u2w) 2111 | -8/Materials | Self-destructed Last Messages --------------- 02018_ R-06 Scavenger collects Lgt. Ion Engine. 02018_ U-05 Engineer lays Concrete. 02019_ K-01 Serf collects debris. 02019_ U-05 Engineer lays Concrete. 02026_ Acquired Shock Rifle. 02030_ The unstable cave ceiling collapses. 02033_ K-01 Serf collects debris. 02033_ U-05 Engineer lays Concrete. 02049_ U-05 Engineer builds a Door. 02049_ R-06 Scavenger collects Wheel. 02050_ U-05 Engineer builds a Wall. 02050_ U-05 Engineer lays Concrete. 02051_ U-05 Engineer builds a Wall. 02062_ U-05 Engineer lays Concrete. 02087_ Y-45 Defender destroyed. 02087_ Aluminum Leg destroyed. 02087_ Destroyed Aluminum Leg. 02092_ Acquired 38 matter. 02102_ R-06 Scavenger collects Corrupted Lgt. Treads. 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