Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 17:26:42 Player: Uranium-235 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2729) 2729 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 5599 Bonus ------- High Alert Combat Kills 25 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (0) Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Reaction Control System Relay Coupler [NC] (31) EM Pulse Cannon High-powered Shotgun Mini Grenade Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Drone Bay > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod Advanced Visual Processing Unit Improved Terrain Scan Processor Light Armor Plating Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon High-powered Shotgun Mini Grenade Launcher Datajack Scythe [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 60 | 7 8 18 5 16 6 Power 7 | 1 1 1 2 . 2 Engine 5 | 1 1 1 2 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 3 6 1 3 1 Treads 6 | . 3 3 . . . Leg 10 | 2 . 3 1 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 3 6 1 7 1 Device 6 | 1 2 . . 3 . Storage 3 | 1 1 1 . . . Processor 4 | . . 2 . 2 . Hackware 1 | . . 1 . . . Protection 6 | . . 2 1 2 1 Artifact . | . . . . . . Weapon 17 | 2 1 5 1 6 2 Energy Gun . | . . . . . . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 5 | 2 . 2 . . 1 Ballistic Cannon 6 | . . . . 5 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 2 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 2 2 1 11 Power 4 | . . . 1 . 3 Propulsion 5 | . . . . . 5 Utility 5 | . . 2 1 1 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . 2 2 1 5 To Critical Strikes . | . . . . . . Average Backups 13 | 4 10 14 14 14 14 Power 1 | . 1 1 1 2 1 Propulsion 1 | 3 1 1 2 1 . Utility 4 | . 2 4 4 3 7 Weapon 5 | . 4 6 5 6 4 Tool/Special . | . . . . . . Unused Backups 33 | . 4 11 2 6 10 Power 5 | . . 2 . 2 1 Propulsion 5 | . 2 1 2 . . Utility 10 | . 1 1 . 1 7 Weapon 12 | . 1 7 . 3 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 98 99 99 99 77 Engine 9 | . 13 11 11 9 1 Treads 13 | . 18 31 . . . Leg 17 | . 8 1 33 35 17 Device 4 | . 14 1 . 7 . Storage 10 | . 14 11 11 9 9 Processor 10 | . . 9 11 15 18 Hackware 2 | . . 9 . . . Protection 4 | . . 1 10 4 7 Ballistic Gun 10 | . 25 3 21 8 . Ballistic Cannon 3 | . . . . 9 12 Slashing Weapon 5 | . . 17 . . 2 Peak Build Rating 32 | 7 11 27 22 32 30 Average Rating 22 | 4 8 24 21 30 23 On Entrance 15 | . 7 11 22 22 30 Avg Prop Armor Cover (%) 10 | . . 10 . . . Naked Turns . | . . . . . . Heaviest Build 46 | 13 32 36 39 46 45 Greatest Support 64 | 20 40 64 39 58 58 Greatest Overweight (x) 9 | 2 1 2 1 . 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 5 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 14 15 15 15 14 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 2515 | 237 294 571 444 716 253 Remotely . | . . . . . . Salvage Created 2785 | 25 255 1107 617 649 132 Parts 201 | 3 18 84 39 41 16 Haulers Intercepted 5 | . 1 2 1 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 77 | . 4 26 15 17 15 Melee 28 | . . 25 . . 3 Guns 26 | . 2 1 15 8 . Cannons 14 | . 2 . . 5 7 AOE 9 | . . . . 4 5 Classes Destroyed 14 | 1 6 4 . 1 2 Worker 5 | . 1 2 1 1 . Builder 2 | . . 1 . 1 . Tunneler 1 | 1 . . . . . Hauler 5 | . 1 2 1 1 . Recycler 3 | . . 1 1 1 . Operator 5 | . 2 2 . 1 . Watcher 3 | . 1 . . 2 . Swarmer 30 | . 1 12 4 4 9 Cutter 2 | . . . . . 2 Grunt 23 | . 3 6 4 7 3 Brawler 2 | . . 1 . 1 . Duelist 1 | . . . . . 1 Sentry 17 | . . 7 7 3 . Hunter 2 | . . . . 2 . Best Kill Streak 7 | 1 3 7 4 4 6 Combat Bots Only 6 | . 2 4 4 4 6 Max Kills in Single Turn 4 | 1 1 1 2 3 4 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . 3 3 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 484 | . 35 93 67 117 172 Missed 135 | . 7 29 21 31 47 Hits 349 | . 28 64 46 86 125 Melee 24 | . . 2 . 3 19 Projectile 325 | . 28 62 46 83 106 AOE 2 | . . . . . 2 Critical Strikes 20 | . 1 2 . 6 11 Damage Taken 4429 | . 302 697 617 1063 1750 Core 844 | . 58 130 104 148 404 Absorbed by Shields . | . . . . . . Ignored by Resistances 6 | . . . . . 6 Core Remaining (%) 72 | 100 76 . 41 . . Volleys Fired 183 | 2 33 11 43 57 37 Largest 2 | 2 2 2 2 2 2 Hottest 88 | 40 88 88 50 74 74 Shots Fired 356 | 4 65 20 86 113 68 Gun 202 | 4 58 13 86 37 4 Cannon 148 | . 7 7 . 75 59 Launcher 6 | . . . . 1 5 Special . | . . . . . . Kinetic 336 | 4 58 13 86 112 63 Thermal 14 | . 7 7 . . . Explosive 6 | . . . . 1 5 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 2 13 3 9 8 11 Robot Miss Streak 14 | 1 5 5 9 14 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 275 | 3 36 70 52 61 53 Core Hits 138 | 1 12 32 26 50 17 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . 9 1 1 4 Destroy 1 | . . . 1 . . Blast 2 | . . . . 1 1 Sever 12 | . . 9 . . 3 Melee Attacks 134 | . . 113 1 . 20 Impact . | . . . . . . Slashing 134 | . . 113 1 . 20 Piercing . | . . . . . . Sneak Attacks 11 | . . 11 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . 9 . . . Damage Inflicted 7284 | 43 545 2409 959 1637 1691 Guns 2088 | 43 420 133 959 464 69 Cannons 1851 | . 125 40 . 827 859 Explosions 616 | . . . . 346 270 Melee 2726 | . . 2236 . . 490 Ramming 3 | . . . . . 3 Kinetic 3774 | 43 420 133 959 1291 928 Thermal 165 | . 125 40 . . . Explosive 386 | . . . . 116 270 Electromagnetic 230 | . . . . 230 . Impact . | . . . . . . Slashing 2726 | . . 2236 . . 490 Piercing . | . . . . . . Highest Corruption 8 | . 3 8 8 2 2 Average Corruption 3 | . 2 7 8 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . 8 7 17 10 10 Message Errors 12 | . 4 1 6 1 . Matter Fused 10 | . 2 1 3 3 1 Heat Flow Errors 6 | . . . 4 1 1 Energy Discharges 6 | . . . 2 . 4 Parts Rejected 2 | . . 2 . . . Data Loss (minor) 5 | . . . . 3 2 Data Loss (major) 3 | . . 1 . 1 1 Misfires 3 | . . 1 2 . . Alerts 3 | . 1 1 . . 1 Weapon Failures 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage 189 | . . 154 . . 35 Projectiles 25 | . . . . . 25 Explosions . | . . . . . . Melee 164 | . . 154 . . 10 Knockbacks 32 | . . . . 17 15 Impact . | . . . . . . Kinetic 32 | . . . . 17 15 Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . . . 47 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 293 | . 35 72 244 230 293 Average Temperature 67 | . 24 19 72 53 94 Received Heat Transfer 1248 | . 132 168 192 405 351 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . 222 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 72 | 100 100 78 41 83 24 Level 1 22 | . . 21 58 16 34 Level 2 4 | . . . . . 41 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 591 | 5 68 288 318 255 591 Initial 157 | . . 26 116 110 157 Average 138 | 1 8 119 208 122 338 Influence Increases 2644 | 5 180 890 460 605 504 Destroy 0b10 Robot/C 1540 | . 80 520 300 340 300 Destroy 0b10 Robot/NC 120 | 5 25 40 15 35 . Destroy Leader 356 | . 24 124 92 96 20 Successful Hack 135 | . 50 44 31 10 . Disable Machine 120 | . . 15 15 90 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 83 | . 1 27 7 19 29 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 225 | . . 120 . . 105 Influence Decreases 2093 | 5 118 676 474 624 196 Entered New Map 434 | . . 36 160 152 86 Time Decay 1339 | 5 118 470 294 452 . Lost Part 160 | . . 20 20 10 110 Lost Ally 10 | . . . . 10 . Purge Threat 150 | . . 150 . . . Squads Dispatched 13 | . 3 2 4 4 . Investigation 5 | . 2 . . 3 . Extermination . | . . . . . . Reinforcement 5 | . 1 2 1 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 8 | . 1 5 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 13 38 20 27 25 Peak Tracking Total 8 | . 2 8 4 5 6 Tactical Retreats 11 | . . 5 . . 6 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 7 | . 4 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 9 | . . 1 1 6 1 Max in Single Turn 3 | . . 1 1 3 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 31 | . 7 9 7 8 . Terminals 26 | . 7 7 6 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . 2 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 92 | . 24 28 21 19 . Successful 47 | . 11 18 12 6 . Failed 45 | . 13 10 9 13 . Catastrophic 9 | . 4 1 1 3 . Database Lockouts . | . . . . . . Manual 57 | . 17 19 9 12 . Terminals 84 | . 24 25 20 15 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 6 | . . 3 . 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 24 | . 6 9 7 2 . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 4 | . 2 2 . . . Open Door 1 | . . . 1 . . Branch Access Points 2 | . . 2 . . . Terminal Index 4 | . 1 1 1 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 . 1 . . Hauler Manifests 2 | . 1 1 . . . Registered Components 2 | . . 1 1 . . Zone Layout 3 | . . . 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 4 | . . 3 . 1 . Retrieve Study 4 | . . 3 . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 17 | . 5 6 4 2 . Terminals 17 | . 5 6 4 2 . Botnet 17 | . 5 6 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used 1 | . 1 . . . . Hacking Detections 27 | . 7 8 5 7 . Full Trace Events 6 | . 1 . 1 4 . Feedback Events 2 | . 1 . . 1 . Corruption 2 | . 1 . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 2 . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 7 | . . . . 7 . ROAM 1 | . . . . 1 . EXPLORE 4 | . . . . 4 . RETURN 2 | . . . . 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Active Infowar (turns) 4603 | 15 769 1474 643 1124 578 Optics 2510 | . . 165 643 1124 578 Sensors 164 | . . . . 164 . Terrain 782 | . 37 189 . 556 . Seismic 747 | 15 732 . . . . Machine Analysis 1702 | . . 1120 . 4 578 Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches 5 | . . . . 5 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 4748 | 81 809 1513 643 1124 578 Spaces Moved 2389 | 48 453 734 388 580 186 Core 21 | 14 . . . . 7 Treads 999 | . 300 699 . . . Legs 1369 | 34 153 35 388 580 179 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 Average Speed 139 | 120 146 145 120 121 196 Slowest Speed 500 | 190 240 260 190 122 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 5 67 80 57 53 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 28 | . . 27 1 . . Terrain Destroyed 67 | . . 27 1 14 25 Melee 28 | . . 27 1 . . Projectile 13 | . . . . 12 1 AOE 26 | . . . . 2 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 3272 | 63 530 1019 480 885 295 Wait 368 | . 9 113 25 193 28 Move 2385 | 47 452 733 387 580 186 Hop . | . . . . . . Pick Up 68 | 7 13 22 8 14 4 Fast Attach 22 | 7 5 4 2 1 3 Attach 19 | . 4 4 3 3 5 Detach 1 | . . . . 1 . Swap 50 | . 6 15 4 20 5 Drop 56 | . 8 24 7 16 1 Fire 183 | 2 33 11 43 57 37 Melee 114 | . . 93 1 . 20 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Met 8R-AWN 312 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 3) 635 | -10/Materials | Discovered new exit (range 14) 867 | -10/Materials | Discovered new exit (range 10) 891 | -10/Materials | Entered another Materials area 891 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -9/Materials | Discovered new exit (range 14) 1306 | -9/Materials | Identified exit to Mines 1306 | -9/Materials | Identified exit to Storage 1511 | -9/Materials | Discovered new exit (range 11) 1818 | -9/Materials | Discovered new exit (range 4) 2371 | -9/Materials | Discovered new exit (range 8) 2404 | -9/Materials | Entered Storage 2661 | -9/Storage | Garrison activated, responded to threat 2754 | -9/Storage | Discovered new exit (range 10) 2850 | -9/Storage | Garrison activated, responded to threat 2875 | -9/Storage | Core integrity fell below 50% 3047 | -9/Storage | Entered Materials 3047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3837 | -8/Materials | Discovered new exit (range 9) 3847 | -8/Materials | Build established: Skirmisher 4164 | -8/Materials | Build established: Mutant 4171 | -8/Materials | Identified exit to Garrison 4171 | -8/Materials | Entered Garrison 4239 | -8/Garrison | Triggered checkpoint 4299 | -8/Garrison | Lost 3 parts (1p2n) 4311 | -8/Garrison | Garrison Relay disabled 4475 | -8/Garrison | Triggered checkpoint 4488 | -8/Garrison | Triggered checkpoint 4532 | -8/Garrison | Core integrity fell below 50% 4700 | -8/Garrison | Triggered checkpoint 4743 | -8/Garrison | Core integrity fell below 20% 4749 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04675_ Acquired 5 matter. 04677_ Acquired 11 matter. 04688_ Sneak attack on C-45 Heavy ARC. 04701_ The unstable cave ceiling collapses. 04705_ L-31 Rogue knocked back. 04713_ Assault Cannon destroyed. 04714_ L-31 Rogue knocked back. 04717_ L-31 Rogue destroyed. 04718_ System corrupted: Heat flow error (+294). 04718_ Acquired 7 matter. 04730_ Critical hit (Burn: +37). 04733_ Hpw. Shotgun+ severed. 04733_ Reflective Plating destroyed. 04734_ Acquired Hpw. Shotgun+. 04735_ L-31 Rogue knocked back. 04739_ Imp. Aluminum Leg destroyed. 04742_ Lgt. Nuclear Core destroyed. 04745_ Critical hit (Burn: +37). 04745_ Assault Cannon destroyed. 04746_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ############ | | ????????????????????????????????# | | ????????????????????????????????# ########### | | ????????????????????????????????# #?????????# | | ????????????????????????????????# #######???# # | | ????????????????????????????????# #???#### | | ????????????????????????????????# #??????? | | ????????????????????????????????# #### #??????? | | ????????????????????????????????# #??# ###????? | | ????????????????????????????????# #??# #????? | | ????????????????????????????????# #??# #????? | | ????????????????????????????????# #??# #????? | | ????????????????????????????????# #??# ###????? | | ????????????????????????????????# #??# #??????? | | ????????????????????????????????# #??# #??????? | | ????????????????????????????????# #??# ###????? | | ????????????????????????????????# #??# #"#????? | | ????????????????????????????????# #??# !"#????? | | ????????????????????????????????# #??# #????? | | ???????????????????????###??????# #??# !"#????? | | ???????????#???????????# ??????# #??# #"#????? | | ???????????# ???######## #??##### ] #??######????? | | ???????????# ??# %# # #### #!* #????????????? | | ???????????# ## # # # # ##! #????????????? | | ???????# ### ^^^ * % == #????????????? | | ???????# ; ^^^% % [ @ ==#????????????? | | ??????????## ^^^=[ [ l #????????????? | | ???????????# ##* # #####????????????? | | ???????????# ## ### #????????????????? | | ???????????" % [ #####????????????????? | | ???????????" % %###??????????????????? | | ???????????" Yg * #????????????????????? | | ???????????" g #????????????????????? | | ???????????# # ## ###????????????????????? | | ???????????# ?# ?# #??????????????????????? | | ?????????? ? #??????????????????????? | | ????????? #??????????????????????? | | ?????????### #??????????????????????? | | ???????????## # ""## #??????????????????????? | | ????????????# ## ????# #??????????????????????? | | ????????????# ?##????# #??????????????????????? | | ????????????#?????????# #??????????????????????? | | ??????????????????????# T??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullSpreadLauncher Manual? 0 Play Time 00:48:41 Cumulative 72.8 hours Start 2025.11.06 @ 17:37:59 End 2025.11.08 @ 17:26:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ca7a0f9-f903-4127-b8bb-1b53fc6d0fc1