Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 17:10:19 Player: LightKnight Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (62) 310 Value Destroyed (2302) 2302 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (5809) 5809 TOTAL SCORE: 18721 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 199 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 88/100 System Corruption 2% Temperature Cool (4) Movement Flying (42) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Experimental Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Improved Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Q-thruster Experimental Q-thruster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Triangulator Experimental Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Force Booster Advanced ECM Suite Improved Reaction Control System Graphene Brace Hacking Suite Improved Hacking Suite System Shield Improved Corruption Screen > --- WEAPON ----------- Longsword +1 Force Lance > --- INVENTORY -------- Xenon Bombardment Thruster Q-thruster Transdimensional Reconstructor Improved Plasma Cutter Enhanced Force Lance [Rating: 150] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility System Shield Device Experimental Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Longsword +1 Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Utility 13 | . . . . . 3 2 . . . 2 . . . . 1 . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | . 6 3 1 2 13 5 5 2 7 5 1 5 17 4 1 8 3 4 9 13 31 36 Power 20 | . 1 . . . 1 1 . . . . . . 1 . . 1 . 1 3 2 5 4 Engine 4 | . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . Core 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Reactor 13 | . . . . . . . . . . . . . 1 . . . . 1 1 2 4 4 Propulsion 41 | . . 1 . 1 5 . . 1 3 1 . . 2 . 1 3 . . 2 2 9 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . 1 . 1 5 . . 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . 3 1 . . 2 . 1 . . . . . 3 . Flight 23 | . . . . . . . . . . . . . . . . 3 . . 2 2 6 10 Utility 84 | . 4 1 . 1 4 4 2 1 2 4 . 4 7 . . 3 1 3 4 5 16 18 Device 39 | . 2 1 . . 1 1 1 . 2 2 . 2 6 . . 2 . 1 1 3 7 7 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Processor 29 | . 1 . . . 3 . . . . 2 . 2 1 . . . 1 . 1 2 5 11 Hackware 8 | . . . . . . 2 . 1 . . . . . . . 1 . 1 1 . 2 . Protection 7 | . . . . 1 . 1 1 . . . . . . . . . . 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | . 1 1 1 . 3 . 3 . 2 . 1 1 7 4 . 1 2 . . 4 1 4 Energy Gun 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Energy Cannon 8 | . 1 . . . 1 . . . . . . . 2 3 . 1 . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Special Weapon 5 | . . . . . . . 2 . . . . . 1 . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . 1 . . . 1 . . 1 . . . . 1 . . 2 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . Unidentified Prototypes 18 | . . . . . . . 1 . . 1 . . 9 . . . 1 3 . . . 3 Parts Lost 58 | . . . . . 1 . . . . 2 1 . . . 1 8 . . 3 10 6 26 Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 21 | . . . . . . . . . . . 1 . . . . 5 . . 2 5 . 8 Utility 30 | . . . . . 1 . . . . 2 . . . . 1 2 . . 1 5 5 13 Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 Highest Loss Streak 16 | . . . . . 1 . . . . 2 3 . . . 1 7 . . 2 9 4 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 85 98 99 100 99 90 84 76 84 92 91 81 80 72 76 77 74 66 60 Engine 6 | . 14 14 14 14 8 6 7 7 7 5 5 5 7 . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 3 . . . 2 3 4 Leg 13 | . 28 28 28 28 27 23 23 23 20 . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 2 20 17 17 18 23 23 21 . . . . 1 . Flight 2 | . . . . . . . . . . . . . . . . 1 15 15 16 14 12 11 Device 14 | . 6 14 14 . 8 14 18 15 15 28 17 20 22 23 21 14 15 15 15 18 12 11 Storage 5 | . 14 14 14 14 9 7 7 7 7 . . . . . . . . . . . . . Processor 10 | . 7 . . . 25 15 7 7 7 11 11 16 17 17 15 14 14 11 11 11 16 16 Hackware 9 | . . . . . . 9 15 22 15 11 11 11 11 11 10 14 15 19 18 17 10 10 Protection 2 | . . . . 13 . 3 4 . . . . . . . . . . 2 4 . 3 . Energy Gun 2 | . 14 14 14 . . . 3 . . . . . . . . . . . . . . . Energy Cannon 2 | . 1 14 9 . . 7 1 . . . . . . . . 1 . . . . . . Slashing Weapon 5 | . . . 4 14 9 7 7 7 6 5 5 6 6 5 5 5 5 5 5 3 3 2 Peak Build Rating 150 | . 8 12 19 19 44 52 54 50 48 68 67 77 116 113 110 118 70 78 85 101 132 150 Average Rating 57 | . 7 11 14 16 36 50 51 49 46 64 63 70 85 106 107 101 62 69 70 79 104 99 On Entrance 53 | 6 6 8 12 19 17 44 50 50 39 47 63 63 77 107 104 106 59 63 65 70 32 132 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 10 20 22 22 25 30 39 39 31 33 21 26 29 59 59 43 56 12 25 20 35 40 54 Greatest Support 62 | 20 20 20 20 23 54 54 54 54 54 27 27 27 53 53 62 62 12 12 24 24 45 51 Greatest Overweight (x) 3 | . . 1 1 1 . . . . 1 . . 1 1 1 . 1 . 2 1 2 . 3 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 9 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 8 9 10 9 9 9 9 9 9 5 4 5 4 4 5 4 4 4 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Hacker-Mutant 17% | Mutant 16% | Hacker-Sprinter 14% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Infiltrator-Ninja | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1995 | 200 65 51 10 20 72 191 40 56 92 . 97 50 . 93 . 197 30 . 125 115 317 174 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2297 | . 111 172 . 93 277 19 372 144 . . 108 . . . . 237 . . 33 182 86 463 Parts 136 | . 9 11 . 5 15 . 22 10 . . 8 . . . . 18 . . 2 8 6 22 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 8 . . 7 . 14 . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 48 | . 2 5 . . 10 . 6 2 . . 5 . . . . 10 . . 1 . . 7 Melee 29 | . . . . . 3 . 6 2 . . . . . . . 10 . . 1 . . 7 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . . . . . . . . . . . AOE 12 | . . . . . 7 . . . . . 5 . . . . . . . . . . . Classes Destroyed 10 | . 3 . . 2 2 . 2 . . . . . . . . . . . . . 1 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Builder 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycler 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . Watcher 6 | . . . . . 1 . . . . . . . . . . . . . . 1 2 2 Swarmer 24 | . 1 2 . . . . . . . . 4 . . . . 10 . . 1 . . 6 Grunt 13 | . 1 3 . . 8 . . . . . 1 . . . . . . . . . . . Sentry 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . Hunter 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 1 2 . 1 8 1 2 1 . . 4 . . . . 5 . . 1 1 1 6 Combat Bots Only 7 | . 1 2 . . 7 . 2 1 . . 4 . . . . 5 . . 1 . . 5 Max Kills in Single Turn 4 | . 1 1 . 1 3 1 1 1 . . 4 . . . . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . . 4 . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 . . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 709 | . 11 19 . . 36 23 67 36 . 7 10 . . 22 2 96 2 . 7 41 48 282 Missed 280 | . 3 8 . . 14 13 24 9 . 2 6 . . 10 . 43 . . 3 16 25 104 Damage Taken 7640 | . 81 97 . . 316 82 223 148 . 131 85 . . 194 42 877 38 . 95 906 1078 3247 Core 2749 | . 31 18 . . 61 12 52 17 . 24 . . . 37 . 212 17 . 20 323 318 1607 Absorbed by Shields 186 | . . . . . . 34 104 48 . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . . . 34 24 45 Regen/Repaired (Parts) 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Core Remaining (%) 85 | 100 . . . 80 88 . . . 88 . . . . 93 . . . . 78 75 78 . Volleys Fired 81 | . 26 14 . . 9 . 1 . . . 3 . 3 11 . 10 . . . 4 . . Largest 2 | . 2 2 . . 1 . 1 . . . 1 . 1 1 . 1 . . . 1 . . Hottest 125 | . 60 125 . . 65 . 65 . . . 39 . 100 100 . 100 . . . 66 . . Shots Fired 121 | . 52 28 . . 9 . 1 . . . 3 . 3 11 . 10 . . . 4 . . Gun 66 | . 52 14 . . . . . . . . . . . . . . . . . . . . Cannon 44 | . . 14 . . 1 . 1 . . . . . 3 11 . 10 . . . 4 . . Launcher 11 | . . . . . 8 . . . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . 26 . . . . . . . . . . . . . . . . . . 4 . . Thermal 56 | . 26 28 . . 1 . 1 . . . . . . . . . . . . . . . Explosive 11 | . . . . . 8 . . . . . 3 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 24 | . . . . . . . . . . . . . 3 11 . 10 . . . . . . Robot Hit Streak 7 | . 5 7 . . 4 . . . . . 6 . . . . . . . . . . . Robot Miss Streak 5 | . 5 5 . . 2 . . . . . 1 . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 143 | . 22 18 . 3 12 1 18 9 . . 2 . 14 2 . 14 . . 2 3 8 15 Core Hits 87 | . 9 7 . 2 25 . 8 3 . . 10 . . . . 9 . . . 2 3 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . 1 . . . . 3 1 . . . . . . . . . . 1 . . 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . 3 1 . . . . . . . . . . 1 . . 1 Melee Attacks 237 | . . . . 3 10 8 22 12 . 4 . 5 14 13 4 22 2 . 13 19 33 53 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 198 | . . . . 3 10 8 22 12 . 4 . 5 . 10 4 22 2 . 13 19 33 31 Piercing 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Sneak Attacks 26 | . . . . 3 . 1 1 1 . . . . 14 2 . . . . . 1 1 2 Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6902 | . 193 299 . 274 1706 109 902 450 . . 589 . . . . 664 . . 114 210 476 916 Guns 282 | . 193 89 . . . . . . . . . . . . . . . . . . . . Cannons 264 | . . 210 . . 26 . 28 . . . . . . . . . . . . . . . Explosions 2033 | . . . . . 1444 . . . . . 589 . . . . . . . . . . . Melee 4323 | . . . . 274 236 109 874 450 . . . . . . . 664 . . 114 210 476 916 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 104 | . 104 . . . . . . . . . . . . . . . . . . . . . Thermal 442 | . 89 299 . . 26 . 28 . . . . . . . . . . . . . . . Explosive 2033 | . . . . . 1444 . . . . . 589 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4099 | . . . . 274 236 109 874 450 . . . . . . . 664 . . 114 210 476 692 Piercing 224 | . . . . . . . . . . . . . . . . . . . . . . 224 Highest Corruption 21 | . . . . . . 2 4 4 4 . . . . 1 . . . . . 21 8 2 Average Corruption 4 | . . . . . . 2 2 4 3 . . . . 1 . . . . . 20 6 1 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . 2 4 17 2 . . . . . . . . . . 2 17 3 Message Errors 11 | . . . . . . . 2 4 . . . . . . . . . . . . 4 1 Matter Fused 13 | . . . . . . . . 5 2 . . . . . . . . . . . 5 1 Heat Flow Errors 5 | . . . . . . . . 3 . . . . . . . . . . . . 1 1 Energy Discharges 7 | . . . . . . 1 1 2 . . . . . . . . . . . 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 1 . 1 . . . . . . . . . . . . 2 . Data Loss (major) 4 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 344 | . . . . 61 42 69 . . . . 10 . . . . 33 . . 31 . 26 72 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 52 | . . . . . 42 . . . . . 10 . . . . . . . . . . . Melee 292 | . . . . 61 . 69 . . . . . . . . . 33 . . 31 . 26 72 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . 11 . . . . . 18 . . . . . . . . . . . Shots 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 84 144 . . 19 . 14 246 . . . . 150 250 . 336 . . . 61 232 234 Average Temperature 77 | . 24 46 . . 8 . 10 104 . . . . 80 109 . 131 . . . 26 116 131 Received Heat Transfer 467 | . 24 30 . . 117 14 48 36 . 9 9 . . 9 9 54 9 . 9 9 45 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1015 | . 200 741 . . 37 . 37 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 380 | . 92 110 . 10 367 76 253 74 . 13 . . . . 28 . . . . 207 269 380 Initial 104 | . . . . . . 75 11 26 . . . . . . . . . . . 104 83 14 Average 75 | . 47 51 . 1 250 48 112 31 . 6 . . . . 3 . . . . 153 90 180 Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . . . . . . . 1 1 1 Low Security (%) 86 | . 100 100 . 100 14 100 78 100 . 100 . . . . 100 . . . . 75 86 47 Level 1 13 | . . . . . 85 . 21 . . . . . . . . . . . . 24 13 52 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . . 1 1 2 . . . . . . . . . . . . . . 9 Investigation 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Extermination 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Reinforcement 5 | . . . . . 1 1 1 . . . . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . 2 . . . 1 . . . . . . . . . . . . . . 1 5 1 Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . 8 26 . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . 8 26 . Times Spotted 199 | . 5 6 . . 17 4 6 2 . 1 10 1 . 15 1 29 4 . 10 11 22 55 Peak Tracking Total 10 | . 2 2 . . 8 3 3 1 . 1 4 1 . 4 2 10 4 . 4 4 5 10 Tactical Retreats 42 | . . . . . 1 . . . . . 3 1 . 6 . 8 . . 2 3 8 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 10 | . . 1 . . 1 . 5 . . . . . 1 . . . 1 . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 . . . . . 1 . . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 47 | . 2 1 3 . 2 2 1 12 1 2 . . 5 . . . . 8 . 1 2 5 Terminals 19 | . 2 1 . . 2 2 . 6 . 1 . . . . . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 8 | . . . . . . . 1 6 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Total Hacks 124 | . 4 2 4 . 2 4 1 27 8 2 . . 8 . . . . 47 . 3 2 10 Successful 91 | . 1 . 4 . 2 1 1 11 8 2 . . 8 . . . . 47 . 1 2 3 Failed 33 | . 3 2 . . . 3 . 16 . . . . . . . . . . . 2 . 7 Catastrophic 10 | . . . . . . 2 . 5 . . . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Terminals 40 | . 4 2 . . 2 4 . 17 . 1 . . . . . . . . . . . 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 12 | . . . . . . . 1 10 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 79 | . 1 . 4 . 2 1 . 4 8 1 . . 8 . . . . 47 . . . 3 Record 53 | . . . 3 . . . . 1 8 . . . 6 . . . . 35 . . . . Part Schematic 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 Branch Access Points 4 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . . . . . . . 1 7 . 1 . . . . . . . . . . . . Retrieve Components 9 | . . . . . . . 1 7 . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 . . . 2 . 5 . 1 . . . . . . . . . . . 3 Full Trace Events 7 | . . 1 . . . . . 4 . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . . 2 19 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 5 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 7 | . . . . . . . . . . . . . 5 2 . . . . . . . . Largest Group 5 | . . . . . . . . . . . . . 5 3 . . . . . . . . Highest-Rated Group 296 | . . . . . . . . . . . . . 296 198 . . . . . . . . Highest-Rated Ally 68 | . . . . . . . . . . . . . 68 68 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . 1 9 . . . . . . . . Total Damage 450 | . . . . . . . . . . . . . 43 407 . . . . . . . . Kills 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 3 . 2 . . . . . . 3 2 . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 12883 | . 437 1066 647 1131 412 739 434 1039 966 201 479 677 577 662 91 576 207 109 383 270 1019 761 Spaces Moved 17033 | 1 289 538 340 547 270 591 195 830 863 320 962 1238 1082 1130 223 1434 678 165 934 478 2520 1405 Core 218 | . . . . . . . . . . . . . . . . 6 . . . 13 24 175 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 4287 | 1 289 538 340 547 270 591 195 830 686 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 6668 | . . . . . . . . . 177 320 962 1238 1082 1130 223 1273 . . . . 263 . Flight 5860 | . . . . . . . . . . . . . . . . 155 678 165 934 465 2233 1230 Fastest Speed 25 | 120 120 120 190 120 120 120 120 120 52 52 45 45 38 38 32 29 29 29 25 28 32 29 Average Speed 65 | 120 120 186 190 187 120 120 120 120 106 52 45 51 44 41 34 33 29 58 29 39 34 36 Slowest Speed 200 | 120 120 190 190 190 120 120 120 120 120 52 45 111 111 98 38 115 29 189 110 195 60 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 2 48 96 61 99 40 19 35 99 60 9 95 94 96 95 10 84 74 62 70 12 74 28 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . . 2 . . . . . . . . 1 1 . . . . . 3 . . . . Known Exits Taken 15 | . 1 . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 2 . . . . 8 . 1 5 . 2 . 2 1 . 2 . . . Spaces Dug 124 | . . . . . 5 7 2 3 . 4 . 5 2 12 4 8 1 . 10 17 22 22 Terrain Destroyed 217 | . . . . . 32 7 2 3 . 4 26 5 6 30 4 24 1 . 10 19 22 22 Melee 115 | . . . . . 5 7 2 3 . 4 . 5 . 10 4 5 1 . 10 15 22 22 Projectile 49 | . . . . . . . . . . . . . 6 20 . 19 . . . 4 . . AOE 53 | . . . . . 27 . . . . . 26 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18404 | . 332 578 341 652 340 614 312 870 912 351 1003 1277 1165 1300 231 1499 686 178 1024 539 2624 1576 Wait 651 | . . 7 . 96 23 . 46 12 36 17 37 23 26 140 . 22 . . 64 7 21 74 Move 16999 | . 288 537 339 546 269 590 194 829 862 319 961 1237 1081 1129 222 1433 677 164 933 475 2513 1401 Hop 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Pick Up 56 | . 6 7 . 1 7 5 4 5 2 3 1 2 2 . . . 1 2 . 2 6 . Fast Attach 112 | . 3 . 1 1 3 2 2 . 2 1 . 4 9 . 1 7 2 4 6 10 26 28 Attach 36 | . . . . . 3 2 . 1 5 3 1 . 2 1 . 1 1 1 2 3 4 6 Detach 42 | . 1 . . 1 . 2 . 2 2 . . 1 3 2 . 2 1 4 4 6 4 7 Swap 35 | . 3 3 . 1 7 1 3 1 . 1 . 1 6 3 . . . . 1 . 1 3 Drop 103 | . 5 10 1 3 9 4 6 8 3 3 . 4 11 1 . 2 2 3 1 11 12 4 Fire 81 | . 26 14 . . 9 . 1 . . . 3 . 3 11 . 10 . . . 4 . . Melee 234 | . . . . 3 10 8 22 12 . 4 . 5 14 13 4 22 2 . 13 19 33 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 4 . . . . 2 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 43 | . . . . . . . 34 . . . . . 8 . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / Tes) -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 397 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Entered Mines 441 | -10/Mines | Learned location of Storage (-7) 606 | -10/Mines | Learned Materials terminal intel 720 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 724 | -10/Mines | Found Prototype Device 742 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 742 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Build established: Scavenger-Mutant 843 | -10/Mines | Discovered new exit (range 10) 848 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 863 | -10/Mines | Learned location of Zion (-6) 875 | -10/Mines | Learned Materials non-interactive machine intel 1083 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1116 | -10/Mines | Discovered new exit (range 11) 1504 | -10/Mines | Entered Exiles 1556 | -10/Exiles | Met 8R-AWN 1582 | -10/Exiles | Met EX-HEX 1634 | -10/Exiles | Met EX-BIN 1660 | -10/Exiles | Aligned with FarCom system 1662 | -10/Exiles | Given EX-Vault access code 1706 | -10/Exiles | Opened EX-Vault 1753 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1933 | -10/Exiles | Found Longsword +1 2029 | -10/Exiles | Met EX-DEC 2128 | -10/Exiles | Discovered new exit (range 14) 2151 | -10/Exiles | Left Exiles lab with Longsword +1 2151 | -10/Exiles | Entered Mines 2280 | -9/Mines | Identified exit to Materials 2291 | -9/Mines | Discovered exit to Materials (range 10) 2429 | -9/Mines | Learned Materials trap positions 2498 | -9/Mines | Build established: Mutant 2600 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3282 | -9/Mines | Entered Materials 3282 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3283 | -8/Materials | Loaded intel: 15 trap records 3284 | -8/Materials | Loaded intel: 33 non-interactive machine locations 3285 | -8/Materials | Loaded intel: 12 terminal locations 3350 | -8/Materials | Destroyed 7 combat bots 3677 | -8/Materials | Discovered new exit (range 15) 3694 | -8/Materials | Entered Factory 3694 | -7/Factory | Evolved 2 slots: Utility x2 4121 | -7/Factory | Identified exit to Storage 4121 | -7/Factory | Identified exit to Lower Caves 4433 | -7/Factory | Entered Storage 4438 | -7/Storage | Build established: Hacker-Mutant 4862 | -7/Storage | Discovered new exit (range 3) 4867 | -7/Storage | Entered Recycling 5408 | -7/Recycling | Discovered new exit (range 15) 5525 | -7/Recycling | Scanned before Scraplab entrance 5538 | -7/Recycling | Discovered new exit (range 11) 5542 | -7/Recycling | Entered Scraplab 5906 | -7/Recycling | Entered Scraptown 6148 | -7/Scraptown | Visited Fellowship of the Rings 6165 | -7/Scraptown | Visited Cyclists 6534 | -7/Scraptown | Discovered new exit (range 6) 6589 | -7/Scraptown | Visited Symbiants 6613 | -7/Scraptown | Visited Assassins FH 6622 | -7/Scraptown | Visited Cave Peace 6681 | -7/Scraptown | Visited Awakened 6726 | -7/Scraptown | Visited Bundlers 6806 | -7/Scraptown | Turned away by UFD registrar 6872 | -7/Scraptown | Entered Factory 6872 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6872 | -5/Factory | Identified Exp. Sensor Array 6971 | -5/Factory | Identified exit to Upper Caves 7073 | -5/Factory | Entered Upper Caves 7105 | -5/Upper Caves | Lost 3 parts (1n2u) 7231 | -5/Upper Caves | Identified exit to Upper Caves 7394 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7394 | -5/Upper Caves | Learned 8 Factory zone layouts 7552 | -5/Upper Caves | Entered another Upper Caves area 7553 | -5/Upper Caves | Discovered new exit (range 7) 7559 | -5/Upper Caves | Identified exit to Factory 7797 | -5/Upper Caves | Learned location of Armory (-3) 7815 | -5/Upper Caves | Learned 8 Factory zone layouts 8226 | -5/Upper Caves | Spotted B-75 Beast 8226 | -5/Upper Caves | Discovered new exit (range 5) 8228 | -5/Upper Caves | Identified exit to Warlord 8229 | -5/Upper Caves | Entered Warlord 8248 | -5/Warlord | Discovered new exit (range 14) 8266 | -5/Warlord | Identified exit to Proximity Caves 8305 | -5/Warlord | Build established: Hacker-Gladiator 8373 | -5/Warlord | Opened side exit 8475 | -5/Warlord | Learned Research emergency access door positions 8476 | -5/Warlord | Learned 4 Command zone layouts 8476 | -5/Warlord | Learned Factory terminal intel 8476 | -5/Warlord | Learned Armory terminal intel 8476 | -5/Warlord | Learned Armory repair station intel 8476 | -5/Warlord | Learned Armory garrison access intel 8496 | -5/Warlord | Visited the Vortex Lab 8501 | -5/Warlord | Found Prototype Energy Cannon 8501 | -5/Warlord | Identified Vortex Driver 8505 | -5/Warlord | Warlord's base attacked by MAIN.C 8506 | -5/Warlord | Found Prototype Energy Gun 8506 | -5/Warlord | Identified Vortex Rifle 8616 | -5/Warlord | Met Warlord 8640 | -5/Warlord | Found Prototype Device 8640 | -5/Warlord | Identified System Purifier 8642 | -5/Warlord | Found Prototype Processor 8642 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8653 | -5/Warlord | Found Prototype Device 8653 | -5/Warlord | Identified Exp. Cloaking Device 8656 | -5/Warlord | Found Prototype Reactor 8656 | -5/Warlord | Identified Vortex Chain Reactor 8723 | -5/Warlord | Build established: Commander-Mutant 8806 | -5/Warlord | Entered Proximity Caves 8806 | -4/Proximity Caves | Accompanied by 3 allies 9089 | -4/Proximity Caves | Build established: Hacker-Mutant 9288 | -4/Proximity Caves | Spotted B-86 Titan 9343 | -4/Proximity Caves | Learned 12 Research zone layouts 9457 | -4/Proximity Caves | Discovered exit to Factory (range 6) 9468 | -4/Proximity Caves | Entered Factory 9468 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9469 | -4/Factory | Identified exit to Upper Caves 9470 | -4/Factory | Loaded intel: 26 terminal locations 9559 | -4/Factory | Entered Upper Caves 9594 | -4/Upper Caves | Learned location of 2 exits from Research 9706 | -4/Upper Caves | Spotted B-86 Titan 9845 | -4/Upper Caves | Build established: Hacker-Sprinter 9910 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10097 | -4/Upper Caves | Lost 7 parts (5n2u) 10119 | -4/Upper Caves | Discovered new exit (range 13) 10123 | -4/Upper Caves | Identified exit to Upper Caves 10135 | -4/Upper Caves | Entered another Upper Caves area 10141 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10145 | -4/Upper Caves | Found Prototype Special Weapon 10145 | -4/Upper Caves | Identified Molecular Deconstructor 10340 | -4/Upper Caves | Discovered new exit (range 8) 10342 | -4/Upper Caves | Identified exit to Zhirov 10342 | -4/Upper Caves | Entered Zhirov 10342 | -4/Zhirov | Discovered new exit (range 3) 10344 | -4/Zhirov | Identified exit to Proximity Caves 10348 | -4/Zhirov | Met Zhirov 10357 | -4/Zhirov | Learned location of Quarantine (-2) 10357 | -4/Zhirov | Learned location of Testing (-3) 10357 | -4/Zhirov | Learned location of Command (-1) 10363 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10368 | -4/Zhirov | Found Alien Artifact 10368 | -4/Zhirov | Identified Integrated Reactor 10368 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10374 | -4/Zhirov | Found Alien Artifact 10451 | -4/Zhirov | Entered Proximity Caves 10574 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10801 | -3/Proximity Caves | Discovered new exit (range 7) 10834 | -3/Proximity Caves | Identified exit to Research 10834 | -3/Proximity Caves | Entered Research 10834 | -3/Research | Evolved 2 slots: Utility x2 10835 | -3/Research | Identified exit to Testing 10835 | -3/Research | Identified exit to Armory 10836 | -3/Research | Identified exit to Research 10873 | -3/Research | Spotted B-86 Titan 11074 | -3/Research | Crushed by falling debris 11075 | -3/Research | System corruption reached 10% 11080 | -3/Research | Crushed by falling debris 11104 | -3/Research | Entered another Research area 11104 | -2/Research | Warlord forces began assault on 0b10 11104 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11105 | -2/Research | Identified exit to Quarantine 11129 | -2/Research | Lost 9 parts (4n5u) 11214 | -2/Research | Research machine network offline 11368 | -2/Research | Build established: Infiltrator-Mutant 11464 | -2/Research | Spotted Executioner 11482 | -2/Research | Crushed by falling debris 11535 | -2/Research | Lost 4 parts (1p3u) 11554 | -2/Research | Discovered new exit (range 18) 11560 | -2/Research | Met up with Warlord 11563 | -2/Research | Lost 6 allies 11601 | -2/Research | Discovered new exit (range 20) 11625 | -2/Research | Identified exit to Access 11689 | -2/Research | Borebot progress halted 11737 | -2/Research | Met DD-05H 11811 | -2/Research | Spotted B-90 Cyclops 11827 | -2/Research | Build established: Hacker-Sprinter 11831 | -2/Research | Borebot progress halted 11934 | -2/Research | Discovered exit to Quarantine (range 13) 11972 | -2/Research | Crushed by falling debris 12106 | -2/Research | Warlord invited to help at Command 12123 | -2/Research | Entered Access 12123 | -1/Access | Evolved 2 slots: Utility x2 12225 | -1/Access | Garrison activated, responded to threat 12275 | -1/Access | Lost 5 parts (1p2n2u) 12455 | -1/Access | Spotted B-99 Colossus 12465 | -1/Access | Found Adv. Force Booster 12516 | -1/Access | Identified exit to Command 12528 | -1/Access | Spotted B-99 Colossus 12528 | -1/Access | Spotted B-99 Colossus 12542 | -1/Access | Core integrity fell below 50% 12572 | -1/Access | Lost 16 parts (1p5n7u3w) 12661 | -1/Access | Core integrity fell below 20% 12728 | -1/Access | Identified Transdimensional Reconstructor 12728 | -1/Access | Warped through subspace 12734 | -1/Access | Spotted B-99 Colossus 12738 | -1/Access | Lost 3 parts (1n2u) 12884 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- Machine. 12815_ Dropped Broken Impulse Thruster Array. 12815_ H-88 Terminator deploys Drone. 12816_ System corrupted: Heat flow error (+276). 12836_ Drone sends a signal. 12839_ H-88 Terminator destroyed. 12842_ Acquired 78 matter. 12858_ Penetrated by Slug. 12860_ Acquired Core Analyzer. 12865_ U-05 Engineer builds a Wall. 12866_ Acquired Core Analyzer. 12873_ ALERT: Rogue bot located, Programmers report to Access Zone 2Z. 12873_ Slug penetrates Wall. 12873_ Acquired Core Analyzer. 12883_ Slug penetrates Wall. 12884_ S-43 Plague destroyed. 12884_ Penetrated by Slug. 12884_ Slug penetrates Wall. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????# #???# #???????????????????????? | | #####+##### #???????????????????????? | | # ## #???????????????????????? | | # ## #???????????????????????? | | # ## #???????????????????????? | | # ## #???????????????????????? | | # ## #???????????????????????? | | # /= ## #####???????????????????? | | # /= * #= #???????????????????? | | # = # #???????????????????? | | # / "" #???????????????????? | | # # "T #???????????????????? | | # " #h #???????????????????? | | # """ # k #???????????????????? | | # """ ### ###???????????????????? | | # " h #?# #?????????????????????? | | # #?# #?????????????????????? | | # #?# #?????????????????????? | | # #?# #?????????????????????? | | # [ #?# #?????????????????????? | | #######"##?# #?????????????????????? | | ############hh#?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | # + #?????????????????????? | | # #@u#?????????????????????? | | # #*%#?????????????????????? | | # #s=#?????????????????????? | | ############s #?????????????????????? | | ???????????# s#?????????????????????? | | ???????????#s #?????????????????????? | | ???????????#s #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ??????????? ??w??????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ???????????####?????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 58 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Additional Mass Support 9 EM Shielding 3 Corruption Block 14 Armor Coverage 225 Power Shielding 90 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 14 Launcher Accuracy 20 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Force Boost 40 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed AlertHeavySteel Manual? 0 Play Time 03:14:26 Cumulative 115.5 hours Start 2025.01.25 @ 13:57:24 End 2025.01.25 @ 17:10:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51fd7320-e072-4ae6-9f5f-6ce066a9322a