Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 22:55:01 Player: justinkang1 Result: Destroyed by G-34 Mercenary via exploding Fusion Modulator Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (788) 788 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1873 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Cooling System High-capacity Matter Pod (200) Structural Scanner Structural Scanner Visual Processing Unit Seismic Detector Light Armor Plating Shield Generator Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Particle Charger Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit High-capacity Matter Pod Structural Scanner Seismic Detector Improved Utility Shielding EM Pulse Gun Light Assault Rifle Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 6 8 17 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 2 7 Treads . | . . . Leg 5 | 2 . 3 Wheel 6 | . 2 4 Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 2 | . 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . 1 . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 4 | . . 4 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 17 | . 1 16 Power 3 | . . 3 Propulsion 7 | . . 7 Utility 1 | . . 1 Weapon 6 | . 1 5 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 9 | 1 5 12 Power 2 | . 1 2 Propulsion 1 | 1 1 . Utility 4 | . 1 6 Weapon . | . . . Tool/Special . | . . . Unused Backups 10 | 2 . 8 Power 2 | . . 2 Propulsion 2 | 2 . . Utility 6 | . . 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 98 87 Engine 11 | . 14 10 Leg 9 | . 18 4 Wheel 16 | . 9 19 Device 2 | . . 4 Storage 15 | . 24 11 Hackware 7 | . 1 11 Protection 4 | . . 6 Energy Gun 4 | . . 6 Energy Cannon 2 | . . 3 Ballistic Gun 14 | . 28 7 Peak Build Rating 16 | 6 10 16 Average Rating 10 | 4 7 13 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 12 26 35 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 8 15 Most Carried 15 | 3 10 15 Average Carried 9 | 1 5 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 3 10 13 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 829 | 86 256 487 Remotely . | . . . Salvage Created 1240 | . 427 813 Parts 69 | . 28 41 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 10 17 Guns 21 | . 7 14 Cannons 3 | . . 3 AOE 3 | . 3 . Classes Destroyed 8 | . 5 3 Worker 1 | . . 1 Builder 2 | . 1 1 Recycler 5 | . 4 1 Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 12 | . 9 3 Grunt 13 | . 1 12 Sentry 2 | . . 2 Best Kill Streak 9 | . 9 5 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 8 | . 8 2 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 220 | . 62 158 Missed 50 | . 18 32 Hits 170 | . 44 126 Projectile 170 | . 44 126 AOE 1 | . . 1 Critical Strikes 1 | . . 1 Damage Taken 2177 | . 547 1630 Core 643 | . 185 458 Absorbed by Shields . | . . . Redirected to Shielding 61 | . . 61 Core Remaining (%) 63 | 100 26 . Volleys Fired 123 | . 31 92 Largest 2 | . 2 2 Hottest 95 | . 40 95 Shots Fired 214 | . 61 153 Gun 191 | . 61 130 Cannon 23 | . . 23 Launcher . | . . . Special . | . . . Kinetic 119 | . 61 58 Thermal 84 | . . 84 Explosive . | . . . Electromagnetic 11 | . . 11 Robot Hit Streak 14 | . 3 14 Robot Miss Streak 6 | . 6 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 125 | . 24 101 Core Hits 63 | . 19 44 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2226 | 6 1029 1191 Guns 1074 | . 215 859 Cannons 271 | . . 271 Explosions 844 | . 811 33 Melee . | . . . Ramming 37 | 6 3 28 Kinetic 539 | . 215 324 Thermal 729 | . . 729 Explosive 811 | . 811 . Electromagnetic 110 | . . 110 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 154 | . 135 19 Projectiles 8 | . . 8 Explosions 146 | . 135 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 225 | . 187 38 Shots 3 | . 2 1 Rammed 5 | . . 5 Targets Rammed 9 | 1 1 7 Kicked 4 | 1 1 2 Crushed . | . . . Highest Temperature 394 | . 6 394 Average Temperature 79 | . 6 79 Received Heat Transfer 753 | . 12 741 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1395 | . . 1395 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 63 100 Level 1 11 | . 36 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 282 | . 282 166 Initial 101 | . . 101 Average 81 | . 103 77 Influence Increases 937 | . 372 565 Destroy 0b10 Robot/C 540 | . 200 340 Destroy 0b10 Robot/NC 50 | . 30 20 Destroy Leader 102 | . 40 62 Successful Hack 6 | . . 6 Disable Machine 75 | . 45 30 Destroy Structure 59 | . 42 17 Partial Spotted 15 | . . 15 Lose Combat Pursuer 90 | . 15 75 Influence Decreases 829 | . 132 697 Entered New Map 139 | . . 139 Time Decay 520 | . 122 398 Lost Part 170 | . 10 160 Squads Dispatched 4 | . 1 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 16 33 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . . 3 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 13 | . . 13 Successful 8 | . . 8 Failed 5 | . . 5 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 9 | . . 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 2 | . . 2 Emergency Access Points 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 1 | . . 1 Analyze 2 | . . 2 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 171 | . 10 161 Structural 171 | . 10 161 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1496 | 76 468 952 Spaces Moved 924 | 52 328 544 Core 18 | 3 . 15 Treads . | . . . Legs 314 | 49 209 56 Wheels 592 | . 119 473 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 107 | 115 107 106 Slowest Speed 500 | 120 120 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 38 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 66 | . 49 17 Melee . | . . . Projectile 11 | . . 11 AOE 55 | . 49 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1223 | 65 390 768 Wait 93 | . 7 86 Move 922 | 51 327 544 Hop . | . . . Pick Up 28 | 5 10 13 Fast Attach 17 | 6 2 9 Attach 8 | . . 8 Detach . | . . . Swap 13 | . 8 5 Drop 9 | 2 4 3 Fire 123 | . 31 92 Melee 1 | . . 1 Ram 5 | . . 5 Kick 4 | 1 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 383 | -10/Materials | Core integrity fell below 50% 415 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -9/Materials | Lost 3 parts (2n1w) 1271 | -9/Materials | Discovered new exit (range 9) 1309 | -9/Materials | Core integrity fell below 50% 1483 | -9/Materials | Core integrity fell below 20% 1497 | -9/Materials | Destroyed by G-34 Mercenary via exploding Fusion Modulator Last Messages --------------- 01417_ Melted Aluminum Leg. 01418_ G-47 Trooper heat damages Particle Gun. 01418_ G-47 Trooper overheating. 01420_ Imp. Heat Sink melted. 01420_ G-47 Trooper destroyed. 01427_ G-34 Mercenary destroyed. 01434_ Acquired 45 matter. 01444_ Aluminum Leg destroyed. 01461_ Kicked G-34 Mercenary. 01475_ Aluminum Leg destroyed. 01475_ Ion Engine destroyed. 01477_ Aluminum Leg melted. 01477_ G-34 Mercenary destroyed. 01490_ Sml. Laser destroyed. 01491_ Aluminum Leg destroyed. 01492_ Sml. Laser destroyed. 01497_ Fusion Modulator explodes. 01497_ G-34 Mercenary destroyed. 01497_ U-05 Engineer destroyed. 01497_ Fusion Modulator explodes. 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