Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.29 @ 14:21:39 Player: cyberbun Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (67) 335 Value Destroyed (1440) 1440 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 2784 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Visual Processing Unit Assault Rifle Maul Heavy Hammer Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Hover Unit Assault Rifle Grenade Launcher Maul Heavy Hammer Katana [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 48 | 6 10 32 Power 7 | 1 1 5 Engine 6 | 1 1 4 Core 1 | . . 1 Reactor . | . . . Propulsion 14 | 2 4 8 Treads 3 | . . 3 Leg 2 | 2 . . Wheel 4 | . 2 2 Hover . | . . . Flight 5 | . 2 3 Utility 6 | 1 2 3 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 21 | 2 3 16 Energy Gun 5 | . . 5 Energy Cannon 2 | . . 2 Ballistic Gun 10 | 2 2 6 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 86 | . 97 82 Engine 8 | . 13 5 Core 2 | . . 3 Treads 9 | . . 13 Leg 4 | . 14 . Wheel 6 | . 10 4 Flight 3 | . 3 3 Device 3 | . . 4 Storage 11 | . 14 11 Protection 7 | . 11 5 Energy Gun 8 | . . 11 Energy Cannon 2 | . . 3 Ballistic Gun 16 | . 27 10 Launcher 2 | . . 3 Naked Turns . | . . . Heaviest Build 39 | 12 26 39 Greatest Support 60 | 20 32 60 Greatest Overweight (x) 7 | . 2 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 8 10 Most Carried 10 | 4 7 10 Average Carried 5 | 2 4 6 Final Capacity 10 | 6 10 10 Final Carried 5 | 4 3 5 Class Distribution -------------------- 44% | Mutant 29% | Tank 12% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1358 | 209 344 805 Remotely . | . . . Salvage Created 1786 | . 435 1351 Parts 152 | . 51 101 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 45 | . 12 33 Guns 32 | . 12 20 Cannons 9 | . . 9 AOE 4 | . . 4 Classes Destroyed 10 | . 5 5 Worker 6 | . 3 3 Builder 8 | . 5 3 Tunneler 2 | . . 2 Hauler 1 | . . 1 Watcher 5 | . 2 3 Swarmer 18 | . 9 9 Grunt 17 | . 3 14 Brawler 2 | . . 2 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 9 | . 6 9 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1860 | . 333 1527 Core 452 | . 47 405 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 126 | 2 50 74 Largest 3 | 2 2 3 Hottest 195 | 40 40 195 Shots Fired 312 | 4 96 212 Gun 253 | 4 92 157 Cannon 39 | . . 39 Launcher 20 | . 4 16 Special . | . . . Kinetic 197 | 4 92 101 Thermal 78 | . . 78 Explosive 20 | . 4 16 Electromagnetic 17 | . . 17 Robot Hit Streak 25 | 1 9 25 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 7 | . 3 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 188 | 1 52 135 Core Hits 104 | . 26 78 Critical Hits 3 | . . 3 Critical Kills 3 | . . 3 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3229 | 13 600 2616 Guns 1683 | 13 557 1113 Cannons 448 | . . 448 Explosions 1050 | . 37 1013 Melee . | . . . Ramming 48 | . 6 42 Kinetic 1186 | 13 557 616 Thermal 1361 | . . 1361 Explosive 478 | . 37 441 Electromagnetic 156 | . . 156 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 18 | . . 18 Message Errors 5 | . . 5 Matter Fused 1 | . . 1 Energy Discharges 5 | . . 5 Parts Rejected 1 | . . 1 Data Loss (minor) 4 | . . 4 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 74 | . . 74 Projectiles . | . . . Explosions 65 | . . 65 Melee 9 | . . 9 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 311 | . 3 308 Shots 11 | . . 11 Rammed 6 | . 1 5 Targets Rammed 6 | . 1 5 Kicked . | . . . Crushed . | . . . Highest Temperature 470 | . 6 470 Average Temperature 137 | . 4 139 Received Heat Transfer 420 | . 72 348 Effects 9 | . . 9 Energy Bleed 3 | . . 3 Interference 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1906 | . . 1906 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 529 | . 199 529 Average Influence 214 | . 85 284 Maximum Alert Level 2 | . . 2 Low Security (%) 49 | 100 100 23 Level 1 33 | . . 50 Level 2 17 | . . 25 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 66 | . 19 47 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 8 | . 4 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 2 4 Reused 1 | . . 1 Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . . 8 Max in Single Turn 5 | . . 5 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 18 | . 8 10 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 4 | . 2 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 64 | . 31 33 Successful 40 | . 23 17 Failed 24 | . 8 16 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 38 | . 20 18 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units 17 | . 11 6 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 21 | . 14 7 Record 4 | . 4 . Emergency Access Points 1 | . . 1 Terminal Index 1 | . 1 . Repair Station Index 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 2 | . 1 1 Reprogram Traps 2 | . 1 1 Maintenance Status 1 | . 1 . Surveillance Status 1 | . 1 . Transport Status 1 | . 1 . Investigation Status 1 | . 1 . Recall Investigation 2 | . 1 1 Recall Reinforcements 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 3 | . . 3 Repair 2 | . . 2 Recycling Unit Hacks 12 | . 9 3 Recycle Component 2 | . 2 . Process 4 | . 3 1 Retrieve Matter 3 | . 2 1 Retrieve Components 3 | . 2 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 6 8 Full Trace Events 10 | . 4 6 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 87 | . . 87 Parts Recycled 2 | . 2 . Recycled Matter 131 | . 45 86 Retrieved Matter 219 | . 219 . Retrieved Components 16 | . 10 6 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3026 | 110 907 2009 Spaces Moved 1833 | 78 634 1121 Core 86 | 8 . 78 Treads 521 | . . 521 Legs 368 | 70 298 . Wheels 749 | . 296 453 Hover . | . . . Flight 109 | . 40 69 Fastest Speed 50 | 50 100 80 Average Speed 136 | 112 116 150 Slowest Speed 400 | 120 197 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 53 | 5 70 85 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 15 | . 6 9 Terrain Destroyed 165 | . 31 134 Melee . | . . . Projectile . | . . . AOE 165 | . 31 134 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2096 | 96 711 1289 Wait 6 | 1 . 5 Move 1831 | 77 633 1121 Hop . | . . . Pick Up 49 | 10 8 31 Fast Attach 2 | . . 2 Attach 46 | 6 9 31 Detach 7 | . 2 5 Swap 1 | . 1 . Drop 22 | . 7 15 Fire 126 | 2 50 74 Melee . | . . . Ram 5 | . 1 4 Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 11) 750 | -10/Materials | Discovered new exit (range 5) 1005 | -10/Materials | Discovered new exit (range 11) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1199 | -9/Materials | Discovered new exit (range 16) 1368 | -9/Materials | Build established: Tank 1414 | -9/Materials | Discovered new exit (range 4) 1576 | -9/Materials | Discovered new exit (range 8) 1815 | -9/Materials | Discovered new exit (range 10) 2007 | -9/Materials | Destroyed 8 combat bots 2492 | -9/Materials | Build established: Scavenger-Gunner 2574 | -9/Materials | Repaired Broken Lgt. Treads 2625 | -9/Materials | Repaired Imp. Assault Rifle? 2747 | -9/Materials | Crushed by falling debris 2747 | -9/Materials | Core integrity fell below 50% 2913 | -9/Materials | Discovered new exit (range 10) 2972 | -9/Materials | Core integrity fell below 20% 3027 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- EXIT=FOUND T-07 Excavator is excavating. Grenade Launcher destroyed. Destroyed Grenade Launcher. T-07 Excavator is excavating. Beam Rifle destroyed. U-05 Engineer builds a Wall. System corrupted: Weight Redist. System rejected. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. FD%AK,N NSEHDO I OAMG7YY9:BU: J1 Connecting with Scanalyzer... U-05 Engineer lays Concrete. Slammed into W-16 Scout. Destroyed Hover Unit. W-16 Scout system corrupted by crushing effect. Wheel destroyed. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | ??? ????# [= ####+######### # | | ??? ????# =%! + ######### # | | ??## #????#####+##### ## #% %# | | ???? ???????# ### ## # # | | ???? ?????### # % # # | | ???? ?? < # % %+ %+ | | ????#????#### ###+#### # | | ??########??# ##### #?# #??#% %+ | | ??# #??######????# #?# #??# ### | | ??# """ #????????????# #?# #??# # | | ??# """ #????????????# #?# #??#%+ T | | ??# """ #?############ % ### #### # | | ??# #?# ## ## # | | ??# #?# ########## ## #?# ### | | ??####+###?# ## # % ### #?? | | ?????# #???# ## # | ## #?? | | ?????# #???#%## "S + ### #?? | | ?????# ##### ## """ # ! #?# #?? | | ?????# ## "" # # #?? | | ?????# ## ## ### ### # #?? | | ?????# ## #########?# #?# # #?? | | ?#####+## #?????????# #?# ] # #?? | | ?# # #????????? # # #?? | | ?# # ######### # #+### | | ?# + ?+ """# | | ?# # @ #### # """# """ | | ?# ] # # # """# """ | | ?# # Y ###+### "??# """ | | ?################# #?????# "??# | | ?????????##??????## ##?????? ??# """ | | ?????????? ??????# #???????###??# """ | | ???????????? ###### #????????????# """ | | ????????????? ## #????????????# | | #######??????? ## #????##??????# | | # ########## ## ### #??????# | | # + +????##### | | # """ # % ###### #??????????? | | # """ # ##?????????????? | | # """ # ##?????????????? | | # """ / ##?????????????? | | # """ # ##?????????????? | | # ###!####### ##?????????????? | | # #?#+###### # ###?????????????? | | # "" #?# # ##??????????????? | | # S"" #?# """ + #???????????????? | | # "" #?# """ # < #???????????????? | | #######?# """ # #???????????????? | | ????????# #####???????????????? | | ????????# """ #???????????????????? | | ????????# """ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed ImpulseLargeTendrils Manual? 0 Play Time 00:37:06 Cumulative 1.9 hours Start 2020.01.29 @ 00:03:55 End 2020.01.29 @ 14:21:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 438685ac-e41f-4f8d-a3fb-f5c8a4528b69