Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 03:24:57

Player: Feuermagier

Result: Destroyed by G-73 Enforcer with Phase Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (14)       2800
Robots Destroyed (169)     845
Value Destroyed (8155)     8155
Prototype IDs (29)         580
Alien Tech Used (0)        0
Bonus (11089)              11089
              TOTAL SCORE: 27969

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    3419
Follower Combat Kills      3443
Network Hubs Disabled      200
Registered with UFD        300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Read Decrypted Archives    300
Met R17 at Research        2000
Scanned by Researcher      500
Friendly Fire              -973

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     95/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>            --- POWER (2) --------
                 (None)
>            --- PROPULSION (6) ---
                 (None)
>            --- UTILITY (11) -----
                 (None)
>            --- WEAPON (6) -------
                 (None)
>            --- INVENTORY (5) ----
  Long-range Tractor Beam
             Drone Bay (2/2)

 Peak State 
------------
>               --- POWER ------------
          Micro Antimatter Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
         Medium Treads
         Medium Treads
       Advanced Medium Treads
                Centrium Wheel
       Improved Antigrav System
                Xenon Bombardment Thruster
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
   Experimental Energy Well
       Advanced Signal Interpreter
       Advanced Target Analyzer
       Improved Kinecellerator
                Phase Shifter
       Advanced Thermal Shield
   Experimental Thermal Shield
                Hacking Suite
>               --- WEAPON -----------
                Gamma Rifle
       Enhanced Quantum Rifle
          Heavy Quantum Rifle
  Hypervelocity Railgun
>               --- INVENTORY --------
          Light Antimatter Reactor
                Particle Reactor
       Improved Antigrav System
       Improved Antigrav System
                Energy Well
                Energy Well
     Long-range Tractor Beam
       Improved Arc Projector
       Advanced Variable Charge Gun
      Overtuned Quantum Rifle
       Enhanced Quantum Rifle
          Heavy Machine Gun
                Railgun
      Overtuned Railgun
       Advanced Remote Datajack
[Rating: 160]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Overtuned Huge Scrapsphere
  Treads                   Medium Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Overtuned Huge Scrapsphere
  Hover Unit               Improved Antigrav System
  Flight Unit              VTOL Module
Utility                    Large Storage Unit
  Device                   Scrap Suit
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Barrage Gun
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Barrage Gun
  Ballistic Cannon         Hardcell Cannon
  Launcher                 Missile Launcher
  Special Weapon           CPS Tube
  Impact Weapon            Great Maul

 Build                          | -11 -10 -10 -7  -7  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Fac Ext Cet Arc Hub Res Tes Res Acc 
Slots Evolved              18   | .   .   .   .   .   10  2   .   .   .   .   2   .   2   2   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   .   .   4   1   .   .   .   .   2   .   2   .   
  Weapon                   4    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   2   
Parts Attached             270  | 6   7   9   3   7   26  13  75  8   1   3   20  37  47  8   
  Power                    35   | 1   1   .   1   .   1   1   16  2   .   1   2   3   4   2   
    Engine                 2    | 1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   1   .   .   .   1   1   6   .   .   .   .   .   .   .   
    Reactor                24   | .   .   .   .   .   .   .   10  2   .   1   2   3   4   2   
  Propulsion               50   | 2   .   2   1   1   4   5   18  .   .   .   1   2   14  .   
    Treads                 13   | 2   .   2   1   1   3   .   .   .   .   .   .   .   4   .   
    Leg                    8    | .   .   .   .   .   1   .   7   .   .   .   .   .   .   .   
    Wheel                  12   | .   .   .   .   .   .   .   8   .   .   .   1   2   1   .   
    Hover                  9    | .   .   .   .   .   .   1   1   .   .   .   .   .   7   .   
    Flight                 8    | .   .   .   .   .   .   4   2   .   .   .   .   .   2   .   
  Utility                  95   | 1   3   4   .   3   9   4   23  2   .   .   11  20  15  .   
    Device                 59   | .   1   1   .   .   5   2   14  1   .   .   11  16  8   .   
    Storage                11   | 1   1   .   .   2   1   1   2   .   .   .   .   3   .   .   
    Processor              9    | .   .   .   .   .   1   1   3   .   .   .   .   .   4   .   
    Hackware               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Protection             14   | .   1   3   .   1   2   .   4   1   .   .   .   1   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   90   | 2   3   3   1   3   12  3   18  4   1   2   6   12  14  6   
    Energy Gun             26   | 1   1   1   .   .   1   .   4   1   .   1   1   5   10  .   
    Energy Cannon          17   | .   .   .   .   .   3   .   4   1   .   .   .   3   .   6   
    Ballistic Gun          30   | 1   2   1   1   1   3   3   5   1   1   1   3   3   4   .   
    Ballistic Cannon       6    | .   .   .   .   .   1   .   3   .   .   .   2   .   .   .   
    Launcher               3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
    Special Weapon         7    | .   .   1   .   1   1   .   2   1   .   .   .   1   .   .   
    Impact Weapon          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   .   .   .   .   .   3   .   .   2   4   1   .   
  Corrupted Parts          5    | .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   
    System Corruption      21   | .   .   .   .   .   .   .   .   .   .   15  .   6   .   .   
Parts Lost                 102  | .   2   .   .   .   11  1   17  3   .   .   1   20  43  4   
  Power                    14   | .   1   .   .   .   1   .   3   .   .   .   .   3   4   2   
  Propulsion               26   | .   .   .   .   .   5   .   3   .   .   .   .   2   16  .   
  Utility                  30   | .   .   .   .   .   3   1   7   1   .   .   .   7   11  .   
  Weapon                   32   | .   1   .   .   .   2   .   4   2   .   .   1   8   12  2   
  Highest Loss Streak      14   | .   1   .   .   .   11  1   4   2   .   .   1   9   14  3   
  To Critical Strikes      6    | .   .   .   .   .   .   .   .   1   .   .   1   3   1   .   
Average Slot Usage (%)     83   | .   99  89  85  95  65  34  81  77  78  78  71  68  67  1   
  Engine                   5    | .   3   .   7   14  3   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   10  14  7   .   .   2   5   4   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   4   5   10  10  9   8   5   .   
  Treads                   16   | .   28  28  28  27  16  .   .   .   .   .   .   .   5   .   
  Wheel                    3    | .   .   .   .   .   .   .   7   15  15  15  13  13  3   .   
  Flight                   1    | .   .   .   .   .   .   10  5   .   .   .   .   .   .   .   
  Device                   6    | .   4   .   .   .   13  6   11  15  15  15  16  19  12  .   
  Storage                  7    | .   14  4   .   10  4   3   5   5   5   5   4   4   7   .   
  Processor                2    | .   .   .   .   .   .   6   10  5   5   5   2   .   6   .   
  Protection               8    | .   9   13  14  13  4   .   3   5   5   5   4   2   .   .   
  Energy Gun               4    | .   14  5   1   .   2   .   4   9   5   6   6   3   10  .   
  Ballistic Gun            14   | .   14  15  26  25  8   3   6   4   7   8   10  6   4   .   
  Special Weapon           1    | .   .   7   .   2   .   .   .   .   2   .   .   .   .   .   
Peak Build Rating          160  | 6   10  15  21  28  80  50  112 123 125 125 138 154 160 17  
  Average Rating           57   | 4   9   11  19  25  54  34  92  116 123 125 132 136 107 4   
  On Entrance              57   | .   6   10  15  21  27  16  50  105 123 125 125 136 97  3   
Naked Turns                197  | .   .   .   .   .   .   .   .   .   .   .   .   .   53  144 
Heaviest Build             150  | 13  29  29  35  44  82  17  87  100 101 101 109 150 123 13  
  Greatest Support         150  | 40  40  40  48  50  150 19  100 60  60  60  60  60  48  3   
  Greatest Overweight (x)  26   | .   .   .   .   1   2   2   2   1   1   1   2   7   26  4   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   1   1   1   1   1   3   .   
Largest Inventory Capacity 20   | 8   15  15  5   15  20  8   15  15  15  15  15  20  20  5   
  Average Capacity         13   | 7   13  8   5   12  14  7   10  15  15  15  15  18  19  5   
  Most Carried             20   | 5   15  15  5   15  17  8   13  15  15  15  15  20  15  5   
  Average Carried          10   | 1   11  8   4   11  12  6   9   14  15  15  14  15  9   4   
  Final Capacity           20   | 8   15  5   5   15  5   8   15  15  15  15  15  20  5   5   
  Final Carried            15   | 2   15  5   5   15  5   8   13  15  15  15  15  7   5   2   

 Class Distribution 
--------------------
 56% | Mutant
 21% | Scavenger-Scrapper
  8% | Scavenger-Gunner
  4% | Tank
  4% | Scavenger-Tank
  3% | Scavenger-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
             Mutant | -7/Recycling
             Mutant | -7/Scraptown
               Tank | -5/Factory
 Scavenger-Sprinter | -4/Factory
 Scavenger-Scrapper | -4/Extension
 Scavenger-Scrapper | -4/Cetus
 Scavenger-Scrapper | -4/Archives
 Scavenger-Scrapper | -4/Hub_04(d)
 Scavenger-Scrapper | -3/Research
 Scavenger-Scrapper | -3/Testing
   Scavenger-Gunner | -2/Research
             Mutant | -1/Access

 Resources                      | -11  -10  -10  -7   -7   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Acc  
Matter Collected           5581 | 191  172  221  .    95   258  137  2325 203  .    .    466  567  895  51   
  Remotely                 128  | .    .    .    .    .    .    .    .    .    .    .    .    128  .    .    
Salvage Created            8735 | .    458  225  .    .    573  133  3349 223  .    .    544  1691 1539 .    
  Parts                    358  | .    35   9    .    .    19   7    116  11   .    .    25   73   63   .    
Haulers Intercepted        4    | .    .    .    .    .    .    .    2    .    .    .    1    1    .    .    
Recyclers Shooed           2    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      10   | .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -7  -7  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Fac Ext Cet Arc Hub Res Tes Res Acc 
Combat Hostiles Destroyed  119  | .   14  6   .   .   14  5   36  3   .   .   4   18  19  .   
  Guns                     72   | .   9   6   .   .   1   5   19  1   .   .   4   9   18  .   
  Cannons                  26   | .   .   .   .   .   3   .   15  2   .   .   .   6   .   .   
  AOE                      13   | .   5   .   .   .   7   .   1   .   .   .   .   .   .   .   
Classes Destroyed          21   | .   2   2   .   .   4   .   10  .   .   .   .   2   1   .   
  Worker                   14   | .   .   .   .   .   1   .   5   .   .   .   .   4   4   .   
  Builder                  6    | .   .   .   .   .   .   .   3   .   .   .   .   2   1   .   
  Tunneler                 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Hauler                   4    | .   .   .   .   .   .   .   2   .   .   .   1   1   .   .   
  Recycler                 7    | .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  5    | .   .   .   .   .   .   .   2   1   .   .   2   .   .   .   
  Swarmer                  26   | .   6   3   .   .   3   5   2   .   .   .   .   4   3   .   
  Grunt                    49   | .   8   2   .   .   5   .   22  .   .   .   2   1   9   .   
  Brawler                  5    | .   .   .   .   .   .   .   3   .   .   .   .   1   1   .   
  Duelist                  4    | .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   
  Protector                2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Researcher               5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Sentry                   7    | .   .   .   .   .   1   .   4   .   .   .   1   .   1   .   
  Hunter                   9    | .   .   .   .   .   1   .   .   .   .   .   1   7   .   .   
  Programmer               12   | .   .   .   .   .   4   .   2   .   .   .   .   2   4   .   
  Behemoth                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Subdweller               1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapoid                 2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Best Kill Streak           15   | .   3   3   .   .   11  5   15  3   .   .   2   15  4   .   
  Combat Bots Only         10   | .   3   3   .   .   10  5   8   2   .   .   2   5   4   .   
Max Kills in Single Turn   4    | .   3   1   .   .   2   1   2   1   .   .   2   4   2   .   
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   
  Exploded                 3    | .   3   .   .   .   2   .   1   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -7   -7   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Acc  
Hostile Shots Fired        1713  | .    64   76   .    .    287  31   301  35   .    11   35   388  343  142  
  Missed                   559   | .    20   37   .    .    95   8    86   17   .    3    10   135  95   53   
Damage Taken               22082 | .    474  335  .    .    3643 353  4518 402  .    226  610  4250 5218 2053 
  Core                     4670  | .    70   24   .    .    682  128  523  .    .    16   69   410  1131 1617 
  Absorbed by Shields      1198  | .    .    .    .    .    .    .    271  124  .    .    70   733  .    .    
  Reduced by Siege Mode    108   | .    .    .    .    .    108  .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   1099  | .    .    .    .    .    .    .    .    .    .    .    .    244  855  .    
  Regen/Repaired (Parts)   732   | .    .    .    .    279  3    .    52   .    .    .    25   373  .    .    
Core Remaining (%)         53    | 100  .    .    .    62   31   .    .    .    .    42   .    63   22   .    
Volleys Fired              522   | .    32   48   .    .    43   16   147  24   6    1    29   69   98   9    
  Largest                  4     | .    2    2    .    .    3    1    4    4    4    2    4    4    4    1    
  Hottest                  555   | .    60   100  .    .    199  35   265  461  255  345  555  465  435  120  
Shots Fired                1196  | .    64   49   .    .    73   16   402  54   16   2    64   183  264  9    
  Gun                      875   | .    64   45   .    .    25   16   258  35   10   1    60   97   264  .    
  Cannon                   300   | .    .    .    .    .    41   .    138  17   4    1    4    86   .    9    
  Launcher                 7     | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    
  Special                  14    | .    .    4    .    .    .    .    6    2    2    .    .    .    .    .    
  Kinetic                  590   | .    32   43   .    .    33   16   256  17   8    .    30   73   82   .    
  Thermal                  517   | .    9    6    .    .    25   .    126  35   6    2    34   110  160  4    
  Explosive                7     | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    
  Electromagnetic          72    | .    23   .    .    .    8    .    14   .    .    .    .    .    22   5    
  Robot Hit Streak         20    | .    10   10   .    .    8    5    14   10   5    .    11   6    20   3    
  Robot Miss Streak        8     | .    4    3    .    .    3    3    5    3    2    .    5    8    4    1    
  Penetration Max          2     | .    .    .    .    .    .    .    2    1    1    .    .    2    1    .    
  Secondary Targets        12    | .    1    .    .    .    .    .    3    .    .    .    1    1    6    .    
    Max Gunslinging Chain  2     | .    1    .    .    .    .    .    1    .    .    .    1    1    2    .    
Shots Hit Robots           675   | .    40   31   .    .    41   9    252  34   10   .    25   67   162  4    
  Core Hits                339   | .    24   14   .    .    31   5    120  17   4    .    9    52   60   3    
  Critical Kills           17    | .    .    .    .    .    4    .    5    .    .    .    2    4    2    .    
  Critical Parts Destroyed 23    | .    .    .    .    .    .    .    5    1    1    .    4    7    5    .    
  Critical Strikes         61    | .    .    1    .    .    5    .    22   2    1    .    6    11   13   .    
    Burn                   12    | .    .    1    .    .    .    .    6    .    .    .    .    .    5    .    
    Meltdown               5     | .    .    .    .    .    3    .    1    .    .    .    .    1    .    .    
    Destroy                36    | .    .    .    .    .    1    .    9    2    1    .    6    10   7    .    
    Blast                  7     | .    .    .    .    .    1    .    6    .    .    .    .    .    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           24671 | .    579  405  .    .    2361 255  8940 1111 287  .    938  5359 4330 106  
  Guns                     14855 | .    405  405  .    .    293  255  5455 710  215  .    904  1883 4330 .    
  Cannons                  7767  | .    .    .    .    .    876  .    3410 401  72   .    34   2885 .    89   
  Explosions               2006  | .    174  .    .    .    1192 .    64   .    .    .    .    576  .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  43    | .    .    .    .    .    .    .    11   .    .    .    .    15   .    17   
  Kinetic                  11122 | .    157  372  .    .    572  255  6432 398  190  .    328  1404 1014 .    
  Thermal                  11787 | .    241  33   .    .    742  .    2308 713  97   .    610  3940 3059 44   
  Explosive                889   | .    .    .    .    .    889  .    .    .    .    .    .    .    .    .    
  Electromagnetic          830   | .    181  .    .    .    158  .    189  .    .    .    .    .    257  45   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         25    | .    .    .    .    .    5    .    4    4    4    23   2    19   25   .    
  Average Corruption       7     | .    .    .    .    .    1    .    3    4    4    6    2    3    19   .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  144   | .    .    .    .    .    7    .    22   9    2    1    13   15   75   .    
    Message Errors         30    | .    .    .    .    .    .    .    4    2    1    1    4    2    16   .    
    Matter Fused           32    | .    .    .    .    .    3    .    3    3    1    .    2    2    18   .    
    Heat Flow Errors       13    | .    .    .    .    .    .    .    2    1    .    .    3    3    4    .    
    Energy Discharges      20    | .    .    .    .    .    1    .    6    .    .    .    2    4    7    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Parts Fused            2     | .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    
    Data Loss (minor)      16    | .    .    .    .    .    1    .    3    3    .    .    1    1    7    .    
    Data Loss (major)      6     | .    .    .    .    .    1    .    .    .    .    .    .    1    4    .    
    Misfires               5     | .    .    .    .    .    1    .    2    .    .    .    .    .    2    .    
    Alerts                 4     | .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Weapon Failures        14    | .    .    .    .    .    .    .    1    .    .    .    .    .    13   .    
Overload Shots             63    | .    .    .    .    .    .    .    .    4    .    1    30   24   4    .    
  Effects                  5     | .    .    .    .    .    .    .    .    .    .    .    1    4    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Heat Surge             2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
Overflow Damage            666   | .    .    .    .    .    61   .    107  .    .    .    .    498  .    .    
  Projectiles              530   | .    .    .    .    .    17   .    44   .    .    .    .    469  .    .    
  Explosions               136   | .    .    .    .    .    44   .    63   .    .    .    .    29   .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 18    | .    .    .    .    .    4    .    14   .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  14    | .    .    .    .    .    3    .    11   .    .    .    .    .    .    .    
  Secondary                4     | .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    
Self-Inflicted Damage      150   | .    31   .    .    .    .    .    59   .    .    .    .    52   .    8    
  Shots                    3     | .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    
  Rammed                   9     | .    .    .    .    .    .    .    1    .    .    .    .    4    .    4    
Targets Rammed             9     | .    .    .    .    .    .    .    1    .    .    .    .    4    .    4    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        442   | .    94   .    .    .    197  3    404  334  42   132  300  442  324  84   
  Average Temperature      109   | .    38   .    .    .    50   3    147  142  28   81   95   120  94   42   
  Received Heat Transfer   3098  | .    162  108  .    .    741  .    845  .    .    21   39   255  702  225  
  Effects                  19    | .    .    .    .    .    .    .    14   .    .    .    .    4    1    .    
    Shutdowns              2     | .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    
    Energy Bleed           4     | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    
    Interference           11    | .    .    .    .    .    .    .    9    .    .    .    .    2    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Siege Activations          2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Total Turns              26    | .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    
  Longest Duration         24    | .    .    .    .    .    24   .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Parts Fried              3     | .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              10    | .    .    .    .    .    3    .    1    .    .    .    .    5    1    .    
  Combat Hostiles          7     | .    .    .    .    .    3    .    .    .    .    .    .    3    1    .    
  Parts Melted             39    | .    .    .    .    .    4    .    8    .    .    .    .    14   13   .    
  Heat Transferred         13690 | .    450  148  .    .    874  .    4064 829  111  .    487  2716 3974 37   
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    2    .    .    .    .    .    1    .    .    .    .    1    .    .    

 Alert                          | -11  -10  -10  -7   -7   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Acc  
Peak Influence             2027 | .    285  .    108  .    773  685  2027 1390 910  409  535  1994 1049 429  
  Initial                  1134 | .    .    .    84   .    .    378  343  1134 556  318  193  287  1005 288  
  Average                  601  | .    86   .    99   .    164  493  1063 1249 689  365  374  1301 675  311  
Maximum Alert Level        5    | .    1    .    .    .    3    2    5    4    3    2    2    5    3    2    
  Low Security (%)         28   | 100  87   .    100  .    76   .    .    .    .    .    4    .    .    .    
  Level 1                  17   | .    12   .    .    .    .    35   12   .    .    72   79   4    .    91   
  Level 2                  26   | .    .    .    .    .    17   64   30   .    63   27   16   26   72   8    
  Level 3                  8    | .    .    .    .    .    6    .    17   .    36   .    .    1    27   .    
  Level 4                  9    | .    .    .    .    .    .    .    15   100  .    .    .    26   .    .    
  Level 5                  7    | .    .    .    .    .    .    .    19   .    .    .    .    40   .    .    
  High Security            .    | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          55   | .    3    .    .    .    7    2    11   .    .    2    11   13   6    .    
  Investigation            14   | .    1    .    .    .    1    .    4    .    .    1    7    .    .    .    
  Extermination            5    | .    .    .    .    .    1    1    .    .    .    .    .    1    2    .    
  Reinforcement            17   | .    2    .    .    .    3    1    2    .    .    .    4    4    1    .    
  Assault                  17   | .    .    .    .    .    2    .    5    .    .    .    .    7    3    .    
  Garrison                 2    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -7  -7  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Fac Ext Cet Arc Hub Res Tes Res Acc 
Distress Signals           15   | .   2   .   .   .   1   1   4   2   .   .   1   3   1   .   
Communications Jammed      62   | .   .   .   .   .   .   .   .   .   .   .   .   62  .   .   
  Distress Signals         62   | .   .   .   .   .   .   .   .   .   .   .   .   62  .   .   
Times Spotted              351  | .   20  13  .   .   35  12  90  10  10  8   19  75  36  23  
  Peak Tracking Total      17   | .   5   3   .   .   17  14  13  5   10  7   4   15  6   13  
  Tactical Retreats        22   | .   1   3   .   .   3   2   6   .   .   .   .   4   1   2   

 Traps                          | -11 -10 -10 -7  -7  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Fac Ext Cet Arc Hub Res Tes Res Acc 
Traps Triggered            7    | .   1   .   .   .   .   .   2   .   .   .   3   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -7  -7  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Fac Ext Cet Arc Hub Res Tes Res Acc 
Machines Disabled          32   | .   1   .   .   .   4   .   8   1   1   .   .   16  1   .   
  Max in Single Turn       5    | .   1   .   .   .   4   .   1   1   1   .   .   5   1   .   
  Garrison Access          4    | .   .   .   .   .   1   .   .   .   .   .   .   1   1   1   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -7  -7  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Fac Ext Cet Arc Hub Res Tes Res Acc 
Machines Accessed          67   | .   5   .   6   9   4   4   11  3   1   1   10  7   4   2   
  Terminals                37   | .   5   .   2   .   2   3   9   3   .   1   5   3   3   1   
  Fabricators              3    | .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycling Units          7    | .   .   .   2   .   .   .   2   .   .   .   3   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   1   .   .   .   .   2   1   1   1   
Total Hacks                230  | .   10  .   31  57  8   6   26  8   25  2   26  15  14  2   
  Successful               165  | .   6   .   29  57  3   3   10  2   25  1   13  7   8   1   
  Failed                   63   | .   4   .   2   .   5   3   16  6   .   1   12  8   5   1   
    Catastrophic           18   | .   1   .   1   .   1   1   3   .   .   .   3   6   1   1   
  Database Lockouts        2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Manual                   46   | .   7   .   2   .   1   .   6   1   1   2   15  2   8   1   
  Terminals                91   | .   10  .   3   .   4   5   22  8   .   2   16  7   13  1   
  Fabricators              4    | .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Recycling Units          13   | .   .   .   4   .   .   .   4   .   .   .   5   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   1   .   .   .   .   5   1   1   1   
Terminal Hacks             143  | .   4   .   24  57  1   3   7   2   25  .   10  4   6   .   
  Record                   114  | .   .   .   24  52  .   .   1   2   25  .   5   2   3   .   
  Robot Analysis           5    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Open Door                6    | .   .   .   .   .   .   1   5   .   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Level Access Points      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Emergency Access Points  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Unit Index     4    | .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   
  Unreport Threat          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Security Status          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Build                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Recycling Unit Hacks       5    | .   .   .   4   .   .   .   1   .   .   .   .   .   .   .   
  Report Inventory         3    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
Unauthorized Hacks         10   | .   2   .   1   .   .   .   2   .   .   1   3   .   1   .   
  Terminals                5    | .   2   .   1   .   .   .   .   .   .   1   .   .   1   .   
    Botnet                 4    | .   2   .   1   .   .   .   .   .   .   .   .   .   1   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          5    | .   .   .   .   .   .   .   2   .   .   .   3   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Scrapoids              5    | .   .   .   .   .   .   .   2   .   .   .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         41   | .   2   .   3   .   4   3   9   3   .   1   5   7   3   1   
  Full Trace Events        4    | .   .   .   .   .   1   .   2   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   10   | .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   
  Parts Built              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   69   | .   .   .   .   .   69  .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  9    | .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Time                     54   | .   .   .   .   .   .   .   .   .   .   .   .   54  .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  -7  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
------------               Run  | Yrd Mat Sub Rec Scr Fac Fac Ext Cet Arc Hub Res Tes Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
Relay Couplers Released    11   | .   .   .   .   .   4   .   .   .   .   .   .   1   4   2   
  Machine Destruction      8    | .   .   .   .   .   1   .   .   .   .   .   .   1   4   2   
  Programmers              3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   .   11  .   .   .   .   .   .   1   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -7   -7   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Acc  
Total Allies               49    | .    .    .    .    .    .    .    28   5    .    .    15   .    .    1    
  Largest Group            11    | .    .    .    .    .    .    .    11   6    5    3    11   10   .    1    
  Highest-Rated Group      710   | .    .    .    .    .    .    .    489  624  523  288  710  646  .    30   
  Highest-Rated Ally       159   | .    .    .    .    .    .    .    159  144  144  96   67   67   .    30   
Total Orders               4     | .    .    .    .    .    .    .    1    .    .    .    .    .    3    .    
  FOLLOW                   1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  EXPLORE                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Ally Attacks               521   | .    .    .    .    .    .    .    241  32   20   12   81   135  .    .    
  Total Damage             13880 | .    .    .    .    .    .    .    5791 1121 1415 467  1769 3317 .    .    
  Kills                    84    | .    .    .    .    .    .    .    38   6    9    2    10   19   .    .    
Allies Corrupted           7     | .    .    .    .    .    .    .    2    .    .    2    .    3    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    

 Intel                          | -11 -10 -10 -7  -7  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Fac Ext Cet Arc Hub Res Tes Res Acc 
Robot Analysis Total       5    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Drone Recoveries         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Exploration                     | -11  -10  -10  -7   -7   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Acc  
Turns Passed               14364 | 50   1838 633  265  4821 745  285  1801 372  68   22   1022 814  1440 188  
Spaces Moved               9073  | 31   526  312  161  3037 440  570  1211 242  61   19   1068 548  587  260  
  Core                     629   | 11   .    .    .    .    133  114  .    .    .    .    .    .    111  260  
  Treads                   4411  | 20   526  312  161  3037 307  .    .    .    .    .    .    .    48   .    
  Legs                     321   | .    .    .    .    .    .    .    321  .    .    .    .    .    .    .    
  Wheels                   2913  | .    .    .    .    .    .    .    616  242  61   19   1068 548  359  .    
  Hover                    323   | .    .    .    .    .    .    .    254  .    .    .    .    .    69   .    
  Flight                   476   | .    .    .    .    .    .    456  20   .    .    .    .    .    .    .    
  Fastest Speed            27    | 50   160  160  160  152  50   27   56   80   80   80   80   80   50   50   
  Average Speed            121   | 120  160  160  160  157  126  37   87   80   80   80   80   89   175  50   
  Slowest Speed            1350  | 160  160  160  160  240  160  200  130  80   80   80   90   230  1350 250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       41    | 4    91   27   38   95   8    10   85   83   75   4    27   64   12   6    
  Regions Visited          14
    Branch Regions         8
  Pre-discovered Areas     1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        4     | .    .    .    .    .    1    1    .    .    .    .    1    .    1    .    
  Unknown Exits Taken      10    | 1    1    1    1    1    .    .    1    1    1    1    .    1    .    .    
Scrap Searched             5     | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 46    | .    .    .    .    .    6    .    .    .    .    2    14   13   9    2    
Terrain Destroyed          311   | .    11   .    .    .    61   5    105  7    3    2    30   64   21   2    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               237   | .    .    .    .    .    14   5    99   7    3    2    30   54   21   2    
  AOE                      74    | .    11   .    .    .    47   .    6    .    .    .    .    10   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -7   -7   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Acc  
Total                      11575 | 43   1464 395  170  3079 563  619  1734 386  69   22   1193 742  787  309  
  Wait                     1339  | .    883  7    .    1    34   13   152  93   .    .    45   63   36   12   
  Move                     9060  | 30   525  311  160  3036 439  569  1211 241  60   18   1067 547  586  260  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  123   | 7    15   1    2    21   9    4    20   11   .    .    5    9    17   2    
  Fast Attach              114   | 1    .    4    2    3    4    11   37   3    .    .    10   11   26   2    
  Attach                   79    | 5    3    .    .    .    9    2    14   3    .    .    2    18   17   6    
  Detach                   23    | .    .    1    .    .    1    2    6    .    .    .    4    5    .    4    
  Swap                     77    | .    4    5    1    4    13   .    24   2    1    3    8    8    4    .    
  Drop                     132   | .    2    17   5    14   11   2    43   9    .    .    15   8    3    3    
  Fire                     522   | .    32   48   .    .    43   16   147  24   6    1    29   69   98   9    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      8     | .    .    .    .    .    .    .    .    .    .    .    .    4    .    4    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            39    | .    .    .    .    .    .    .    31   .    .    .    8    .    .    .    
  Rewire                   58    | .    .    .    .    .    .    .    49   .    2    .    .    .    .    7    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub])
-10/Subcaves
-7/Recycling
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory
-4/Factory
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives
-4/Hub_04(d)
-3/Research (discovered 3 exits: Arm / *Tes x2)
-3/Testing
-2/Research
-1/Access

 History 
---------
  Turn | Location      | Event
     7 | -11/Scrapyard | Discovered new exit (range 16)
    51 | -11/Scrapyard | Entered Materials
   137 | -10/Materials | Identified exit to Mines
   310 | -10/Materials | Build established: Mutant
   332 | -10/Materials | Discovered new exit (range 3)
   676 | -10/Materials | Discovered new exit (range 10)
   758 | -10/Materials | Identified exit to Materials
  1864 | -10/Materials | Discovered new exit (range 8)
  1889 | -10/Materials | Entered Subcaves
  2082 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
  2086 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
  2343 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
  2344 | -10/Subcaves  | Discovered new exit (range 14)
  2441 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
  2454 | -10/Subcaves  | Learned Materials non-interactive machine intel
  2522 | -10/Subcaves  | Entered Recycling
  2523 | -7/Recycling  | Met a Zionite searching for Scraptown
  2729 | -7/Recycling  | Scanned before Scraplab entrance
  2757 | -7/Recycling  | Entered Scraplab
  2784 | -7/Recycling  | Discovered new exit (range 2)
  2787 | -7/Recycling  | Entered Scraptown
  3226 | -7/Scraptown  | Visited Awakened
  3300 | -7/Scraptown  | Visited CR-KLE's Repair Center
  3316 | -7/Scraptown  | CR-KLE repaired 4 parts
  3348 | -7/Scraptown  | Visited TADAMA
  3375 | -7/Scraptown  | Visited Red Mages
  3497 | -7/Scraptown  | Scanned Subdweller tech in exchange for log data
  3501 | -7/Scraptown  | Learned location of Quarantine (-2)
  3522 | -7/Scraptown  | Discovered new exit (range 11)
  4312 | -7/Scraptown  | Visited UFD Registry
  4336 | -7/Scraptown  | Visited Cyclists
  4386 | -7/Scraptown  | Visited Comm Corps
  5060 | -7/Scraptown  | Registered with UFD as "Protonpod"
  5097 | -7/Scraptown  | Entered Cyclist Reading Room
  5175 | -7/Scraptown  | Visited Fellowship of the Rings
  5390 | -7/Scraptown  | Visited Supply Room
  5430 | -7/Scraptown  | Visited Curators Association
  5471 | -7/Scraptown  | Visited Abandonware Association
  5498 | -7/Scraptown  | Learned abandonware demo "REPAIR.EXE"
  5548 | -7/Scraptown  | Visited Observation Area
  5744 | -7/Scraptown  | Visited Analyses Database
  5781 | -7/Scraptown  | Visited Infowarlord's Domain
  5793 | -7/Scraptown  | Found Exp. Signal Interpreter
  5861 | -7/Scraptown  | Discovered new exit (range 3)
  5907 | -7/Scraptown  | Found Scrap Suit
  6028 | -7/Scraptown  | Visited Scrap Suit Storage
  6090 | -7/Scraptown  | Visited Junk Repository
  6281 | -7/Scraptown  | Delivered Scrap Shield to a Scientist
  7608 | -7/Scraptown  | Entered Factory
  7608 | -5/Factory    | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1
  7849 | -5/Factory    | Identified exit to DSF
  7875 | -5/Factory    | Discovered new exit (range 3)
  7902 | -5/Factory    | Build established: Tank
  7979 | -5/Factory    | Fabricated Adv. Heavy Siege Treads?
  8208 | -5/Factory    | First assault squad dispatched
  8223 | -5/Factory    | Destroyed 10 combat bots
  8289 | -5/Factory    | Core integrity fell below 50%
  8307 | -5/Factory    | Lost 11 parts (1p5n3u2w)
  8316 | -5/Factory    | Identified exit to Factory
  8353 | -5/Factory    | Entered another Factory area
  8353 | -4/Factory    | Evolved 2 slots: Utility x1, Weapon x1
  8637 | -4/Factory    | Discovered new exit (range 6)
  8638 | -4/Factory    | Identified exit to Extension
  8638 | -4/Factory    | Entered Extension
  8845 | -4/Extension  | Lost 3 parts (2n1u)
  8869 | -4/Extension  | Scrapoid reinforcements arrived
  8900 | -4/Extension  | Lost 3 parts (1p1u1w)
  8944 | -4/Extension  | Build established: Scavenger-Mutant
  8954 | -4/Extension  | Rescued a captive Derelict
  8957 | -4/Extension  | Rescued a captive Derelict
  9138 | -4/Extension  | Disrupted transfer network
  9192 | -4/Extension  | Rescued a captive Derelict
  9193 | -4/Extension  | Rescued a captive Derelict
  9342 | -4/Extension  | Build established: Scavenger-Gunner
  9388 | -4/Extension  | First assault squad dispatched
  9527 | -4/Extension  | Found Scrap Suit
  9568 | -4/Extension  | Spotted B-86 Titan
  9584 | -4/Extension  | Allies destroyed B-86 Titan
  9612 | -4/Extension  | Spotted B-86 Titan
  9623 | -4/Extension  | Destroyed B-86 Titan
  9665 | -4/Extension  | Lost 8 allies
  9722 | -4/Extension  | Scrapoid reinforcements arrived
  9786 | -4/Extension  | Lost 5 allies
  9808 | -4/Extension  | Lost 3 parts (2u1w)
  9837 | -4/Extension  | Found Scrap Suit
  9882 | -4/Extension  | Core integrity fell below 50%
  9919 | -4/Extension  | Build established: Scavenger-Scrapper
 10020 | -4/Extension  | Lost 4 parts (2p1u1w)
 10048 | -4/Extension  | Destroyed 8 combat bots
 10142 | -4/Extension  | Found Scrap Suit
 10180 | -4/Extension  | Rescued a captive Derelict
 10258 | -4/Extension  | Rescued a captive Derelict
 10355 | -4/Extension  | High security lockdown imminent
 10374 | -4/Extension  | Rescued A7
 10427 | -4/Extension  | Discovered new exit (range 10)
 10428 | -4/Extension  | Discovered new exit (range 6)
 10435 | -4/Extension  | High security lockdown engaged
 10439 | -4/Extension  | Entered Cetus
 10439 | -4/Cetus      | Accompanied by 1 ally (A7)
 10444 | -4/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 10450 | -4/Cetus      | Spotted Cetus Guard
 10450 | -4/Cetus      | Spotted Cetus Guard
 10454 | -4/Cetus      | Spotted Cetus Guard
 10455 | -4/Cetus      | Spotted Cetus Guard
 10467 | -4/Cetus      | Allies destroyed Cetus Guard
 10468 | -4/Cetus      | Destroyed Cetus Guard
 10471 | -4/Cetus      | Destroyed Cetus Guard
 10475 | -4/Cetus      | Allies destroyed Cetus Guard
 10551 | -4/Cetus      | Started Cetus Manufacturing Module
 10568 | -4/Cetus      | Escorted A7 to Cetus Mainframe
 10576 | -4/Cetus      | Manufactured an Enhanced Grunt
 10601 | -4/Cetus      | Manufactured an Enhanced Grunt
 10626 | -4/Cetus      | Manufactured an Enhanced Grunt
 10645 | -4/Cetus      | Discovered new exit (range 15)
 10651 | -4/Cetus      | Manufactured an Enhanced Grunt
 10676 | -4/Cetus      | Manufactured an Enhanced Grunt
 10712 | -4/Cetus      | Spotted Cetus Guard
 10712 | -4/Cetus      | Spotted Cetus Guard
 10722 | -4/Cetus      | Allies destroyed Cetus Guard
 10722 | -4/Cetus      | Spotted Cetus Guard
 10724 | -4/Cetus      | Spotted Cetus Guard
 10727 | -4/Cetus      | Destroyed Cetus Guard
 10733 | -4/Cetus      | Allies destroyed Cetus Guard
 10740 | -4/Cetus      | Allies destroyed Cetus Guard
 10747 | -4/Cetus      | Discovered new exit (range 16)
 10752 | -4/Cetus      | Met Revision 17
 10780 | -4/Cetus      | Found Exp. Thermal Shield
 10811 | -4/Cetus      | Entered Archives
 10811 | -4/Archives   | Accompanied by 5 allies (A7)
 10817 | -4/Archives   | Received a hacking code to weaken MAIN.C
 10824 | -4/Archives   | Met Zhirov
 10830 | -4/Archives   | Reinforcements dispatched to Archives
 10842 | -4/Archives   | Read partially decrypted archive contents
 10842 | -4/Archives   | Read partially decrypted archive contents
 10845 | -4/Archives   | Discovered new exit (range 16)
 10875 | -4/Archives   | Reinforcements dispatched to Archives
 10879 | -4/Archives   | Entered Hub_04(d)
 10879 | -4/Hub_04(d)  | Accompanied by 3 allies
 10879 | -4/Hub_04(d)  | Discovered new exit (range 10)
 10885 | -4/Hub_04(d)  | Network Hub disabled
 10888 | -4/Hub_04(d)  | Garrison activated, responded to threat
 10888 | -4/Hub_04(d)  | Spotted Lightning
 10889 | -4/Hub_04(d)  | Spotted Lightning
 10889 | -4/Hub_04(d)  | Spotted Lightning
 10899 | -4/Hub_04(d)  | System corruption reached 10%
 10901 | -4/Hub_04(d)  | Entered Research
 10901 | -3/Research   | Evolved 2 slots: Utility x2
 10928 | -3/Research   | Lost 3 allies
 10935 | -3/Research   | Spotted B-86 Titan
 10947 | -3/Research   | Scrapoid reinforcements arrived
 10975 | -3/Research   | Found Scrap Suit
 11101 | -3/Research   | Revision forces began assault on 0b10
 11129 | -3/Research   | Identified exit to Armory
 11129 | -3/Research   | Identified exit to Testing
 11131 | -3/Research   | Met up with Revision 17++
 11240 | -3/Research   | Lost 3 allies
 11272 | -3/Research   | Central database locked down
 11601 | -3/Research   | Research terminal network offline
 11644 | -3/Research   | Scrapoids reinforcements arrived?
 11864 | -3/Research   | Scrapoid reinforcements arrived
 11923 | -3/Research   | Entered Testing
 11923 | -3/Testing    | Accompanied by 10 allies
 11976 | -3/Testing    | Spotted PD-M8EL3LL5UO
 11996 | -3/Testing    | Found Prototype Energy Cannon
 11997 | -3/Testing    | Identified Cld. Nova Cannon
 12105 | -3/Testing    | Repaired Centrium Medium Armor Plating
 12173 | -3/Testing    | First assault squad dispatched
 12176 | -3/Testing    | Garrison activated, responded to threat
 12216 | -3/Testing    | Lost 4 allies
 12230 | -3/Testing    | Found Prototype Energy Cannon
 12230 | -3/Testing    | Identified Null Cannon
 12306 | -3/Testing    | Lost 4 allies
 12365 | -3/Testing    | Scanned by Researcher
 12428 | -3/Testing    | Found Scrap Suit
 12489 | -3/Testing    | Found Prototype Hackware
 12626 | -3/Testing    | Lost 6 parts (1p2u3w)
 12714 | -3/Testing    | System corruption reached 10%
 12727 | -3/Testing    | Discovered new exit (range 6)
 12737 | -3/Testing    | Entered Research
 12737 | -2/Research   | Evolved 2 slots: Utility x2
 12737 | -2/Research   | Identified Ghost Barrier
 12746 | -2/Research   | Lost 9 parts (1p2n3u3w)
 12870 | -2/Research   | Crushed by falling debris
 12870 | -2/Research   | System corruption reached 10%
 12901 | -2/Research   | Lost 5 parts (1n3u1w)
 13078 | -2/Research   | Discovered new exit (range 11)
 13165 | -2/Research   | Identified exit to Access
 13226 | -2/Research   | Central database locked down
 13421 | -2/Research   | Build established: Scavenger-Tank
 13487 | -2/Research   | First assault squad dispatched
 13535 | -2/Research   | Lost 3 parts (2u1w)
 13658 | -2/Research   | Lost 14 parts (2p6n2u4w)
 13860 | -2/Research   | Core integrity fell below 50%
 13876 | -2/Research   | Lost 11 parts (2p5n1u3w)
 13879 | -2/Research   | Build established: Scavenger-Gunner
 14124 | -2/Research   | Released all parts (10)
 14153 | -2/Research   | Lost 6 parts (2n1u3w)
 14177 | -2/Research   | Entered Access
 14177 | -1/Access     | Evolved 2 slots: Weapon x2
 14304 | -1/Access     | Core integrity fell below 50%
 14343 | -1/Access     | Core integrity fell below 20%
 14365 | -1/Access     | Destroyed by G-73 Enforcer with Phase Gun

 Last Messages 
---------------
Access door sealed.
14290_ Relay Coupler [Grunt] tumbles out of Garrison Access. <x2>
14293_ Lgt. Antimatter Reactor destroyed.
14303_ U-05 Engineer builds a Wall.
14307_ Slammed into S-43 Plague. <x2>
14325_ S-43 Plague destroyed.
14326_ Enh. Nova Cannon destroyed.
14330_ Acquired Lgt. Quantum Reactor.
14342_ S-43 Plague shuts down.
14344_ Attempting to rewire S-43 Plague. <x2>
14348_ Lgt. Quantum Reactor destroyed.
14350_ Attempting to rewire S-43 Plague. <x4>
14359_ Disruptor Cannon destroyed.
14359_ Attempting to rewire S-43 Plague.
14359_ S-43 Plague rewired.
14360_ Plague 10a destroyed.
14360_ Critical hit (Burn: +37).
14360_ Acquired 38 matter.
14361_ Slammed into G-73 Enforcer.
14364_ Slammed into K-01 Serf.

 Map 
-----
+----------------------------------------------------+
| ????????????????????????????????????????????????#  |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           156
Energy Generation          58
Energy Capacity            990
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Density       10
Jamming Range              14
Power Amplification        40
Armor Coverage             900
Resistance: TH             30
Core Shielding             20
Phase Shifting             5
Evasion (%)                64
Targeting Accuracy         6
Target Analysis            12
Recoil Reduction           5
Kinecelleration            40
Offensive Hacking          10
Defensive Hacking          20

 Item Schematics 
-----------------
    Centrium Heavy Treads | -3/Testing | Archive
    Exp. Coolant Injector | -3/Testing | Archive
         Adv. Energy Well | -3/Testing | Archive
 Exp. EM Disruption Field | -3/Testing | Archive
           Exp. ECM Suite | -3/Testing | Archive
        Exp. Focal Shield | -3/Testing | Archive
  Tiamat Missile Launcher | -3/Testing | Archive
        Adv. Plasma Rifle | -3/Testing | Archive
           Neutron Cannon | -3/Testing | Archive
  Exp. Signal Interpreter | -3/Testing | Archive

 Robot Schematics 
------------------
        K-01 Serf | -3/Testing | Archive
 A-02 Transporter | -3/Testing | Archive

 Fabricated
------------
 Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Generalissimo
Main Advantage
Prison Break
Project G-00
Prolific Hacker
Revising The Future
Revolutionary Research
Slippery One
Use The Force

 Challenges 
------------
None

 Game 
------
Seed              ServoEnergyAnalyzer
  Manual?         0
Play Time         06:37:41
  Cumulative      50.4 hours
  Start           2024.09.20 @ 19:20:01
  End             2024.09.21 @ 03:24:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             33
Gallery%          38
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              24/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c93fb377-8861-41a6-9788-d03bc6a927ae