Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.28 @ 10:11:52 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (667) 667 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 5103 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 358 Aligned with FarCom 300 Friendly Fire -138 Cogmind --------- Core Integrity 668/700 Matter 259/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (130) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Potential Leg Potential Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (5) ------- Lightning Gun Plasma Cannon Enhanced Autogun Advanced Assault Cannon Rocket Launcher > --- INVENTORY (16) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Armored Huge Wheel Armor Integrity Analyzer Maneuvering Thrusters Core Shielding EM Shotgun Spread Laser Minigun Improved Light Cannon Improved Light Cannon Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Lightning Gun Plasma Cannon Enhanced Autogun Advanced Assault Cannon Rocket Launcher > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Armored Huge Wheel Armor Integrity Analyzer Maneuvering Thrusters Core Shielding EM Shotgun Spread Laser Minigun Improved Light Cannon Improved Light Cannon Improved Grenade Launcher Improved Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 1 . 1 . Weapon 3 | . . . . . 2 . 1 . Parts Attached 41 | 6 3 1 3 1 4 14 3 6 Power 3 | 1 . 1 . . . . . 1 Engine 2 | 1 . 1 . . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 6 | 2 . . 2 . 1 1 . . Treads 2 | 2 . . . . . . . . Leg 4 | . . . 2 . 1 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 1 2 . 1 . 1 1 1 1 Device 2 | . . . . . . . 1 1 Storage 3 | 1 . . 1 . 1 . . . Processor 2 | . 1 . . . . 1 . . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 . . 1 2 12 2 4 Energy Gun 9 | 2 . . . 1 . 5 . 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | . . . . . 1 4 . . Ballistic Cannon 4 | . 1 . . . 1 1 . 1 Launcher 3 | . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 Unidentified Prototypes 3 | . . . . . . 3 . . Parts Lost 5 | . . 1 . . . . 3 1 Power 2 | . . 1 . . . . 1 . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . . . . 2 . Highest Loss Streak 3 | . . 1 . . . . 3 1 Average Slot Usage (%) 92 | . 97 99 100 100 90 86 78 86 Engine 9 | . 14 13 14 14 9 9 6 . Treads 9 | . 28 28 16 . . . . . Leg 12 | . . . 12 28 18 17 15 15 Device 1 | . . . . . . . 1 6 Storage 15 | . 14 14 14 14 18 18 15 15 Processor 10 | . 9 14 14 14 9 9 7 7 Energy Gun 12 | . 18 14 14 14 9 17 13 2 Energy Cannon 1 | . . . . . . . 2 7 Ballistic Gun 5 | . . . . . 9 9 15 11 Ballistic Cannon 9 | . 9 14 14 14 18 4 . 5 Launcher 1 | . . . . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 10 14 13 25 26 49 49 55 63 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 1 | 1 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 10 10 16 16 16 16 Average Capacity 11 | 5 6 6 6 10 15 16 16 16 Most Carried 16 | 4 6 6 7 10 10 16 15 16 Average Carried 10 | 2 5 5 5 9 8 14 14 15 Final Capacity 16 | 6 6 6 10 10 16 16 16 16 Final Carried 16 | 4 6 5 7 10 9 15 14 16 Class Distribution -------------------- 57% | Mutant 40% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Matter Collected 1061 | 193 . 116 . 109 . 303 74 266 Remotely . | . . . . . . . . . Salvage Created 901 | . . 85 . 117 . 419 137 143 Parts 69 | . . 15 . 7 . 26 12 9 Haulers Intercepted 4 | . . . . . . 4 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 21 | . . 3 . 3 . 4 4 7 Guns 11 | . . 3 . 3 . 2 2 1 Cannons 3 | . . . . . . 1 . 2 AOE 7 | . . . . . . 1 2 4 Classes Destroyed 10 | . . 3 . 2 . 2 1 2 Builder 2 | . . 1 . . . 1 . . Tunneler 1 | . . 1 . . . . . . Hauler 4 | . . . . . . 4 . . Swarmer 7 | . . 3 . . . 1 . 3 Grunt 4 | . . . . 2 . . . 2 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . Sentry 4 | . . . . . . 3 1 . Hunter 1 | . . . . . . . . 1 Assembled 3 | . . . . . . . 3 . Best Kill Streak 6 | . . 3 . 2 . 2 4 6 Combat Bots Only 6 | . . 3 . 2 . 2 4 6 Max Kills in Single Turn 2 | . . 1 . 1 . 1 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 1 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Damage Taken 1032 | . . 135 . 51 14 196 345 291 Core 66 | . . . . . . 34 18 14 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 97 | 100 . . . 100 . 93 . . Volleys Fired 74 | . 1 14 . 7 . 25 7 20 Largest 5 | . 2 2 . 2 . 4 5 5 Hottest 220 | . 89 89 . 104 . 180 220 211 Shots Fired 190 | . 2 28 . 14 . 75 22 49 Gun 128 | . 1 14 . 7 . 60 18 28 Cannon 50 | . 1 14 . 7 . 10 3 15 Launcher 12 | . . . . . . 5 1 6 Special . | . . . . . . . . . Kinetic 101 | . 1 14 . 7 . 32 14 33 Thermal 47 | . 1 14 . 7 . 12 3 10 Explosive 12 | . . . . . . 5 1 6 Electromagnetic 30 | . . . . . . 26 4 . Robot Hit Streak 10 | . . 3 . 4 . 10 6 7 Robot Miss Streak 4 | . 2 3 . 1 . 4 2 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 121 | . . 13 . 9 . 52 13 34 Core Hits 62 | . . 5 . 4 . 27 12 14 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 3 | . . . . . . 1 . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2813 | . . 165 . 136 . 997 557 958 Guns 1206 | . . 73 . 93 . 641 162 237 Cannons 468 | . . 86 . 43 . 89 51 199 Explosions 1108 | . . . . . . 261 325 522 Melee . | . . . . . . . . . Ramming 31 | . . 6 . . . 6 19 . Kinetic 761 | . . 86 . 43 . 239 106 287 Thermal 572 | . . 73 . 93 . 206 51 149 Explosive 1068 | . . . . . . 221 325 522 Electromagnetic 381 | . . . . . . 325 56 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 3 4 . . Average Corruption 3 | . . . . . 1 3 . . Corruption Purged . | . . . . . . . . . Effects 14 | . . . . . . 14 . . Message Errors 3 | . . . . . . 3 . . Matter Fused 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . 3 . . Targeting Errors 5 | . . . . . . 5 . . Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . 11 . . . . . 12 Projectiles 23 | . . 11 . . . . . 12 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . 3 . 2 . . . 1 Impact . | . . . . . . . . . Kinetic 6 | . . 3 . 2 . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . 24 34 5 Shots 3 | . . . . . . 1 1 1 Rammed 2 | . . 1 . . . . 1 . Targets Rammed 3 | . . 1 . . . 1 1 . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 326 | . 27 117 . 182 . 258 284 326 Average Temperature 86 | . 15 46 . 87 . 94 159 95 Received Heat Transfer 289 | . . 40 . 30 . 54 102 63 Effects 4 | . . . . . . 4 . . Interference 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1183 | . . 222 . 222 . 339 100 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Peak Influence 570 | . . 60 . 100 69 570 304 . Initial 259 | . . . . . 39 28 259 . Average 131 | . . 15 . 44 41 289 268 . Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 66 | 100 100 100 . 100 100 23 . . Level 1 28 | . . . . . . 60 100 . Level 2 5 | . . . . . . 15 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 1 | . . . . . . 1 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Distress Signals 3 | . . . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 1 11 . 4 2 18 7 9 Peak Tracking Total 9 | . 1 9 . 3 3 4 3 3 Tactical Retreats 6 | . . . . 1 1 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Traps Triggered 5 | . . . . . 3 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Machines Disabled 2 | . . . . . . 2 . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Machines Accessed 8 | . . . 1 . . 6 1 . Terminals 4 | . . . . . . 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 9 | . . . 1 . . 7 1 . Successful 8 | . . . 1 . . 6 1 . Failed 1 | . . . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 . . 2 . . Terminals 4 | . . . . . . 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 4 | . . . 1 . . 3 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Track 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . 1 Non-combat 1 | . . . . . . . . 1 Combat 1 | . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . 1 . 1 parse_system 2 | . . . . . . 1 . 1 Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Total Allies 3 | . . 1 . . . 2 . . Largest Group 2 | . . 1 . . . 2 1 . Highest-Rated Group 115 | . . 31 . . . 115 94 . Highest-Rated Ally 99 | . . 31 . . . 99 94 . Total Orders . | . . . . . . . . . Ally Attacks 50 | . . 2 . . . 48 . . Total Damage 1177 | . . 21 . . . 1156 . . Kills 14 | . . . . . . 14 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Turns Passed 2360 | 80 161 390 353 215 84 534 134 409 Spaces Moved 1798 | 45 83 213 289 190 89 467 124 298 Core 5 | 5 . . . . . . . . Treads 459 | 40 83 213 123 . . . . . Legs 1334 | . . . 166 190 89 467 124 298 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 160 160 90 45 45 90 45 90 Average Speed 110 | 148 160 160 119 87 88 90 88 109 Slowest Speed 160 | 160 160 160 160 90 90 130 90 130 Overloaded Moves 18 | . . . . 10 3 . 5 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 12 65 68 34 14 79 5 44 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . . . 1 . . . 3 Spaces Dug 18 | . . . . . . 7 11 . Terrain Destroyed 112 | . . 1 . . . 59 11 41 Melee . | . . . . . . . . . Projectile 4 | . . 1 . . . . 1 2 AOE 108 | . . . . . . 59 10 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Total 2030 | 55 109 234 296 224 94 532 135 351 Wait 69 | 1 19 4 . 22 . . 1 22 Move 1790 | 44 82 212 288 189 88 466 123 298 Hop . | . . . . . . . . . Pick Up 24 | 4 2 1 2 3 1 9 . 2 Fast Attach 25 | 6 2 . 2 1 1 9 2 2 Attach 9 | . . 1 . . 3 2 1 2 Detach 11 | . 1 . . 1 1 7 . 1 Swap 7 | . 1 . 1 . . 3 . 2 Drop 15 | . 1 1 3 1 . 9 . . Fire 74 | . 1 14 . 7 . 25 7 20 Melee 3 | . . . . . . 1 . 2 Ram . | . . . . . . . . . Kick 2 | . . . . . . 1 1 . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Met 8R-AWN 242 | -10/Materials | Entered Mines 244 | -10/Mines | Followed 8R-AWN into the Mines 245 | -10/Mines | Received a Mining Laser from a helpful Derelict 289 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 5) 413 | -10/Mines | Assembled infested the area 625 | -10/Mines | Discovered new exit (range 5) 630 | -10/Mines | Identified exit to Exiles 632 | -10/Mines | Entered Exiles 681 | -10/Exiles | Welcomed by 8R-AWN 704 | -10/Exiles | Met EX-HEX 761 | -10/Exiles | Met EX-BIN 779 | -10/Exiles | Aligned with FarCom system 781 | -10/Exiles | Given EX-Vault access code 819 | -10/Exiles | Opened EX-Vault 831 | -10/Exiles | Found Potential Leg 834 | -10/Exiles | Found Potential Leg 856 | -10/Exiles | Warned to stay clear of 0b10 Research branches 880 | -10/Exiles | Met EX-DEC 975 | -10/Exiles | Discovered new exit (range 14) 984 | -10/Exiles | Identified exit to Mines 985 | -10/Exiles | Left Exiles lab with Potential Leg 985 | -10/Exiles | Entered Mines 1158 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1195 | -9/Mines | Discovered new exit (range 6) 1199 | -9/Mines | Identified exit to Materials 1200 | -9/Mines | Entered Materials 1200 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1268 | -8/Materials | Discovered new exit (range 12) 1280 | -8/Materials | Identified exit to Storage 1284 | -8/Materials | Entered Storage 1309 | -8/Storage | Met 01-MTF 1511 | -8/Storage | Build established: Skirmisher 1697 | -8/Storage | Garrison activated, responded to threat 1777 | -8/Storage | Discovered new exit (range 15) 1790 | -8/Storage | Identified exit to Factory 1818 | -8/Storage | Entered Factory 1818 | -7/Factory | Accompanied by 1 ally (01-MTF) 1818 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1823 | -7/Factory | 01-MTF left 1915 | -7/Factory | Discovered new exit (range 6) 1929 | -7/Factory | Identified exit to Lower Caves 1938 | -7/Factory | Assembled infested ambush trap array 1952 | -7/Factory | Entered Lower Caves 1973 | -7/Lower Caves | Lost 3 parts (1p2w) 2361 | -7/Lower Caves | Self-destructed Last Messages --------------- 02148_ S-27 Virus unfolds itself. 02149_ S-27 Virus destroyed. 02156_ Lgt. Nuclear Core fries itself beyond repair. 02157_ S-27 Virus destroyed. 02158_ VTOL Module fries itself beyond repair. 02160_ Autogun fries itself beyond repair. 02160_ Acquired Lgt. Nuclear Core. 02164_ VTOL Module fries itself beyond repair. 02169_ Acquired 13 matter. 02171_ Acquired 76 matter. 02172_ Acquired 21 matter. 02200_ Searching scrap... 02200_ Found Lightning Gun. 02200_ Found Plasma Cannon. 02200_ Found Particle Gun. 02200_ Found Hardlight Generator. 02200_ Found 32 Matter. 02201_ Acquired 32 matter. 02206_ Acquired Lightning Gun. 02283_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####??????? | | ??????????????????????????????????????# ??????? | | ???????????????????????????????????### ???????? | | ??????????????????????????????????## ???????? | | ??????????????????????????????????# ????????? | | ??????????????????????????????????# ????????? | | ?????????????????????????#####????# ?????????? | | ???????????????????????## #????? #?????????? | | ?????????????????###### #?????# ###???????? | | ?????????????????# #??????# ##??????? | | ?????????????????## #???????# ##?????? | | ??????????????????# ##??###### ##????? | | ?????????????????## ####??## ## ##???? | | ?????????????????# ######?# #???? | | ?????????????????# ### ### ## ##???? | | ?????????????????# ## ##????? | | ?????????????????## @ ### ## #?????? | | ??????????????????## ## #?# ### #?????? | | ???????????????????######## ### #?????? | | ??????????????????????????# #?####? | | ??????????????????????????# #### ### ## | | ??????????????????????????## ###?## ## # | | ???????????????????????????#### ##??## | | ??????????????????????????????# #??## | | ??????????????????????????????# #??# ## | | ??????????????????????????????# #??### | | ??????????????????????????????# #???## | | ??????????????????????????????? ##??## " """ | | ???????????????????????????????# ##### """"""" | | ??????????????????# ############ """"""" | | ??????????????????g# " """ | | ???????????????????# % ## | | ?????????????????# ########## #### | | ???????????????????????????????# #??## ##### | | ??????????????????????????????? #???## ##???? | | ??????????????????????????????####????# #????? | | ?????????????????????????????????????? #????? | | ?????????????????????????????????????? ???? | | ?????????????????????????????????????? ??? | | ?????????????????????????????????????? ?? | | ?????????????????????????????????????? ### ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 51 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectOpticalSuite Manual? 0 Play Time 00:32:41 Cumulative 121.1 hours Start 2021.01.22 @ 08:21:43 End 2021.01.28 @ 10:11:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 215 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95aa20d4-12b8-4a77-9c1f-b14d856379ab