Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 18:33:32 Player: Decinym Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2221) 2221 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 7100 Bonus ------- Follower Combat Kills 302 Friendly Fire -178 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 99/100 System Corruption 29% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Compact Wheel > --- UTILITY (7) ------ Machine Analyzer Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Compact Battery (200) Makeshift Terrain Scan Processor Heavy Laser Multitool Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Makeshift Salvage Targeting Computer > --- WEAPON ----------- Railgun Hypervelocity Railgun > --- INVENTORY -------- Medium Treads Medium Treads Compact Battery Improved Shield Generator Enhanced Autogun Multitool [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Multitool Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Slots Evolved 8 | . . . . 4 . . 4 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . 1 . . . . Utility 5 | . . . . 3 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 99 | . 3 9 9 7 32 6 9 . 12 10 2 Power 9 | . 1 1 2 1 1 . 1 . 1 1 . Engine 6 | . . 1 2 . 1 . 1 . . 1 . Core 3 | . 1 . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 30 | . 1 5 1 2 6 2 1 . 6 4 2 Treads 14 | . . 2 1 . 5 1 1 . 1 2 1 Leg 9 | . 1 3 . . 1 . . . 2 2 . Wheel 3 | . . . . 2 . . . . . . 1 Hover 4 | . . . . . . 1 . . 3 . . Flight . | . . . . . . . . . . . . Utility 31 | . 1 1 1 3 11 1 7 . 3 3 . Device 11 | . . 1 1 1 5 . 1 . 1 1 . Storage 5 | . 1 . . . 2 1 . . . 1 . Processor 8 | . . . . 1 1 . 4 . 1 1 . Hackware 1 | . . . . . . . . . 1 . . Protection 6 | . . . . 1 3 . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | . . 2 5 1 14 3 . . 2 2 . Energy Gun 7 | . . . . . 5 1 . . . 1 . Energy Cannon 3 | . . . . . 3 . . . . . . Ballistic Gun 15 | . . 2 5 . 4 1 . . 2 1 . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 9 3 1 . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . System Corruption 11 | . . . . . . . . . . 11 . Parts Lost 38 | . . . 7 7 1 . . 5 1 16 1 Power 6 | . . . 2 1 . . . 1 . 2 . Propulsion 16 | . . . 2 3 1 . . 3 . 7 . Utility 8 | . . . 1 2 . . . . 1 3 1 Weapon 8 | . . . 2 1 . . . 1 . 4 . Highest Loss Streak 10 | . . . 2 7 1 . . 5 1 9 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 6 10 14 11 13 22 25 24 17 4 5 5 Power 1 | 1 1 2 . . 1 2 1 1 . . 1 Propulsion 3 | 4 4 6 4 2 3 4 3 1 . . . Utility 3 | . . . . 1 3 5 5 4 . 2 2 Weapon 7 | 1 3 4 3 4 9 10 10 8 3 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | . 2 3 . . 10 2 2 15 . . 5 Power 5 | . 2 . . . . . . 2 . . 1 Propulsion 9 | . . 3 . . 2 1 . 3 . . . Utility 9 | . . . . . 1 1 . 5 . . 2 Weapon 13 | . . . . . 6 . 1 5 . . 1 Tool/Special 3 | . . . . . 1 . 1 . . . 1 Average Slot Usage (%) 94 | . 86 99 97 74 97 99 99 78 52 82 28 Engine 9 | . 9 5 14 1 9 9 12 10 . 2 . Core 1 | . 4 8 . 6 . . . . . 5 . Treads 19 | . . 4 16 . 22 26 26 19 3 8 4 Leg 6 | . 28 23 11 23 1 . . . 3 12 . Device 9 | . . 13 12 2 11 9 6 6 10 9 . Storage 9 | . 15 14 14 9 9 9 6 3 . 4 . Processor 13 | . . . . 6 16 18 20 19 17 23 20 Protection 5 | . . . . 4 6 9 12 8 . . . Energy Gun 5 | . 28 24 . . 9 . . . . 2 . Ballistic Gun 12 | . . 4 27 16 5 15 12 8 1 8 . Peak Build Rating 65 | 6 10 11 12 21 42 50 58 58 46 65 20 Average Rating 33 | 6 7 10 10 16 37 39 54 45 35 55 18 On Entrance 22 | 6 6 10 10 10 15 39 41 58 15 46 18 Avg Prop Armor Cover (%) 13 | . . . 7 7 7 . . . 35 6 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 13 33 32 34 46 101 102 115 115 3 48 . Greatest Support 92 | 20 20 40 40 30 64 64 92 92 15 58 3 Greatest Overweight (x) 4 | . 1 1 1 1 4 2 1 1 . 2 . Average Overweight (x) . | . . . . 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 5 15 5 Average Capacity 20 | 8 13 15 15 15 22 25 25 17 5 12 5 Most Carried 25 | 6 15 15 13 14 25 25 25 25 5 7 5 Average Carried 18 | 6 10 14 11 13 22 24 24 17 4 5 5 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 Final Carried 25 | 6 15 13 13 12 25 25 25 5 5 5 5 Class Distribution -------------------- 55% | Mutant 22% | Commander-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Matter Collected 2550 | 200 30 90 393 226 424 185 440 . 10 546 6 Remotely . | . . . . . . . . . . . . Salvage Created 3107 | . 171 164 523 256 704 67 609 . 10 603 . Parts 151 | . 10 10 28 11 25 3 34 . 2 28 . Haulers Intercepted 6 | . 1 . . . 4 . 1 . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . . 9 . . . . . . 26 . Prevented 1 | . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Combat Hostiles Destroyed 49 | . 3 4 11 7 9 . 8 . . 7 . Guns 47 | . 3 4 11 7 7 . 8 . . 7 . Classes Destroyed 13 | . 2 . 3 1 1 . 4 . 1 1 . Worker 1 | . . . . . 1 . . . . . . Hauler 6 | . 1 . . . 4 . 1 . . . . Recycler 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 7 | . . . 3 4 . . . . . . . Grunt 24 | . 3 4 . 3 5 . 2 . . 7 . Duelist 1 | . . . . . . . 1 . . . . Sentry 7 | . . . 1 . 4 . 2 . . . . Hunter 2 | . . . . . . . 2 . . . . Programmer 1 | . . . . . . . 1 . . . . Subdweller 7 | . . . 7 . . . . . . . . Samaritan 3 | . . . . . . . . . . 3 . Best Kill Streak 4 | . 2 2 3 4 4 . 2 . 1 3 . Combat Bots Only 4 | . 2 2 3 4 4 . 2 . . 3 . Max Kills in Single Turn 2 | . 1 1 2 1 2 . 1 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . 01-MTF (-8/Recycling) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Hostile Shots Fired 598 | . 16 26 81 71 63 1 111 4 83 124 18 Missed 178 | . 9 12 26 14 16 . 31 . 43 23 4 Hits 420 | . 7 14 55 57 47 1 80 4 40 101 14 Melee 4 | . . . . . . . . 4 . . . Projectile 416 | . 7 14 55 57 47 1 80 . 40 101 14 AOE 4 | . . . 4 . . . . . . . . Critical Strikes 15 | . . . 1 . 2 . 2 2 1 6 1 Damage Taken 6748 | . 95 206 1278 704 758 37 886 162 461 1901 260 Core 1241 | . . 52 172 68 86 8 128 37 148 393 149 Absorbed by Shields 234 | . . . . 58 . 11 139 . . 26 . Ignored by Resistances 38 | . . . . 38 . . . . . . . Regen/Repaired (Parts) 291 | . . . . . 291 . . . . . . Core Remaining (%) 60 | 100 . . 10 . . 70 . . . . . Volleys Fired 277 | . 15 16 55 28 64 5 49 . 1 44 . Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . Hottest 129 | . 90 90 55 60 129 50 68 . 60 94 . Shots Fired 508 | . 30 32 109 56 115 8 96 . 2 60 . Gun 476 | . 30 32 109 49 95 4 95 . 2 60 . Cannon 28 | . . . . 7 20 . 1 . . . . Launcher . | . . . . . . . . . . . . Special 4 | . . . . . . 4 . . . . . Kinetic 326 | . . . 109 56 8 4 95 . 2 52 . Thermal 182 | . 30 32 . . 107 4 1 . . 8 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | . 11 14 24 6 22 4 13 . 2 7 . Robot Miss Streak 8 | . 3 2 2 8 1 2 2 . . 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 2 1 1 . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . 1 . Shots Hit Robots 362 | . 19 26 92 28 81 5 74 . 1 36 . Core Hits 141 | . 9 10 24 13 24 5 32 . 1 23 . Critical Kills 4 | . . . . 1 1 . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . 1 2 1 1 8 . . . . 2 . Burn 10 | . 1 2 . . 7 . . . . . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 4 | . . . 1 1 . . . . . 2 . Melee Attacks 13 | . . . . . 8 4 1 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 13 | . . . . . 8 4 1 . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6122 | . 222 327 1512 522 1556 56 1223 . 26 678 . Guns 5673 | . 222 321 1512 420 1292 37 1216 . 22 631 . Cannons 305 | . . . . 102 203 . . . . . . Explosions . | . . . . . . . . . . . . Melee 54 | . . . . . 54 . . . . . . Ramming 71 | . . 6 . . 7 . 7 . 4 47 . Kinetic 3919 | . . . 1512 522 92 37 1216 . 22 518 . Thermal 2078 | . 222 321 . . 1403 19 . . . 113 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 54 | . . . . . 54 . . . . . . Highest Corruption 29 | . . . . . 1 1 1 18 18 29 29 Average Corruption 4 | . . . . . 1 1 1 10 18 27 29 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 92 | . . . . . 11 17 2 7 7 40 8 Message Errors 25 | . . . . . 4 3 . 1 1 14 2 Matter Fused 18 | . . . . . 3 3 1 1 1 5 4 Heat Flow Errors 7 | . . . . . 1 2 . . . 4 . Energy Discharges 7 | . . . . . . 2 . 1 1 3 . Parts Rejected 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 11 | . . . . . . 4 . 1 1 5 . Data Loss (major) 5 | . . . . . 1 . . 1 1 2 . Misfires 7 | . . . . . 2 2 . . . 3 . Alerts 3 | . . . . . . 1 . . 1 . 1 Misdirections 4 | . . . . . . . . 1 1 1 1 Weapon Failures 3 | . . . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 42 | . . . . . 18 . . . . 24 . Projectiles 4 | . . . . . 4 . . . . . . Explosions . | . . . . . . . . . . . . Melee 38 | . . . . . 14 . . . . 24 . Knockbacks 2 | . . . . 1 . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 1 | . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . 1 . 1 . . . . Targets Rammed 15 | . . 1 . . 1 . 1 . 3 9 . Kicked 13 | . . 1 . . . . . . 3 9 . Crushed . | . . . . . . . . . . . . Highest Temperature 327 | . 192 240 264 164 217 182 5 . . 327 . Average Temperature 83 | . 72 99 141 108 37 100 5 . . 105 . Received Heat Transfer 2501 | . 51 111 524 330 297 11 88 . 90 864 135 Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions 10 | . . . . . . . . . . 10 . Robots Melted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Melted 8 | . . 1 . . 7 . . . . . . Heat Transferred 5398 | . 657 991 . . 3441 87 . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 175 | . 70 50 . 82 111 30 175 1 46 . . Initial 100 | . . . . 11 12 . 100 1 . . . Average 20 | . 14 7 . 27 26 1 73 . 12 . . Influence Increases 1946 | . 87 100 90 170 477 123 477 . 82 160 180 Destroy 0b10 Robot/C 960 | . 60 80 80 140 240 . 220 . . 140 . Destroy 0b10 Robot/NC 55 | . 5 . . 5 25 5 10 . 5 . . Destroy Leader 234 | . 22 20 10 20 88 . 54 . . 20 . Allied During Kill 32 | . . . . . 7 1 24 . . . . Successful Hack 98 | . . . . . 5 24 52 . 17 . . Select Force Hacks 60 | . . . . . . 60 . . . . . Disable Machine 120 | . . . . . 75 30 15 . . . . Destroy Structure 17 | . . . . 5 7 3 2 . . . . Advance Influence 100 | . . . . . . . 100 . . . . Lose Combat Pursuer 270 | . . . . . 30 . . . 60 . 180 Influence Decreases 1806 | . 87 100 67 163 507 123 474 3 41 199 42 Entered New Map 50 | . . . . 12 18 . . 2 . 16 2 Time Decay 1455 | . 87 100 67 81 414 97 404 1 31 133 40 Lost Part 140 | . . . . 70 10 . . . 10 50 . Lost Ally 110 | . . . . . 20 20 70 . . . . Purge Threat 51 | . . . . . 45 6 . . . . . Squads Dispatched 11 | . 2 . . . 7 . 2 . . . . Investigation 3 | . 1 . . . 2 . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Distress Signals 6 | . 1 . . 1 2 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 5 6 12 8 34 7 13 6 11 10 12 Peak Tracking Total 8 | . 3 2 3 4 5 2 3 6 6 4 8 Tactical Retreats 7 | . . . . . 2 . . . 2 . 3 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Traps Triggered 6 | . 1 . . . 3 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Machines Disabled 8 | . . . . . 5 2 1 . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Machines Accessed 24 | . 1 . . . 7 9 5 . 2 . . Terminals 16 | . . . . . 5 6 4 . 1 . . Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 68 | . 2 . . . 27 22 10 . 7 . . Successful 36 | . 1 . . . 14 14 3 . 4 . . Failed 32 | . 1 . . . 13 8 7 . 3 . . Catastrophic 7 | . . . . . 2 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 36 | . . . . . 11 17 3 . 5 . . Terminals 46 | . . . . . 15 19 8 . 4 . . Fabricators 5 | . . . . . . . 2 . 3 . . Repair Stations 11 | . 2 . . . 9 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 15 | . . . . . 4 9 1 . 1 . . Record 2 | . . . . . 1 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Robot Schematic 3 | . . . . . . 3 . . . . . Open Door 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 1 . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . Zone Layout 3 | . . . . . . 2 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 7 | . 1 . . . 6 . . . . . . Scan Component 4 | . 1 . . . 3 . . . . . . Repair 3 | . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . 4 5 1 . 3 . . Terminals 6 | . . . . . 2 3 1 . . . . Track 1 | . . . . . . 1 . . . . . Botnet 5 | . . . . . 2 2 1 . . . . Fabricators 3 | . . . . . . . . . 3 . . Liberate 1 | . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Tunnel 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Watchers 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . Hacking Detections 19 | . 1 . . . 6 5 5 . 2 . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . Time 160 | . . . . . 160 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Total Allies 9 | . . . . . 1 8 . . . . . Largest Group 8 | . . . . . 1 8 5 . . . . Highest-Rated Group 159 | . . . . . 16 159 112 . . . . Highest-Rated Ally 27 | . . . . . 16 27 27 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 70 | . . . . . 12 29 29 . . . . Total Damage 1074 | . . . . . 138 510 426 . . . . Kills 11 | . . . . . 3 4 4 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Active Infowar (turns) 2994 | . . . 1269 . . . 669 147 109 691 109 Optics 1269 | . . . 1269 . . . . . . . . Machine Analysis 1725 | . . . . . . . 669 147 109 691 109 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Turns Passed 10456 | 8 406 616 1612 286 2680 2806 964 169 109 691 109 Spaces Moved 4816 | 7 211 299 672 111 1146 1147 343 113 157 399 211 Core 435 | . . . . . . . . 46 146 32 211 Treads 3201 | . . 55 568 . 852 1147 343 67 . 169 . Legs 841 | 7 211 244 104 77 . . . . . 198 . Wheels 328 | . . . . 34 294 . . . . . . Hover 11 | . . . . . . . . . 11 . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 105 105 230 232 50 50 50 50 Average Speed 188 | 120 165 184 209 163 197 230 232 142 50 135 50 Slowest Speed 305 | 120 190 190 240 190 240 305 232 232 60 260 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 2 28 58 32 12 96 99 11 90 7 59 44 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 2 . . . . . Known Exits Taken 5 | . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . 3 . . . . . . 2 1 Spaces Dug 10 | . . . . . 6 3 1 . . . . Terrain Destroyed 19 | . . . . 5 6 3 1 . . 4 . Melee 10 | . . . . . 6 3 1 . . . . Projectile 9 | . . . . 5 . . . . . 4 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Total 5720 | 6 240 334 770 157 1445 1306 450 122 181 496 213 Wait 210 | . 2 . 22 5 123 6 26 . 3 23 . Move 4807 | 6 210 298 671 110 1145 1146 343 112 157 398 211 Hop . | . . . . . . . . . . . . Pick Up 63 | . 8 2 5 4 26 1 6 3 1 7 . Fast Attach 65 | . 1 2 4 3 25 6 5 1 10 6 2 Attach 33 | . . 4 7 6 3 . 4 . 2 7 . Detach 11 | . . . 2 . 5 2 . . 2 . . Swap 29 | . 2 3 1 1 10 5 6 1 . . . Drop 73 | . 2 8 3 . 35 8 7 5 3 2 . Fire 277 | . 15 16 55 28 64 5 49 . 1 44 . Melee 13 | . . . . . 8 4 1 . . . . Ram . | . . . . . . . . . . . . Kick 12 | . . 1 . . . . . . 2 9 . Crush 2 | . . . . . 1 . 1 . . . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire 123 | . . . . . . 123 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: Zio) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Entered Mines 617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 804 | -10/Mines | Discovered new exit (range 10) 922 | -10/Mines | Discovered new exit (range 9) 1031 | -10/Mines | Entered Subcaves 1032 | -10/Subcaves | Approached by a straggling Scientist 1162 | -10/Subcaves | Core integrity fell below 50% 1358 | -10/Subcaves | Core integrity fell below 20% 1425 | -10/Subcaves | Discovered new exit (range 7) 1594 | -10/Subcaves | Discovered new exit (range 8) 1822 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2643 | -10/Subcaves | Entered Materials 2643 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2643 | -8/Materials | Discovered new exit (range 8) 2913 | -8/Materials | Lost 7 parts (1p3n2u1w) 2928 | -8/Materials | Identified exit to Storage 2929 | -8/Materials | Entered Storage 3327 | -8/Storage | Met 01-MTF 3725 | -8/Storage | Build established: Scavenger-Mutant 3888 | -8/Storage | Repaired Lgt. Treads 3998 | -8/Storage | Repaired Centrium Light Armor Plating 4031 | -8/Storage | Repaired Lgt. Treads 4147 | -8/Storage | Garrison activated, responded to threat 4335 | -8/Storage | Discovered new exit (range 7) 4547 | -8/Storage | Build established: Mutant 5597 | -8/Storage | Used back door to open Recycling access 5597 | -8/Storage | Discovered new exit (range 4) 5602 | -8/Storage | Identified exit to Recycling 5609 | -8/Storage | Entered Recycling 5609 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6006 | -8/Recycling | Discovered new exit (range 5) 6442 | -8/Recycling | Build established: Commander-Mutant 7877 | -8/Recycling | Entered Scraplab 8331 | -8/Recycling | Allies destroyed 01-MTF 8333 | -8/Recycling | Found Prototype Energy Gun 8333 | -8/Recycling | Identified 01-MTF's Shockpuncher 8374 | -8/Recycling | Identified exit to Factory 8415 | -8/Recycling | Entered Factory 8415 | -6/Factory | Accompanied by 5 allies 8415 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8812 | -6/Factory | Build established: Scavenger-Mutant 8885 | -6/Factory | Fabricated Adv. System Shield (x1) 9183 | -6/Factory | Discovered new exit (range 5) 9192 | -6/Factory | Identified exit to Lower Caves 9379 | -6/Factory | Sucked down chute 9379 | -6/Factory | Entered Waste 9394 | -6/Waste | EMP discharged 9431 | -6/Waste | Spotted C-40 Crusher 9444 | -6/Waste | Spotted C-40 Crusher 9478 | -6/Waste | Spotted C-40 Crusher 9480 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9484 | -6/Waste | Spotted C-40 Crusher 9494 | -6/Waste | EMP discharged 9494 | -6/Waste | System corruption reached 10% 9496 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9498 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9506 | -6/Waste | Spotted C-40 Crusher 9509 | -6/Waste | Spotted C-40 Crusher 9522 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9538 | -6/Waste | Discovered new exit (range 10) 9548 | -6/Waste | Identified exit to Factory 9548 | -6/Waste | Entered Factory 9553 | -6/Factory | Lost 5 parts (1p3n1w) 9657 | -6/Factory | Entered Lower Caves 9804 | -6/Lower Caves | Build established: Mutant 10013 | -6/Lower Caves | Core integrity fell below 50% 10039 | -6/Lower Caves | Lost 7 parts (4n1u2w) 10217 | -6/Lower Caves | Learned Factory terminal intel 10270 | -6/Lower Caves | Build established: Scavenger-Mutant 10340 | -6/Lower Caves | Discovered new exit (range 10) 10341 | -6/Lower Caves | Core integrity fell below 20% 10346 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 10348 | -6/Lower Caves | Identified exit to Lower Caves 10348 | -6/Lower Caves | Entered another Lower Caves area 10349 | -6/Lower Caves | Identified exit to Zion 10380 | -6/Lower Caves | Lost 10 parts (2p3n3u2w) 10457 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Loading 1 Lower Caves exit... 10349_ Mak. Salvage Targeting Computer destroyed. 10369_ System corrupted: Matter fused (-6). 10377_ Searching scrap... 10377_ Found Com. Wheel. 10377_ Found Imp. Medium Treads. 10377_ Found Hvy. Battle Rifle. 10377_ Found 39 Matter. 10378_ Acquired 6 matter. 10378_ Acquired Imp. Medium Treads. 10380_ Acquired Com. Wheel. 10384_ System corrupted: Matter fused (-5). 10401_ System corrupted: Matter fused (-7). 10416_ System corrupted: IFF burst signal emitted. 10424_ FH-FK0(k) breaks down the debris. 10425_ TZ-YKP(k) breaks down the debris. 10433_ TTLCNPEON3BK1OWSVEBA LXBQO# 1PJE/ 10441_ TZ-YKP(k) breaks down the debris. 10448_ System corrupted: Matter fused (-9). 10454_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ##?# | | ???????????????????????????????????????# ##?# | | ???????????????????????????????????????# #?## | | ???????????????????????????????????????## ##?## | | ????????????????????????????????????????### ##?? | | ??????????????????????????????????????????# #?? | | ?????????????????????????????????????????## #?? | | ????????????????????????????????????????## #?# | | ???????????????????????????????????????## ### | | ???????????????????????????????????????# #### | | ???????????????????????????????????????## #?# | | ????????????????????????????????????????# ### | | ???????????????????????##???????????????# | | ??????????????????????## ###????????????## | | ??????????????????????# ##????????????## ## | | ?????????????????????## ##????????????##### | | ???????????????????### ##?????????????## | | ?????????????????### ####?????????## # | | ????????????????## #???????### ## | | ????????????????# ######### ## | | ????????????????# | | ????????????????# | | ????????????????# ########### | | ????????????????# ####?????????# | | ????????????????# ##????????????# # | | ????????????????## @ #????????????## # | | ?????????????????## ##??????????## | | ??????????????????## ##?????????# | | ???????????????????##### g #?????????# ### | | ???????????????????????## #?????????### ##?? | | ????????????????????????# #####?####?## #???# | | ????????????????????????## ## #?# ### #????# | | ?????????????????????????## # #??# ##???? | | ??????????????????????????# #### ##??? | | ??????????????????????????# ## #??? | | ??????????????????????????# % #??? | | ??????????????????????????# * ##??? | | ??????????????????????????# ##### | | ?????????????????????????# #### | | ??????????????????????# #??### | | ??????????????????????# ###????#### | | ??????????????????????# ##??????????# | | ??????????????????????#### ##????????????# | | ?????????????????????????#### ##??????????????# | | ????????????????????????????######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Recycling | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked W-25 Informer | -8/Recycling | Hacked R-06 Scavenger | -8/Recycling | Hacked Fabricated ------------ Adv. System Shield | x1 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 10% | -8/Storage Centrium Light Armor Plating | 78% | -8/Storage Lgt. Treads | 50% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em I Have A Map? Organ Harvest Overwhelming Physics Hates This One Trick Spot Them First There's More Where That Came From We Love MA Challenges ------------ None Game ------ Seed FusionSupercompositeFocus Manual? 0 Play Time 00:55:41 Cumulative 449.7 hours Start 2026.01.06 @ 22:26:49 End 2026.01.07 @ 18:33:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 460 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0/0 Lore% 89 Gallery% 81 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4993fa9-b8c6-4789-983f-6f057c8b7c1f