Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 07:08:29 Player: Savant Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35818) 35818 TOTAL SCORE: 42978 Bonus ------- Pacifist 10869 Follower Combat Kills 87 Entered DSFs 1000 Win 3000 Win Speed 20862 Cogmind --------- Core Integrity 1558/1600 Matter 57/300 Energy 143/240 System Corruption 6% Temperature Cool (24) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (10) -- Combat Gravmag System Improved Linear Gravjet Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (11) ----- Advanced Cooling System Long-range Terrain Scanner Improved Phase Shifter Hacking Suite Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield Drone Bay (0/2) > --- WEAPON (2) ------- Nova Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Antigrav Array Combat Linear Gravjet Graphene Brace Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Long-range Terrain Scanner Improved Medium Armor Plating Experimental Shock Absorption System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Drone Bay > --- WEAPON ----------- Nova Cannon Mini Assault Cannon > --- INVENTORY -------- Light Quantum Reactor Combat Gravmag System Combat Gravmag System Combat Gravmag System Graphene Brace [Rating: 144] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Hacking Suite Device Advanced Cooling System Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Cannon Nova Cannon Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 8 | . . 2 . . 1 1 . . 1 1 . 1 1 Utility 9 | . . . . 2 1 1 . 1 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 69 | 3 1 . 7 8 2 9 7 5 9 2 2 2 12 Power 6 | 1 . . . 1 . 1 1 1 . . . . 1 Engine 2 | 1 . . . 1 . . . . . . . . . Core 3 | . . . . . . 1 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 27 | 2 . . 5 2 1 3 2 . 7 1 . 1 3 Treads 4 | 2 . . 2 . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 8 | . . . . . 1 3 2 . . . . . 2 Flight 14 | . . . 2 2 . . . . 7 1 . 1 1 Utility 26 | . 1 . . 3 . 3 3 3 2 1 1 1 8 Device 8 | . . . . 1 . . . 1 1 . . . 5 Storage . | . . . . . . . . . . . . . . Processor 3 | . 1 . . 1 . 1 . . . . . . . Hackware 8 | . . . . . . . 3 1 1 1 . . 2 Protection 7 | . . . . 1 . 2 . 1 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 10 | . . . 2 2 1 2 1 1 . . 1 . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 1 . . 1 . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . 1 1 . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . 1 Parts Lost 17 | . . . 7 . 4 . 1 . . . . 1 4 Power 3 | . . . 1 . 1 . 1 . . . . . . Propulsion 10 | . . . 6 . 3 . . . . . . . 1 Utility 4 | . . . . . . . . . . . . 1 3 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . 4 . 4 . 1 . . . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 47 44 48 34 25 47 78 86 96 97 100 100 97 Engine 1 | . 14 11 3 . 1 . . . . . . . . Core 3 | . . . . . . 2 4 11 10 9 9 8 4 Treads 5 | . 28 22 20 . . . . . . . . . . Hover 5 | . . . . . . 10 24 23 7 . . . 3 Flight 12 | . . . 3 . 4 . . . 25 35 38 39 36 Device 4 | . . . . 9 . . . 2 7 9 9 8 11 Processor 8 | . 4 11 11 16 15 20 18 5 3 . . . . Hackware 10 | . . . . . . . 3 21 26 28 28 26 22 Protection 4 | . . . . . 1 4 13 7 5 4 4 8 7 Energy Cannon 2 | . . . . . . . 1 5 5 4 4 4 4 Ballistic Cannon 2 | . . . . . . 2 6 5 5 4 4 4 4 Impact Weapon 1 | . . . 6 . . 6 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 3 3 3 3 8 8 22 29 34 37 37 41 48 60 Greatest Support 64 | 3 3 3 4 8 9 60 64 64 64 56 56 63 63 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | . 2 5 4 4 4 4 4 4 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 3 5 5 5 Class Distribution -------------------- 53% | Mutant 16% | Hacker-Mutant 15% | Wizard-Sprinter 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Wizard-Sprinter | -3/DSF Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Matter Collected 590 | 225 5 . 74 . 22 . 8 . 143 . . . 113 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Damage Taken 3460 | . . . 897 229 586 . 272 246 . . . 265 965 Core 930 | . . . 212 132 451 . 54 18 . . . 21 42 Absorbed by Shields 32 | . . . . . 32 . . . . . . . . Core Remaining (%) 85 | 100 100 . 47 76 35 . 93 98 100 . 100 98 97 Volleys Fired 11 | . . . . . . . . 8 . . . . 3 Largest 1 | . . . . . . . . 1 . . . . 1 Hottest 113 | . . . . . . . . 90 . . . . 113 Shots Fired 12 | . . . . . . . . 8 . . . . 4 Gun . | . . . . . . . . . . . . . . Cannon 12 | . . . . . . . . 8 . . . . 4 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 12 | . . . . . . . . 8 . . . . 4 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . 1 Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . 1 Core Hits 2 | . . . . . . . . . . . . 1 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 3 | . . . 3 . . . . . . . . . . Impact 3 | . . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 52 | . . . . . 11 . . . . . . 2 39 Guns . | . . . . . . . . . . . . . . Cannons 39 | . . . . . . . . . . . . . 39 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 13 | . . . . . 11 . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . Thermal 39 | . . . . . . . . . . . . . 39 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 . 1 . . . 1 . . . 6 Average Corruption 2 | . . . 1 . 1 . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . 2 . . . . . . . 3 Message Errors 1 | . . . . . 1 . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . 5 . . . . . . . 83 Shots 1 | . . . . . . . . . . . . . 1 Rammed 4 | . . . . . 2 . . . . . . 2 . Targets Rammed 4 | . . . . . 2 . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 192 | . . . 4 . 2 . . 82 . . . 15 192 Average Temperature 30 | . . . 4 . 2 . . 24 . . . 9 37 Received Heat Transfer 756 | . . . 336 36 222 . . 117 . . . 18 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Peak Influence 437 | . 35 14 303 185 274 138 101 177 86 51 38 75 437 Initial 133 | . . 14 5 110 84 133 96 52 86 45 38 21 41 Average 100 | . 15 14 136 134 154 133 89 75 86 48 38 46 103 Maximum Alert Level 2 | . . . 1 . 1 . . . . . . . 2 Low Security (%) 90 | 100 100 100 76 100 80 100 100 100 100 100 100 100 84 Level 1 8 | . . . 23 . 19 . . . . . . . 10 Level 2 . | . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 3 . 1 . . 1 1 1 . 1 2 Investigation 6 | . . . . . 1 . . 1 1 1 . 1 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . 3 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Distress Signals 5 | . . . 3 . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 1 . 32 7 22 . 3 12 2 . 1 8 25 Peak Tracking Total 17 | . 2 . 12 8 10 . 2 10 3 . 1 6 17 Tactical Retreats 19 | . 1 . 3 1 3 . 1 3 . . . 2 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Traps Triggered 4 | . . . 1 1 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Machines Disabled 2 | . . . 1 . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . 5 . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Machines Accessed 22 | . 3 . 4 1 1 1 . 2 1 2 . 3 4 Terminals 20 | . 3 . 3 1 . 1 . 2 1 2 . 3 4 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 58 | . 9 . 11 5 1 2 . 5 3 4 . 6 12 Successful 28 | . 3 . 4 2 1 1 . 2 1 2 . 5 7 Failed 30 | . 6 . 7 3 . 1 . 3 2 2 . 1 5 Catastrophic 9 | . 3 . 4 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 6 . 3 4 1 . . 4 3 2 . 3 7 Terminals 53 | . 9 . 7 5 . 2 . 5 3 4 . 6 12 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 20 | . 2 . 3 1 . 1 . 2 1 2 . 3 5 Open Door 2 | . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . . . . . . . 1 1 . . 1 1 Machine Index 1 | . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . 1 1 Locate Traps 3 | . 1 . . 1 . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . 1 1 . . . . . . 2 2 Terminals 6 | . 1 . . 1 . . . . . . . 2 2 Assimilate 2 | . . . . . . . . . . . . 2 . Botnet 3 | . 1 . . 1 . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 2 1 . . . 2 1 2 . 3 4 Full Trace Events 6 | . . . 1 . . . . 1 1 1 . 1 1 Feedback Events 3 | . . . . . . . . . 1 . . . 2 Corruption 1 | . . . . . . . . . 1 . . . . Hackware Fried 2 | . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Total Allies 11 | . . . 10 . . . . . . . . 1 . Largest Group 10 | . . . 10 . . . . . . . . 1 . Highest-Rated Group 88 | . . . 88 . . . . . . . . 10 . Highest-Rated Ally 16 | . . . 16 . . . . . . . . 10 . Total Orders 2 | . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . 2 Ally Attacks 40 | . . . 40 . . . . . . . . . . Total Damage 405 | . . . 405 . . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 1 | . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Turns Passed 1159 | 18 53 45 207 65 143 71 45 144 57 11 18 71 211 Spaces Moved 2488 | 28 89 89 364 105 280 112 49 202 112 36 46 192 784 Core 860 | 28 89 89 362 98 126 68 . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 312 | . . . . . . 44 49 202 17 . . . . Flight 1316 | . . . 2 7 154 . . . 95 36 46 192 784 Fastest Speed 21 | 50 50 50 50 37 37 50 52 59 27 24 24 21 21 Average Speed 37 | 50 50 50 50 49 43 50 56 59 32 24 24 24 22 Slowest Speed 66 | 50 50 50 50 50 50 56 59 59 66 24 24 27 24 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . 1 . 2 . . . . . . 5 8 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 18 14 71 17 12 4 52 8 3 1 46 7 29 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . . 1 . 1 . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 11 | . . . 1 . . . . 8 . . . . 2 Terrain Destroyed 32 | . . . 1 . . . . 8 . . . . 23 Melee 1 | . . . 1 . . . . . . . . . . Projectile 10 | . . . . . . . . 8 . . . . 2 AOE 21 | . . . . . . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac DSF Fac Fac Res DSF Res Acc Total 2650 | 30 96 88 380 115 299 123 65 217 132 37 52 203 813 Wait 22 | . . . 5 1 5 . . . . . . 11 . Move 2445 | 27 88 88 361 104 276 111 48 201 111 35 45 183 767 Hop 14 | . . . 1 . 1 . . . . . . 4 8 Pick Up 38 | . 6 . 1 . 1 3 4 1 7 . 3 2 10 Fast Attach 39 | 3 1 . 5 6 1 4 6 3 3 . . . 7 Attach 21 | . . . 2 1 1 5 . 1 4 2 . 2 3 Detach 7 | . . . 1 1 1 . 2 . 1 . . . 1 Swap 9 | . . . . 1 . . 1 1 2 . 2 . 2 Drop 29 | . 1 . 1 1 2 . 4 2 4 . 2 . 12 Fire 11 | . . . . . . . . 8 . . . . 3 Melee 3 | . . . 3 . . . . . . . . . . Ram 3 | . . . . . 2 . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 9 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 19 | -11/Junkyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 9) 71 | -10/Materials | Identified exit to Materials 72 | -10/Materials | Entered another Materials area 72 | -9/Materials | Evolved 2 slots: Propulsion x2 113 | -9/Materials | Discovered new exit (range 7) 116 | -9/Materials | Identified exit to Storage 117 | -9/Materials | Entered Storage 160 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 223 | -9/Storage | Lost 3 parts (1p2n) 301 | -9/Storage | Build established: Mutant 316 | -9/Storage | Discovered new exit (range 16) 323 | -9/Storage | Identified exit to Materials 324 | -9/Storage | Core integrity fell below 50% 324 | -9/Storage | Entered Materials 324 | -8/Materials | Evolved 2 slots: Utility x2 349 | -8/Materials | Lost 4 parts (4n) 374 | -8/Materials | Discovered new exit (range 10) 389 | -8/Materials | Identified exit to Factory 389 | -8/Materials | Entered Factory 389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 501 | -7/Factory | Lost 4 parts (1p3n) 524 | -7/Factory | Core integrity fell below 50% 525 | -7/Factory | Discovered new exit (range 15) 531 | -7/Factory | Identified exit to Factory 532 | -7/Factory | Entered another Factory area 532 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 602 | -6/Factory | Identified exit to DSF 603 | -6/Factory | Entered DSF 609 | -6/DSF | Discovered new exit (range 20) 626 | -6/DSF | Additional patrols routed to DSF 648 | -6/DSF | Entered Factory 648 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 708 | -5/Factory | Spotted B-75 Beast 744 | -5/Factory | Discovered new exit (range 11) 761 | -5/Factory | Identified exit to Upper Caves 767 | -5/Factory | Discovered new exit (range 19) 792 | -5/Factory | Entered another Factory area 792 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 831 | -4/Factory | Identified exit to Upper Caves 831 | -4/Factory | Identified exit to Armory 847 | -4/Factory | Discovered new exit (range 6) 849 | -4/Factory | Entered Research 849 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 860 | -3/Research | Identified exit to DSF 860 | -3/Research | Entered DSF 870 | -3/DSF | Discovered new exit (range 15) 878 | -3/DSF | Entered Research 878 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 891 | -2/Research | Identified exit to Quarantine 929 | -2/Research | Discovered new exit (range 13) 930 | -2/Research | Identified exit to Access 949 | -2/Research | Entered Access 949 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 999 | -1/Access | Found Enh. Force Lance 1054 | -1/Access | Spotted B-99 Colossus 1057 | -1/Access | Found Prototype Device 1057 | -1/Access | Identified Exp. Shock Absorption System 1070 | -1/Access | Identified exit to Command 1091 | -1/Access | Identified exit to Surface 1091 | -1/Access | Imp. Hacking Suite fried by hacking feedback 1091 | -1/Access | Hacking Suite fried by hacking feedback 1122 | -1/Access | Lost 3 parts (1n2u) 1145 | -1/Access | Energy Cycler disabled 1160 | *** | Escaped! Last Messages --------------- 01116_ P-80 Master wipes disruption trojan via remote access. 01125_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 7U layout... Downloaded map data. 01127_ System corrupted: FCS attempts to trigger Nova Cannon. 01127_ System corrupted: Nova Cannon misfires. 01145_ ALERT: Power surge detected, dispatching additional patrols. 01145_ Energy Cycler explodes. 01145_ Imp. Medium Armor Plating destroyed. 01145_ Destroyed Imp. Medium Armor Plating. 01149_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01159_ The Access Shell folds into the floor. [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | #??????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????######??# #??????????????????? | | ?????????? #??# #??????????????????? | | ???????#??? #?## ##?????????????????? | | ???????# ?? #?# #?????????????????? | | ???????# " #?##"" ##?????????????????? | | ???????# """ #??#"" #??????????????????? | | ???????# """ #??#"" #???????? ?????????? | | ???????? " #??#T #??????????????????? | | ?????????? #??#"" #??????????????????? | | ???????????? #??#"" #????????????#?????? | | ???###########+#####"" #??????????????????? | | ???# ???????????? | | ???# R ???????????? | | ???# #+##############################???????????? | | ???# # ????????????????????????????????????????? | | ???# # ????????????????????????????????????????? | | ???# # ???????????????????????????????????????? | | ???# # "???????????????????????????????????????? | | ???# # "??????????????????????????????????????? | | ???# # ??????????????????????????????????????? | | ???# # ?????????????????????????????????????? | | ???# # * ?????????????????????????????????????? | | ???# # ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 600 Phase Shifting 10 Evasion (%) 75 Offensive Hacking 62 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pacifist Challenges ------------ None Game ------ Seed ActuatorRecoilCorpse Manual? 0 Play Time 00:42:48 Cumulative 545.2 hours Start 2023.03.31 @ 06:27:07 End 2023.03.31 @ 07:08:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type 0 Total 30 Types 20/3/4/0/1/0/1/1/0 Lore% 91 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90038e82-4ec9-47b3-a617-e9520a03d7e0