Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.22 @ 00:26:09 Player: cptwinky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (175) 875 Value Destroyed (5610) 5610 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 10178 Bonus ------- High Alert Combat Kills 914 Follower Combat Kills 134 Friendly Fire -115 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 216/280 System Corruption 1% Temperature Cool (28) Movement Rolling (230) Ox14 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Armored Wheel > --- UTILITY (5) ------ Humpback Humpback > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (44) --- Light Treads Improved Heat Sink High-capacity Matter Pod (200) Heavy Armor Plating Light Regenerative Plating Bomb Drone Bay (16/16) Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Minigun Gauss Rifle Missile Launcher Datajack Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel > --- UTILITY ---------- Humpback Improved Utility Shielding Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Burst Cannon Improved Assault Rifle > --- INVENTORY -------- Armored Wheel Armored Wheel Improved Heat Sink Humpback High-capacity Matter Pod Heavy Armor Plating Bomb Drone Bay Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Minigun Gauss Rifle Missile Launcher Axe [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 134 | 7 12 11 16 3 2 6 36 41 Power 11 | 1 2 1 . 1 . . 2 4 Engine 9 | 1 2 1 . . . . 1 4 Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 29 | 2 5 1 3 1 . . 7 10 Treads 19 | 1 4 . 2 . . . 6 6 Leg 1 | . . . . . . . . 1 Wheel 9 | 1 1 1 1 1 . . 1 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 . 3 7 . 2 . 9 8 Device 5 | . . 1 1 . . . 2 1 Storage 10 | 2 . 2 3 . 1 . . 2 Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 15 | . . . 3 . 1 . 6 5 Artifact . | . . . . . . . . . Weapon 63 | 2 5 6 6 1 . 6 18 19 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 4 | . . . . . . . . 4 Ballistic Gun 37 | 1 3 4 5 1 . 3 10 10 Ballistic Cannon . | . . . . . . . . . Launcher 13 | . 1 2 . . . 3 7 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . Slashing Weapon 5 | . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . . 4 Parts Lost 26 | . 2 2 . . . . 11 11 Power 6 | . 1 1 . . . . 3 1 Propulsion 6 | . . . . . . . 1 5 Utility 7 | . . . . . . . 4 3 Weapon 7 | . 1 1 . . . . 3 2 Highest Loss Streak 4 | . 1 2 . . . . 3 4 Average Slot Usage (%) 93 | . 100 98 98 100 91 88 88 88 Engine 7 | . 14 14 11 4 . . 2 9 Core 3 | . . . . 6 11 11 6 . Treads 16 | . 22 25 11 11 11 11 23 15 Wheel 7 | . 5 2 11 11 11 11 3 9 Device 1 | . . . 3 . . . 3 1 Storage 19 | . 28 26 28 33 22 11 9 9 Hackware 2 | . . . . . . . 5 8 Protection 11 | . . . 10 11 12 22 17 15 Ballistic Gun 20 | . 23 27 21 22 22 21 16 15 Naked Turns . | . . . . . . . . . Heaviest Build 180 | 14 14 16 67 67 102 103 105 180 Greatest Support 66 | 16 46 46 16 16 12 12 66 43 Greatest Overweight (x) 14 | . 1 1 4 5 8 8 8 14 Average Overweight (x) 3 | . . . 2 4 5 8 3 7 Largest Inventory Capacity 44 | 8 8 8 22 22 24 24 24 44 Average Capacity 19 | 6 8 7 17 22 22 24 24 24 Most Carried 24 | 4 8 8 22 22 24 24 24 24 Average Carried 18 | 2 7 7 14 21 18 24 23 23 Final Capacity 44 | 8 8 8 22 22 24 24 24 44 Final Carried 24 | 4 8 8 22 22 24 24 23 21 Class Distribution -------------------- 72% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 3738 | 274 58 307 466 370 10 199 1121 933 Remotely . | . . . . . . . . . Salvage Created 6177 | 81 154 316 1240 255 . 234 2257 1640 Parts 357 | 1 13 18 80 9 . 20 122 94 Haulers Intercepted 8 | . . . 2 . . . 3 3 Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 132 | . 6 8 24 1 . 11 53 29 Guns 84 | . 5 5 24 1 . 4 22 23 Cannons 6 | . . . . . . . . 6 AOE 42 | . 1 3 . . . 7 31 . Classes Destroyed 14 | 1 2 2 5 . . . 4 . Worker 5 | . . 1 1 . . . 2 1 Builder 7 | . . . . . . . 6 1 Tunneler 3 | . . 1 . . . 1 1 . Hauler 8 | . . . 2 . . . 3 3 Recycler 4 | 1 . . . 2 . . 1 . Mechanic 3 | . . . . . . . 3 . Operator 6 | . . . 2 . . . 2 2 Watcher 6 | . . . 3 . . . 3 . Swarmer 22 | . 3 2 4 . . 5 4 4 Grunt 77 | . 3 6 13 2 . 6 37 10 Brawler 4 | . . . 1 . . . 2 1 Duelist 2 | . . . . . . . 2 . Sentry 25 | . . . 6 . . . 7 12 Hunter 3 | . . . . . . . 1 2 Best Kill Streak 13 | 1 4 2 5 1 . 3 13 5 Combat Bots Only 9 | . 4 2 5 1 . 3 9 3 Max Kills in Single Turn 5 | 1 1 2 2 1 . 2 5 2 Gunslinging 1 | . . . 1 . . 1 . . Exploded 4 | . 1 2 . . . 2 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 7473 | . 330 491 665 28 . 226 2846 2887 Core 821 | . 23 103 97 . . 38 266 294 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 . 49 . . . 66 . . Volleys Fired 371 | 4 25 31 67 5 . 14 109 116 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 136 | 70 70 40 46 46 . 46 50 136 Shots Fired 699 | 8 47 58 134 10 . 21 190 231 Gun 627 | 8 44 54 134 10 . 14 162 201 Cannon 30 | . . . . . . . . 30 Launcher 42 | . 3 4 . . . 7 28 . Special . | . . . . . . . . . Kinetic 604 | 4 25 54 134 10 . 14 162 201 Thermal 53 | 4 19 . . . . . . 30 Explosive 42 | . 3 4 . . . 7 28 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 45 | 3 5 8 22 4 . 11 45 20 Robot Miss Streak 3 | 2 2 2 2 2 . 1 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 . 3 . . 1 2 4 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 Shots Hit Robots 529 | 4 28 40 107 5 . 17 153 175 Core Hits 313 | 2 13 20 49 4 . 16 144 65 Critical Hits 4 | . . . 1 . . . 1 2 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . 1 . Melee Attacks 12 | . . . 3 . . . 2 7 Impact 5 | . . . 3 . . . 2 . Slashing 7 | . . . . . . . . 7 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13494 | 43 434 571 1796 111 . 995 6740 2804 Guns 6969 | 43 234 339 1670 111 . 173 2027 2372 Cannons 432 | . . . . . . . . 432 Explosions 5967 | . 200 232 . . . 822 4713 . Melee 126 | . . . 126 . . . . . Ramming . | . . . . . . . . . Kinetic 6779 | 6 81 339 1670 111 . 173 2027 2372 Thermal 622 | 37 153 . . . . . . 432 Explosive 5967 | . 200 232 . . . 822 4713 . Electromagnetic . | . . . . . . . . . Impact 126 | . . . 126 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Message Errors 6 | . . . . . . . . 6 Energy Discharges 2 | . . . . . . . . 2 Targeting Errors 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 254 | . 9 . 86 . . 100 59 . Projectiles . | . . . . . . . . . Explosions 168 | . 9 . . . . 100 59 . Melee 86 | . . . 86 . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 359 | . . 28 . . . 25 306 . Shots 11 | . . 1 . . . 1 9 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | 80 274 35 20 10 . 42 113 255 Average Temperature 50 | 37 115 15 8 7 . 12 31 67 Received Heat Transfer 2973 | . 126 255 219 15 . 54 1026 1278 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1295 | 111 444 . . . . . . 740 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 1091 | 5 153 160 523 108 . 187 1091 765 Average Influence 256 | 2 41 36 278 55 . 103 595 414 Maximum Alert Level 3 | . . . 2 . . . 3 3 Low Security (%) 53 | 100 100 100 27 100 . 100 8 3 Level 1 17 | . . . 45 . . . 18 37 Level 2 20 | . . . 27 . . . 30 53 Level 3 8 | . . . . . . . 43 5 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 2 1 3 . . 1 13 6 Investigation 8 | . 2 1 . . . 1 1 3 Extermination . | . . . . . . . . . Reinforcement 9 | . . . 3 . . . 4 2 Assault 5 | . . . . . . . 5 . Garrison 4 | . . . . . . . 3 1 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 12 | . 1 . 2 . . . 4 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 223 | . 18 10 39 4 . 13 87 52 Peak Tracking Total 10 | . 6 2 8 2 . 4 10 10 Tactical Retreats 17 | . 7 . 1 1 . . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 5 | . 1 . 1 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . . 4 Reprogrammed 6 | . . . . . . . 6 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 8 | . . 1 . . . 1 2 4 Max in Single Turn 1 | . . 1 . . . 1 1 1 Garrison Access 2 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 36 | . 5 2 8 . 1 1 5 14 Terminals 24 | . 3 . 5 . . 1 4 11 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 Recycling Units 3 | . 1 . 1 . . . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 98 | . 13 2 29 . 1 3 14 36 Successful 50 | . 8 2 17 . 1 . 5 17 Failed 48 | . 5 . 12 . . 3 9 19 Catastrophic 3 | . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 51 | . 9 . 17 . . 3 8 14 Terminals 68 | . 9 . 18 . . 3 10 28 Fabricators . | . . . . . . . . . Repair Stations 7 | . 2 . 3 . . . . 2 Recycling Units 7 | . 2 . 2 . . . . 3 Scanalyzers 6 | . . . 6 . . . . . Garrison Access 7 | . . . . . . . 4 3 Terminal Hacks 25 | . 4 2 6 . 1 . 4 8 Record 1 | . . . . . 1 . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 6 | . . 2 . . . . . 4 Scanalyzer Index 1 | . . . 1 . . . . . Unreport Threat 5 | . 1 . 2 . . . 1 1 Locate Traps 1 | . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . 2 . Recall Reinforcements 1 | . . . . . . . 1 . Zone Layout 2 | . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . . 2 Scan Component 3 | . 1 . 1 . . . . 1 Repair 3 | . 1 . 1 . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer 6 | . . . 6 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 10 | . 1 . 3 . . . 1 5 Terminals 8 | . . . 3 . . . 1 4 Botnet 5 | . . . 2 . . . 1 2 Disrupt 3 | . . . 1 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Mask 1 | . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 4 . 7 . . 1 5 13 Full Trace Events 5 | . 1 . . . . 1 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . 1 Time 77 | . 26 . 19 . . . . 32 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . 3 . . . . . . 1 Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 4 | . . . . 4 . . . . Largest Group 3 | . . . . 3 1 1 . . Highest-Rated Group 40 | . . . . 40 16 16 . . Highest-Rated Ally 31 | . . . . 31 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . . 28 . 9 . . Total Damage 482 | . . . . 383 . 99 . . Kills 6 | . . . . 4 . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 7813 | 74 551 994 1106 1116 348 793 1255 1576 Spaces Moved 4023 | 49 316 614 603 713 220 436 482 590 Core 1 | 1 . . . . . . . . Treads 948 | . 192 421 . . . . 325 10 Legs . | . . . . . . . . . Wheels 3074 | 48 124 193 603 713 220 436 157 580 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 140 100 170 160 125 Average Speed 148 | 98 132 137 125 140 147 170 176 164 Slowest Speed 230 | 100 160 160 140 140 170 170 200 230 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 5 45 82 61 99 54 97 50 86 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . 1 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 22 | . . 8 1 . . . 11 2 Terrain Destroyed 274 | . 12 33 1 . . 50 176 2 Melee 5 | . . . 1 . . . 2 2 Projectile . | . . . . . . . . . AOE 269 | . 12 33 . . . 50 174 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 5186 | 63 408 713 815 822 246 464 710 945 Wait 488 | . 36 36 93 90 1 9 60 163 Move 4015 | 48 315 613 602 712 219 435 481 590 Hop . | . . . . . . . . . Pick Up 95 | 4 11 12 21 6 19 . 11 11 Fast Attach 30 | 7 . 3 4 . 2 . 5 9 Attach 27 | . 2 2 1 . . . 9 13 Detach 7 | . . . 1 . . . 1 5 Swap 77 | . 10 6 11 3 . 6 22 19 Drop 64 | . 9 10 12 6 5 . 10 12 Fire 371 | 4 25 31 67 5 . 14 109 116 Melee 12 | . . . 3 . . . 2 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 545 | -10/Materials | Repaired Grenade Launcher 618 | -10/Materials | Discovered new exit (range 6) 626 | -10/Materials | Entered Mines 909 | -10/Mines | Discovered new exit (range 5) 1033 | -10/Mines | Met a Derelict shopkeep closing up shop 1283 | -10/Mines | Discovered new exit (range 7) 1296 | -10/Mines | Found the Drone Emporium 1329 | -10/Mines | Found Prototype Device 1329 | -10/Mines | Identified Bomb Drone Bay 1364 | -10/Mines | Core integrity fell below 50% 1620 | -10/Mines | Entered Materials 1620 | -9/Materials | Evolved 2 slots: Utility x2 2217 | -9/Materials | Repaired Hrd. Medium Armor Plating 2353 | -9/Materials | Build established: Hauler-Mutant 2447 | -9/Materials | Discovered new exit (range 8) 2555 | -9/Materials | Discovered new exit (range 6) 2726 | -9/Materials | Entered Mines 2755 | -9/Mines | Received a Mining Laser from a helpful Derelict 2787 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2996 | -9/Mines | Assembled infested the area 3275 | -9/Mines | Discovered new exit (range 11) 3283 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3380 | -9/Mines | Discovered new exit (range 5) 3448 | -9/Mines | Learned location of Storage (-8) 3477 | -9/Mines | Discovered new exit (range 7) 3648 | -9/Mines | Learned Materials stockpile data 3842 | -9/Mines | Entered Exiles 3842 | -9/Exiles | Accompanied by 1 ally 3879 | -9/Exiles | Met 8R-AWN 3902 | -9/Exiles | Met EX-HEX 3968 | -9/Exiles | Met EX-DEC 3993 | -9/Exiles | Learned location of Zion (-7) 4167 | -9/Exiles | Discovered new exit (range 14) 4190 | -9/Exiles | Entered Mines 4190 | -8/Mines | Accompanied by 1 ally 4555 | -8/Mines | Discovered new exit (range 10) 4700 | -8/Mines | Discovered new exit (range 12) 4983 | -8/Mines | Entered Materials 4983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5126 | -8/Materials | Garrison activated, responded to threat 5362 | -8/Materials | Lost 3 parts (1p2u) 5536 | -8/Materials | Discovered new exit (range 9) 5783 | -8/Materials | First assault squad dispatched 5876 | -8/Materials | Lost 3 parts (1p1u1w) 6233 | -8/Materials | Destroyed 9 combat bots 6238 | -8/Materials | Entered Storage 6263 | -8/Storage | Lost 3 parts (1p1n1w) 6302 | -8/Storage | Repaired Imp. Treads 6543 | -8/Storage | Found Prototype Protection 6946 | -8/Storage | Core integrity fell below 50% 7517 | -8/Storage | Identified Lgt. Regenerative Plating 7590 | -8/Storage | Lost 4 parts (2n1u1w) 7636 | -8/Storage | Garrison activated, responded to threat 7671 | -8/Storage | Discovered new exit (range 12) 7789 | -8/Storage | Core integrity fell below 20% 7814 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07777_ G-47 Trooper unfolds itself. 07778_ B-36 Bruiser destroyed. 07783_ R-06 Scavenger destroyed. 07784_ R-06 Scavenger collects Rnf. Ion Engine. 07785_ Compression Vault explodes. 07788_ R-06 Scavenger collects Lgt. Treads. 07789_ K-01 Serf collects debris. 07791_ The unstable cave ceiling collapses. 07795_ Dropped Lgt. Treads. 07798_ Dropped Imp. Heat Sink. 07799_ Discarded Hacking Suite. 07800_ K-01 Serf collects debris. 07804_ Hvy. Ion Engine destroyed. 07805_ R-06 Scavenger inserts Prototype Energy Gun into recycling unit. 07808_ R-06 Scavenger collects Imp. Heat Sink. 07810_ R-06 Scavenger destroyed. 07811_ G-47 Trooper heat spikes uncontrollably. 07811_ Lgt. Armor Plating destroyed. 07812_ G-47 Trooper critical meltdown. 07814_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????#[[ [###%%#????# ## ##+ | | ???#####+#####% #????# """" ## | | ???# = ! !# ###### ""[]" + | | ???# # * %%# """/!" #!! | | ???# # *! / "*!"" #! % | | ???# """ """ ###### ## "!["" +]]] % | | ???# """ """ #????# ## """" #####+ | | ???# """ """ #???#%## "% = ##T | | ???# ######/## ! ### | | ???#% # ###########?#*** | | ???#####"T"### """ #???????????# ** | | ???????#####?# """ #???????????#### | | ??############ """ ##?????????????? | | ??# # #?????????????? | | ???# "" # """ ##?????????????? | | ???# "G # """ #??????????????? | | ???# ""% # """ #??????????????? | | ???# """ # #??######??????? | | ???# """ # """ #?# ###????? | | ???# """ # """ ## #????? | | ???# # """ !# ##???? | | ???#####+##### % # ""???? | | ?????# % #####/#### Y"???? | | ?????# %g%g = ""???? | | ?????# % !%%g % %! #????? | | ?????# @ ==g * #????? | | ?????# ######### # #????? | | ?????## ##???????# #????? | | ??????# ##########/ ##????? | | ??????# # """ !% #######?????? | | ??????# # "T" = = #???????????? | | ??????# + !* [##??????????? | | ??????# # != [%#??????????? | | ??????# # *= !##??????????? | | ??????# ##T###########???????????? | | ??????# < ####?????????????????????? | | ??????# #????????????????????????? | | ??????#####????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravChipWheel Manual? 0 Play Time 00:50:11 Cumulative 593.4 hours Start 2020.06.21 @ 23:41:05 End 2020.06.22 @ 00:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 437 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d3218e1-72d9-4707-acf2-9be1e6959e08