Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.11 @ 13:21:02 Player: Zero Result: Destroyed by KN-7UR with KN-7UR's Autopenetrator Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1667) 1667 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3437 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 264/265 System Corruption 8% Temperature Cool (27) Movement Hovering (52) Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (4) ------ Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Authchip [Weapon] > --- WEAPON (2) ------- Beam Rifle Beam Cannon > --- INVENTORY (5) ---- Improved Ion Engine Hover Unit Drone Bay (2/2) Improved Medium Laser Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Authchip [Weapon] > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Hover Unit Drone Bay Improved Medium Laser Mining Claw [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Advanced Weight Redist. System Processor Targeting Computer Hackware Authchip [Armor] Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . 1 1 . . Weapon . | . . . . . Parts Attached 48 | 6 3 18 15 6 Power 7 | 1 . 3 2 1 Engine 7 | 1 . 3 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 2 6 7 . Treads . | . . . . . Leg 6 | 2 . . 4 . Wheel . | . . . . . Hover 3 | . . . 3 . Flight 8 | . 2 6 . . Utility 13 | 2 1 2 3 5 Device 5 | . . 2 2 1 Storage . | . . . . . Processor 2 | 1 1 . . . Hackware 4 | . . . . 4 Protection 2 | 1 . . 1 . Artifact . | . . . . . Weapon 11 | 1 . 7 3 . Energy Gun 8 | 1 . 5 2 . Energy Cannon 2 | . . 1 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 4 | . . 1 . 3 System Corruption 7 | . . 2 . 5 Parts Lost 8 | . . 3 5 . Power 1 | . . . 1 . Propulsion 5 | . . 2 3 . Utility 2 | . . 1 1 . Weapon . | . . . . . Highest Loss Streak 5 | . . 1 5 . To Critical Strikes . | . . . . . Average Backups 4 | . 1 4 4 4 Power . | . . . . . Propulsion . | . 1 1 . 1 Utility . | . . . . 1 Weapon 2 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 7 | . . 1 3 3 Power 2 | . . 1 1 . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 81 95 94 99 Engine 10 | . 12 10 9 10 Leg 7 | . 10 . 13 . Hover 8 | . . . 8 30 Flight 11 | . 14 28 2 . Device 9 | . . 9 11 6 Processor 19 | . 19 20 20 13 Hackware 1 | . . . . 12 Protection 8 | . 12 8 8 6 Energy Gun 13 | . 12 15 13 10 Energy Cannon 5 | . . 3 6 10 Peak Build Rating 25 | 6 8 18 21 25 Average Rating 15 | 4 7 13 17 20 On Entrance 10 | . 6 8 18 19 Naked Turns . | . . . . . Heaviest Build 26 | 8 8 13 26 24 Greatest Support 36 | 20 20 21 36 18 Greatest Overweight (x) 7 | . . 2 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 4 5 5 5 Average Carried 4 | . 1 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 4 5 5 Class Distribution -------------------- 93% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 927 | 173 83 280 391 . Remotely . | . . . . . Salvage Created 2019 | . 108 810 1101 . Parts 105 | . 6 45 54 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 47 | . 2 21 24 . Guns 34 | . 2 15 17 . Cannons 9 | . . 3 6 . AOE 1 | . . 1 . . Classes Destroyed 9 | . 2 5 2 . Worker 1 | . . . 1 . Builder 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 8 | . 3 3 2 . Swarmer 10 | . 2 8 . . Grunt 23 | . . 9 14 . Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Sentry 11 | . . 3 8 . Best Kill Streak 6 | . 5 5 6 . Combat Bots Only 6 | . 2 3 6 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 238 | . 16 109 113 . Missed 74 | . 5 38 31 . Hits 164 | . 11 71 82 . Melee 1 | . . 1 . . Projectile 163 | . 11 70 82 . Critical Strikes 3 | . . 1 2 . Actively Blocked 1 | . . 1 . . Damage Taken 1382 | . 67 580 704 31 Core 424 | . 21 226 171 6 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 3 47 . . Ignored by Resistances 805 | . 46 313 429 17 Regen/Repaired (Parts) 52 | . . 16 36 . Core Remaining (%) 95 | 100 91 . . . Volleys Fired 168 | . 16 74 78 . Largest 2 | . 1 2 2 . Hottest 121 | . 50 118 121 . Shots Fired 281 | . 16 134 131 . Gun 226 | . 16 110 100 . Cannon 55 | . . 24 31 . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 264 | . 16 127 121 . Explosive . | . . . . . Electromagnetic 17 | . . 7 10 . Robot Hit Streak 27 | . 12 27 27 . Robot Miss Streak 4 | . 1 4 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 221 | . 14 106 101 . Core Hits 84 | . 5 38 41 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 2 9 5 . Burn 16 | . 2 9 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3316 | . 178 1510 1617 11 Guns 2548 | . 178 1183 1187 . Cannons 707 | . . 307 400 . Explosions 20 | . . 20 . . Melee . | . . . . . Ramming 41 | . . . 30 11 Kinetic . | . . . . . Thermal 3016 | . 178 1401 1437 . Explosive . | . . . . . Electromagnetic 259 | . . 109 150 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 2 3 8 Average Corruption 2 | . . 2 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . 12 15 9 Message Errors 8 | . . 4 3 1 Matter Fused 8 | . . 4 3 1 Heat Flow Errors 3 | . . 1 1 1 Energy Discharges 6 | . . . 4 2 Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . . 1 2 3 Misfires 1 | . . 1 . . Alerts 2 | . . 1 . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 4 | . . 4 . . Projectiles 4 | . . 4 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . 20 6 5 Shots 1 | . . 1 . . Rammed 4 | . . . 3 1 Targets Rammed 10 | . . . 9 1 Kicked 6 | . . . 6 . Crushed . | . . . . . Highest Temperature 668 | . 100 668 614 127 Average Temperature 176 | . 38 191 177 65 Received Heat Transfer 744 | . . 270 450 24 Effects 46 | . . 22 24 . Shutdowns 9 | . . 3 6 . Energy Bleed 6 | . . 4 2 . Interference 16 | . . 9 7 . Matter Decay 5 | . . . 5 . Short Circuit 3 | . . 1 2 . Damage (minor) 4 | . . 3 1 . Damage (major) 1 | . . . 1 . Damage (core) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 2 1 . Combat Hostiles 3 | . . 2 1 . Parts Melted 23 | . 4 9 10 . Heat Transferred 8547 | . 666 4144 3737 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 143 | . 42 143 140 3 Initial 26 | . . . 26 . Average 32 | . 11 67 23 . Influence Increases 1366 | . 77 651 635 3 Destroy 0b10 Robot/C 940 | . 40 420 480 . Destroy 0b10 Robot/NC 60 | . 15 30 15 . Destroy Leader 246 | . 16 96 134 . Successful Hack 32 | . 6 18 5 3 Disable Machine 4 | . . 4 . . Destroy Structure 9 | . . 8 1 . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 1366 | . 77 563 723 3 Entered New Map 62 | . . . 62 . Time Decay 1224 | . 77 533 611 3 Lost Part 80 | . . 30 50 . Squads Dispatched 8 | . . 5 3 . Investigation 6 | . . 3 3 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 5 38 32 1 Peak Tracking Total 6 | . 2 6 4 . Tactical Retreats 7 | . . 4 3 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 5 | . 1 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 27 | . 4 11 8 4 Terminals 23 | . 4 9 7 3 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 64 | . 7 27 22 8 Successful 48 | . 4 21 15 8 Failed 16 | . 3 6 7 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 53 | . 7 22 19 5 Fabricators . | . . . . . Repair Stations 6 | . . 3 3 . Recycling Units 3 | . . . . 3 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 37 | . 4 16 12 5 Record 21 | . 1 10 7 3 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 6 | . . 3 1 2 Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 2 | . . 1 1 . Disarm Traps 1 | . . . 1 . Investigation Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 3 3 . Scan Component 4 | . . 2 2 . Repair 2 | . . 1 1 . Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 15 | . 1 8 5 1 Full Trace Events 9 | . 1 5 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 58 | . . 26 32 . Parts Recycled . | . . . . . Recycled Matter 37 | . . . . 37 Retrieved Matter 37 | . . . . 37 Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 1917 | . 122 691 851 253 Optics 1670 | . 122 590 705 253 ECM 247 | . . 101 146 . Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2853 | 50 206 858 1365 374 Spaces Moved 2575 | 39 342 1022 794 378 Core 42 | 11 . . 31 . Treads . | . . . . . Legs 392 | 28 42 . 322 . Wheels . | . . . . . Hover 703 | . . . 325 378 Flight 1438 | . 300 1022 116 . Fastest Speed 30 | 50 37 30 30 52 Average Speed 70 | 100 47 34 117 86 Slowest Speed 400 | 120 120 200 400 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 4 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 55 79 85 83 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 5 . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . 5 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 3329 | 50 369 1391 1092 427 Wait 438 | . . 240 170 28 Move 2563 | 38 341 1013 793 378 Hop 4 | . . 4 . . Pick Up 49 | 6 7 18 13 5 Fast Attach 12 | . . 4 8 . Attach 28 | 6 1 12 4 5 Detach 3 | . . 3 . . Swap 15 | . 2 8 4 1 Drop 35 | . 2 15 13 5 Fire 168 | . 16 74 78 . Melee . | . . . . . Ram 4 | . . . 3 1 Kick 6 | . . . 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . . 4 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 51 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Evolved 1 slot: Utility x1 144 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Identified exit to Materials 145 | -10/Materials | Discovered exit to Materials (range 11) 168 | -10/Materials | Discovered exit to Materials (range 8) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Hacker-Mutant 390 | -9/Materials | Identified exit to Materials 390 | -9/Materials | Discovered exit to Materials (range 12) 677 | -9/Materials | Identified exit to Mines 677 | -9/Materials | Discovered exit to Mines (range 14) 677 | -9/Materials | Identified exit to Storage 677 | -9/Materials | Discovered exit to Storage (range 9) 697 | -9/Materials | Discovered exit to Materials (range 9) 915 | -9/Materials | Core integrity fell below 50% 979 | -9/Materials | Repaired Flight Unit 1115 | -9/Materials | Entered Storage 1250 | -9/Storage | Core integrity fell below 20% 1292 | -9/Storage | Lost 5 parts (1p3n1u) 1641 | -9/Storage | Repaired EM Shotgun 2091 | -9/Storage | Learned location of Armory (-4) 2286 | -9/Storage | Discovered exit to Materials (range 17) 2295 | -9/Storage | Met 01-MTF 2475 | -9/Storage | Identified exit to Recycling 2475 | -9/Storage | Discovered exit to Recycling (range 7) 2480 | -9/Storage | Entered Recycling 2480 | -9/Recycling | Accompanied by 3 allies (01-MTF) 2481 | -9/Recycling | Met a Zionite searching for Scraptown 2719 | -9/Recycling | Identified exit to Factory 2719 | -9/Recycling | Discovered exit to Factory (range 18) 2844 | -9/Recycling | Scanned before Scraplab entrance 2854 | -9/Recycling | Destroyed by KN-7UR with KN-7UR's Autopenetrator Last Messages --------------- 02844_ LOCAL NARROWCAST: You may approach the wall. 02845_ The wall retracts into the floor. 02849_ 01-MTF: "KN-7UR! I've been looking for you, there's something I need to explain." 02850_ KN-7UR: "And I looked all over 0b1 for you, yet here you are on this side of the gap. Sorry but they said your time's up." 02851_ 01-MTF: "Fine, you think I'm afraid of you?!" 02852_ NH-U0S(j): "Hey hey not in the lab, take it outside!" 02854_ Thermabolt penetrates 01-MTF. 02854_ Penetrated by Thermabolt. 02854_ Thermabolt penetrates 01-MTF. 02854_ Penetrated by Thermabolt. 02854_ Thermabolt penetrates 01-MTF. 02854_ Penetrated by Thermabolt. 02854_ Thermabolt penetrates 01-MTF. 02854_ Penetrated by Thermabolt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ???????????????????????## +??????????????????? | | ???????????????????????#jh#####??????????????????? | | ???????????????????????##p#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????#### ####???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????####;####???????????????????? | | ????????????????????????# #??????????????????????? | | ?#####???????############ #??????????????????????? | | ???????# + #??????????????????????? | | "" ???????# ###??????????????????????? | | "Y """ #????# #????????????????????????? | | "" """ #????# #????????????????????????? | | """ #????# #????????????????????????? | | """ #????# ##### #"Y"???????????????? | | """ ?????# + ??????????? | | ?? ???????# # ??????????? | | ####+############+####### ??????????? | | ???????????? | | ???????????? | | ? ????????????? | | ####+################ ###|| ###????##????????????? | | #????????##?????#????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 20% | -9/Materials EM Shotgun | 28% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Dynamic Key \\IAMDERELICT Challenges ------------ None Game ------ Seed AccelerationCooledMaul Manual? 0 Play Time 00:58:42 Cumulative 11.5 hours Start 2025.09.11 @ 12:05:59 End 2025.09.11 @ 13:21:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0666642-8980-441e-89d8-0c71b69ee5a3