Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 23:53:57 Player: amhuman Result: Destroyed self with Rocket Array Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (3048) 3048 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 7689 Bonus ------- High Alert Combat Kills 356 Follower Combat Kills 130 Registered with UFD 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 73/100 System Corruption 8% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer > --- WEAPON (3) ------- Rocket Array > --- INVENTORY (15) --- Advanced Heat Sink High-capacity Matter Pod (200) Improved Hacking Suite Authchip [R/Combat] Authchip [Weapon] Mapping Drone Bay (3/3) Scrapoid Pod Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Improved Cooling System Large Storage Unit Machine Analyzer Experimental Power Shielding > --- WEAPON ----------- High-powered Shock Rifle Heavy Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg High-capacity Matter Pod Improved Hacking Suite System Shield Authchip [R/Combat] Authchip [Weapon] Mapping Drone Bay Scrapoid Pod Plasma Cutter CPS Tube Greatsword DRS Beacon [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Plasma Cutter Energy Gun High-powered Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . . . . . 5 Weapon 1 | . . . . . . . 1 Parts Attached 92 | 6 4 2 8 16 . 3 53 Power 7 | 1 . . 1 2 . . 3 Engine 7 | 1 . . 1 2 . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 24 | 2 . . 1 6 . 2 13 Treads 4 | 2 . . 1 1 . . . Leg 15 | . . . . 5 . 2 8 Wheel 5 | . . . . . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 . . 3 . . 17 Device 13 | . 1 . . 3 . . 9 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . . . 2 Protection 5 | . . . . . . . 5 Artifact . | . . . . . . . . Weapon 38 | 2 2 2 6 5 . 1 20 Energy Gun 9 | 1 . 1 2 . . . 5 Energy Cannon 6 | . 1 . 1 . . . 4 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 6 | . . 1 . 1 . . 4 Launcher 11 | . 1 . 3 2 . . 5 Special Weapon 1 | . . . . 1 . . . Impact Weapon 4 | . . . . 1 . 1 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 5 Corrupted Parts 3 | . . . . 1 . . 2 System Corruption 6 | . . . . 4 . . 2 Parts Lost 43 | . . 2 3 6 . . 32 Power 4 | . . . . 1 . . 3 Propulsion 15 | . . . 2 2 . . 11 Utility 10 | . . . . 1 . . 9 Weapon 14 | . . 2 1 2 . . 9 Highest Loss Streak 13 | . . 2 1 3 . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 95 97 74 72 96 88 82 Engine 8 | . 14 14 11 6 11 11 5 Treads 6 | . 28 28 20 5 11 2 . Leg 25 | . . . . 23 33 41 22 Device 13 | . 9 14 11 9 11 11 19 Storage 9 | . 14 14 11 11 11 11 6 Energy Gun 1 | . 1 . 3 . . . 2 Energy Cannon 3 | . 6 14 9 4 . . 4 Ballistic Cannon 2 | . . 8 4 . . . 4 Launcher 2 | . 12 3 3 3 . . 3 Special Weapon 4 | . . . . 1 11 11 . Impact Weapon 1 | . . . . 7 8 . . Peak Build Rating 68 | 6 9 13 14 19 20 29 68 Average Rating 29 | 4 7 11 11 13 18 22 55 On Entrance 12 | . 6 9 13 9 18 18 29 Naked Turns . | . . . . . . . . Heaviest Build 69 | 13 33 39 44 49 37 37 69 Greatest Support 69 | 40 40 40 40 30 30 58 69 Greatest Overweight (x) 7 | . . . 1 2 1 1 7 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 Most Carried 15 | 4 9 9 13 11 14 15 15 Average Carried 12 | 2 6 8 10 9 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 9 8 10 9 14 15 10 Class Distribution -------------------- 42% | Commander-Mutant 28% | Mutant 11% | Scavenger-Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2281 | 212 111 . 254 314 . 38 1352 Remotely . | . . . . . . . . Salvage Created 2604 | . 216 . 397 183 . . 1808 Parts 121 | . 18 . 32 5 . . 66 Haulers Intercepted 3 | . . . 1 . . . 2 Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 66 | . 7 1 11 5 . . 42 Melee 3 | . . . . 3 . . . Guns 3 | . . . 1 . . . 2 Cannons 25 | . . 1 4 . . . 20 AOE 30 | . 7 . 6 . . . 17 Classes Destroyed 15 | . 6 1 2 . . . 6 Worker 6 | . 1 . 1 . . . 4 Builder 6 | . 1 . . . . . 5 Hauler 3 | . . . 1 . . . 2 Recycler 3 | . 2 . 1 . . . . Mechanic 1 | . . . . . . . 1 Drone 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 14 | . 3 . 4 . . . 7 Grunt 34 | . 4 . 5 5 . . 20 Brawler 3 | . . . . . . . 3 Duelist 2 | . . . . . . . 2 Sentry 6 | . . . 2 . . . 4 Demolisher 1 | . . 1 . . . . . Hunter 4 | . . . . . . . 4 Programmer 2 | . . . . . . . 2 Best Kill Streak 9 | . 7 1 5 2 . . 9 Combat Bots Only 7 | . 3 1 5 2 . . 7 Max Kills in Single Turn 5 | . 3 1 2 1 . . 5 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . 2 . . . 4 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 778 | . 30 7 64 73 . . 604 Missed 282 | . 12 . 18 16 . . 236 Damage Taken 6705 | . 206 296 627 654 . . 4922 Core 1176 | . 44 30 130 122 . . 850 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 48 | . . . . . . . 48 Regen/Repaired (Parts) 48 | . . . . . . . 48 Core Remaining (%) 69 | 100 . 70 . . . 37 . Volleys Fired 153 | . 13 2 24 5 . . 109 Largest 3 | . 2 2 2 2 . . 3 Hottest 213 | . 50 96 113 113 . . 213 Shots Fired 323 | . 26 3 41 9 . . 244 Gun 90 | . 13 1 12 . . . 64 Cannon 189 | . . 2 22 8 . . 157 Launcher 44 | . 13 . 7 1 . . 23 Special . | . . . . . . . . Kinetic 93 | . 13 . 5 4 . . 71 Thermal 143 | . . . 12 . . . 131 Explosive 44 | . 13 . 7 1 . . 23 Electromagnetic 43 | . . 3 17 4 . . 19 Robot Hit Streak 16 | . 3 4 9 1 . . 16 Robot Miss Streak 6 | . 3 . 3 4 . . 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 237 | . 13 3 27 19 . . 175 Core Hits 213 | . 18 2 21 1 . . 171 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . 1 . . 3 . . . Critical Strikes 10 | . 1 . 1 3 . . 5 Burn 4 | . . . . . . . 4 Meltdown 1 | . . . . . . . 1 Destroy 1 | . 1 . . . . . . Corrupt 1 | . . . 1 . . . . Smash 3 | . . . . 3 . . . Melee Attacks 37 | . . . . 26 . . 11 Impact 37 | . . . . 26 . . 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9802 | . 847 48 920 679 . . 7308 Guns 1261 | . 76 11 97 . . . 1077 Cannons 3538 | . . 37 263 50 . . 3188 Explosions 4299 | . 771 . 560 98 . . 2870 Melee 704 | . . . . 531 . . 173 Ramming . | . . . . . . . . Kinetic 1692 | . 76 . 26 . . . 1590 Thermal 2897 | . . . 166 . . . 2731 Explosive 3929 | . 771 . 491 98 . . 2569 Electromagnetic 580 | . . 48 237 50 . . 245 Impact 704 | . . . . 531 . . 173 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 4 4 4 8 Average Corruption 3 | . . . . 4 4 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . 4 5 30 12 Message Errors 10 | . . . . 2 1 6 1 Matter Fused 12 | . . . . 1 . 6 5 Heat Flow Errors 13 | . . . . 1 2 8 2 Energy Discharges 3 | . . . . . . 3 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 8 | . . . . . 2 4 2 Data Loss (major) 2 | . . . . . . 1 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Overload Shots 2 | . . . . . . . 2 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Overflow Damage 213 | . 18 . 50 108 . . 37 Projectiles . | . . . . . . . . Explosions 88 | . 18 . 50 . . . 20 Melee 125 | . . . . 108 . . 17 Knockbacks 39 | . . . . 1 . . 38 Impact 2 | . . . . 1 . . 1 Kinetic 32 | . . . . . . . 32 Secondary 5 | . . . . . . . 5 Self-Inflicted Damage 373 | . 18 . 63 . . . 292 Shots 19 | . 2 . 3 . . . 14 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 395 | . 12 52 129 305 267 278 395 Average Temperature 89 | . 6 31 41 117 114 119 110 Received Heat Transfer 1656 | . 78 . 189 357 . . 1032 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 2 . . 1 Combat Hostiles 3 | . . . . 2 . . 1 Parts Fried 6 | . . . . 2 . . 4 Impact Corruptions 8 | . . . . 6 . . 2 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 8 | . . . . . . . 8 Heat Transferred 4819 | . . . 375 . . . 4444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . 2 Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Peak Influence 734 | . 389 161 488 155 65 . 734 Initial 151 | . . 151 62 127 60 . . Average 330 | . 311 157 202 110 62 . 497 Maximum Alert Level 3 | . 1 . 2 . . . 3 Low Security (%) 42 | 100 21 100 49 100 100 . 13 Level 1 20 | . 78 . 37 . . . 15 Level 2 31 | . . . 13 . . . 59 Level 3 5 | . . . . . . . 11 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 . 2 2 . . 16 Investigation 2 | . 1 . . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 11 | . 1 . 2 1 . . 7 Assault 1 | . . . . . . . 1 Garrison 6 | . . . . 1 . . 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 1 . . . 3 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 7 | . 2 . 3 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 10 2 21 10 . . 58 Peak Tracking Total 6 | . 4 2 6 5 . . 5 Tactical Retreats 6 | . 1 . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 11 | . 4 . 4 1 . . 2 Max in Single Turn 2 | . 2 . 1 1 . . 1 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 16 | . . . 1 2 1 2 10 Terminals 11 | . . . 1 1 1 . 8 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 56 | . . . 2 6 2 21 25 Successful 38 | . . . 2 2 1 21 12 Failed 18 | . . . . 4 1 . 13 Catastrophic 4 | . . . . . . . 4 Database Lockouts . | . . . . . . . . Manual 17 | . . . 1 . 2 . 14 Terminals 27 | . . . 2 1 2 . 22 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . 5 . . 1 Terminal Hacks 30 | . . . 1 1 . 21 7 Record 19 | . . . . . . 17 2 Part Schematic 2 | . . . . . . . 2 Robot Schematic 1 | . . . . . . . 1 Robot Analysis 4 | . . . . . . 4 . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks 6 | . . . 1 . 1 . 4 Terminals 6 | . . . 1 . 1 . 4 Botnet 6 | . . . 1 . 1 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . 1 2 . . 9 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 9 9 9 Highest-Rated Group 88 | . . . . 88 80 80 80 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders 6 | . . . . 3 . 2 1 STAY 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . EXPLORE 2 | . . . . 1 . . 1 RETURN 2 | . . . . 2 . . . Ally Attacks 58 | . . . . 29 . . 29 Total Damage 493 | . . . . 259 . . 234 Kills 7 | . . . . 6 . . 1 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Robot Analysis Total 4 | . . . . . . 4 . Derelict Logs Recovered . | . . . . . . . . Drone Launches 23 | . . . . 21 . 2 . Drone Recoveries 11 | . . . . 11 . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 5161 | 85 356 119 413 551 215 1705 1717 Spaces Moved 2802 | 49 192 63 150 168 105 1249 826 Core 13 | 5 . . . . . . 8 Treads 449 | 44 192 63 150 . . . . Legs 2264 | . . . . 168 105 1249 742 Wheels 76 | . . . . . . . 76 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 190 122 95 Average Speed 145 | 148 160 160 172 197 190 131 141 Slowest Speed 400 | 160 160 160 240 260 190 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 40 15 25 33 28 87 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . . . . . 5 . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 11 | . . . . . . . 11 Terrain Destroyed 387 | . 91 . 49 12 . . 235 Melee 1 | . . . . . . . 1 Projectile 28 | . . . 2 4 . . 22 AOE 358 | . 91 . 47 8 . . 212 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 3501 | 58 215 78 263 309 119 1323 1136 Wait 317 | . . 11 75 76 9 47 99 Move 2795 | 48 191 62 149 167 104 1248 826 Hop . | . . . . . . . . Pick Up 52 | 4 5 1 5 3 4 11 19 Fast Attach 38 | 6 2 . 1 6 . 1 22 Attach 27 | . . 2 2 4 . 1 18 Detach 2 | . . . . . 1 . 1 Swap 27 | . 2 . 5 6 . 1 13 Drop 37 | . 2 . 2 2 . 13 18 Fire 153 | . 13 2 24 5 . . 109 Melee 37 | . . . . 26 . . 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 16 | . . . . 14 1 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x3 / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Entered Mines 443 | -10/Mines | Assembled infested the area 448 | -10/Mines | Assisted by a Guerilla fighting off Assembled 549 | -10/Mines | Discovered new exit (range 7) 561 | -10/Mines | Entered Materials 561 | -9/Materials | Evolved 2 slots: Propulsion x2 742 | -9/Materials | Identified exit to Mines 742 | -9/Materials | Identified exit to Storage 974 | -9/Materials | Entered Storage 1197 | -9/Storage | Lost 3 allies 1209 | -9/Storage | Core integrity fell below 50% 1229 | -9/Storage | Lost 3 parts (1p1u1w) 1349 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1424 | -9/Storage | Garrison activated, responded to threat 1499 | -9/Storage | Discovered new exit (range 4) 1525 | -9/Storage | Entered Recycling 1525 | -9/Recycling | Accompanied by 11 allies 1647 | -9/Recycling | Build established: Commander-Mutant 1681 | -9/Recycling | Scanned before Scraplab entrance 1710 | -9/Recycling | Entered Scraplab 1727 | -9/Recycling | Discovered new exit (range 2) 1740 | -9/Recycling | Entered Scraptown 1740 | -9/Scraptown | Accompanied by 11 allies 1754 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2164 | -9/Scraptown | Discovered new exit (range 11) 2285 | -9/Scraptown | Visited Fellowship of the Rings 2298 | -9/Scraptown | Visited Comm Corps 2368 | -9/Scraptown | Visited CPS Storage 2412 | -9/Scraptown | Visited UFD Registry 2412 | -9/Scraptown | Registered with UFD as "Metaroller" 2429 | -9/Scraptown | Visited The Evicted 2517 | -9/Scraptown | Visited Cartography Club 2711 | -9/Scraptown | Learned location of Storage (-9) 2711 | -9/Scraptown | Learned location of Extension (-5) 2711 | -9/Scraptown | Learned location of Hub_04(d) (-5) 2711 | -9/Scraptown | Learned location of Quarantine (-2) 2711 | -9/Scraptown | Learned 20 Factory zone layouts 2711 | -9/Scraptown | Learned 4 Recycling zone layouts 2711 | -9/Scraptown | Learned 8 Lower Caves zone layouts 2711 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 2711 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 2711 | -9/Scraptown | Learned Factory emergency access door positions 2711 | -9/Scraptown | Learned location of 2 exits from Factory 2711 | -9/Scraptown | Learned location of 1 exit from Lower Caves 2711 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 2711 | -9/Scraptown | Identified exit to Factory 2857 | -9/Scraptown | Visited Chapter 10 2878 | -9/Scraptown | Visited Derelict Rescue Squad 2895 | -9/Scraptown | Found DRS Beacon 2923 | -9/Scraptown | Visited Scrapoid Pod Storage 2931 | -9/Scraptown | Found Scrapoid Pod 2947 | -9/Scraptown | Visited Supply Room 2967 | -9/Scraptown | Visited Scrap Suit Storage 3037 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3057 | -9/Scraptown | Visited Junk Repository 3102 | -9/Scraptown | Visited Curators Association 3280 | -9/Scraptown | Visited Analyses Database 3400 | -9/Scraptown | Found Scrap Suit 3437 | -9/Scraptown | System corruption cleaned by C-Scrubber 3445 | -9/Scraptown | Entered Factory 3445 | -6/Factory | Accompanied by 13 allies 3445 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 3446 | -6/Factory | Identified exit to Factory 3447 | -6/Factory | Identified exit to Lower Caves 3493 | -6/Factory | Garrison activated, responded to threat 3521 | -6/Factory | Spotted B-75 Beast 3560 | -6/Factory | Lost 8 allies 3846 | -6/Factory | Garrison activated, responded to threat 3902 | -6/Factory | Destroyed 7 combat bots 3918 | -6/Factory | Build established: Gunner 3991 | -6/Factory | Lost 3 parts (1n1u1w) 4340 | -6/Factory | Lost 3 parts (3w) 4487 | -6/Factory | Found Prototype Launcher 4487 | -6/Factory | Identified Rocket Array 4495 | -6/Factory | First assault squad dispatched 4620 | -6/Factory | Build established: Scavenger-Tank 4903 | -6/Factory | Lost 6 parts (1p3n1u1w) 5078 | -6/Factory | Core integrity fell below 50% 5148 | -6/Factory | Core integrity fell below 20% 5162 | -6/Factory | Destroyed self with Rocket Array Last Messages --------------- 05151_ Integrated Corrupted Wheel (+1). 05153_ U-05 Engineer lays Concrete. 05154_ Acquired Corrupted Wheel. 05154_ Integrated Corrupted Wheel (+1). 05154_ Complication: Shock Maul rejected. 05154_ Complication: Wheel rejected. 05155_ K-01 Serf collects debris. 05155_ U-05 Engineer lays Concrete. 05156_ Acquired Wheel. 05159_ K-01 Serf destroyed. 05159_ Destroyed Imp. Heat Sink. 05159_ U-05 Engineer lays Concrete. 05159_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05160_ The unstable cave ceiling collapses. 05161_ U-05 Engineer lays Concrete. 05162_ Wheel destroyed. 05162_ R-10 Processor destroyed. 05162_ U-05 Engineer lays Concrete. 05162_ U-05 Engineer destroyed. 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Force Booster | -6/Factory | Hacked Imp. Cryofiber Web | -6/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseRiotMeganuke Manual? 0 Play Time 01:09:32 Cumulative 156.1 hours Start 2025.04.06 @ 22:18:23 End 2025.04.06 @ 23:53:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69f9cfa9-a243-422a-9e74-ab9bf72c8d01