Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 06:09:11 Player: Scared Dad Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1571) 1571 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3282 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 49/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (3) ------- Beam Rifle Particle Gun > --- INVENTORY (5) ---- Small Storage Unit Improved Weapon Shielding EM Shotgun Beam Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Small Storage Unit Signal Interpreter Improved Weapon Shielding Beam Rifle Beamcaster [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardened Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 50 | 6 6 13 23 2 Power 8 | 1 1 1 4 1 Engine 7 | 1 1 1 3 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 2 3 4 1 Treads 10 | . 2 3 4 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 2 6 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 7 | . 1 2 4 . Artifact . | . . . . . Weapon 20 | 2 2 7 9 . Energy Gun 14 | 1 2 3 8 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . 1 5 3 6 Power 4 | . . 1 1 2 Propulsion 3 | . 1 1 . 1 Utility 2 | . . . . 2 Weapon 6 | . . 3 2 1 Highest Loss Streak 5 | . 1 3 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 92 97 95 Engine 11 | . 14 13 8 10 Core 1 | . . . 2 . Treads 22 | . 16 26 22 18 Wheel 1 | . 10 . . . Device 5 | . . . 9 11 Storage 7 | . 14 14 1 . Processor 5 | . . . 9 11 Protection 12 | . 13 14 11 10 Energy Gun 25 | . 27 19 28 33 Ballistic Gun 1 | . . 2 1 . Peak Build Rating 20 | 6 8 10 20 17 Average Rating 12 | 4 7 8 17 15 On Entrance 7 | . 6 8 7 17 Naked Turns . | . . . . . Heaviest Build 24 | 13 19 19 24 22 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 5 5 Most Carried 8 | 6 8 8 5 5 Average Carried 5 | 3 7 7 4 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 8 2 5 4 Class Distribution -------------------- 49% | Mutant 36% | Scavenger-Gunner 10% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 855 | 232 80 152 328 63 Remotely . | . . . . . Salvage Created 2143 | . 291 105 1663 84 Parts 127 | . 18 4 103 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 47 | . 9 3 33 2 Guns 40 | . 9 3 27 1 Cannons 1 | . . . 1 . AOE 4 | . . . 4 . Classes Destroyed 10 | . 3 1 5 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 1 . 4 . Swarmer 12 | . 5 . 7 . Grunt 24 | . 4 2 17 1 Duelist 1 | . . . . 1 Sentry 9 | . . . 9 . Assembled 1 | . . 1 . . Best Kill Streak 6 | . 5 1 6 2 Combat Bots Only 6 | . 4 1 6 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 258 | . 38 36 157 27 Missed 69 | . 13 9 43 4 Damage Taken 3183 | . 235 982 1343 623 Core 516 | . 29 136 164 187 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 34 . . Volleys Fired 110 | . 22 18 63 7 Largest 3 | . 2 2 3 3 Hottest 196 | . 80 80 196 196 Shots Fired 259 | . 44 28 166 21 Gun 242 | . 44 22 155 21 Cannon 11 | . . . 11 . Launcher 6 | . . 6 . . Special . | . . . . . Kinetic 22 | . . . 22 . Thermal 78 | . . . 57 21 Explosive 6 | . . 6 . . Electromagnetic 153 | . 44 22 87 . Robot Hit Streak 16 | . 7 12 16 11 Robot Miss Streak 5 | . 3 4 5 3 Penetration Max . | . . . . . Secondary Targets 7 | . . . 6 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 161 | . 22 13 113 13 Core Hits 90 | . 14 9 64 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 . 4 1 Burn 4 | . . . 3 1 Blast 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2967 | . 315 217 2225 210 Guns 2645 | . 305 174 1956 210 Cannons 78 | . . . 78 . Explosions 215 | . . 38 177 . Melee . | . . . . . Ramming 29 | . 10 5 14 . Kinetic 168 | . . . 168 . Thermal 1007 | . . . 797 210 Explosive 38 | . . 38 . . Electromagnetic 1725 | . 305 174 1246 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 7 3 Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . . . 1 . Data Loss (major) 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 215 | . 2 169 44 . Shots 7 | . . 6 1 . Rammed 7 | . 2 2 3 . Targets Rammed 8 | . 2 2 4 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 447 | . 306 144 447 427 Average Temperature 118 | . 110 47 119 196 Received Heat Transfer 579 | . 57 60 408 54 Effects 7 | . . . 6 1 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 4 | . . . 4 . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 10 | . 1 1 8 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . 3 1 Heat Transferred 2272 | . . . 1717 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 612 | . 319 69 612 268 Initial 213 | . . 69 . 213 Average 203 | . 181 28 318 263 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 57 | 100 68 100 31 . Level 1 24 | . 31 . 31 100 Level 2 17 | . . . 36 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 8 | . . . 8 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 21 5 46 4 Peak Tracking Total 7 | . 6 1 7 2 Tactical Retreats 6 | . 2 2 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 2 | . . 2 . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 19 | . 7 1 11 . Terminals 18 | . 7 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 13 1 25 . Successful 18 | . 7 1 10 . Failed 21 | . 6 . 15 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 38 | . 13 . 25 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 7 1 10 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 4 | . . . 4 . Locate Traps 2 | . 1 . 1 . Dispatch Records 2 | . 1 . 1 . Zone Layout 6 | . 4 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 5 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4605 | 54 750 1371 2244 186 Spaces Moved 2605 | 42 506 766 1194 97 Core 3 | 3 . . . . Treads 2318 | . 261 766 1194 97 Legs . | . . . . . Wheels 284 | 39 245 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 160 Average Speed 151 | 77 121 160 160 162 Slowest Speed 240 | 80 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 3 91 100 97 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . 36 8 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 43 | . . 36 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3049 | 63 597 883 1396 110 Wait 178 | 4 52 67 54 1 Move 2601 | 41 505 765 1193 97 Hop . | . . . . . Pick Up 62 | 12 7 7 34 2 Fast Attach . | . . . . . Attach 22 | 6 2 4 8 2 Detach 1 | . . . 1 . Swap 28 | . 4 9 15 . Drop 37 | . 3 9 24 1 Fire 110 | . 22 18 63 7 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 7 | . 1 2 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . 2 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 7) 159 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Entered Mines 805 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 873 | -10/Mines | Found a hidden stash of uninstalled traps 987 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1238 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1283 | -10/Mines | Excavation squad dispatched 1283 | -10/Mines | A large section of the Mines collapsed 1631 | -10/Mines | Learned Materials security intel 1896 | -10/Mines | Discovered new exit (range 8) 1962 | -10/Mines | Core integrity fell below 50% 1995 | -10/Mines | Lost 3 parts (1p2w) 2176 | -10/Mines | Entered Materials 2176 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2728 | -9/Materials | Discovered new exit (range 7) 2853 | -9/Materials | Build established: Gunner 3288 | -9/Materials | Build established: Scavenger-Gunner 3323 | -9/Materials | Discovered new exit (range 8) 3351 | -9/Materials | Discovered new exit (range 10) 3599 | -9/Materials | Discovered new exit (range 16) 4066 | -9/Materials | Identified exit to Mines 4194 | -9/Materials | Discovered new exit (range 14) 4420 | -9/Materials | Entered Mines 4443 | -9/Mines | Core integrity fell below 50% 4475 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4477 | -9/Mines | Discovered new exit (range 5) 4574 | -9/Mines | Assembled infested the area 4605 | -9/Mines | Core integrity fell below 20% 4606 | -9/Mines | Self-destructed Last Messages --------------- 04456_ System corrupted: Energy discharge (-23). 04456_ Acquired 42 matter. 04457_ Acquired 11 matter. 04460_ Acquired Lgt. Treads. 04462_ Acquired 10 matter. 04475_ "No threat detected, you may enter." 04477_ EXIT=FOUND 04489_ System corrupted: Heat flow error (+190). 04545_ K-01 Serf collects debris. 04574_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 04595_ C-30 ARC bursts open, deploying its payload. 04595_ D-53 Grenadier unfolds itself. 04596_ Lgt. Treads destroyed. 04598_ Lgt. Armor Plating destroyed. 04600_ Heat Sink destroyed. 04601_ The unstable cave ceiling collapses. 04602_ Beamcaster destroyed. 04602_ Ion Engine destroyed. 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