Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 03:15:47 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2130) 2130 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6515 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Rolling (140) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- Magnetic Acceleration Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Scrap Suit Large Matter Pod (150) Matter Compressor (100) Improved Terrain Scanner Scrapoid Pod Mace DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Enhanced Optical Array > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Heavy Flak Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Treads Improved Medium Treads Compact Wheel Scrap Suit Large Matter Pod Matter Compressor Improved Terrain Scanner High-powered Tractor Beam Scrapoid Pod EMP Blaster Mace DRS Beacon [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Scrap Suit Storage Huge Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 3 | . . . . . . 3 Weapon 2 | . . 2 . . . . Parts Attached 57 | 7 5 7 7 9 3 19 Power 4 | 1 1 . . 1 . 1 Engine 3 | 1 1 . . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . 3 1 2 1 7 Treads 5 | 2 . . . 2 1 . Leg 8 | . . 2 1 . . 5 Wheel 3 | . . 1 . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 . 2 3 . 5 Device 4 | 1 . . . . . 3 Storage 3 | 1 1 . . 1 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 6 | . 1 . 2 2 . 1 Artifact . | . . . . . . . Weapon 23 | 2 2 4 4 3 2 6 Energy Gun 5 | 1 1 1 1 . . 1 Energy Cannon 4 | . 1 . 3 . . . Ballistic Gun 6 | 1 . 3 . 1 . 1 Ballistic Cannon 4 | . . . . 1 1 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 39 | . 3 4 2 5 . 25 Power 3 | . 1 1 . . . 1 Propulsion 13 | . . 2 1 1 . 9 Utility 8 | . 1 . 1 1 . 5 Weapon 15 | . 1 1 . 3 . 10 Highest Loss Streak 8 | . 3 2 1 5 . 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 10 | 1 3 2 3 6 13 15 Power . | . . . . . . 1 Propulsion 2 | . 1 . . 1 3 3 Utility 4 | . 1 2 2 2 6 5 Weapon 2 | . . . 1 2 3 3 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 1 . . 7 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 99 77 77 91 100 77 Engine 8 | . 14 5 . 9 11 2 Treads 16 | . 28 3 . 16 22 5 Leg 4 | . . 7 21 1 . 15 Device 1 | . 6 . . . . 6 Storage 10 | . 14 11 11 11 11 6 Protection 9 | . 7 11 10 10 11 4 Energy Gun 1 | . 10 7 1 . . 4 Energy Cannon 10 | . 12 11 20 11 11 . Ballistic Gun 9 | . 5 15 12 10 11 5 Ballistic Cannon 7 | . . . . 9 11 5 Impact Weapon 3 | . . . . 9 2 . Slashing Weapon 4 | . . . . . 8 4 Peak Build Rating 64 | 7 7 9 14 15 30 64 Average Rating 22 | 5 6 7 9 13 25 47 On Entrance 11 | . 7 7 9 14 15 30 Avg Prop Armor Cover (%) 21 | . . . . . . 21 Naked Turns . | . . . . . . . Heaviest Build 119 | 12 31 33 41 102 106 119 Greatest Support 74 | 40 40 40 20 40 50 74 Greatest Overweight (x) 9 | 1 . 9 4 5 2 6 Average Overweight (x) 1 | . . 2 1 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 22 | 7 10 15 15 21 25 25 Most Carried 23 | 3 5 4 6 8 21 23 Average Carried 11 | 1 3 2 3 6 14 18 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 21 | 3 3 4 5 7 21 11 Scrap Suit Usage (%) 12 | . . . . . . 84 Parts Cannibalized 3 | . . . . . . 3 Class Distribution -------------------- 70% | Scavenger-Tank 15% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Scavenger-Tank | -9/Recycling Scavenger-Tank | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1820 | 285 268 109 129 115 40 874 Remotely 479 | . . . . . . 479 Salvage Created 2452 | 117 427 293 357 324 . 934 Parts 146 | 6 29 21 20 15 . 55 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 6 | . . . 2 3 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 46 | . 9 9 5 3 . 20 Melee 1 | . . . . . . 1 Guns 14 | . 3 3 1 . . 7 Cannons 26 | . 6 6 3 3 . 8 AOE 5 | . . . 1 . . 4 Classes Destroyed 12 | 2 3 1 2 . . 4 Worker 6 | . . . . . . 6 Builder 5 | . . . . . . 5 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . 1 . . . Recycler 5 | 1 . . 2 2 . . Operator 1 | . 1 . . . . . Watcher 4 | . 1 . . . . 3 Swarmer 5 | . . 3 2 . . . Grunt 29 | . 9 6 1 . . 13 Sentry 5 | . . . 2 3 . . Hunter 3 | . . . . . . 3 Programmer 4 | . . . . . . 4 Best Kill Streak 9 | 2 4 4 3 2 . 9 Combat Bots Only 4 | . 4 4 2 1 . 4 Max Kills in Single Turn 4 | 1 1 1 2 1 . 4 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 477 | . 67 43 42 38 . 287 Missed 129 | . 15 10 9 4 . 91 Hits 348 | . 52 33 33 34 . 196 Projectile 348 | . 52 33 33 34 . 196 Critical Strikes 11 | . 1 . . 1 . 9 Damage Taken 5711 | . 644 301 375 484 . 3907 Core 1125 | . 112 57 57 32 . 867 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . 30 Core Remaining (%) 72 | 100 55 . . . 63 . Volleys Fired 150 | 5 31 19 13 17 . 65 Largest 4 | 2 2 4 4 4 . 4 Hottest 207 | 60 110 150 207 207 . 189 Shots Fired 360 | 10 61 53 33 33 . 170 Gun 193 | 10 33 34 13 12 . 91 Cannon 151 | . 28 19 20 21 . 63 Launcher 16 | . . . . . . 16 Special . | . . . . . . . Kinetic 181 | 5 22 20 13 12 . 109 Thermal 156 | 5 39 33 14 20 . 45 Explosive 7 | . . . . . . 7 Electromagnetic 16 | . . . 6 1 . 9 Robot Hit Streak 11 | 2 4 9 5 8 . 11 Robot Miss Streak 7 | 2 3 4 4 2 . 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 209 | 5 33 26 17 20 . 108 Core Hits 143 | 3 15 15 11 8 . 91 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 1 . . 4 Burn 4 | . . . . . . 4 Corrupt 1 | . . . 1 . . . Melee Attacks 11 | . . . . 1 . 10 Impact 1 | . . . . 1 . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5535 | 65 505 380 445 343 . 3797 Guns 1710 | 65 175 207 134 123 . 1006 Cannons 2191 | . 330 173 253 220 . 1215 Explosions 1422 | . . . 58 . . 1364 Melee 204 | . . . . . . 204 Ramming 8 | . . . . . . 8 Kinetic 2263 | 42 106 95 134 123 . 1763 Thermal 1643 | 23 399 285 201 220 . 515 Explosive 973 | . . . . . . 973 Electromagnetic 444 | . . . 110 . . 334 Impact . | . . . . . . . Slashing 204 | . . . . . . 204 Piercing . | . . . . . . . Highest Corruption 6 | . 2 . . . . 6 Average Corruption 2 | . 2 . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . 2 . . . . 9 Message Errors 4 | . 1 . . . . 3 Matter Fused 3 | . . . . . . 3 Energy Discharges 1 | . 1 . . . . . Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 83 | . . . . . . 83 Projectiles . | . . . . . . . Explosions 35 | . . . . . . 35 Melee 48 | . . . . . . 48 Knockbacks 26 | . . . . . . 26 Impact . | . . . . . . . Kinetic 23 | . . . . . . 23 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 61 | . . . . . . 61 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 586 | . 413 586 132 221 . 314 Average Temperature 136 | . 208 221 41 65 . 84 Received Heat Transfer 1620 | . 381 78 135 162 . 864 Effects 16 | . 5 10 . . . 1 Shutdowns 2 | . 1 1 . . . . Energy Bleed 4 | . 2 2 . . . . Interference 2 | . 1 . . . . 1 Matter Decay 1 | . 1 . . . . . Short Circuit 1 | . . 1 . . . . Damage (major) 6 | . . 6 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 . . 1 . 2 Heat Transferred 3739 | 50 889 703 396 407 . 1294 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 186 | 5 185 106 76 21 . 186 Initial 35 | . . 20 35 13 . . Average 29 | . 77 72 22 . . 53 Influence Increases 1508 | 10 291 226 166 72 . 743 Destroy 0b10 Robot/C 920 | . 180 180 100 60 . 400 Destroy 0b10 Robot/NC 115 | 10 10 . 15 10 . 70 Destroy Leader 190 | . 42 30 32 . . 86 Successful Hack 38 | . 14 . . . . 24 Disable Machine 30 | . . . . . . 30 Destroy Structure 65 | . . 1 4 2 . 58 Lose Combat Pursuer 150 | . 45 15 15 . . 75 Influence Decreases 1356 | 10 243 188 217 107 . 591 Entered New Map 101 | . . 28 51 22 . . Time Decay 945 | 10 213 130 156 75 . 361 Lost Part 310 | . 30 30 10 10 . 230 Squads Dispatched 14 | . 2 2 . . . 10 Investigation 2 | . . 2 . . . . Extermination 2 | . . . . . . 2 Reinforcement 10 | . 2 . . . . 8 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 14 10 6 3 . 37 Peak Tracking Total 7 | . 3 5 3 2 . 7 Tactical Retreats 6 | . 2 1 1 . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 7 | . 2 1 1 . 2 1 Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 13 | . 5 2 1 . 3 2 Successful 6 | . 1 . 1 . 3 1 Failed 6 | . 4 2 . . . . Catastrophic 3 | . 2 1 . . . . Database Lockouts 1 | . . . . . . 1 Manual 1 | . . . 1 . . . Terminals 6 | . 5 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 2 . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 1 . 3 . Record 3 | . . . . . 3 . Open Door 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 1 . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 22 | . . . . . . 22 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 1541 | 37 288 . . . . 1216 Optics 1216 | . . . . . . 1216 Seismic 325 | 37 288 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 8903 | 110 634 276 529 2382 3671 1301 Spaces Moved 3063 | 52 324 120 226 740 1143 458 Core 13 | 8 . 5 . . . . Treads 2313 | 44 324 16 . 630 1143 156 Legs 657 | . . 49 226 110 . 272 Wheels 80 | . . 50 . . . 30 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 125 190 240 320 175 Average Speed 269 | 145 160 174 207 312 320 220 Slowest Speed 560 | 160 160 500 400 560 320 540 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 40 | 3 38 15 31 97 83 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 8 . Spaces Dug 4 | . . . . 1 . 3 Terrain Destroyed 59 | . . . 4 1 . 54 Melee 4 | . . . . 1 . 3 Projectile 4 | . . . . . . 4 AOE 51 | . . . 4 . . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 3399 | 73 379 148 260 778 1158 603 Wait 62 | 7 14 . 2 8 . 31 Move 3057 | 51 323 119 225 739 1142 458 Hop . | . . . . . . . Pick Up 31 | 3 3 1 4 1 10 9 Fast Attach 28 | 7 1 5 4 7 1 3 Attach 25 | . 3 1 . . . 21 Detach 9 | . 1 1 2 1 1 3 Swap 10 | . 1 1 3 2 2 1 Drop 15 | . 2 1 7 2 2 1 Fire 150 | 5 31 19 13 17 . 65 Melee 11 | . . . . 1 . 10 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 430 | -10/Materials | Lost 3 parts (1p1u1w) 534 | -10/Materials | Discovered new exit (range 9) 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Weapon x2 851 | -9/Materials | Discovered new exit (range 13) 1021 | -9/Materials | Entered Storage 1295 | -9/Storage | Used back door to open Recycling access 1295 | -9/Storage | Discovered new exit (range 4) 1493 | -9/Storage | Build established: Tank 1550 | -9/Storage | Entered Recycling 1644 | -9/Recycling | Lost 5 parts (1n1u3w) 2253 | -9/Recycling | Build established: Scavenger-Tank 3612 | -9/Recycling | Discovered new exit (range 15) 3855 | -9/Recycling | Scanned before Scraplab entrance 3903 | -9/Recycling | Entered Scraplab 3928 | -9/Recycling | Discovered new exit (range 2) 3932 | -9/Recycling | Entered Scraptown 4452 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4468 | -9/Scraptown | Discovered new exit (range 11) 4762 | -9/Scraptown | Visited Bundlers 5522 | -9/Scraptown | Visited IN-MT5's Study 5640 | -9/Scraptown | Visited SPCMW 5672 | -9/Scraptown | Visited Fellowship of the Rings 5692 | -9/Scraptown | Visited Spacefarers 5720 | -9/Scraptown | Visited TADAMA 5781 | -9/Scraptown | Visited Cyclists 5826 | -9/Scraptown | Visited UFD Registry 5826 | -9/Scraptown | Registered with UFD as "Fibergrid" 5954 | -9/Scraptown | Visited Derelict Rescue Squad 6018 | -9/Scraptown | Visited Abandonware Association 6101 | -9/Scraptown | Found DRS Beacon 6237 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 6237 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 6323 | -9/Scraptown | Visited Chapter 10 6400 | -9/Scraptown | Visited Junk Repository 6489 | -9/Scraptown | Visited Junk Repository 6595 | -9/Scraptown | Visited Scrap Suit Storage 6624 | -9/Scraptown | Found Scrap Suit 6686 | -9/Scraptown | Found Scrap Suit 6744 | -9/Scraptown | Visited Scrapoid Pod Storage 6760 | -9/Scraptown | Found Scrapoid Pod 6851 | -9/Scraptown | Visited Curators Association 7398 | -9/Scraptown | Met Optimus 7398 | -9/Scraptown | Accepted into 0bPrime 7580 | -9/Scraptown | Discovered new exit (range 5) 7603 | -9/Scraptown | Entered Factory 7603 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 7803 | -6/Factory | Central database locked down 8391 | -6/Factory | Build established: Tank 8483 | -6/Factory | Cargo convoy interrupted 8680 | -6/Factory | Lost 6 parts (1n1u4w) 8790 | -6/Factory | Lost 8 parts (3n2u3w) 8822 | -6/Factory | Core integrity fell below 50% 8828 | -6/Factory | Crushed by falling debris 8854 | -6/Factory | Core integrity fell below 20% 8856 | -6/Factory | Lost 6 parts (1p2n1u2w) 8904 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08888_ G-50 Soldier knocked back. 08889_ Acquired 3 matter. 08889_ System corrupted: IFF burst signal emitted. 08891_ Acquired 5 matter. 08891_ Arm. Leg destroyed. 08892_ G-50 Soldier knocked back. 08895_ Acquired 5 matter. 08896_ G-50 Soldier knocked back. 08898_ Nuclear Reactor explodes. 08898_ G-50 Soldier destroyed. 08898_ U-05 Engineer lays Concrete. 08898_ G-50 Soldier destroyed. 08899_ Acquired 6 matter. 08899_ U-05 Engineer lays Concrete. 08903_ The unstable cave ceiling collapses. 08903_ U-05 Engineer lays Concrete. 08904_ Nuclear Reactor explodes. 08904_ System corrupted: Hpw. Tractor Beam rejected. Map ----- +----------------------------------------------------+ | """ #### # # #??? ?????????????? | | "" ###""#### #?????? ???????????????? | | # # #????????????????????????? | | # # ######???????????????????? | | # # + """"???????????????????? | | " " # # # "??????????????????????? | | """" # # #? ?????????????????????? | | """ # " #????????????????????????? | | # # ##+##+##+????????????????? | | """""%% # # #???????????????? | | """"" + # "#### #???????????????? | | """ # # "#???????????????????????? | | # # ##???????????????????????? | | # + ##?##????????????????????? | | /#### ########### % #;#????????????????????? | | ????# #???# u #????????????????????? | | ????# ???+ #+##+????????????????? | | ????+ ???# """ ????????????????? | | ????# ??+ """ [ """ ???????????????? | | ????# ##??# """ ! g#* """????????????????? | | ????# #??## ""?????????????????? | | ????###+#+#### ??????????????????? | | ?????? ??? ???????????????????? | | ??????" ???" #????????????????????? | | ??????" ???" #????????????????????? | | ??????" ???" * @ #????????????????????? | | ??????" ??????# ##????????????????????? | | ?????? ??????# ####?????????????????????? | | ??????" ??????### ## ##?????????????????????????? | | ??????" ????????#???#????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterImprinterRail Manual? 0 Play Time 00:28:22 Cumulative 130.5 hours Start 2026.07.18 @ 02:49:26 End 2026.07.18 @ 03:15:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d16e114-d521-4338-bd09-edcdf189ad01