Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 14:32:01 Player: Lunace Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4306) 4306 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 10409 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 122 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 197/300 Energy 184/700 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Experimental Energy Well Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Faulty Heavy Proton Cannon Field Lobotomy Kit (5) Chainsword PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Coolant Injector Medium Storage Unit Gravity Neutralizer Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Heavy Laser Heavy Laser Wave Gun Cooled Plasma Rifle > --- INVENTORY -------- Improved Heat Sink Improved Medium Armor Plating Advanced Shield Generator Heavy Laser Heavy Laser Heavy Proton Cannon Advanced Plasma Cannon Precision Grenade Launcher Field Lobotomy Kit Chainsword [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 1 1 . 1 2 Weapon 2 | . . . . . . 1 . 1 . Parts Attached 124 | 7 4 8 1 3 28 27 11 8 27 Power 13 | 1 . 1 . 1 4 3 2 . 1 Engine 9 | 1 . 1 . 1 4 1 1 . . Core 4 | . . . . . . 2 1 . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 2 . 1 7 6 2 2 2 Treads 8 | 2 . 2 . 1 3 . . . . Leg 14 | . . . . . 4 6 1 2 1 Wheel 1 | . . . . . . . . . 1 Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 39 | 2 4 . 1 1 6 7 2 2 14 Device 20 | 1 . . . . 5 3 2 . 9 Storage 8 | 1 2 . 1 . 1 1 . . 2 Processor 6 | . 1 . . . . 3 . 1 1 Hackware . | . . . . . . . . . . Protection 5 | . 1 . . 1 . . . 1 2 Artifact . | . . . . . . . . . . Weapon 48 | 2 . 5 . . 11 11 5 4 10 Energy Gun 27 | 1 . 1 . . 6 8 2 2 7 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | 1 . 4 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 9 | . . . . . 4 2 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 2 4 . 5 Parts Lost 25 | . 1 1 . . 3 1 . . 19 Power 3 | . . . . . 1 . . . 2 Propulsion 6 | . . . . . 1 . . . 5 Utility 7 | . 1 . . . 1 . . . 5 Weapon 9 | . . 1 . . . 1 . . 7 Highest Loss Streak 15 | . 1 1 . . 2 1 . . 15 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 96 | . 100 99 100 100 92 91 100 100 90 Engine 7 | . 14 14 14 14 17 6 . . . Core 6 | . . . . . . 8 15 13 9 Treads 11 | . 28 28 28 28 27 . . . . Leg 16 | . . . . . 6 29 30 26 20 Device 10 | . 8 . . . 11 11 15 13 19 Storage 8 | . 14 14 14 14 9 7 7 6 5 Processor 4 | . . . . . . 8 7 10 5 Protection 4 | . 5 14 14 14 5 . . 2 5 Energy Gun 14 | . 14 6 . . 7 14 21 22 19 Ballistic Gun 6 | . 14 21 28 28 6 . . . . Peak Build Rating 84 | 7 7 10 9 11 33 54 55 64 84 Average Rating 37 | 5 6 8 8 9 22 44 53 61 69 On Entrance 24 | . 7 7 8 9 11 28 54 53 64 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 15 32 34 32 37 74 63 44 52 69 Greatest Support 82 | 40 40 40 40 40 82 74 74 74 72 Greatest Overweight (x) 11 | 1 . . . . 1 . . . 11 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 10 15 Average Capacity 12 | 7 11 15 15 15 19 13 10 10 10 Most Carried 20 | 2 7 12 13 13 15 20 10 9 10 Average Carried 9 | 1 4 10 11 11 11 12 9 7 8 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 5 Final Carried 15 | 2 6 12 13 12 15 10 8 9 5 Class Distribution -------------------- 35% | Mutant 26% | Skirmisher 17% | Scavenger-Mutant 12% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Gunner | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 2421 | 309 134 244 . 46 661 398 131 67 431 Remotely 130 | . . . . . . . . . 130 Salvage Created 4673 | 134 319 324 . . 1041 595 1241 96 923 Parts 220 | 10 33 19 . . 44 34 48 2 30 Haulers Intercepted 11 | . 1 . . . 2 2 3 . 3 Recyclers Shooed 9 | 1 1 . . 1 . . . 1 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 80 | . 5 9 . . 24 8 18 1 15 Guns 52 | . 5 9 . . 6 7 17 1 7 Cannons 5 | . . . . . . . . . 5 AOE 20 | . . . . . 17 1 . . 2 Classes Destroyed 16 | 2 5 . . . 5 2 . . 2 Worker 8 | . 2 . . . 2 . 1 . 3 Builder 1 | . . . . . . 1 . . . Tunneler 4 | 3 . . . . 1 . . . . Hauler 11 | . 1 . . . 2 2 3 . 3 Recycler 5 | 1 . . . . 1 1 1 . 1 Operator 1 | . . . . . 1 . . . . Watcher 8 | . 3 . . . . 1 1 1 2 Swarmer 6 | . 3 3 . . . . . . . Grunt 44 | . 2 6 . . 17 5 13 . 1 Brawler 3 | . . . . . 2 . 1 . . Duelist 1 | . . . . . 1 . . . . Protector 1 | . . . . . . . . . 1 Sentry 7 | . . . . . 2 1 2 1 1 Specialist 2 | . . . . . . . . . 2 Hunter 8 | . . . . . 2 1 . . 5 Programmer 7 | . . . . . . 1 2 . 4 Thug 1 | . . . . . . . . . 1 Best Kill Streak 13 | 2 3 3 . . 5 3 11 1 13 Combat Bots Only 11 | . 2 2 . . 4 2 11 1 5 Max Kills in Single Turn 2 | 1 1 1 . . 2 2 2 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . 2 1 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Hostile Shots Fired 603 | . 32 67 . 1 70 27 66 15 325 Missed 207 | . 11 17 . . 19 11 21 8 120 Damage Taken 6489 | . 284 582 . 14 837 251 626 55 3840 Core 1414 | . 24 137 . . 82 33 128 . 1010 Absorbed by Shields 242 | . . . . . 164 . . . 78 Regen/Repaired (Parts) 155 | . . . . . . 92 . . 63 Core Remaining (%) 79 | 100 . . . 35 85 . 77 100 . Volleys Fired 313 | 13 38 37 . 1 72 28 46 7 71 Largest 4 | 1 2 2 . 2 2 3 3 4 4 Hottest 288 | 20 60 79 . 40 126 207 207 276 288 Shots Fired 681 | 13 65 72 . 2 115 75 138 28 173 Gun 608 | 13 65 72 . 2 78 73 138 28 139 Cannon 26 | . . . . . . . . . 26 Launcher 47 | . . . . . 37 2 . . 8 Special . | . . . . . . . . . . Kinetic 145 | 13 38 54 . 2 12 . . . 26 Thermal 456 | . . 12 . . 66 73 138 28 139 Explosive 47 | . . . . . 37 2 . . 8 Electromagnetic 33 | . 27 6 . . . . . . . Robot Hit Streak 35 | 5 4 11 . 4 14 18 35 12 21 Robot Miss Streak 8 | 1 4 8 . . 3 2 2 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 446 | 10 34 40 . 2 64 53 107 21 115 Core Hits 252 | 5 14 17 . . 58 26 45 6 81 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 19 | . . . . . 3 3 7 1 5 Burn 19 | . . . . . 3 3 7 1 5 Melee Attacks 16 | . . . . . . . 6 10 . Impact . | . . . . . . . . . . Slashing 16 | . . . . . . . 6 10 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12426 | 119 534 546 . 25 3109 1082 2252 400 4359 Guns 7732 | 119 495 518 . 25 937 911 2187 400 2140 Cannons 880 | . . . . . . . . . 880 Explosions 3749 | . 39 28 . . 2172 171 . . 1339 Melee 65 | . . . . . . . 65 . . Ramming . | . . . . . . . . . . Kinetic 1871 | 119 315 372 . 25 160 . . . 880 Thermal 6673 | . 39 130 . . 866 911 2187 400 2140 Explosive 3593 | . . . . . 2083 171 . . 1339 Electromagnetic 224 | . 180 44 . . . . . . . Impact . | . . . . . . . . . . Slashing 65 | . . . . . . . 65 . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 3 2 Average Corruption 1 | . . . . . . . 1 2 1 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . . 2 7 3 Message Errors 3 | . . . . . . . 1 1 1 Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 3 | . . . . . . . 1 2 . Alerts 1 | . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . 2 Overflow Damage 272 | . 70 8 . . 73 . . . 121 Projectiles 27 | . . . . . . . . . 27 Explosions 245 | . 70 8 . . 73 . . . 94 Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . . . . . 11 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . . . 9 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 471 | . 79 . . . 210 . . . 182 Shots 9 | . 1 . . . 6 . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 397 | . 27 243 . . 397 138 175 120 380 Average Temperature 81 | . 12 86 . . 99 50 24 50 106 Received Heat Transfer 1502 | . 24 258 . 9 266 90 240 18 597 Effects 6 | . . 2 . . 2 . . . 2 Shutdowns 2 | . . . . . 1 . . . 1 Energy Bleed 2 | . . . . . 1 . . . 1 Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 1 . 1 . 2 Combat Hostiles 3 | . . . . . 1 . 1 . 1 Parts Melted 28 | . . . . . . 2 9 3 14 Heat Transferred 13642 | . . 309 . . 1826 2035 4662 851 3959 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Peak Influence 467 | 20 198 189 . 8 467 225 416 205 217 Initial 163 | . 13 55 . . . 163 59 137 17 Average 117 | 7 114 81 . . 169 93 250 74 86 Maximum Alert Level 2 | . . . . . 2 1 2 1 1 Low Security (%) 83 | 100 100 100 . 100 57 93 36 91 97 Level 1 13 | . . . . . 37 6 42 8 2 Level 2 3 | . . . . . 4 . 20 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 3 5 5 1 5 Investigation 1 | . . . . . 1 . . . . Extermination 6 | . . . . . . 2 1 1 2 Reinforcement 13 | . 2 . . . 2 3 4 . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . Haulers Reinforced 5 | . . . . . . 1 3 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 8 | . 2 . . . 3 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 14 9 . 1 32 14 19 2 40 Peak Tracking Total 11 | . 4 3 . 1 5 3 6 2 11 Tactical Retreats 3 | . 1 . . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 6 | . 1 . . . . 2 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 18 | . 4 1 . . 6 2 1 1 3 Max in Single Turn 3 | . 1 1 . . 1 2 1 1 3 Garrison Access 3 | . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 47 | . 3 1 2 1 6 10 9 9 6 Terminals 31 | . 3 1 . 1 6 6 8 3 3 Fabricators 5 | . . . . . . 1 . 3 1 Repair Stations 4 | . . . . . . 1 . 1 2 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 2 . Total Hacks 116 | . 8 2 2 2 24 23 20 20 15 Successful 63 | . 3 2 2 2 12 13 11 11 7 Failed 53 | . 5 . . . 12 10 9 9 8 Catastrophic 8 | . . . . . 1 2 2 1 2 Database Lockouts . | . . . . . . . . . . Manual 86 | . 8 2 1 1 21 18 17 11 7 Terminals 85 | . 8 2 . 2 24 14 19 9 7 Fabricators 10 | . . . . . . 3 . 6 1 Repair Stations 11 | . . . . . . 2 . 2 7 Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 3 . Terminal Hacks 15 | . . 2 2 1 5 1 3 1 . Record 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . Open Door 2 | . . . . . . . 2 . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 3 | . . . . . 1 1 . 1 . Unreport Threat 2 | . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 2 | . . . . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 . Network Status 3 | . . . . . . 1 . 2 . Repair Station Hacks 6 | . . . . . . 2 . 1 3 Scan Component 4 | . . . . . . 1 . 1 2 Repair 2 | . . . . . . 1 . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 1 . Seal Access 3 | . . . . . . 1 1 1 . Unauthorized Hacks 35 | . 3 . . 1 7 7 7 6 4 Terminals 30 | . 3 . . 1 7 4 7 4 4 Track 1 | . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . Botnet 10 | . 1 . . . 2 1 2 2 2 Operators 1 | . . . . . . . . 1 . Skim 17 | . 2 . . . 5 2 5 1 2 Fabricators 3 | . . . . . . 1 . 2 . Fabnet 1 | . . . . . . . . 1 . Haulers 2 | . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Monitor 1 | . . . . . . 1 . . . Recyclers 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 3 1 . 1 6 7 7 8 6 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . 1 Time 66 | . . . . . . 44 . . 22 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 8 | . . . . 3 . 1 . 3 1 Largest Group 3 | . . . . 3 1 1 1 3 3 Highest-Rated Group 93 | . . . . 40 8 26 23 93 93 Highest-Rated Ally 43 | . . . . 16 8 26 23 31 43 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . 11 . . . 4 34 Total Damage 727 | . . . . 108 . . . 22 597 Kills 5 | . . . . . . . . 1 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 8121 | 143 795 973 432 177 1035 1364 1024 1110 1068 Spaces Moved 4444 | 66 411 492 268 65 430 901 419 727 665 Core 76 | 4 . . . . . . . . 72 Treads 1587 | 62 411 492 268 65 289 . . . . Legs 2779 | . . . . . 141 901 419 727 591 Wheels 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 122 122 50 Average Speed 134 | 155 160 160 160 160 152 120 122 122 116 Slowest Speed 600 | 160 160 160 160 160 235 122 123 122 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 68 92 65 14 56 31 77 26 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 1 . . 2 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 14 | . . . . . 2 . 3 8 1 Terrain Destroyed 361 | . 46 3 . . 259 8 3 8 34 Melee 11 | . . . . . . . 3 8 . Projectile 11 | . . . . . 2 . . . 9 AOE 339 | . 46 3 . . 257 8 . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Total 5994 | 90 485 606 272 136 696 1126 818 916 849 Wait 954 | 3 22 56 . 64 131 122 329 160 67 Move 4435 | 65 410 491 267 64 429 900 418 726 665 Hop . | . . . . . . . . . . Pick Up 56 | 2 7 8 2 1 15 14 1 2 4 Fast Attach 45 | 7 . 1 . . 7 10 5 3 12 Attach 30 | . 2 1 . . 12 6 1 2 6 Detach 12 | . . . . . 6 3 . . 3 Swap 50 | . 2 6 1 3 9 12 5 3 9 Drop 78 | . 4 6 2 3 15 26 7 3 12 Fire 313 | 13 38 37 . 1 72 28 46 7 71 Melee 16 | . . . . . . . 6 10 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 3) 617 | -10/Materials | Identified exit to Materials 726 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Entered Mines 1064 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1128 | -10/Mines | Learned Materials emergency access door positions 1347 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1373 | -10/Mines | Build established: Scavenger-Mutant 1495 | -10/Mines | Core integrity fell below 50% 1532 | -10/Mines | Discovered exit to Materials (range 8) 1789 | -10/Mines | Build established: Mutant 1905 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1905 | -10/Mines | Discovered new exit (range 5) 1912 | -10/Mines | Entered Exiles 1953 | -10/Exiles | Met 8R-AWN 1980 | -10/Exiles | Met EX-HEX 2088 | -10/Exiles | Met EX-BIN 2107 | -10/Exiles | Aligned with FarCom system 2109 | -10/Exiles | Given EX-Vault access code 2145 | -10/Exiles | Opened EX-Vault 2155 | -10/Exiles | Found Field Lobotomy Kit 2191 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2211 | -10/Exiles | Exiles lab attacked by MAIN.C 2250 | -10/Exiles | Learned location of Zion (-6) 2325 | -10/Exiles | Discovered new exit (range 14) 2344 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2344 | -10/Exiles | Entered Mines 2358 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2408 | -9/Mines | Met a Derelict bent on vengeance 2482 | -9/Mines | Learned location of Storage (-7) 2494 | -9/Mines | Discovered new exit (range 9) 2521 | -9/Mines | Entered Materials 2521 | -8/Materials | Accompanied by 1 ally 2521 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2645 | -8/Materials | Build established: Scavenger-Mutant 3485 | -8/Materials | Discovered new exit (range 10) 3556 | -8/Materials | Entered Factory 3556 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3664 | -7/Factory | Build established: Mutant 4332 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4353 | -7/Factory | Build established: Skirmisher 4866 | -7/Factory | Discovered new exit (range 6) 4920 | -7/Factory | Entered Storage 4920 | -7/Storage | Accompanied by 1 ally 5446 | -7/Storage | Used back door to open Recycling access 5446 | -7/Storage | Discovered new exit (range 5) 5451 | -7/Storage | Destroyed 11 combat bots 5488 | -7/Storage | Found Prototype Launcher 5488 | -7/Storage | Identified Rocket Array 5800 | -7/Storage | Discovered new exit (range 9) 5801 | -7/Storage | Learned Extension trap positions 5867 | -7/Storage | Learned Extension stockpile data 5887 | -7/Storage | Learned Factory stockpile data 5898 | -7/Storage | Learned location of Proximity Caves (-6) 5899 | -7/Storage | Learned location of 1 exit from Upper Caves 5909 | -7/Storage | Learned Factory stockpile data 5930 | -7/Storage | Learned location of 1 exit from Lower Caves 5944 | -7/Storage | Entered Factory 5944 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6265 | -6/Factory | Build established: Gunner 6652 | -6/Factory | Allied Derelicts emerged from ambush trap array 6922 | -6/Factory | Discovered new exit (range 15) 6988 | -6/Factory | Build established: Skirmisher 7054 | -6/Factory | Entered another Factory area 7054 | -5/Factory | Accompanied by 3 allies 7054 | -5/Factory | Evolved 2 slots: Utility x2 7216 | -5/Factory | Discovered new exit (range 12) 7249 | -5/Factory | Identified exit to Factory 7377 | -5/Factory | Build established: Tank 7438 | -5/Factory | P-70 Sage assimilated allied U8-GZG(g) 7722 | -5/Factory | Repaired Imp. Cooling System 7964 | -5/Factory | Cargo convoy interrupted 7979 | -5/Factory | Garrison activated, responded to threat 8068 | -5/Factory | Lost 15 parts (2p4n3u6w) 8085 | -5/Factory | Core integrity fell below 50% 8088 | -5/Factory | Found PL-3XN's Ring of Power 8117 | -5/Factory | Lost 3 parts (1n1u1w) 8122 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08085_ K-01 Serf collects debris. 08086_ The unstable cave ceiling collapses. 08086_ Wheel destroyed. 08086_ U-05 Engineer lays Concrete. 08086_ Dropped Lrg. Storage Unit. 08086_ Imp. Weapon Cycler destroyed. 08087_ U-05 Engineer lays Concrete. 08087_ Dropped Adv. Shield Generator. 08088_ Acquired PL-3XN's Ring of Power. 08088_ K-01 Serf collects debris. 08088_ U-05 Engineer lays Concrete. 08111_ K-01 Serf collects debris. 08111_ U-05 Engineer lays Concrete. 08111_ Acquired 76 matter. 08112_ Acquired 104 matter. 08112_ U-05 Engineer lays Concrete. 08118_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 08122_ Nuclear Reactor explodes. 08122_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | """" " + " " " # """ # """ | | # " " " # """ # ""R" | | # " " " # """ # "" " | | ############### " " " # # | | ########?????????????# " " " # """ # % | | ?????????????????????# " " " # """ # | | ?????????????????????# # """ + | | ?????????????????????# # # | | ?????????????????????# ?#########" ]] | | ??????????????????????! ????????## ! ] | | ?????????????????????? ????###### % =# | | ?????????????????????? ????# # % % | | ??????????????????????#####?????# # " !! | | ????????????????????????????????# # % " !! | | ????*???????????????????????????# #% !=" | | ????????????????????????????????# #! %%" | | ????????????????????????????????# %#%% # | | ????????????????????????????????# %#% # "" | | ????????????###+################# # %% "" | | ???????????? ""G"" ## #% % # "" | | ???????????? "" "" ## # "" | | ??????????? g[%* ## # | | ??????????? g ## # #### | | ???????????? ## # #??? | | ?????????????????# #?? # ##??? | | ?????????? @ #####+### ##### | | ?????????????""" ! | | ?????????????""" # | | ??????????????????# | | ??????????????????# | | ??????????????????# wp | | ??????????????????# p ############+############+ | | ??????????????????# m ?????????? ???????? | | ??????????????????# u ???????? ???? | | ??????????????????# ??????# """"" # """ | | ??????????????????# ???????# """"" | # """ | | ??????????????????# ???????# """ # """ | | ??????????????????# ???????# # | | ??????????????????# ???????#? ] # """ | | ????????????????????? ??????????? #????" | | ?????????????????????????????????" "" #????" | | ?????????????????????????????????"S"" #???? | | ????????????????????????????????????? #???? | | ?????????????????????????????????????? #????? | | ??????????????????????????????????????######?????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 80 Energy Generation 30 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseGrapheneEdition Manual? 0 Play Time 01:06:59 Cumulative 353.9 hours Start 2024.09.13 @ 13:17:59 End 2024.09.13 @ 14:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 357 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54221432-de29-4905-85c7-457317e8acd8