Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.16 @ 09:38:45 Player: nyr27 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1712) 1712 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3657 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 100/100 System Corruption 0% Temperature Cool (159) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Ion Engine Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Light Armor Plating Hacking Suite Small Laser Shotgun Shotgun Plasma Cutter [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 59 | 6 10 24 19 Power 13 | 1 3 6 3 Engine 12 | 1 2 6 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 2 8 4 Treads 2 | 1 . . 1 Leg 13 | . 2 8 3 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 1 | . . . 1 Storage 4 | 1 2 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 21 | 2 3 8 8 Energy Gun 7 | 1 . 2 4 Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 1 2 4 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 33 | . 3 10 20 Power 8 | . 1 3 4 Propulsion 7 | . . 2 5 Utility 4 | . . 1 3 Weapon 14 | . 2 4 8 Highest Loss Streak 20 | . 2 7 20 Average Slot Usage (%) 96 | . 99 96 92 Engine 16 | . 13 19 16 Treads 4 | . 10 . . Leg 18 | . 14 21 16 Storage 25 | . 27 24 18 Processor 4 | . . 7 5 Protection 1 | . . . 8 Energy Gun 3 | . 1 3 7 Energy Cannon 1 | . . . 7 Ballistic Gun 16 | . 21 14 8 Special Weapon 2 | . 3 2 . Naked Turns . | . . . . Heaviest Build 55 | 9 40 49 55 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) 13 | 2 3 4 13 Average Overweight (x) 2 | . 2 1 2 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 15 | 5 15 16 16 Most Carried 16 | 6 16 16 14 Average Carried 13 | 4 13 14 12 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 6 16 15 2 Class Distribution -------------------- 56% | Mutant 34% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1147 | 185 381 494 87 Remotely . | . . . . Salvage Created 1995 | . 365 1138 492 Parts 126 | . 23 69 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 43 | . 8 28 7 Guns 38 | . 8 27 3 Cannons 3 | . . . 3 AOE 1 | . . 1 . Classes Destroyed 6 | . 4 1 1 Builder 2 | . 1 . 1 Watcher 12 | . 2 5 5 Swarmer 8 | . 2 4 2 Grunt 28 | . 6 20 2 Sentry 5 | . . 4 1 Hunter 2 | . . . 2 Best Kill Streak 9 | . 4 9 3 Combat Bots Only 8 | . 3 8 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4697 | . 610 1549 2538 Core 922 | . 92 279 551 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 63 30 . Volleys Fired 240 | 1 55 142 42 Largest 3 | 1 2 2 3 Hottest 141 | 20 60 76 141 Shots Fired 408 | 1 92 221 94 Gun 378 | 1 92 220 65 Cannon 28 | . . . 28 Launcher 1 | . . 1 . Special 1 | . . . 1 Kinetic 322 | 1 90 192 39 Thermal 61 | . 2 28 31 Explosive 1 | . . 1 . Electromagnetic 24 | . . . 24 Robot Hit Streak 45 | . 11 45 26 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 8 | . 2 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 333 | . 69 192 72 Core Hits 107 | . 23 63 21 Critical Hits 7 | . . 2 5 Critical Kills 3 | . . . 3 Critical Parts Destroyed 4 | . . 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3656 | . 554 1898 1204 Guns 3145 | . 554 1847 744 Cannons 346 | . . . 346 Explosions 155 | . . 51 104 Melee . | . . . . Ramming . | . . . . Kinetic 2508 | . 534 1573 401 Thermal 782 | . 20 274 488 Explosive 51 | . . 51 . Electromagnetic 315 | . . . 315 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 538 | . 38 186 538 Average Temperature 122 | . 12 43 218 Received Heat Transfer 2433 | . 267 915 1251 Effects 18 | . . . 18 Shutdowns 2 | . . . 2 Energy Bleed 4 | . . . 4 Interference 4 | . . . 4 Short Circuit 4 | . . . 4 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1543 | . 50 703 790 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 335 | . 130 267 335 Initial 88 | . . . 88 Average 86 | . 51 94 170 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 88 62 Level 1 10 | . . 11 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 16 44 24 Peak Tracking Total 10 | . 5 9 10 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 3 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 3 | . . . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3269 | 93 1244 1464 468 Spaces Moved 1475 | 70 634 594 177 Core 33 | 32 . . 1 Treads 2 | . . . 2 Legs 1249 | . 481 594 174 Wheels 191 | 38 153 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 150 180 Average Speed 169 | 106 167 174 183 Slowest Speed 700 | 150 210 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 97 47 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 11 4 Melee . | . . . . Projectile . | . . . . AOE 15 | . . 11 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1899 | 86 740 831 242 Wait 48 | . 10 38 . Move 1472 | 69 633 593 177 Hop . | . . . . Pick Up 55 | 10 23 19 3 Fast Attach 9 | 2 1 6 . Attach 43 | 4 8 15 16 Detach 1 | . . . 1 Swap 7 | . 1 3 3 Drop 24 | . 9 15 . Fire 240 | 1 55 142 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 985 | -10/Materials | Discovered new exit (range 11) 1043 | -10/Materials | Discovered new exit (range 7) 1234 | -10/Materials | Discovered new exit (range 9) 1338 | -10/Materials | Entered another Materials area 1338 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1644 | -9/Materials | Build established: Scavenger-Mutant 1763 | -9/Materials | Lost 7 parts (1p2n1u3w) 2023 | -9/Materials | Build established: Mutant 2082 | -9/Materials | Discovered new exit (range 7) 2250 | -9/Materials | Discovered new exit (range 11) 2463 | -9/Materials | Core integrity fell below 50% 2475 | -9/Materials | Build established: Scavenger-Mutant 2535 | -9/Materials | Destroyed 8 combat bots 2556 | -9/Materials | Discovered new exit (range 15) 2802 | -9/Materials | Entered another Materials area 2802 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3244 | -8/Materials | Core integrity fell below 50% 3257 | -8/Materials | Core integrity fell below 20% 3270 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. K-01 Serf collects debris. Lgt. Treads permanently disabled. Overheating: Short circuit. K-01 Serf collects debris. Heat Sink destroyed. Overheating: Energy bleed (-15). R-06 Scavenger collects Lgt. Ion Engine. Lgt. Assault Rifle permanently disabled. Overheating: Short circuit. Broken Lgt. Assault Rifle destroyed. Broken Lgt. Treads destroyed. Sml. Laser destroyed. G-50 Soldier suffers critical hit. Destroyed Hvy. Laser. K-01 Serf destroyed. Plasma Cutter destroyed. R-06 Scavenger collects Lgt. Ion Engine. Lgt. Armor Plating destroyed. Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????##+###???????????????? | | ???????????????????????????? % ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? 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