Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 16:20:16 Player: Rubbe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (916) 916 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 3356 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Flying (217) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (6) --- Light Treads Flight Unit Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (10) --- Small Storage Unit Improved Terrain Scanner Targeting Computer Authchip [R/Combat] Beam Rifle Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Flight Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Flight Unit Flight Unit Small Storage Unit Improved Terrain Scanner Targeting Computer Beam Rifle Beam Rifle Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 34 | 7 11 2 . 2 12 Power 4 | 1 2 . . . 1 Engine 4 | 1 2 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 2 . 2 9 Treads 2 | . . . . . 2 Leg 10 | 2 2 2 . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . . 1 4 Utility 4 | 2 2 . . . . Device 2 | 1 1 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 5 . . . 2 Energy Gun 2 | . 1 . . . 1 Energy Cannon 4 | . 3 . . . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . . 14 Power . | . . . . . . Propulsion 11 | . . . . . 11 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 8 9 9 8 Power . | . . . . . . Propulsion 2 | . 3 4 4 2 1 Utility 2 | . 2 3 3 3 3 Weapon 2 | . 1 1 2 4 3 Tool/Special . | . . . . . . Unused Backups 7 | . 1 . . . 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 79 | . 85 98 100 95 68 Engine 5 | . 7 11 11 9 2 Treads 3 | . . . . . 7 Leg 23 | . 28 42 44 43 11 Flight 6 | . . . . 7 11 Device 9 | . 10 11 11 9 9 Storage 10 | . 14 11 11 9 9 Energy Gun 3 | . . . . . 7 Energy Cannon 12 | . 21 22 22 18 2 Launcher 3 | . . . . . 6 Peak Build Rating 20 | 7 14 18 18 20 20 Average Rating 11 | 5 11 17 18 19 11 On Entrance 12 | . 7 14 18 18 20 Naked Turns . | . . . . . . Heaviest Build 24 | 14 24 22 22 22 23 Greatest Support 62 | 20 26 52 52 62 62 Greatest Overweight (x) 7 | . 7 . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 10 9 9 10 10 Average Carried 7 | 1 7 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 9 9 10 7 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 852 | 294 145 . . 107 306 Remotely . | . . . . . . Salvage Created 953 | 145 200 . . 107 501 Parts 47 | 8 17 . . 4 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 28 | . 9 . . 2 17 Guns 6 | . . . . . 6 Cannons 9 | . 4 . . 2 3 AOE 13 | . 5 . . . 8 Classes Destroyed 7 | 3 3 . . 1 . Worker 3 | 1 2 . . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 11 | . 6 . . . 5 Grunt 14 | . 3 . . 1 10 Sentry 3 | . . . . 1 2 Best Kill Streak 7 | 2 6 . . 2 7 Combat Bots Only 7 | . 5 . . 2 7 Max Kills in Single Turn 4 | 1 4 . . 1 3 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 214 | . 69 8 . 11 126 Missed 53 | . 17 1 . 5 30 Hits 161 | . 52 7 . 6 96 Projectile 161 | . 52 7 . 6 96 Critical Strikes 3 | . . 1 . . 2 Damage Taken 2341 | . 561 108 . 88 1584 Core 756 | . 180 15 . 15 546 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 28 . 96 . . Volleys Fired 100 | 14 28 . . 6 52 Largest 2 | 2 2 . . 2 2 Hottest 136 | 40 136 . . 136 136 Shots Fired 139 | 28 42 . . 12 57 Gun 56 | 28 . . . . 28 Cannon 71 | . 38 . . 12 21 Launcher 12 | . 4 . . . 8 Special . | . . . . . . Kinetic 28 | 28 . . . . . Thermal 96 | . 38 . . 12 46 Explosive 12 | . 4 . . . 8 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 13 | 4 4 . . 7 13 Robot Miss Streak 4 | 4 4 . . 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 79 | 13 21 . . 7 38 Core Hits 50 | 7 13 . . 3 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2363 | 148 772 . . 145 1298 Guns 437 | 148 . . . . 289 Cannons 999 | . 452 . . 145 402 Explosions 927 | . 320 . . . 607 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 148 | 148 . . . . . Thermal 1233 | . 452 . . 145 636 Explosive 927 | . 320 . . . 607 Electromagnetic 55 | . . . . . 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . 7 . . . 8 Projectiles . | . . . . . . Explosions 15 | . 7 . . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . . . 30 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 808 | . 808 8 . 255 578 Average Temperature 259 | . 320 8 . 130 223 Received Heat Transfer 1059 | . 204 54 . 45 756 Effects 45 | . 28 . . . 17 Shutdowns 2 | . 2 . . . . Energy Bleed 7 | . 4 . . . 3 Interference 4 | . 4 . . . . Matter Decay 6 | . 6 . . . . Short Circuit 9 | . 6 . . . 3 Damage (major) 14 | . 5 . . . 9 Damage (core) 3 | . 1 . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . . . 5 Heat Transferred 2516 | . 814 . . 259 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 2 | . . . . . 2 Low Security (%) 67 | 100 100 100 100 100 22 Level 1 27 | . . . . . 63 Level 2 5 | . . . . . 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 410 | 10 138 44 1 55 410 Initial 44 | . . 44 1 . 22 Average 126 | 1 63 26 . 16 248 Influence Increases 864 | 20 256 . . 65 523 Destroy 0b10 Robot/C 600 | . 180 . . 40 380 Destroy 0b10 Robot/NC 35 | 20 15 . . . . Destroy Leader 62 | . 32 . . 10 20 Allied During Kill 6 | . . . . . 6 Successful Hack 12 | . 5 . . . 7 Disable Machine 15 | . 15 . . . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 24 | . 9 . . . 15 Lose Combat Pursuer 60 | . . . . 15 45 Influence Decreases 479 | 20 149 103 4 30 173 Entered New Map 79 | . . 63 3 . 13 Time Decay 240 | 20 149 40 1 30 . Lost Part 140 | . . . . . 140 Lost Ally 20 | . . . . . 20 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 12 1 . 2 22 Peak Tracking Total 7 | . 6 2 . 3 7 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 6 | . 2 1 . 1 2 Terminals 4 | . 1 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 5 1 . 3 5 Successful 4 | . 1 1 . 1 1 Failed 10 | . 4 . . 2 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 2 1 . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 3 | . 1 1 . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 1 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 39 | . . . . . 39 Highest-Rated Ally 39 | . . . . . 39 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 204 | . . . . . 204 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 1275 | 16 301 88 52 134 684 Structural 1095 | . 137 88 52 134 684 Seismic 180 | 16 164 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1611 | 198 455 88 52 134 684 Spaces Moved 943 | 122 286 67 44 88 336 Core 13 | 6 1 . . . 6 Treads 95 | . . . . . 95 Legs 694 | 116 285 67 44 88 94 Wheels . | . . . . . . Hover . | . . . . . . Flight 141 | . . . . . 141 Fastest Speed 50 | 50 120 120 120 120 114 Average Speed 131 | 116 120 120 120 120 152 Slowest Speed 400 | 120 400 120 120 120 257 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 60 6 17 7 60 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . 8 . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . 8 . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1188 | 152 358 74 43 104 457 Wait 31 | . . 5 . 6 20 Move 936 | 121 285 66 43 87 334 Hop . | . . . . . . Pick Up 47 | 10 20 1 . 3 13 Fast Attach . | . . . . . . Attach 30 | 7 5 2 . 2 14 Detach . | . . . . . . Swap 7 | . 7 . . . . Drop 19 | . 13 . . . 6 Fire 100 | 14 28 . . 6 52 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Discovered new exit (range 14) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Propulsion x2 680 | -9/Materials | Discovered new exit (range 16) 742 | -9/Materials | Entered Mines 784 | -9/Mines | Discovered new exit (range 9) 794 | -9/Mines | Entered Materials 794 | -8/Materials | Evolved 2 slots: Propulsion x2 924 | -8/Materials | Identified exit to Garrison 928 | -8/Materials | Entered Garrison 964 | -8/Garrison | Triggered checkpoint 1100 | -8/Garrison | Triggered checkpoint 1104 | -8/Garrison | Destroyed 7 combat bots 1185 | -8/Garrison | Discovered new exit (range 8) 1211 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1254 | -8/Garrison | Core integrity fell below 50% 1293 | -8/Garrison | Lost 3 parts (3n) 1385 | -8/Garrison | Rescued a captive Derelict 1542 | -8/Garrison | Triggered checkpoint 1571 | -8/Garrison | Core integrity fell below 20% 1608 | -8/Garrison | Discovered new exit (range 12) 1612 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Aluminum Leg. Acquired 17 matter. Acquired 3 matter. Acquired Flight Unit. Acquired Lgt. Ion Engine. Acquired 20 matter. Acquired 10 matter. Beams of light sweep through the air. An alarm sounds. G-47 Trooper suffers critical hit (Destroy). O7-HPS(h) destroyed. Mni. Grenade Launcher destroyed. Aluminum Leg destroyed. Lgt. Treads destroyed. Beam Rifle destroyed. G-47 Trooper IFF system glitched. G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). Aluminum Leg destroyed. 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