Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 10:13:42 Player: Flex Pexico Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2429) 2429 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 6885 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 75 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 666/700 Matter 6/300 Energy 132/160 System Corruption 4% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Transmission Jammer Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Light Deuterium Engine Hardened Medium Armor Plating Advanced Beam Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle AWS/Autocannon Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Heavy Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Advanced Treads Hacking Suite Advanced Beam Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Flail [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Utility Shielding Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 98 | 6 13 2 44 6 4 3 10 10 Power 6 | 1 2 . 2 . . . 1 . Engine 4 | 1 1 . 2 . . . . . Core 2 | . 1 . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 23 | 2 4 . 13 . 1 . 2 1 Treads 13 | 1 1 . 7 . 1 . 2 1 Leg 1 | . 1 . . . . . . . Wheel 7 | 1 2 . 4 . . . . . Hover . | . . . . . . . . . Flight 2 | . . . 2 . . . . . Utility 16 | 1 2 . 7 . 1 . 1 4 Device 3 | . 2 . . . . . . 1 Storage 3 | 1 . . 2 . . . . . Processor . | . . . . . . . . . Hackware 3 | . . . 1 . . . . 2 Protection 7 | . . . 4 . 1 . 1 1 Artifact . | . . . . . . . . . Weapon 53 | 2 5 2 22 6 2 3 6 5 Energy Gun 3 | . . . . . . . 1 2 Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 27 | 2 4 . 15 2 2 1 . 1 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 13 | . . 2 2 4 . 2 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 6 | . 1 . 3 . . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 1 Parts Lost 21 | . 6 . 8 2 . 1 3 1 Power 3 | . 1 . 1 . . . 1 . Propulsion 8 | . 2 . 4 1 . . . 1 Utility 6 | . 1 . 2 1 . . 2 . Weapon 4 | . 2 . 1 . . 1 . . Highest Loss Streak 3 | . 2 . 3 2 . 1 2 1 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 84 | . 78 85 89 97 63 99 70 86 Engine 8 | . 11 . 10 11 11 11 6 . Core 1 | . . . . . . . 2 7 Treads 15 | . 9 . 15 20 11 22 18 15 Wheel 10 | . 11 28 11 11 11 11 9 6 Device 2 | . 2 14 2 . . . . 5 Storage 10 | . 14 14 11 11 11 11 9 7 Hackware 1 | . . . . . . . . 10 Protection 12 | . . . 14 20 12 22 15 8 Energy Gun 1 | . . . . . . . 3 6 Ballistic Gun 14 | . 26 1 19 19 . 12 . . Launcher 3 | . . 26 . 3 6 9 . 6 Impact Weapon 1 | . . . 1 . . . 1 6 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 10 17 12 43 41 43 43 97 42 Greatest Support 66 | 20 20 20 66 10 10 10 10 66 Greatest Overweight (x) 12 | . 3 . 12 4 4 4 9 4 Average Overweight (x) 2 | . . . 1 3 3 4 5 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 12 15 15 15 15 15 Most Carried 14 | 3 7 6 11 9 13 10 14 13 Average Carried 8 | . 2 6 8 8 10 9 10 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 12 | . 6 6 9 8 8 9 10 12 Class Distribution -------------------- 84% | Mutant 5% | Scavenger-Mutant 3% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2167 | 224 440 14 1169 53 . 14 239 14 Remotely . | . . . . . . . . . Salvage Created 2913 | . 728 . 1565 72 . 40 357 151 Parts 188 | . 48 . 103 13 . 2 14 8 Haulers Intercepted 4 | . . . 4 . . . . . Recyclers Shooed 3 | . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 63 | . 15 . 27 6 . 3 7 5 Melee 2 | . . . 1 . . . 1 . Guns 39 | . 15 . 21 . . . 1 2 Cannons 3 | . . . 1 . . . 2 . AOE 18 | . . . 4 6 . 3 2 3 Classes Destroyed 14 | . 4 . 7 . . 1 1 1 Worker 8 | . 4 . 2 2 . . . . Builder 4 | . 1 . 3 . . . . . Hauler 4 | . . . 4 . . . . . Recycler 5 | . . . 4 . . . 1 . Operator 2 | . . . 2 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 11 | . . . 7 4 . . . . Grunt 34 | . 15 . 10 . . 3 3 3 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 . . . . 1 Sentry 12 | . . . 8 2 . . 2 . Specialist 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Zionite 1 | . . . . . . 1 . . Best Kill Streak 7 | . 6 . 7 5 . 3 6 4 Combat Bots Only 7 | . 5 . 7 4 . 3 5 4 Max Kills in Single Turn 5 | . 2 . 1 5 . 2 2 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 4 . 1 1 1 Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 358 | . 63 . 145 21 . 9 51 69 Missed 93 | . 12 . 33 8 . 4 9 27 Damage Taken 3802 | . 695 . 1589 236 . 85 738 459 Core 470 | . 44 . 219 28 . . 145 34 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 29 | . . . 21 2 . . . 6 Core Remaining (%) 73 | 100 . 82 . . . 38 73 . Volleys Fired 181 | . 61 . 99 3 . 5 3 10 Largest 3 | . 2 . 2 2 . 2 1 3 Hottest 150 | . 46 . 150 60 . 60 61 114 Shots Fired 363 | . 119 . 192 7 . 10 13 22 Gun 306 | . 119 . 170 1 . 1 1 14 Cannon 20 | . . . 10 . . . 10 . Launcher 37 | . . . 12 6 . 9 2 8 Special . | . . . . . . . . . Kinetic 305 | . 119 . 170 1 . 1 10 4 Thermal 21 | . . . 10 . . . 1 10 Explosive 37 | . . . 12 6 . 9 2 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 18 . 18 9 . 11 5 6 Robot Miss Streak 4 | . 2 . 4 . . 2 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 10 | . . . . . . . 10 . Shots Hit Robots 265 | . 84 . 141 6 . 6 14 14 Core Hits 146 | . 39 . 61 12 . 8 9 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . Critical Strikes 4 | . 1 . 1 . . . 1 1 Burn 1 | . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . . 1 . Smash 1 | . . . 1 . . . . . Melee Attacks 19 | . . . 13 . . . 4 2 Impact 19 | . . . 13 . . . 4 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6592 | . 938 . 2932 388 . 546 1096 692 Guns 2998 | . 938 . 1855 12 . . 20 173 Cannons 865 | . . . 200 . . . 665 . Explosions 2161 | . . . 496 376 . 546 224 519 Melee 526 | . . . 339 . . . 187 . Ramming 42 | . . . 42 . . . . . Kinetic 3523 | . 938 . 1855 12 . . 665 53 Thermal 340 | . . . 200 . . . 20 120 Explosive 2161 | . . . 496 376 . 546 224 519 Electromagnetic . | . . . . . . . . . Impact 526 | . . . 339 . . . 187 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 . 4 Average Corruption 2 | . . . 2 2 2 2 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . 28 5 3 12 . 1 Message Errors 11 | . . . 8 . 1 2 . . Matter Fused 9 | . . . 5 1 . 2 . 1 Heat Flow Errors 12 | . . . 6 1 1 4 . . Energy Discharges 6 | . . . 3 . . 3 . . Data Loss (minor) 6 | . . . 3 2 1 . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 3 | . . . 1 1 . 1 . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 264 | . . . 170 2 . . 92 . Projectiles 53 | . . . . . . . 53 . Explosions 19 | . . . 17 2 . . . . Melee 192 | . . . 153 . . . 39 . Knockbacks 2 | . . . 1 . . . 1 . Impact 1 | . . . 1 . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 144 | . . . 44 74 . . . 26 Shots 8 | . . . 2 5 . . . 1 Rammed 4 | . . . 4 . . . . . Targets Rammed 4 | . . . 4 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 588 | . 51 . 588 280 120 275 26 217 Average Temperature 87 | . 15 . 102 91 64 124 13 90 Received Heat Transfer 1257 | . 372 . 399 81 . 45 261 99 Effects 11 | . . . 11 . . . . . Shutdowns 2 | . . . 2 . . . . . Interference 5 | . . . 5 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 2 | . . . 2 . . . . . Damage (major) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions 7 | . . . 5 . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 629 | . . . 296 . . . 37 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 520 | . 254 40 520 344 . 88 236 152 Initial 184 | . . 40 15 184 . . 6 38 Average 172 | . 113 40 277 277 . 45 74 59 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . Low Security (%) 61 | 100 83 100 36 12 . 100 76 100 Level 1 27 | . 16 . 36 87 . . 23 . Level 2 10 | . . . 26 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 . 3 . . . 3 1 Investigation 3 | . 2 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . 2 . . . 2 . Communications Jammed 1 | . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 Times Spotted 100 | . 26 . 45 6 . 3 9 11 Peak Tracking Total 8 | . 8 . 5 4 . 3 7 4 Tactical Retreats 6 | . 2 . 1 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 3 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 7 | . 2 . 3 . 1 . . 1 Terminals 5 | . 2 . 2 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 3 . 8 . 1 . . 4 Successful 8 | . 1 . 6 . 1 . . . Failed 8 | . 2 . 2 . . . . 4 Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 3 . 3 . 1 . . 4 Terminals 13 | . 3 . 6 . . . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 3 . 1 . . . Terminal Index 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . Terminals 2 | . 1 . 1 . . . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 3 . . . . 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 4 . . . . . Highest-Rated Group 71 | . . 71 71 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . 38 . . . . . Total Damage 336 | . . . 336 . . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6260 | 39 866 199 2411 436 351 560 807 591 Spaces Moved 3947 | 36 642 215 1324 303 276 383 402 366 Core 22 | 6 9 . 7 . . . . . Treads 514 | 1 75 . 408 . . . . 30 Legs 58 | . 58 . . . . . . . Wheels 3353 | 29 500 215 909 303 276 383 402 336 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 125 125 140 125 125 Average Speed 128 | 77 98 80 137 138 125 140 163 129 Slowest Speed 650 | 160 200 80 650 140 140 140 215 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 80 54 81 60 61 90 24 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 12 | . . . 9 . . . 1 2 Terrain Destroyed 221 | . . . 81 42 . 39 22 37 Melee 12 | . . . 9 . . . 1 2 Projectile 4 | . . . 2 . . . 2 . AOE 205 | . . . 70 42 . 39 19 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4778 | 47 784 240 1707 312 283 397 547 461 Wait 424 | . 44 24 176 . . 6 110 64 Move 3939 | 35 641 214 1323 302 275 382 401 366 Hop . | . . . . . . . . . Pick Up 72 | 6 19 . 32 . 1 1 9 4 Fast Attach 2 | . . . 2 . . . . . Attach 56 | 6 11 . 18 . 4 1 8 8 Detach 13 | . 1 . . . 2 . 6 4 Swap 40 | . 2 2 24 6 . 2 2 2 Drop 28 | . 5 . 16 1 1 . 4 1 Fire 181 | . 61 . 99 3 . 5 3 10 Melee 19 | . . . 13 . . . 4 2 Ram 4 | . . . 4 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 40 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 11) 842 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Entered Mines 914 | -10/Mines | Learned Materials security intel 943 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1035 | -10/Mines | Discovered new exit (range 6) 1044 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1070 | -10/Mines | Received a Mining Laser from a helpful Derelict 1105 | -10/Mines | Entered Materials 1105 | -9/Materials | Accompanied by 4 allies 1105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1708 | -9/Materials | Lost 3 parts (2n1u) 2070 | -9/Materials | Destroyed 7 combat bots 2285 | -9/Materials | Discovered new exit (range 3) 2866 | -9/Materials | Core integrity fell below 50% 3234 | -9/Materials | Discovered new exit (range 15) 3467 | -9/Materials | Discovered new exit (range 8) 3516 | -9/Materials | Entered Mines 3613 | -9/Mines | Found a hidden stash of uninstalled traps 3777 | -9/Mines | Discovered new exit (range 16) 3947 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3947 | -9/Mines | Discovered new exit (range 5) 3952 | -9/Mines | Entered Exiles 3982 | -9/Exiles | Met 8R-AWN 4001 | -9/Exiles | Met EX-HEX 4042 | -9/Exiles | Met EX-BIN 4057 | -9/Exiles | Aligned with FarCom system 4059 | -9/Exiles | Given EX-Vault access code 4090 | -9/Exiles | Opened EX-Vault 4100 | -9/Exiles | Found AWS/Autocannon 4128 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4142 | -9/Exiles | Exiles lab attacked by MAIN.C 4285 | -9/Exiles | Discovered new exit (range 14) 4303 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4303 | -9/Exiles | Entered Mines 4838 | -8/Mines | Discovered new exit (range 14) 4863 | -8/Mines | Entered Materials 4863 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5664 | -8/Materials | Discovered new exit (range 4) 5670 | -8/Materials | Entered Factory 5670 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6261 | -7/Factory | Self-destructed Last Messages --------------- SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. O-24 Administrator locks terminal. Terminal disabled. Wheel destroyed. The unstable cave ceiling collapses. System corrupted: Matter fused (-9). O-24 Administrator suffers critical hit (Burn). P-70 Sage destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Prototype Energy Gun. Identified Hvy. Particle Gun. Faulty integration triggers energy drain (-32). Dropped Faulty Hvy. Particle Gun. 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[ # | | ????????????????# # | | ????????????????# # | | ????????????????# # | | ????????????????# # | | ????????????????##########+#/########+######/##### | | ?????????????????????????# Y / ! # ##? | | ?????????????????????????# ## # ##? | | ?????????????????????????# ## # [ ##? | | ?????????????????????????# k ## """ # ##? | | ?????????????????????????# ## """ + = ##? | | ?????????????????????????# ## """ # ##? | | ?????????????????????????# #######+### ### | | ?????????????????????????# #??# | | ?????????????????????????# #??# % | | ?????????????????????????# #??# | | ?????????????????????????# #??# | | ?????????????????????????# #??# | | ?????????????????????????# #??# ######## | | ?????????????????????????# #??# #???# | | ?????????????????????????# #??# ##??# | | ?????????????????????????# #??# T#??#""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronVisualBoomstick Manual? 0 Play Time 01:02:50 Cumulative 45.3 hours Start 2024.04.09 @ 23:18:43 End 2024.04.10 @ 10:13:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9b787ac-8cb4-4c9b-8dcd-8222dc4e10f1