Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.23 @ 19:31:33 Player: CL-1C0 Result: Destroyed by CQ-VJI(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1078) 1078 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2868 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 159/160 System Corruption 0% Temperature Cool (83) Movement Rolling (190) Ox6 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Powered Hammer > --- INVENTORY (25) --- Improved Cooling System Matter Compressor (250) Surveybot 24 Chip Transmission Jammer Improved Light Armor Plating Damper Plating Improved Shield Generator System Shield Enhanced Autogun Grenade Launcher Grenade Launcher Datajack System Spiker (6) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (1) Vortex Trap Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit > --- WEAPON ----------- Enhanced Autogun Powered Hammer > --- INVENTORY -------- Light Treads Matter Compressor Surveybot 24 Chip Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Damper Plating Improved Shield Generator System Shield Enhanced Autogun Grenade Launcher Grenade Launcher Datajack System Spiker CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Vortex Trap Vortex Trap Vortex Trap [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | . 12 3 11 Power 1 | . 1 . . Engine . | . . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | . 3 1 2 Treads 3 | . 1 1 1 Leg 1 | . . . 1 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | . 4 1 2 Device 1 | . . . 1 Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 12 | . 4 1 7 Energy Gun 1 | . . . 1 Energy Cannon 2 | . 2 . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . 1 . 1 Parts Lost 6 | . 1 3 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . 1 . 1 Weapon 2 | . . 2 . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 12 | . 12 18 11 Power . | . 1 2 . Propulsion 1 | . 4 4 . Utility 4 | . 2 5 4 Weapon 3 | . 3 4 3 Tool/Special . | . . . . Unused Backups 68 | . 5 . 63 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 34 | . 2 . 32 Weapon 17 | . 3 . 14 Tool/Special 8 | . . . 8 Average Slot Usage (%) 91 | . 99 93 89 Engine 1 | . 9 . . Core 12 | . 4 14 14 Treads 12 | . 5 13 13 Leg 1 | . 16 . . Wheel 13 | . 6 14 14 Storage 14 | . 14 14 14 Processor 1 | . 5 3 . Protection 12 | . 8 10 13 Energy Cannon 13 | . 11 14 13 Launcher 2 | . 6 8 . Special Melee Weapon 2 | . . . 3 Peak Build Rating 29 | . 14 15 29 Average Rating 14 | . 10 13 15 On Entrance 9 | 6 6 14 13 Avg Prop Armor Cover (%) 9 | . 4 10 10 Naked Turns . | . . . . Heaviest Build 99 | 11 94 95 99 Greatest Support 20 | 20 20 16 16 Greatest Overweight (x) 9 | . 9 5 6 Average Overweight (x) 4 | . 2 5 5 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 24 | . 18 25 25 Most Carried 25 | . 17 22 25 Average Carried 13 | . 12 18 13 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 6 17 22 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 1026 | 149 275 167 435 Remotely . | . . . . Salvage Created 881 | . 576 221 84 Parts 80 | . 56 15 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 29 | . 18 9 2 Cannons 7 | . 3 4 . AOE 21 | . 15 4 2 Classes Destroyed 12 | . 9 1 2 Worker 2 | . 2 . . Builder 5 | . 5 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 17 | . 15 2 . Subdweller 4 | . . 4 . Federalist 1 | . . . 1 Scrapper 1 | . . . 1 Best Kill Streak 10 | . 10 3 2 Combat Bots Only 6 | . 6 3 2 Max Kills in Single Turn 4 | . 4 1 2 Gunslinging . | . . . . Exploded 3 | . 3 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 118 | . 50 38 30 Missed 25 | . 11 8 6 Hits 93 | . 39 30 24 Projectile 93 | . 39 30 24 Critical Strikes 2 | . . . 2 Damage Taken 1452 | . 550 478 424 Core 270 | . 84 103 83 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 89 | . 41 32 16 Largest 2 | . 2 1 1 Hottest 136 | . 136 68 100 Shots Fired 101 | . 54 32 15 Gun 26 | . 18 . 8 Cannon 46 | . 20 26 . Launcher 28 | . 16 6 6 Special 1 | . . . 1 Kinetic 8 | . 8 . . Thermal 64 | . 30 26 8 Explosive 28 | . 16 6 6 Electromagnetic . | . . . . Robot Hit Streak 14 | . 13 14 12 Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | . 19 25 23 Core Hits 70 | . 54 14 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 1 | . 1 . . Meltdown 1 | . . 1 . Melee Attacks 26 | . . . 26 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 20 | . . . 20 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3020 | . 2101 785 134 Guns 63 | . 63 . . Cannons 700 | . 246 454 . Explosions 2257 | . 1792 331 134 Melee . | . . . . Ramming . | . . . . Kinetic 25 | . 25 . . Thermal 812 | . 358 454 . Explosive 2183 | . 1718 331 134 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 123 | . 101 22 . Projectiles 4 | . . 4 . Explosions 119 | . 101 18 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 52 | . 45 . 7 Shots 3 | . 2 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | . 247 17 247 Average Temperature 76 | . 71 7 121 Received Heat Transfer 587 | . 252 93 242 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 1481 | . 667 814 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level 1 | . 1 . . Low Security (%) 63 | . 63 . . Level 1 36 | . 36 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 366 | . 366 . . Initial . | . . . . Average 167 | . 167 . . Influence Increases 822 | . 702 120 . Destroy 0b10 Robot/C 460 | . 360 100 . Destroy 0b10 Robot/NC 65 | . 65 . . Destroy Leader 96 | . 76 20 . Successful Hack 5 | . 5 . . Disable Machine 75 | . 75 . . Destroy Structure 121 | . 121 . . Influence Decreases 822 | . 379 443 . Entered New Map 156 | . . 156 . Time Decay 646 | . 369 277 . Lost Part 20 | . 10 10 . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 22 9 7 Peak Tracking Total 7 | . 7 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . . 3 Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 11 | . 5 . 6 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 . 1 Successful 2 | . 1 . 1 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Terminal Index 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked 19 | . . . 19 Non-combat 10 | . . . 10 Combat 9 | . . . 9 Robot Hacks Applied 20 | . . . 20 parse_system 20 | . . . 20 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 4 | . . 1 3 Turrets Deployed 1 | . . . 1 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 1 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 8387 | . 976 1156 6255 Spaces Moved 4332 | 1 502 562 3267 Core . | . . . . Treads . | . . . . Legs 287 | 1 286 . . Wheels 4045 | . 216 562 3267 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 175 175 Average Speed 173 | 120 165 175 175 Slowest Speed 400 | 120 400 175 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 2 92 32 92 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug 33 | . 2 . 31 Terrain Destroyed 207 | . 128 28 51 Melee 2 | . . . 2 Projectile 7 | . . . 7 AOE 198 | . 128 28 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 5101 | . 589 703 3809 Wait 436 | . 13 98 325 Move 4329 | . 501 561 3267 Hop . | . . . . Pick Up 102 | . 13 8 81 Fast Attach 5 | . 3 . 2 Attach 7 | . 1 3 3 Detach . | . . . . Swap 19 | . 11 . 8 Drop 88 | . 6 1 81 Fire 89 | . 41 32 16 Melee 26 | . . . 26 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 4) 259 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Discovered new exit (range 8) 960 | -10/Materials | Discovered new exit (range 9) 977 | -10/Materials | Entered Subcaves 978 | -10/Subcaves | Approached by a straggling Scientist 981 | -10/Subcaves | Learned location of 1 exit from Materials 1093 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1129 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1152 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1280 | -10/Subcaves | Core integrity fell below 50% 2133 | -10/Subcaves | Entered Scraptown 2259 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2263 | -7/Scraptown | Learned Research emergency access door positions 2265 | -7/Scraptown | Learned location of 1 exit from Research 2266 | -7/Scraptown | Learned 12 Research zone layouts 2328 | -7/Scraptown | Visited IN-MT5's Study 2338 | -7/Scraptown | Visited SPCMW 2359 | -7/Scraptown | Visited CR-KLE's Repair Center 2421 | -7/Scraptown | Visited Assassins FH 2459 | -7/Scraptown | Visited Red Mages 2471 | -7/Scraptown | Visited Cave Peace 2552 | -7/Scraptown | Visited UFD Registry 2552 | -7/Scraptown | Registered with UFD as "Wireparser" 2604 | -7/Scraptown | Visited Cyclists 2617 | -7/Scraptown | Entered Cyclist Reading Room 2841 | -7/Scraptown | Visited Modified Component R&D 2907 | -7/Scraptown | Visited Curators Association 2937 | -7/Scraptown | Visited Junk Repository 3019 | -7/Scraptown | Visited Supply Room 3058 | -7/Scraptown | Visited Research Penetration Think Tank 3124 | -7/Scraptown | Visited Science Guys 3378 | -7/Scraptown | Visited Scrap Suit Storage 3417 | -7/Scraptown | Visited Junk Repository 4219 | -7/Scraptown | Discovered new exit (range 11) 5313 | -7/Scraptown | Found Scrap Suit 5333 | -7/Scraptown | Found Scrap Suit 5336 | -7/Scraptown | Found Scrap Suit 5361 | -7/Scraptown | Discovered new exit (range 3) 5912 | -7/Scraptown | Found Scrap Suit 5914 | -7/Scraptown | Found Scrap Suit 7661 | -7/Scraptown | Met Optimus 7661 | -7/Scraptown | Accepted into 0bPrime 8061 | -7/Scraptown | Civil war broke out across Scraptown 8069 | -7/Scraptown | Found System Spiker 8217 | -7/Scraptown | Attached CPS modules to AN-9P5(j). 8219 | -7/Scraptown | Core integrity fell below 20% 8248 | -7/Scraptown | Optimus destroyed in the chaos of civil war 8261 | -7/Scraptown | Found Surveybot 24 Chip 8280 | -7/Scraptown | Lost 8 allies 8287 | -7/Scraptown | Found Deploy-a-Sentry 8298 | -7/Scraptown | DAS Turret deployed 8313 | -7/Scraptown | Found Damper Plating 8388 | -7/Scraptown | Destroyed by CQ-VJI(j) with Overtuned Pulse Rifle Last Messages --------------- 08337_ Acquired 65 matter. 08351_ Acquired 89 matter. 08354_ Acquired Enh. Autogun. 08364_ AZ-PBX(j) cannibalizes Sml. Laser to repair Ovr. Pulse Rifle. 08365_ AZ-PBX(j) heat short circuits Mak. Salvage Targeting Computer. 08365_ AZ-PBX(j) suffers critical hit (Burn). 08365_ AZ-PBX(j) overheating. 08365_ AZ-PBX(j) destroyed. 08367_ The unstable cave ceiling collapses. 08368_ VT-T9Q(j) destroyed. 08369_ Bolt penetrates RB-GQ2(j). 08369_ RB-GQ2(j) destroyed. 08369_ IJ-MHY(g) destroyed. 08377_ The unstable cave ceiling collapses. 08378_ Adv. Treads destroyed. 08379_ Acquired 10 matter. 08379_ Penetrated by Bolt. 08380_ Acquired 10 matter. 08382_ Penetrated by Bolt. 08387_ Critical hit (Burn: +50). 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[% | | / [!% | | =!=! | | #""""# !*!=[! | | #????# =%!%= | | #????#"""[=[%""""""""""" """"""""""" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerGuidedRigger Manual? 0 Play Time 00:33:11 Cumulative 601.8 hours Start 2025.09.23 @ 05:43:43 End 2025.09.23 @ 19:31:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 719 Rogue 719 Adventurer 0 Explorer 0 Win Type - Total 21 Types 14/0/5/1/0/0/1/0/0/0 Lore% 88 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ac87acd-7abd-4f18-92ab-06ff103fa692