Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 20:04:14 Player: gorb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (7) 35 Value Destroyed (137) 137 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6292 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 93/160 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Makeshift Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Coolant Injector Small Storage Unit Advanced Signal Interpreter Seismic Detector ECM Suite Makeshift Hacking Suite > --- WEAPON ----------- Railgun Datajack > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Flight Unit Flight Unit Cesium-ion Thruster Advanced Weight Redist. System Vortex Rail Makeshift Axe [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Vortex Rail Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . . Power 2 | . . . 1 . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . 1 1 . . . . Utility 4 | . . 1 . 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 44 | 2 5 4 3 8 . 7 2 5 3 1 2 2 Power 8 | 1 . . 1 2 . 1 1 . . . 1 1 Engine 5 | 1 . . 1 2 . . . . . . 1 . Core 3 | . . . . . . 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 17 | . 2 3 1 3 . 4 1 . 2 . 1 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . Flight 14 | . . 3 1 2 . 4 1 . 2 . 1 . Utility 13 | 1 1 1 1 3 . 1 . 4 1 . . . Device 6 | . . 1 . 2 . . . 3 . . . . Storage 1 | 1 . . . . . . . . . . . . Processor 3 | . . . 1 1 . . . 1 . . . . Hackware 2 | . . . . . . 1 . . 1 . . . Protection 1 | . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 6 | . 2 . . . . 1 . 1 . 1 . 1 Energy Gun 1 | . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . 2 . . . . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 . . . . 1 Parts Lost 26 | . . . . . . 3 1 . 3 . 16 3 Power 4 | . . . . . . 1 . . . . 3 . Propulsion 12 | . . . . . . 2 . . 1 . 7 2 Utility 6 | . . . . . . . 1 . 1 . 4 . Weapon 4 | . . . . . . . . . 1 . 2 1 Highest Loss Streak 16 | . . . . . . 3 1 . 3 . 16 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 5 5 7 5 6 7 6 3 3 5 6 6 3 Power 1 | . 1 2 1 2 1 . . . 1 2 1 . Propulsion 2 | 2 2 3 2 2 3 3 1 1 1 2 2 . Utility . | . . . 1 . . 1 1 1 1 1 1 1 Weapon 1 | 1 . 1 1 2 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . 2 . 1 . 2 . . 1 . 1 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . 2 . 1 . 1 . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon 3 | . . . . . . 1 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 84 94 94 92 92 80 88 88 88 92 . Engine 8 | . 14 11 16 10 7 10 6 5 5 5 4 . Core 1 | . . . . . . . 3 5 5 5 4 . Wheel 5 | . 27 15 . . . . . . . . . . Flight 24 | . . 9 36 29 30 29 33 35 35 35 34 . Device 13 | . . 7 7 18 23 17 13 19 18 17 16 . Storage 7 | . 14 11 9 7 7 7 6 5 5 5 5 . Processor 4 | . . . 6 9 7 7 6 5 5 5 5 . Hackware 2 | . . . . . . 5 2 . 3 5 4 . Protection 2 | . 12 7 . . . . . . . . . . Ballistic Gun 12 | . 26 22 18 15 15 12 6 5 . . 4 . Special Melee Weapon 1 | . . . . . . . . 2 5 5 4 . Peak Build Rating 62 | 2 7 9 13 22 16 32 40 50 53 60 62 11 Average Rating 28 | 1 6 7 12 17 15 26 33 42 50 53 59 1 On Entrance 22 | . 2 7 7 13 15 16 29 35 50 53 60 1 Avg Prop Armor Cover (%) 6 | . . . . . . 4 7 3 . . 5 . Naked Turns 84 | . . . . . . . . . . . 6 78 Heaviest Build 28 | 8 14 15 15 17 15 20 21 24 24 28 28 9 Greatest Support 33 | 3 32 32 16 18 16 22 27 31 33 33 33 3 Greatest Overweight (x) 2 | 2 . . . . . 2 . . . . 2 2 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 7 8 8 7 8 8 8 5 7 7 7 8 5 Average Carried 6 | 5 5 7 5 6 7 7 4 4 5 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 7 8 8 6 8 8 5 5 6 6 6 5 2 Class Distribution -------------------- 48% | Sprinter 29% | Mutant 17% | Scavenger-Sprinter 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Matter Collected 875 | 174 18 38 . 156 184 40 . . 132 . 133 . Remotely . | . . . . . . . . . . . . . Salvage Created 139 | . 45 38 . . . 40 . . . . . 16 Parts 14 | . 5 4 . . . 2 . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 7 | . 3 2 . . . 1 . . . . . 1 Guns 7 | . 3 2 . . . 1 . . . . . 1 Classes Destroyed 2 | . 1 . . . . 1 . . . . . . Swarmer 6 | . 3 2 . . . . . . . . . 1 Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 3 | . 3 1 . . . 1 . . . . . 1 Combat Bots Only 3 | . 3 1 . . . 1 . . . . . 1 Max Kills in Single Turn 1 | . 1 1 . . . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 280 | . 15 18 19 7 . 31 9 4 22 . 84 71 Missed 116 | . 3 6 11 5 . 14 6 2 12 . 33 24 Hits 164 | . 12 12 8 2 . 17 3 2 10 . 51 47 Projectile 164 | . 12 12 8 2 . 17 3 2 10 . 51 47 Critical Strikes 7 | . . 1 . . . 1 . . 1 . 3 1 Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 2714 | . 109 120 121 28 . 258 27 29 186 . 1129 707 Core 1159 | . . 48 46 . . 62 . . 39 . 397 567 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 63 | . . . . . . . . . . . 63 . Core Remaining (%) 95 | 100 100 88 91 . . 91 100 . . . . . Volleys Fired 37 | . 8 6 . 1 . 18 2 . . . . 2 Largest 2 | . 2 2 . 2 . 1 1 . . . . 1 Hottest 45 | . 40 40 . 40 . 20 20 . . . . 45 Shots Fired 52 | . 16 12 . 2 . 18 2 . . . . 2 Gun 52 | . 16 12 . 2 . 18 2 . . . . 2 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 50 | . 16 12 . 2 . 18 2 . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 14 | . 6 2 . . . 14 . . . . . 1 Robot Miss Streak 5 | . 3 5 . . . 2 2 . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 28 | . 8 4 . . . 15 . . . . . 1 Core Hits 12 | . 4 3 . . . 4 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 331 | . 96 44 . . . 141 . . . . . 50 Guns 331 | . 96 44 . . . 141 . . . . . 50 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 281 | . 96 44 . . . 141 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 50 | . . . . . . . . . . . . 50 Highest Corruption 4 | . . . 1 . . 1 . . . . 4 4 Average Corruption 2 | . . . 1 . . 1 . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 207 | . 12 . 4 206 . 7 63 196 196 198 198 207 Average Temperature 102 | . 5 . 3 111 . 3 33 84 112 131 120 92 Received Heat Transfer 297 | . 18 12 36 9 . 9 12 . 36 . 165 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 95 | . 62 65 47 95 33 30 . 15 . . . . Initial 33 | . . 22 27 16 33 . . . . . . . Average 6 | . 4 17 37 18 11 1 . 3 . . . . Influence Increases 585 | . 100 95 30 195 . 30 . 30 . . . 105 Destroy 0b10 Robot/C 140 | . 60 40 . . . 20 . . . . . 20 Destroy Leader 40 | . 10 10 . . . 10 . . . . . 10 Partial Spotted 150 | . . . 30 90 . . . 30 . . . . Lose Combat Pursuer 255 | . 30 45 . 105 . . . . . . . 75 Influence Decreases 540 | . 46 84 58 137 95 30 . 30 . . . 60 Entered New Map 153 | . . 32 38 21 62 . . . . . . . Time Decay 357 | . 46 52 20 116 33 30 . 30 . . . 30 Lost Part 30 | . . . . . . . . . . . . 30 Squads Dispatched 6 | . 1 2 . . . 1 1 1 . . . . Investigation 3 | . 1 . . . . . 1 1 . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 2 | . . 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Distress Signals 4 | . . 2 . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 5 13 6 16 . 9 5 5 10 . 24 12 Peak Tracking Total 11 | . 3 8 7 8 . 4 5 3 5 . 11 7 Tactical Retreats 18 | . 1 2 . 3 . 2 1 2 4 . 1 2 ECM-based Alert Blocks 23 | . . . . 2 . 4 3 3 10 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Traps Triggered 6 | . . . 1 1 . 2 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Machines Accessed 21 | . 2 1 . 2 . 1 3 2 . 2 8 . Terminals 11 | . 2 1 . 2 . 1 2 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 43 | . 5 2 . 2 . 1 6 5 . 2 20 . Successful 28 | . . 1 . . . 1 1 3 . 2 20 . Failed 14 | . 5 1 . 2 . . 5 1 . . . . Catastrophic 4 | . 1 . . 1 . . 2 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 11 | . 5 2 . 2 . . 2 . . . . . Terminals 20 | . 5 2 . 2 . 1 4 5 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 26 | . . . . . . 1 . 3 . 2 20 . Record 19 | . . . . . . . . 3 . 1 15 . Prototype ID Bank 4 | . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . 1 1 . Alert Level 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . . . 1 . . . . . Terminals 2 | . . 1 . . . . 1 . . . . . Botnet 2 | . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 1 . 2 . 1 2 2 . . . . Full Trace Events 3 | . 1 . . . . . 1 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 2172 | . . 92 53 264 121 444 281 185 151 55 526 . IFF 107 | . . . . . . . . 88 19 . . . Structural 433 | . . 92 53 185 . 9 . 94 . . . . Seismic 2002 | . . . . 243 121 444 281 185 151 55 522 . ECM 1487 | . . . . 48 . 241 281 185 151 55 526 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Turns Passed 2883 | 67 509 127 57 264 121 444 281 185 151 55 536 86 Spaces Moved 5842 | 42 338 144 159 586 379 884 486 514 556 241 1362 151 Core 206 | 42 . . . . . . . . . . 13 151 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 411 | . 338 73 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5225 | . . 71 159 586 379 884 486 514 556 241 1349 . Fastest Speed 21 | 50 100 34 31 31 31 27 25 22 22 22 21 50 Average Speed 33 | 135 100 67 31 31 31 29 29 22 22 22 23 50 Slowest Speed 195 | 150 100 100 31 31 31 195 32 25 25 22 192 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . 1 1 8 . 3 4 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 42 22 21 18 90 22 15 14 63 53 94 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 2 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Total 6730 | 52 495 164 165 662 382 1053 618 582 584 242 1573 158 Wait 709 | . 137 . . 47 . 122 130 51 16 . 206 . Move 5798 | 41 337 141 156 571 378 877 477 513 555 240 1361 151 Hop 16 | . . 1 1 7 . 3 4 . . . . . Pick Up 58 | 9 7 4 2 10 2 6 2 6 6 1 2 1 Fast Attach 1 | . . . . . . 1 . . . . . . Attach 53 | 2 5 5 5 9 . 9 2 7 2 1 2 4 Detach 12 | . . 3 1 5 . 1 . 2 . . . . Swap 16 | . . . . 5 . 6 1 2 2 . . . Drop 30 | . 1 4 . 7 2 10 . 1 3 . 2 . Fire 37 | . 8 6 . 1 . 18 2 . . . . 2 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Discovered new exit (range 3) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 756 | -8/Materials | Discovered new exit (range 14) 761 | -8/Materials | Identified exit to Factory 761 | -8/Materials | Entered Factory 761 | -7/Factory | Evolved 2 slots: Utility x2 1025 | -7/Factory | Sucked down chute 1025 | -7/Factory | Entered Waste 1025 | -7/Waste | The area was eerily silent 1050 | -7/Waste | Discovered new exit (range 12) 1054 | -7/Waste | Identified exit to Factory 1146 | -7/Waste | Entered Factory 1230 | -7/Factory | Build established: Scavenger-Sprinter 1510 | -7/Factory | Lost 3 parts (1p2n) 1587 | -7/Factory | Discovered new exit (range 12) 1588 | -7/Factory | Discovered new exit (range 15) 1590 | -7/Factory | Identified exit to Factory 1590 | -7/Factory | Entered another Factory area 1590 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1699 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 1853 | -6/Factory | Discovered new exit (range 14) 1871 | -6/Factory | Identified exit to Factory 1871 | -6/Factory | Entered another Factory area 1871 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1955 | -5/Factory | Central database locked down 2053 | -5/Factory | Discovered new exit (range 13) 2055 | -5/Factory | Identified exit to Upper Caves 2056 | -5/Factory | Entered Upper Caves 2071 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2088 | -5/Upper Caves | Encountered a Warlord checkpoint 2106 | -5/Upper Caves | Lost 3 parts (1n1u1w) 2108 | -5/Upper Caves | Found DCF Scrap (15 items) 2206 | -5/Upper Caves | Discovered new exit (range 8) 2207 | -5/Upper Caves | Identified exit to Upper Caves 2207 | -5/Upper Caves | Entered another Upper Caves area 2218 | -5/Upper Caves | Spotted B-75 Beast 2233 | -5/Upper Caves | Build established: Sprinter 2254 | -5/Upper Caves | Discovered new exit (range 8) 2255 | -5/Upper Caves | Identified exit to Warlord 2262 | -5/Upper Caves | Entered Warlord 2275 | -5/Warlord | Discovered new exit (range 8) 2279 | -5/Warlord | Identified exit to Proximity Caves 2375 | -5/Warlord | Met Warlord 2400 | -5/Warlord | Warlord's base attacked by MAIN.C 2404 | -5/Warlord | Learned location of Testing (-2) 2404 | -5/Warlord | Learned 4 Research zone layouts 2404 | -5/Warlord | Learned 4 Access zone layouts 2404 | -5/Warlord | Learned 4 Testing zone layouts 2404 | -5/Warlord | Learned Armory terminal intel 2404 | -5/Warlord | Learned Armory fabricator intel 2404 | -5/Warlord | Learned Research fabricator intel 2469 | -5/Warlord | Met EX-DEC 2469 | -5/Warlord | Found Prototype Energy Gun 2750 | -5/Warlord | Warlord forces counterattacked 2776 | -5/Warlord | Spotted Executioner 2777 | -5/Warlord | Spotted Executioner 2792 | -5/Warlord | Lost 3 allies 2798 | -5/Warlord | Entered Proximity Caves 2809 | -4/Proximity Caves | Learned Research interactive machine intel 2818 | -4/Proximity Caves | Core integrity fell below 50% 2820 | -4/Proximity Caves | Lost 16 parts (3p7n4u2w) 2829 | -4/Proximity Caves | Identified Vortex Rail 2831 | -4/Proximity Caves | Spotter reported a threat 2831 | -4/Proximity Caves | Spotter reported a threat 2854 | -4/Proximity Caves | Core integrity fell below 20% 2867 | -4/Proximity Caves | Lost 3 parts (2n1w) 2884 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- [Achievement: Charge!!!] LOCATION=PROXIMITY CAVES GOAL=ESCAPE System corrupted: Heat flow error (+247). Acquired derelict log, extracted data. Data stored: Research interactive machine intel. Identified Vortex Rail. [Achievement: Look Less Dangerous Next Time] ALERT: Unidentified potential threat approaching Complex 0b10. Vortex penetrates Storage Shell. Vortex penetrates S-27 Virus. S-27 Virus destroyed. Vortex penetrates Wall. Flight Unit destroyed. Vortex Rail destroyed. VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. Acquired Lgt. Nuclear Core. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????###### ###### ?????????????? | | ????????????????????## @ #???????????? | | ???????????????###### #####???????????????? | | ??????####?#### #???????????????????? | | ????## ### s ##???????????????????? | | ##### #????????????????????? | | ##### #????????????????????? | | s #???## #????????????????????? | | ### ## ####### ##????????????????????? | | #?# #### ##?##?????????????????????? | | ## ##### #????????????????????????? | | ??# ### #????????????????????????? | | ??# ##????????????????????????? | | ??# ##?????????????????????????? | | ??## ### #####??????????????????????????? | | ???# ### ##??????????????????????????????? | | ???#### ## #???????????????????????????????? | | ####??## # ##???????????????????????????????? | | ##??# ## ##?????????????????????????????????? | | ##?# #? #?????????????????????????????????? | | ### #? #????????????????????????????????? | | #? #????????????????????????????????? | | #?? #????????????????????????????????? | | # # ######?? ????????????????????????????????? | | # ###??????? ???????????????????????????????? | | # ##????????##### ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed ModifiedPhaseVibroblade Manual? 0 Play Time 01:42:05 Cumulative 48.3 hours Start 2026.07.27 @ 19:36:50 End 2026.07.28 @ 20:04:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 83 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1bd341fd-c513-4e80-8ff9-57287701769f