Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:23:44 Player: H3-RMN Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (4164) 4164 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (5658) 5658 TOTAL SCORE: 14667 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1612 Follower Combat Kills 1334 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -88 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 66/100 System Corruption 37% Temperature Cool (46) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deep Structural Scanner Experimental Terrain Scanner Makeshift Terrain Scan Processor A0-MCA's Component Scanner Botcube Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Flightbrick > --- UTILITY ---------- Cargo Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Precision Matter Filter Makeshift Heavy Armor Plating Tech Extrapolator > --- WEAPON ----------- Powered Cannon Mass Driver > --- INVENTORY -------- Improved Heavy Siege Treads Improved Heavy Siege Treads Huge Storage Unit Matter Compressor Deep Structural Scanner Experimental Terrain Scanner Makeshift Terrain Scan Processor Core Analyzer Improved Utility Shielding Improved Medium Armor Plating Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Authchip [Weapon] A0-MCA's Component Scanner Improved Corruption Screen Overtuned Beamcaster Long-range Proton Cannon Heavy Mass Driver Heavy Mass Driver Heavy Rocket Launcher CPS Tube DRS Beacon Botcube [Rating: 127] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Propulsion Subdweller Monowheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Flightbrick Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Reactive Plating Weapon Powered Cannon Energy Gun Subdweller Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Slots Evolved 10 | . . . . . . 10 . Power 1 | . . . . . . 1 . Propulsion 4 | . . . . . . 4 . Utility 4 | . . . . . . 4 . Weapon 1 | . . . . . . 1 . Parts Attached 83 | 7 2 1 15 5 5 34 14 Power 13 | 1 . . 2 . 3 4 3 Engine 9 | 1 . . 2 . 3 1 2 Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . . 6 2 1 8 3 Treads 10 | 1 . . 1 . . 6 2 Leg 1 | . . . 1 . . . . Wheel 8 | 1 . . 4 1 1 1 . Hover 1 | . . . . 1 . . . Flight 2 | . . . . . . 1 1 Utility 32 | 2 2 1 1 2 1 18 5 Device 9 | 1 . . . 2 . 4 2 Storage 5 | 1 2 . 1 . . 1 . Processor 7 | . . . . . 1 5 1 Hackware 4 | . . . . . . 4 . Protection 7 | . . 1 . . . 4 2 Artifact . | . . . . . . . . Weapon 16 | 2 . . 6 1 . 4 3 Energy Gun 3 | . . . 3 . . . . Energy Cannon 4 | . . . 2 1 . . 1 Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon 3 | . . . . . . 1 2 Launcher 1 | . . . . . . 1 . Special Weapon 2 | . . . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 3 | . . . . . . 3 . System Corruption 7 | . . . . . . 7 . Parts Lost 25 | . . . 7 . . 2 16 Power 4 | . . . . . . 2 2 Propulsion 8 | . . . 3 . . . 5 Utility 5 | . . . 1 . . . 4 Weapon 8 | . . . 3 . . . 5 Highest Loss Streak 14 | . . . 2 . . 2 14 To Critical Strikes . | . . . . . . . . Average Backups 17 | 3 7 17 15 8 18 20 23 Power . | . . . . . . . . Propulsion 2 | 1 2 4 2 2 2 1 1 Utility 11 | . 1 8 6 4 14 13 16 Weapon 2 | 1 2 3 4 1 1 3 3 Tool/Special . | . . . . . . . . Unused Backups 67 | . 5 . 18 . 13 19 12 Power 4 | . 1 . . . 1 2 . Propulsion 12 | . 1 . 3 . 4 4 . Utility 33 | . . . 9 . 4 9 11 Weapon 16 | . 2 . 6 . 3 4 1 Tool/Special 2 | . 1 . . . 1 . . Average Slot Usage (%) 79 | . 100 100 99 73 70 73 63 Engine 11 | . 14 14 14 12 13 4 2 Core 1 | . . . . . . 4 6 Treads 5 | . 14 14 14 . . 12 . Wheel 15 | . 14 14 13 22 19 4 4 Device 4 | . 14 2 . 11 3 5 4 Storage 11 | . 14 14 14 12 12 5 4 Processor 6 | . . . . . 8 13 19 Protection 4 | . . 11 13 . . 8 4 Energy Gun 1 | . . . 8 . . . . Energy Cannon 9 | . . . 9 11 12 5 4 Ballistic Gun 4 | . 28 28 9 . . . . Peak Build Rating 127 | 9 11 13 36 50 49 127 127 Average Rating 46 | 6 9 12 22 40 36 104 120 On Entrance 34 | . 9 11 13 30 34 49 126 Naked Turns 3 | . . . . . . . 3 Heaviest Build 225 | 15 50 59 107 95 103 201 225 Greatest Support 108 | 10 10 10 20 36 28 108 28 Greatest Overweight (x) 8 | 1 4 5 5 5 5 7 8 Average Overweight (x) 4 | . 1 4 3 4 4 4 6 Largest Inventory Capacity 30 | 8 20 20 25 25 25 30 30 Average Capacity 23 | 6 9 20 21 25 25 25 29 Most Carried 30 | 5 11 20 25 25 25 30 30 Average Carried 22 | 3 7 17 20 22 23 24 29 Final Capacity 30 | 8 20 20 25 25 25 30 5 Final Carried 30 | 5 11 20 25 25 25 30 5 Class Distribution -------------------- 76% | Mutant 4% | Commander-Gunner 4% | Derelict-Mutant 3% | Hauler-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Commander-Gunner | -5/Extension Resources | -11 -10 -10 -10 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Matter Collected 2994 | 294 314 176 195 63 50 971 931 Remotely . | . . . . . . . . Salvage Created 4966 | 94 723 . 252 140 . 2800 957 Parts 242 | 7 42 . 23 6 . 132 32 Haulers Intercepted 3 | . . . . . . 3 . Recyclers Shooed 14 | 1 3 . . . . 10 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Combat Hostiles Destroyed 71 | . 11 . 9 . . 36 15 Melee 1 | . . . . . . 1 . Guns 13 | . 11 . 2 . . . . Cannons 43 | . . . 7 . . 21 15 AOE 11 | . . . . . . 11 . Classes Destroyed 22 | 2 4 . 2 . . 11 3 Worker 8 | . . . . . . 8 . Builder 1 | . . . . . . 1 . Tunneler 1 | 1 . . . . . . . Hauler 3 | . . . . . . 3 . Recycler 12 | 1 3 . . 1 . 6 1 Mechanic 1 | . . . . . . 1 . Operator 4 | . 3 . . . . 1 . Watcher 4 | . 2 . . . . 1 1 Swarmer 12 | . 3 . 5 . . 4 . Saboteur 1 | . . . . . . 1 . Grunt 26 | . 8 . . . . 14 4 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . 1 1 Sentry 8 | . . . . . . 5 3 Demolisher 1 | . . . . . . . 1 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . 1 . Programmer 10 | . . . . . . 8 2 Heavy 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Artisan 1 | . . . 1 . . . . Subdweller 4 | . . . 4 . . . . Guerrilla 1 | . . . . . . . 1 Best Kill Streak 23 | 2 7 . 3 1 . 23 7 Combat Bots Only 15 | . 3 . 3 . . 15 6 Max Kills in Single Turn 6 | 1 2 . 1 1 . 6 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . . . 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Hostile Shots Fired 722 | . 57 1 113 . . 115 436 Missed 191 | . 15 . 39 . . 29 108 Hits 531 | . 42 1 74 . . 86 328 Melee 5 | . . . . . . 1 4 Projectile 526 | . 42 1 74 . . 85 324 AOE 9 | . . . 2 . . 3 4 Critical Strikes 23 | . . . . . . 1 22 Part Disruptions 1 | . . . . . . 1 . Damage Taken 10538 | . 437 24 948 . . 2423 6706 Core 1223 | . 69 . 144 . . 157 853 Absorbed by Shields 263 | . . . . . . . 263 Reduced by Siege Mode 311 | . . . . . . . 311 Ignored by Resistances 57 | . . . 37 . . . 20 Core Remaining (%) 57 | 100 . . . . 14 . . Volleys Fired 330 | 4 55 5 51 11 . 152 52 Largest 2 | 2 2 2 2 1 . 2 2 Hottest 160 | 40 40 40 160 40 . 87 112 Shots Fired 446 | 8 110 10 68 11 . 167 72 Gun 164 | 8 110 10 36 . . . . Cannon 273 | . . . 32 11 . 158 72 Launcher 7 | . . . . . . 7 . Special 2 | . . . . . . 2 . Kinetic 248 | 8 110 10 20 . . 58 42 Thermal 183 | . . . 48 11 . 100 24 Explosive 7 | . . . . . . 7 . Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 21 | 3 16 6 11 3 . 21 15 Robot Miss Streak 4 | 1 2 1 1 2 . 4 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 4 | . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 306 | 5 75 8 36 4 . 121 57 Core Hits 140 | 3 34 2 10 1 . 69 21 Critical Kills 8 | . 2 . 1 . . 5 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . 2 . 2 . . 9 5 Meltdown 6 | . . . 1 . . 5 . Destroy 3 | . 2 . 1 . . . . Blast 9 | . . . . . . 4 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13167 | 58 976 114 696 189 . 7902 3232 Guns 1462 | 58 976 105 323 . . . . Cannons 9550 | . . . 373 189 . 5756 3232 Explosions 2146 | . . . . . . 2146 . Melee . | . . . . . . . . Ramming 9 | . . 9 . . . . . Kinetic 5085 | 58 976 105 160 . . 1681 2105 Thermal 6377 | . . . 536 189 . 4708 944 Explosive 1513 | . . . . . . 1513 . Electromagnetic 183 | . . . . . . . 183 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 36 | . . . . 1 . 12 36 Average Corruption 8 | . . . . 1 . 9 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . . . . 7 . 27 35 Message Errors 11 | . . . . 2 . 5 4 Matter Fused 17 | . . . . 2 . 8 7 Heat Flow Errors 10 | . . . . . . 7 3 Energy Discharges 11 | . . . . 2 . 3 6 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 2 3 Data Loss (major) 7 | . . . . 1 . 1 5 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 779 | . . . . 31 . 560 188 Projectiles 535 | . . . . 31 . 316 188 Explosions 244 | . . . . . . 244 . Melee . | . . . . . . . . Knockbacks 23 | . . . . . . 11 12 Impact . | . . . . . . . . Kinetic 20 | . . . . . . 10 10 Secondary 3 | . . . . . . 1 2 Self-Inflicted Damage 70 | . . 4 . . . 66 . Shots 2 | . . . . . . 2 . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 528 | . 5 4 283 35 . 278 528 Average Temperature 82 | . 2 3 64 17 . 72 114 Received Heat Transfer 2521 | . 201 12 384 . . 291 1633 Effects 7 | . . . . . . 4 3 Energy Bleed 2 | . . . . . . . 2 Interference 4 | . . . . . . 4 . Damage (minor) 1 | . . . . . . . 1 Siege Activations 1 | . . . . . . . 1 Total Turns 16 | . . . . . . . 16 Longest Duration 16 | . . . . . . . 16 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . 1 . . 5 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 13 | . . . 4 . . 8 1 Heat Transferred 1168 | . . . 718 . . 450 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Maximum Alert Level 5 | . . . . . . 5 5 Low Security (%) 52 | 100 100 100 . 100 . 17 . Level 1 8 | . . . . . . 21 . Level 2 4 | . . . . . . 12 . Level 3 9 | . . . . . . 2 51 Level 4 16 | . . . . . . 32 27 Level 5 5 | . . . . . . 13 . High Security 3 | . . . . . . . 21 Max Security . | . . . . . . . . Peak Influence 1751 | 5 134 46 . 104 . 1751 1658 Initial 850 | . . 39 . 53 . . 850 Average 511 | 1 60 9 . 23 . 809 1153 Influence Increases 4656 | 10 385 76 230 209 . 2295 1451 Destroy 0b10 Robot/C 1960 | . 220 60 100 . . 920 660 Destroy 0b10 Robot/NC 215 | 10 40 . . 10 . 125 30 Destroy Leader 368 | . 54 10 10 . . 218 76 Allied During Kill 722 | . . 6 . . . 150 566 Successful Hack 123 | . 25 . . 42 . 38 18 Select Force Hacks 180 | . 30 . . 150 . . . Disable Machine 405 | . . . . . . 375 30 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 338 | . 1 . . 7 . 274 56 Lose Combat Pursuer 195 | . 15 . 120 . . 45 15 Influence Decreases 3137 | 10 283 178 118 321 . 559 1668 Entered New Map 1008 | . . 63 . 59 . . 886 Time Decay 1499 | 10 283 95 88 262 . 459 302 Lost Part 210 | . . . 30 . . 20 160 Lost Ally 420 | . . 20 . . . 80 320 Squads Dispatched 27 | . 3 1 . . . 17 6 Investigation 6 | . 1 1 . . . 4 . Extermination 3 | . . . . . . 3 . Reinforcement 6 | . 2 . . . . 3 1 Assault 9 | . . . . . . 4 5 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Distress Signals 6 | . 2 . . . . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 21 3 17 . . 45 66 Peak Tracking Total 33 | . 4 1 3 . . 8 33 Tactical Retreats 9 | . 1 . 4 . . 3 1 Traps | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Machines Disabled 30 | . . . 1 . . 26 3 Max in Single Turn 8 | . . . 1 . . 8 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Machines Accessed 36 | . 5 1 3 12 1 9 5 Terminals 18 | . 4 . . 6 . 3 5 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 11 | . 1 . . 6 . 4 . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 91 | . 13 1 3 33 6 22 13 Successful 51 | . 7 1 3 16 6 14 4 Failed 40 | . 6 . . 17 . 8 9 Catastrophic 7 | . 1 . . 4 . 1 1 Database Lockouts . | . . . . . . . . Manual 44 | . 10 . . 23 . 11 . Terminals 43 | . 11 . . 13 . 6 13 Fabricators 6 | . . . . . . 6 . Repair Stations . | . . . . . . . . Recycling Units 29 | . 2 . . 20 . 7 . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 4 1 3 . 6 3 4 Part Schematic 3 | . 2 . . . . 1 . Robot Analysis 6 | . . . . . 6 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 6 | . . 1 1 . . 1 3 Branch Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 6 . Load Schematic 3 | . . . . . . 3 . Build 3 | . . . . . . 3 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 7 . . . Report Inventory 6 | . 1 . . 5 . . . Retrieve Components 2 | . . . . 2 . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 2 . . 9 . 3 . Terminals 5 | . 1 . . 4 . . . Assimilate 1 | . 1 . . . . . . Skim 4 | . . . . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . . 5 . 3 . Tunnel 6 | . 1 . . 5 . . . Scrapoids 3 | . . . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 . . 10 . 5 2 Full Trace Events 2 | . . . . 1 . 1 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 32 | . 2 . . . 17 10 3 Parts Built 3 | . . . . . . 3 . Authchips 3 | . . . . . . 3 . Time 137 | . . . . . . 137 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . 8 . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . . . 5 Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Total Allies 31 | . . 5 . . 1 15 10 Largest Group 14 | . . 4 4 . 1 7 14 Highest-Rated Group 619 | . . 71 71 . 61 313 619 Highest-Rated Ally 159 | . . 31 31 . 61 61 159 Total Orders . | . . . . . . . . Ally Attacks 308 | . . 7 30 . . 78 193 Total Damage 8116 | . . 106 439 . . 2865 4706 Kills 46 | . . 3 4 . . 17 22 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . 1 . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Active Infowar (turns) 2705 | 23 705 87 . 85 . 1455 350 Terrain 1372 | 23 705 87 . . . 557 . Structural 350 | . . . . . . . 350 Seismic 85 | . . . . 85 . . . Machine Analysis 898 | . . . . . . 898 . Robot Analysis Total 6 | . . . . . 6 . . Derelict Logs Recovered 5 | . . 1 1 . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Turns Passed 14023 | 83 705 452 2998 1087 5925 1923 850 Spaces Moved 7063 | 63 476 273 1349 622 3124 840 316 Core 21 | 1 . . . . . . 20 Treads 232 | . . . 228 . . 4 . Legs 2 | . . . 2 . . . . Wheels 6805 | 62 476 273 1119 622 3124 836 293 Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Fastest Speed 35 | 50 95 140 130 129 145 130 35 Average Speed 168 | 89 98 151 188 165 172 169 193 Slowest Speed 490 | 95 140 155 400 175 175 490 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 3 75 60 66 93 91 26 61 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 9 | . 1 . . 5 3 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 18 | . . 1 11 . 6 . . Spaces Dug 12 | . . . 2 4 . 6 . Terrain Destroyed 113 | . . . 7 7 . 90 9 Melee . | . . . . . . . . Projectile 52 | . . . 7 7 . 29 9 AOE 61 | . . . . . . 61 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Total 8766 | 78 603 302 1748 676 3663 1214 482 Wait 1004 | . 55 12 287 19 485 114 32 Move 7056 | 62 475 272 1348 621 3123 839 316 Hop . | . . . . . . . . Pick Up 113 | 5 10 10 15 16 24 29 4 Fast Attach 44 | 7 . . 5 4 4 19 5 Attach 29 | . . . 3 1 1 14 10 Detach 5 | . . . . . 1 4 . Swap 37 | . 2 1 8 . . 12 14 Drop 102 | . 6 1 31 4 25 31 4 Fire 330 | 4 55 5 51 11 . 152 52 Melee . | . . . . . . . . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . . . . 12 Rewire 33 | . . . . . . . 33 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: [*Fac x2] / [*Cet]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 3) 677 | -10/Materials | Discovered new exit (range 6) 789 | -10/Materials | Entered Mines 867 | -10/Mines | Met a Derelict shopkeep closing up shop 995 | -10/Mines | Discovered new exit (range 10) 1068 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1069 | -10/Mines | Learned Materials security intel 1155 | -10/Mines | Discovered new exit (range 10) 1238 | -10/Mines | Discovered new exit (range 3) 1241 | -10/Mines | Entered Subcaves 1241 | -10/Subcaves | Accompanied by 4 allies 1242 | -10/Subcaves | Approached by a straggling Scientist 1246 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1396 | -10/Subcaves | A Subdweller sparked back to life 1396 | -10/Subcaves | A Subdweller sparked back to life 1396 | -10/Subcaves | A Subdweller sparked back to life 1418 | -10/Subcaves | Found Prototype Energy Cannon 1959 | -10/Subcaves | Discovered new exit (range 5) 2241 | -10/Subcaves | Lost 3 allies 2435 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2830 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2943 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3092 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3186 | -10/Subcaves | Core integrity fell below 50% 3651 | -10/Subcaves | Found SUBCON Basin 3740 | -10/Subcaves | Discovered new exit (range 14) 3783 | -10/Subcaves | Visited 4L-MR0's lab 3793 | -10/Subcaves | Identified Powered Cannon 3806 | -10/Subcaves | Found Flightbrick 3882 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3888 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4215 | -10/Subcaves | Discovered new exit (range 13) 4220 | -10/Subcaves | Core integrity fell below 20% 4239 | -10/Subcaves | Entered Recycling 4298 | -7/Recycling | Attached Powered Cannon, gained temporary slot: Power 4849 | -7/Recycling | Discovered new exit (range 16) 4940 | -7/Recycling | Scanned before Scraplab entrance 4965 | -7/Recycling | Entered Scraplab 5324 | -7/Recycling | Discovered new exit (range 2) 5326 | -7/Recycling | Entered Scraptown 5326 | -7/Scraptown | System corruption cleaned by C-Scrubber 5525 | -7/Scraptown | Visited Fellowship of the Rings 5544 | -7/Scraptown | Visited Awakened 5581 | -7/Scraptown | Visited The Evicted 5591 | -7/Scraptown | Visited Artisan Demo Area 5623 | -7/Scraptown | Visited CPS Storage 5654 | -7/Scraptown | Visited Junk Repository 5684 | -7/Scraptown | Visited Shadow of the Wyrm 5763 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5768 | -7/Scraptown | Learned location of Armory (-4) 5770 | -7/Scraptown | Learned location of Extension (-5) 5771 | -7/Scraptown | Learned Factory emergency access door positions 5789 | -7/Scraptown | Discovered new exit (range 11) 6272 | -7/Scraptown | Visited UFD Registry 6273 | -7/Scraptown | Registered with UFD as "Wirespawn" 6321 | -7/Scraptown | Visited Botcube Research 6349 | -7/Scraptown | Visited Research Penetration Think Tank 6391 | -7/Scraptown | Visited A0-MCA Data Center 6415 | -7/Scraptown | Visited Analyses Database 6452 | -7/Scraptown | Visited Infowarlord's Domain 6475 | -7/Scraptown | Visited Scrap Suit Storage 6504 | -7/Scraptown | Visited Chapter 10 6559 | -7/Scraptown | Visited Junk Repository 6728 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7371 | -7/Scraptown | Found Botcube 7493 | -7/Scraptown | Visited Derelict Rescue Squad 7517 | -7/Scraptown | Found DRS Beacon 7571 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7578 | -7/Scraptown | Found DCF Scrap (31 items) 7702 | -7/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 10441 | -7/Scraptown | Botcube activated 10463 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 10890 | -7/Scraptown | Found Exp. Terrain Scanner 10942 | -7/Scraptown | Given a C rating by A0-MCA 10947 | -7/Scraptown | Found A0-MCA's Component Scanner 11027 | -7/Scraptown | Build established: Derelict-Mutant 11073 | -7/Scraptown | Discovered new exit (range 3) 11251 | -7/Scraptown | Entered Factory 11251 | -5/Factory | Accompanied by 1 ally 11251 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 11541 | -5/Factory | Scrapoid reinforcements arrived 11725 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 12126 | -5/Factory | Found Botcube 12223 | -5/Factory | Build established: Scavenger-Tank 12330 | -5/Factory | Destroyed 15 combat bots 12435 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 12469 | -5/Factory | Fabricated Mak. Terrain Scan Processor? 12483 | -5/Factory | System corruption reached 10% 12536 | -5/Factory | Fabricated Mak. Heavy Armor Plating? 12594 | -5/Factory | Fabricated Deep Structural Scanner? 12748 | -5/Factory | Build established: Scavenger-Gunner 12751 | -5/Factory | First assault squad dispatched 12794 | -5/Factory | Scrapoid reinforcements arrived 12821 | -5/Factory | Identified exit to Upper Caves 12821 | -5/Factory | Identified exit to Extension 12945 | -5/Factory | Lost 3 allies 13109 | -5/Factory | Build established: Hauler-Gunner 13138 | -5/Factory | Scrapoids reinforcements arrived? 13174 | -5/Factory | Entered Extension 13174 | -5/Extension | Accompanied by 7 allies 13255 | -5/Extension | Rescued a captive Derelict 13314 | -5/Extension | Rescued a captive Derelict 13465 | -5/Extension | Rescued a captive Derelict 13466 | -5/Extension | Rescued a captive Derelict 13515 | -5/Extension | Rescued A7 13707 | -5/Extension | Spotted B-75 Beast 13718 | -5/Extension | Spotted B-75 Beast 13731 | -5/Extension | Destroyed B-75 Beast 13735 | -5/Extension | Allies destroyed B-75 Beast 13744 | -5/Extension | Build established: Commander-Gunner 13771 | -5/Extension | Discovered new exit (range 7) 13774 | -5/Extension | First assault squad dispatched 13840 | -5/Extension | High security lockdown imminent 13920 | -5/Extension | High security lockdown engaged 13993 | -5/Extension | System corruption reached 30% 13998 | -5/Extension | Lost 12 allies 14002 | -5/Extension | Core integrity fell below 50% 14007 | -5/Extension | Released all parts (9) 14016 | -5/Extension | Discovered new exit (range 16) 14016 | -5/Extension | Discovered new exit (range 15) 14017 | -5/Extension | Core integrity fell below 20% 14020 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14024 | -5/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14020_ The unstable cave ceiling collapses. 14020_ Corrupted Authchip [Propulsion] crushed. 14020_ Acquired data core, extracted ID and sensor data for unrecognized location. 14020_ Slug penetrates Wall. 14020_ R-10 Processor destroyed. 14021_ System corrupted: IFF burst signal emitted. 14021_ The unstable cave ceiling collapses. 14021_ M-28 Smith repairs G-67 Veteran. 14021_ Penetrated by Slug. 14022_ The unstable cave ceiling collapses. 14022_ CPS Tube crushed. 14022_ Imp. Heavy Siege Treads destroyed. 14023_ Penetrated by Slug. 14023_ Cesium-ion Thruster destroyed. 14023_ Transfer Station disabled. 14023_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 14024_ Penetrated by Slug. 14024_ Slug penetrates Wall. 14024_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????? ?????? | | ?????????????????????????Y?????? | | ???????##???????????????? ?????? | | ???????? ######?????????? #????? | | ??????#?# # # #?##??????? #????? | | ####### # ## #######?[#????? | | ###### # ] ######### ####?? | | ###### # !!#*!* ##### "" "" #?? | | ######## #! #% #####!* " " ### | | !!|[Y|YY=[! [%= %% * # | | !&!===m[ =!*===YYY% < # | | !!!=p%g%% %|[!== % /# | | !!**=%gp*%l!* !R ##? | | %=*%*!/ %%= R] # | | #####+# *=[! ###*#;%! ]< # | | #### ## ## ##### @ !# | | ################ ] "###? | | ####[[[################" #??? | | ###########???????????#"" ""#??? | | ###########???????????#######??? | | ###########????????????????????? | | ###########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 20 Resistance: TH 15 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 32 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Authchip Count 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Mak. Spear | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Spk. Medium Treads | -7/Scraptown | Extrapolated Deep Structural Scanner | -7/Scraptown | Extrapolated Mak. Terrain Scanner | -7/Scraptown | Extrapolated Mak. Terrain Scan Processor | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Power Shielding | -7/Scraptown | Extrapolated Mak. Ablative Armor | -7/Scraptown | Extrapolated Hvy. Beamcaster | -7/Scraptown | Extrapolated Plasma Flamer | -7/Scraptown | Extrapolated Ripper | -7/Scraptown | Extrapolated Mak. Power Source | -7/Scraptown | Extrapolated CPS Tube | -5/Factory | Scanalyzed Mak. Core Shielding | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Machine Rigger | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Mak. Flight Unit | -5/Factory | Extrapolated Humpback | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Adv. Cooling System | -5/Factory | Hacked Mak. Hacking Suite | -5/Extension | Extrapolated Slug Cannon | -5/Extension | Extrapolated Mak. Thermal Plating | -5/Extension | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Mak. Terrain Scan Processor | x1 | -5/Factory | Authchip Mak. Heavy Armor Plating | x1 | -5/Factory | Authchip Deep Structural Scanner | x1 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorRegenerativeTrident Manual? 0 Play Time 01:51:16 Cumulative 724.9 hours Start 2025.05.15 @ 19:13:27 End 2025.05.15 @ 21:23:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 269 Adventurer 4 Explorer 0 Win Type - Total 11 Types 6/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a2e189f-e46a-4ddc-8d88-ebb8caf34b7b