Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 13:22:24 Player: aliser Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (273) 1365 Value Destroyed (16235) 16235 Prototype IDs (44) 880 Alien Tech Used (8) 1600 Bonus (13270) 13270 TOTAL SCORE: 41150 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4312 Follower Combat Kills 414 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2604 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -560 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 99/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Stripper Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Phase Armor Graphene Brace > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Core Stripper > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Advanced Heat Sink Experimental Matter Compressor Heavy Armor Plating Graphene Brace Experimental EM Shield Improved Shield Generator Long-range Tractor Beam High-powered Transdimensional Reconstructor Subatomic Replicator Long-range Proton Cannon EMDS Core Cannon Hypervelocity Railgun Sigix Containment Pod [Rating: 209] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Biometal Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Enhanced Nova Cannon Energy Gun Improved Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Omega Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . 4 . . . . . . . . . . . . Utility 9 | . . . 2 . . . 1 2 . . . . 1 . . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 285 | 6 3 . 13 2 3 4 20 11 1 2 7 6 15 5 1 60 32 37 57 Power 37 | 1 . . . 2 . . 2 . . 1 . . 2 . . 11 4 5 9 Engine 4 | 1 . . . 2 . . . . . 1 . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . 2 . . 1 . 1 1 Reactor 27 | . . . . . . . 1 . . . . . . . . 10 4 4 8 Propulsion 52 | 2 . . 4 . 3 . 6 2 . . 1 2 4 1 . 12 4 2 9 Treads 21 | 2 . . . . . . . . . . . . . . . 10 3 2 4 Leg 15 | . . . . . . . 2 . . . 1 2 1 1 . 2 1 . 5 Wheel 4 | . . . 2 . . . 2 . . . . . . . . . . . . Hover 8 | . . . . . 1 . 2 2 . . . . 3 . . . . . . Flight 4 | . . . 2 . 2 . . . . . . . . . . . . . . Utility 135 | 1 1 . 5 . . 3 9 6 . 1 2 4 6 2 1 24 15 25 30 Device 73 | . 1 . 2 . . 2 6 2 . . . 2 4 1 . 15 7 14 17 Storage 14 | 1 . . 1 . . . . 2 . . . . 1 . . 2 4 . 3 Processor 21 | . . . 1 . . 1 1 1 . . 1 1 1 . 1 2 3 4 4 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 1 Protection 24 | . . . 1 . . . 2 1 . 1 1 1 . 1 . 5 . 6 5 Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 61 | 2 2 . 4 . . 1 3 3 1 . 4 . 3 2 . 13 9 5 9 Energy Gun 19 | 2 . . 1 . . . 3 1 1 . . . 1 . . 5 1 2 2 Energy Cannon 15 | . . . 2 . . . . 1 . . . . . 2 . 3 4 2 1 Ballistic Gun 8 | . . . 1 . . . . . . . . . 2 . . 2 3 . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . 3 . . 3 Launcher 6 | . 2 . . . . . . . . . 1 . . . . . . 1 2 Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . 2 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 . . . 2 3 . . 3 . 2 . . 4 14 3 15 Corrupted Parts 5 | . . . . . . . . . . . . 1 . . . 2 . . 2 System Corruption 8 | . . . . . . . . . . . . 1 . . . 3 . . 4 Parts Lost 102 | . . . 4 1 6 . 1 1 . 1 3 7 3 . . 34 5 7 29 Power 14 | . . . . 1 1 . 1 . . . . 1 1 . . 5 1 1 2 Propulsion 27 | . . . 1 . 2 . . 1 . 1 2 2 . . . 8 1 1 8 Utility 37 | . . . 1 . 1 . . . . . 1 3 1 . . 11 3 4 12 Weapon 24 | . . . 2 . 2 . . . . . . 1 1 . . 10 . 1 7 Highest Loss Streak 13 | . . . 4 1 6 . 1 1 . 1 3 7 1 . . 10 1 4 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Backups 12 | 2 5 7 8 15 14 10 12 14 15 13 14 13 14 10 15 12 11 14 15 Power 1 | . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . 2 2 Propulsion 1 | . . . 1 5 4 3 2 2 2 . . . . . 1 1 . . . Utility 6 | . 1 3 2 6 6 6 9 7 9 9 9 7 7 6 9 5 4 6 8 Weapon 3 | 1 2 3 3 3 3 1 1 2 2 2 3 3 3 1 3 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . 1 1 . . 2 1 . . 4 . 3 . . 7 5 . 1 Power 3 | . . . . 1 . . . . . . . . . . . . 2 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 1 . . 3 . 1 . . 4 2 . . Weapon 6 | . . . . . . . 1 . . . 1 . 2 . . 1 1 . . Tool/Special 3 | . . . . . . . . . . . . . . . . 2 . . 1 Average Slot Usage (%) 85 | . 85 100 84 99 88 94 91 88 87 92 91 86 92 93 94 83 78 77 80 Engine 1 | . 14 14 11 10 8 8 4 . . 2 5 3 . . . . . . . Core 1 | . . . . . . . 2 5 5 2 . . 6 9 10 . . . . Reactor 5 | . . . . . . . . 2 5 5 5 5 1 . . 8 8 8 7 Treads 7 | . 28 28 13 . . . . . . . . . . . . 10 13 12 10 Leg 4 | . . . . . . . 4 4 . 8 11 18 16 10 15 3 . . 5 Hover 5 | . . . . . . . . 21 23 18 16 5 12 20 15 2 . . . Flight 2 | . . . . . 5 22 25 . . . . . . . . . . . . Device 16 | . . 14 8 11 11 19 12 12 10 10 17 8 10 15 13 21 20 19 16 Storage 6 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 5 5 4 7 8 8 Processor 12 | . . . 11 11 11 11 12 17 17 17 16 18 20 10 11 14 8 8 12 Protection 3 | . . . 2 11 8 . . 3 5 5 . 5 4 4 5 2 1 4 5 Energy Gun 3 | . 21 28 12 11 8 . 3 7 10 11 5 9 2 . . 2 . . 3 Energy Cannon 5 | . . . 9 . . 11 2 . . . . . . 9 10 4 7 10 4 Ballistic Gun 1 | . . . . . . . . . . . . . 1 4 5 2 3 . . Piercing Weapon 1 | . . . . . . 10 5 3 . . 1 . 7 . . . . . . Peak Build Rating 209 | 6 7 7 23 18 17 28 67 76 77 90 101 86 112 109 107 149 200 209 202 Average Rating 120 | 3 6 7 11 16 16 26 47 70 74 85 92 77 98 106 106 133 174 184 176 On Entrance 68 | . 6 7 7 18 17 16 28 62 75 73 89 85 73 78 107 104 145 186 187 Avg Prop Armor Cover (%) 7 | . . . 12 . . . 7 13 . 9 9 1 6 5 4 4 . . 10 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 159 | 12 14 13 35 36 36 32 47 55 55 64 72 72 63 87 79 111 157 159 158 Greatest Support 215 | 40 40 40 40 20 20 10 56 58 52 56 76 96 95 75 75 205 205 215 215 Greatest Overweight (x) 11 | 1 . . 6 1 2 3 11 1 1 1 1 1 1 1 1 2 1 . 3 Average Overweight (x) . | . . . 1 1 1 2 . . . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 19 Most Carried 20 | 7 8 7 15 15 15 12 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 15 | 2 5 7 8 14 14 10 13 14 15 13 14 13 14 10 15 14 16 19 18 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 19 | 2 7 7 15 15 13 10 15 15 15 15 15 15 14 15 15 15 18 19 5 Class Distribution -------------------- 32% | Scavenger-Tank 15% | Mutant 8% | Skirmisher 6% | Scavenger-Mutant 5% | Commander-Skirmisher 4% | Scavenger-Skirmisher 4% | Alien-Assassin 4% | Scout 4% | Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Commander-Skirmisher | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Matter Collected 12439 | 243 77 47 255 57 . 195 246 343 144 423 95 105 209 196 . 1978 2074 1747 4005 Remotely 2211 | . . . . . . 23 . . . . . . . . . . 211 727 1250 Salvage Created 12921 | . 145 67 278 38 . 28 246 259 . 153 642 262 334 293 163 3636 2552 737 3088 Parts 527 | . 7 9 11 9 . . 15 15 . 2 14 12 20 2 7 172 127 19 86 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 4 . 13 . . 9 . . . . Prevented 7 | . . . . . . . . . 2 . . 2 . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Combat Hostiles Destroyed 221 | . 5 3 3 7 . . 2 4 . 4 23 5 4 . 2 49 37 13 60 Melee 7 | . . . . . . . 1 . . . . . 4 . . . . 1 1 Guns 61 | . 1 3 1 1 . . 1 4 . 4 . 4 . . . 21 10 . 11 Cannons 86 | . . . 2 . . . . . . . . . . . 2 22 25 4 31 AOE 56 | . 4 . . 6 . . . . . . 23 1 . . . 3 1 5 13 Classes Destroyed 23 | . 4 2 2 . . . 1 1 . 2 3 . . . . 3 1 2 2 Worker 13 | . . 1 1 . . . 1 . . . . . 1 . . 4 3 . 2 Builder 13 | . 1 . 1 . . . 1 1 . . . . 2 . . 2 3 . 2 Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . . . Recycler 7 | . . . 1 . . . 1 1 . . . . 1 . . . . . 3 Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . 1 Operator 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 Watcher 9 | . 1 . 2 . . . . 2 . . . . . . . 2 1 1 . Swarmer 26 | . . 3 . 7 . . . 4 . . 2 . 1 . . 2 4 . 3 Grunt 78 | . 5 . 2 . . . . . . 1 16 1 1 . . 14 6 2 30 Brawler 7 | . . . . . . . . . . . 1 . . . . 1 . 1 4 Duelist 7 | . . . . . . . . . . 1 1 1 . . . 1 . . 3 Protector 3 | . . . . . . . . . . . . . . . . . 1 . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . 1 . . . 1 . . . . . . . . 6 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . Specialist 7 | . . . . . . . . . . . . . . . . 4 3 . . Hunter 32 | . . . . . . . . . . 2 2 2 . . 2 6 9 3 6 Programmer 37 | . . . . . . . 1 . . . . 1 2 . . 14 11 . 8 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . Striker 8 | . . . . . . . . . . . 1 . . . . . . 5 2 Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | . 6 4 2 4 . . 1 5 . 2 13 2 2 . 2 8 4 6 15 Combat Bots Only 13 | . 4 3 1 4 . . 1 4 . 2 13 2 2 . 2 7 3 6 12 Max Kills in Single Turn 6 | . 2 1 1 2 . 1 1 2 . 1 6 1 1 . 1 4 3 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . . 2 . . . . . . 6 1 . . . 3 1 2 3 Melee 1 | . . . . . . . 1 . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Hostile Shots Fired 2095 | . 20 10 22 24 28 . 82 22 . 77 19 73 75 . 24 626 321 83 589 Missed 557 | . 6 3 8 10 6 . 29 8 . 15 5 22 44 . 11 168 93 19 110 Hits 1538 | . 14 7 14 14 22 . 53 14 . 62 14 51 31 . 13 458 228 64 479 Melee 47 | . . . . . . . . . . 5 . . . . . 10 . 4 28 Projectile 1491 | . 14 7 14 14 22 . 53 14 . 57 14 51 31 . 13 448 228 60 451 AOE 4 | . . . . . . . . . . . . . 2 . . . . 2 . Critical Strikes 95 | . . . 1 1 1 . . . . 2 1 2 . . 1 32 21 5 28 Actively Blocked 67 | . . . . . . . . . . . . . . . . 13 21 5 28 Part Disruptions 2 | . . . . . . . . . . . . . 1 . . . 1 . . Damage Taken 30986 | . 202 62 447 127 339 . 372 204 . 1074 442 846 769 . 195 9441 4051 2709 9706 Core 2513 | . 55 10 47 4 38 . 73 26 . 86 65 101 71 . . 649 233 238 817 Absorbed by Shields 1079 | . . . . . . . . . . . . . . . . 1047 . 32 . Reduced by Siege Mode 1285 | . . . . . . . . . . . . . . . . 304 204 200 577 Redirected to Shielding 66 | . . . . . . . . . . . . . . . . . . . 66 Ignored by Resistances 2926 | . . . . . . . 40 . . 28 . . . . . . 1289 . 1569 Regen/Repaired (Parts) 392 | . . . . . . . . . . . 201 . . . . . . 191 . Core Remaining (%) 74 | 100 . 74 . . . 77 91 . . . . 72 . . 93 . 16 . . Volleys Fired 639 | . 17 6 17 8 2 . 4 14 . 11 8 14 2 12 6 209 132 39 138 Largest 4 | . 2 2 2 2 2 . 2 2 . 2 1 2 1 1 3 3 3 3 4 Hottest 540 | . 100 100 133 95 95 . 150 150 . 150 20 150 28 85 201 320 300 540 400 Shots Fired 1313 | . 31 12 33 16 4 4 6 24 . 22 8 27 2 12 16 487 262 68 279 Gun 553 | . 17 12 15 8 2 . 5 24 . 22 . 26 2 . 5 266 74 . 75 Cannon 690 | . . . 17 . . 4 1 . . . . . . 12 11 221 188 50 186 Launcher 70 | . 14 . 1 8 2 . . . . . 8 1 . . . . . 18 18 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 375 | . . . . . . . . . . . . . 2 . 5 212 83 . 73 Thermal 729 | . 17 12 32 8 2 4 6 23 . 22 . 21 . 12 6 206 151 46 161 Explosive 61 | . 14 . 1 8 2 . . . . . . . . . . . . 18 18 Electromagnetic 139 | . . . . . . . . 1 . . . 5 . . 5 69 28 4 27 Entropic 9 | . . . . . . . . . . . 8 1 . . . . . . . Robot Hit Streak 38 | . 5 6 16 7 4 . 11 7 . 15 1 6 1 9 10 38 11 12 24 Robot Miss Streak 8 | . 1 2 6 4 3 . 1 8 . 4 2 7 1 . 1 4 7 2 4 Penetration Max 3 | . . . . . . . . . . . . . . . . 1 3 1 1 Secondary Targets 6 | . . . . . . . . 1 . 1 . 1 . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . 1 . . . 1 . . . Shots Hit Robots 836 | . 14 7 23 7 3 1 16 22 . 20 2 25 18 9 11 338 135 32 153 Core Hits 543 | . 13 4 23 9 2 . 9 23 . 26 32 23 6 3 5 121 65 30 149 Critical Kills 24 | . . . . . . . . . . . . . . . . 1 15 4 4 Critical Parts Destroyed 29 | . . . . . . . . . . . . . . . . 1 18 5 5 Critical Strikes 86 | . 2 1 . . . . 2 . . . . . 2 . . 10 39 12 18 Burn 4 | . 2 1 . . . . . . . . . . . . . 1 . . . Meltdown 5 | . . . . . . . . . . . . . . . . . 1 3 1 Destroy 50 | . . . . . . . . . . . . . . . . 2 32 8 8 Blast 13 | . . . . . . . . . . . . . . . . 4 . . 9 Corrupt 10 | . . . . . . . . . . . . . . . . 3 6 1 . Impale 2 | . . . . . . . 2 . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 121 | . . . . . . 1 28 16 . . . . 57 . . 8 1 2 8 Kinetic 11 | . . . . . . . . . . . . . . . . . 1 2 8 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . 1 28 16 . . . . . . . . . . . Entropic 65 | . . . . . . . . . . . . . 57 . . 8 . . . Sneak Attacks 13 | . . . . . . 1 4 2 . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 51778 | . 781 99 499 476 66 65 689 525 . 479 5255 606 1952 272 234 11725 7351 4467 16237 Guns 9700 | . 140 99 151 17 21 . 115 335 . 479 . 469 16 . 77 5895 563 . 1323 Cannons 22912 | . . . 264 . . . 20 . . . . . . 272 157 5169 6602 2630 7798 Explosions 16184 | . 641 . 84 459 45 . . . . . 5255 137 . . . 661 186 1772 6944 Melee 2982 | . . . . . . 65 554 190 . . . . 1936 . . . . 65 172 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 11570 | . . . . . . . . . . . . . 16 . 77 5417 1017 65 4978 Thermal 18963 | . 140 99 415 17 21 . 135 301 . 479 . 407 . 272 120 4256 5713 2491 4097 Explosive 10276 | . 641 . 84 459 45 . . . . . . . . . . 661 . 1772 6614 Electromagnetic 2832 | . . . . . . . . 34 . . . 62 . . 37 1391 621 139 548 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 809 | . . . . . . 65 554 190 . . . . . . . . . . . Entropic 7328 | . . . . . . . . . . . 5255 137 1936 . . . . . . Highest Corruption 55 | . . . 11 11 11 11 . . . . 1 2 . . . 45 55 4 30 Average Corruption 23 | . . . 11 11 11 11 . . . . 1 1 . . . 28 52 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 376 | . . . 9 7 8 31 . . . . 4 1 . . . 123 112 13 68 Message Errors 75 | . . . 3 . 3 9 . . . . 2 . . . . 23 18 4 13 Matter Fused 83 | . . . 3 2 3 6 . . . . 1 . . . . 21 27 2 18 Heat Flow Errors 40 | . . . . 1 . 3 . . . . . . . . . 7 14 2 13 Energy Discharges 33 | . . . 1 . 2 3 . . . . . . . . . 10 10 3 4 Parts Rejected 6 | . . . . 1 . . . . . . . . . . . 4 1 . . Parts Fused 4 | . . . . . . . . . . . . 1 . . . 3 . . . Data Loss (minor) 39 | . . . 1 3 . 2 . . . . . . . . . 15 8 1 9 Data Loss (major) 16 | . . . . . . 3 . . . . . . . . . 5 6 . 2 Misfires 18 | . . . 1 . . 4 . . . . . . . . . 4 8 1 . Alerts 11 | . . . . . . 1 . . . . 1 . . . . 3 3 . 3 Misdirections 6 | . . . . . . . . . . . . . . . . 1 3 . 2 Weapon Failures 45 | . . . . . . . . . . . . . . . . 27 14 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3209 | . 10 . 9 19 . 55 80 40 . . 105 . 527 17 . 71 936 494 846 Projectiles 2144 | . . . . . . . . . . . . . . 17 . 63 936 433 695 Explosions 363 | . 10 . 9 19 . . . . . . 105 . . . . 8 . 61 151 Melee 702 | . . . . . . 55 80 40 . . . . 527 . . . . . . Knockbacks 31 | . . . . . . . . . . . . . . . . 11 5 . 15 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . . . . 10 4 . 12 Secondary 5 | . . . . . . . . . . . . . . . . 1 1 . 3 Self-Inflicted Damage 544 | . 27 . . 14 16 . . . . . . . . . . 135 94 79 179 Shots 12 | . 1 . . 1 1 . . . . . . . . . . 1 1 3 4 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 636 | . 241 216 342 211 61 268 11 291 . 3 . 240 446 . 221 305 333 490 636 Average Temperature 107 | . 72 125 138 72 34 96 7 66 . 3 . 78 186 . 130 54 118 160 115 Received Heat Transfer 2698 | . 96 . 93 . . . 114 . . 144 . 9 123 . . 853 132 . 1134 Effects 17 | . 1 . . . . . . . . . . . 1 . . 1 . 7 7 Shutdowns 6 | . . . . . . . . . . . . . . . . . . 3 3 Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . 2 . Interference 2 | . 1 . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . 2 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 33 | . . . . . . . . . . . . . . . . 8 10 4 11 Total Turns 719 | . . . . . . . . . . . . . . . . 228 163 93 235 Longest Duration 68 | . . . . . . . . . . . . . . . . 68 37 52 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 3 1 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 3 1 . 1 Parts Fried 23 | . . . . . . . . . . . . . . . . 6 12 1 4 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . Robots Melted 7 | . . . . . . . . . . . . . . . . . 1 3 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 3 3 Parts Melted 23 | . . . 3 . . . . . . . . . . . . 11 2 2 5 Heat Transferred 13917 | . 555 370 681 20 25 . 117 250 . 400 . 335 . 333 148 4766 2560 777 2580 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped 11 | . . . . . . . . . . . . . . . . . . . 11 Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Maximum Alert Level 5 | . 1 . . . . . . . . . . . . . . 2 3 2 5 Low Security (%) 39 | 100 88 100 100 100 . . 100 100 . . . . 100 . . 39 . 26 . Level 1 17 | . 11 . . . . . . . . . . . . . . 26 15 35 18 Level 2 24 | . . . . . . . . . . . . . . . . 33 48 38 5 Level 3 8 | . . . . . . . . . . . . . . . . . 36 . 9 Level 4 7 | . . . . . . . . . . . . . . . . . . . 55 Level 5 . | . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2077 | . 212 139 131 149 . . 30 77 . . . . 100 . . 666 978 549 2077 Initial 549 | . . 69 52 9 . . . . . . . . . . . . 374 549 250 Average 407 | . 94 106 66 97 . . 3 17 . . . . 11 . . 295 621 313 1108 Influence Increases 8642 | . 239 75 204 190 . . 136 156 . 190 797 246 271 10 50 1550 1310 597 2621 Destroy 0b10 Robot/C 4520 | . 100 60 60 140 . . 40 80 . 80 540 160 80 . 40 980 720 260 1180 Destroy 0b10 Robot/NC 280 | . 15 5 25 . . . 15 25 . . 10 . 25 10 . 45 40 5 60 Destroy Leader 750 | . 12 10 24 20 . . 20 14 . 20 . 30 20 . 10 226 102 62 180 Allied During Kill 303 | . . . . . . . . . . . 247 56 . . . . . . . Successful Hack 61 | . . . . . . . 32 . . . . . 7 . . . 22 . . Disable Machine 555 | . 45 . 30 . . . 15 15 . . . . . . . 75 180 . 195 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1633 | . 52 . 50 30 . . 14 22 . . . . 64 . . 164 216 255 766 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 375 | . 15 . 15 . . . . . . 90 . . 75 . . 60 30 15 75 Influence Decreases 6611 | . 60 120 312 97 119 . 135 157 . 190 66 977 177 104 48 886 1000 1127 1036 Entered New Map 2013 | . . 110 82 17 119 . . 1 . . . 731 . 36 . 2 292 427 196 Time Decay 3638 | . 60 10 190 70 . . 135 146 . 180 36 152 161 68 48 544 658 630 550 Lost Part 907 | . . . 40 10 . . . 10 . 10 30 41 16 . . 340 50 70 290 Lost Ally 53 | . . . . . . . . . . . . 53 . . . . . . . Squads Dispatched 49 | . 2 . 1 . . . 5 2 . . . . 3 . . 11 8 . 17 Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 18 | . . . . . . . 2 1 . . . . 2 . . 5 5 . 3 Reinforcement 14 | . 2 . 1 . . . . . . . . . 1 . . 5 3 . 2 Assault 9 | . . . . . . . . . . . . . . . . . . . 9 Garrison 8 | . . . . . . . 3 1 . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Distress Signals 20 | . . . 4 . . . . . . . . . 2 . . 1 . 7 6 Communications Jammed 45 | . . . . . . . . . . . . . . . . 45 . . . Distress Signals 43 | . . . . . . . . . . . . . . . . 43 . . . Times Spotted 347 | . 8 3 10 7 3 . 2 6 . 11 32 7 22 . 2 65 44 25 100 Peak Tracking Total 15 | . 3 3 6 3 3 . 1 4 . 5 13 4 9 . 2 6 4 4 15 Tactical Retreats 17 | . 1 . 1 . . . . . . 2 . . 2 . . 4 2 1 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Traps Triggered 3 | . . . . . . . 1 . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Machines Disabled 40 | . 3 . 2 . . . 1 1 . . . . . . . 6 12 . 15 Max in Single Turn 2 | . 1 . 1 . . . 1 1 . . . . . . . 2 2 . 2 Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Machines Accessed 47 | . 1 . 1 . . . 7 6 1 . 2 . 4 . . 8 10 . 7 Terminals 29 | . 1 . . . . . 3 5 . . . . 3 . . 4 9 . 4 Fabricators 3 | . . . . . . . 2 . . . . . . . . 1 . . . Repair Stations 4 | . . . 1 . . . . . . . . . 1 . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . 2 Garrison Access 5 | . . . . . . . 2 . . . . . . . . 2 . . 1 Total Hacks 94 | . 2 . 2 . . . 21 15 1 . 3 . 8 . . 13 19 . 10 Successful 31 | . 1 . . . . . 11 6 1 . 3 . 2 . . 2 5 . . Failed 63 | . 1 . 2 . . . 10 9 . . . . 6 . . 11 14 . 10 Catastrophic 18 | . . . 1 . . . 2 2 . . . . 1 . . 3 5 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . . . . . 8 2 . . . . 4 . . 7 2 . . Terminals 61 | . 2 . . . . . 13 12 . . . . 5 . . 6 17 . 6 Fabricators 8 | . . . . . . . 6 . . . . . . . . 2 . . . Repair Stations 9 | . . . 2 . . . . . . . . . 3 . . 2 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 3 . . . . . . . . . . 3 Garrison Access 6 | . . . . . . . 2 . . . . . . . . 3 . . 1 Terminal Hacks 19 | . 1 . . . . . 6 2 1 . 3 . 1 . . 1 4 . . Record 7 | . . . . . . . . 1 . . 2 . . . . 1 3 . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . . . 1 . . . Network Status 2 | . . . . . . . 1 . . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . . . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . 1 . . . 5 5 . . . . 3 . . 8 8 . 7 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Total Allies 5 | . . . . . . . . . . . 5 . . . . . . . . Largest Group 5 | . . . . . . . . . . . 5 5 1 . . . . . . Highest-Rated Group 221 | . . . . . . . . . . . 221 221 49 . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . 49 49 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . . . 38 17 4 . . . . . . Total Damage 2146 | . . . . . . . . . . . 1342 755 49 . . . . . . Kills 9 | . . . . . . . . . . . 5 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Active Infowar (turns) 16195 | . 5 32 298 157 213 826 849 765 281 453 1007 362 692 880 591 2478 2460 2185 1661 Optics 13815 | . . . . . . . . 765 281 453 1007 362 692 880 591 2478 2460 2185 1661 Sensors 7858 | . 5 32 149 . . . 760 488 279 258 1007 240 589 870 514 306 36 2179 146 IFF 758 | . . . . . . 674 84 . . . . . . . . . . . . Terrain 4262 | . . . 149 157 213 824 162 . . . . . 44 880 591 995 244 2 1 Structural 2906 | . . . . . . . 667 476 174 256 886 285 . . . . . . 162 Cloaking 1 | . . . . . . . . . . . . . . . . . . . 1 Jamming 1168 | . . . . . . . . . . . . . . . . 1168 . . . ECM 2 | . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . 2 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Turns Passed 16597 | 57 188 32 395 157 213 826 906 765 281 453 1007 362 692 880 591 2478 2460 2185 1669 Spaces Moved 8807 | 39 77 9 210 128 174 368 651 544 494 400 721 236 526 430 200 872 1010 1146 572 Core 35 | 18 . . . . . . 1 . . . . . . . . . . . 16 Treads 3406 | 21 77 9 113 . . . . . . . . . . . . 667 1010 1146 363 Legs 2840 | . . . . . . . 197 . . 241 721 236 417 430 200 205 . . 193 Wheels 703 | . . . 94 128 143 . 338 . . . . . . . . . . . . Hover 1325 | . . . . . . . 19 544 494 159 . . 109 . . . . . . Flight 498 | . . . 3 . 31 368 96 . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 95 95 95 172 72 40 43 43 110 113 30 190 190 120 165 150 50 Average Speed 138 | 114 160 160 145 95 108 221 100 62 54 96 125 115 102 190 190 174 172 161 151 Slowest Speed 600 | 160 160 160 455 95 172 242 600 95 95 180 180 190 135 190 190 320 260 165 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . 5 . . . Cave-ins Triggered 3 | . . . 1 . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 3 21 7 25 43 13 55 22 14 69 59 90 42 18 55 29 29 96 39 56 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . 1 1 1 . Scrap Searched 10 | . . . . 1 . 2 . . 2 1 . . . 3 1 . . . . Spaces Dug 168 | . . . . . . . 14 11 . . . . 32 3 . 33 27 16 32 Terrain Destroyed 1169 | . 54 . 59 38 2 . 14 11 . . 257 22 32 3 3 86 112 150 326 Melee 67 | . . . . . . . 14 11 . . . . 32 . . 7 . . 3 Projectile 315 | . . . . . . . . . . . . . . 3 3 59 97 27 126 AOE 786 | . 54 . 59 38 2 . . . . . 257 22 . . . 20 14 123 197 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Total 11892 | 51 108 15 264 146 194 376 836 909 502 444 817 294 635 481 399 1397 1508 1414 1102 Wait 1222 | . 3 1 2 5 14 . 84 288 3 16 29 25 4 19 190 124 205 72 138 Move 8788 | 38 76 8 209 127 173 367 650 543 493 399 720 235 525 429 199 871 1009 1145 572 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 7 6 . 12 1 1 . 11 6 . 4 8 6 7 6 1 28 26 14 17 Fast Attach 221 | 1 . . 8 1 . 2 16 5 2 2 5 3 10 1 . 41 30 31 63 Attach 162 | 5 1 . 3 1 2 3 7 6 . 4 2 6 5 6 . 26 26 25 34 Detach 131 | . . . 2 . . 1 7 5 . 1 3 . 7 3 . 16 21 31 34 Swap 181 | . 5 . 5 2 1 2 14 16 2 4 2 5 12 4 2 35 13 23 34 Drop 246 | . . . 6 1 1 . 15 10 2 3 12 . 15 1 1 39 45 32 63 Fire 639 | . 17 6 17 8 2 . 4 14 . 11 8 14 2 12 6 209 132 39 138 Melee 112 | . . . . . . 1 28 16 . . . . 48 . . 8 1 2 8 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . 28 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Entered Mines 246 | -10/Mines | Discovered new exit (range 7) 278 | -10/Mines | Entered Materials 278 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 427 | -9/Materials | Crushed by falling debris 427 | -9/Materials | System corruption reached 10% 458 | -9/Materials | Lost 4 parts (1n1u2w) 656 | -9/Materials | Discovered new exit (range 11) 672 | -9/Materials | Identified exit to Mines 673 | -9/Materials | Entered Mines 678 | -9/Mines | Met a Derelict bent on vengeance 697 | -9/Mines | Learned Materials garrison access intel 810 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 829 | -9/Mines | Identified exit to Zion 830 | -9/Mines | Entered Zion 889 | -7/Zion | Found CR-A16's Pointy Stick 930 | -7/Zion | Discovered new exit (range 16) 981 | -7/Zion | Attacked by Zionites 981 | -7/Zion | Spotted GX-P60(B) 981 | -7/Zion | Spotted Q6-DLT(B) 1021 | -7/Zion | Lost 6 parts (1p2n1u2w) 1042 | -7/Zion | Identified exit to Proximity Caves 1043 | -7/Zion | Entered Proximity Caves 1044 | -6/Proximity Caves | Identified exit to Factory 1869 | -6/Proximity Caves | Entered Factory 1869 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x4, Utility x1 2188 | -6/Factory | Discovered new exit (range 14) 2265 | -6/Factory | Identified exit to Lower Caves 2449 | -6/Factory | Fabricated Biometal Leg (x2) 2474 | -6/Factory | Build established: Assassin 2529 | -6/Factory | Garrison activated, responded to threat 2769 | -6/Factory | Discovered new exit (range 5) 2774 | -6/Factory | Identified exit to Factory 2775 | -6/Factory | Entered another Factory area 2775 | -5/Factory | Evolved 2 slots: Utility x2 3048 | -5/Factory | Build established: Scout 3193 | -5/Factory | Garrison activated, responded to threat 3241 | -5/Factory | Spotted B-75 Beast 3531 | -5/Factory | Discovered new exit (range 7) 3536 | -5/Factory | Identified exit to Upper Caves 3540 | -5/Factory | Entered Upper Caves 3743 | -5/Upper Caves | Learned Factory terminal intel 3765 | -5/Upper Caves | Learned Factory security intel 3817 | -5/Upper Caves | Discovered new exit (range 9) 3820 | -5/Upper Caves | Identified exit to Upper Caves 3821 | -5/Upper Caves | Entered another Upper Caves area 3843 | -5/Upper Caves | Encountered a Warlord checkpoint 4011 | -5/Upper Caves | Lost 4 allies 4156 | -5/Upper Caves | Learned Factory emergency access door positions 4250 | -5/Upper Caves | Discovered new exit (range 13) 4263 | -5/Upper Caves | Identified exit to Warlord 4269 | -5/Upper Caves | Identified exit to Factory 4274 | -5/Upper Caves | Entered Warlord 4373 | -5/Warlord | Build established: Skirmisher 4714 | -5/Warlord | Build established: Commander-Skirmisher 4717 | -5/Warlord | Met Warlord 4742 | -5/Warlord | Warlord's base attacked by MAIN.C 4807 | -5/Warlord | Found Prototype Piercing Weapon 4807 | -5/Warlord | Identified Vortex Lance 4810 | -5/Warlord | Found Vortex Lance 4814 | -5/Warlord | Found Prototype Launcher 4917 | -5/Warlord | Identified Vortex Catalyst Activator 5078 | -5/Warlord | Found Prototype Special Weapon 5078 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5092 | -5/Warlord | Warlord forces counterattacked 5165 | -5/Warlord | Spotted Executioner 5218 | -5/Warlord | Lost 11 allies 5228 | -5/Warlord | Destroyed 13 combat bots 5231 | -5/Warlord | Discovered new exit (range 20) 5242 | -5/Warlord | Spotted Striker 5242 | -5/Warlord | Spotted Striker 5245 | -5/Warlord | Destroyed Striker 5253 | -5/Warlord | Allies destroyed Striker 5270 | -5/Warlord | Destroyed 10 combat bots 5270 | -5/Warlord | Identified exit to Proximity Caves 5281 | -5/Warlord | Entered Proximity Caves 5281 | -4/Proximity Caves | Accompanied by 5 allies 5284 | -4/Proximity Caves | Lost 3 parts (2n1u) 5301 | -4/Proximity Caves | Learned Research emergency access door positions 5389 | -4/Proximity Caves | Learned location of Quarantine (-3) 5483 | -4/Proximity Caves | Lost 3 allies 5548 | -4/Proximity Caves | Discovered exit to Factory (range 11) 5618 | -4/Proximity Caves | Lost 7 parts (1p2n3u1w) 5643 | -4/Proximity Caves | Entered Factory 5643 | -4/Factory | Accompanied by 1 ally 5643 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5646 | -4/Factory | Loaded intel: 28 terminal locations 5731 | -4/Factory | Spotted B-86 Titan 5877 | -4/Factory | Discovered new exit (range 18) 6152 | -4/Factory | Build established: Scavenger-Gladiator 6333 | -4/Factory | Discovered new exit (range 6) 6335 | -4/Factory | Identified exit to Upper Caves 6335 | -4/Factory | Entered Upper Caves 6631 | -4/Upper Caves | Build established: Skirmisher 7173 | -4/Upper Caves | Discovered new exit (range 13) 7213 | -4/Upper Caves | Identified exit to Upper Caves 7215 | -4/Upper Caves | Entered another Upper Caves area 7420 | -4/Upper Caves | Build established: Scavenger-Skirmisher 7768 | -4/Upper Caves | Discovered new exit (range 20) 7804 | -4/Upper Caves | Identified exit to Research 7806 | -4/Upper Caves | Entered Research 7806 | -3/Research | Evolved 2 slots: Utility x2 8168 | -3/Research | Lost 6 parts (3n2u1w) 8172 | -3/Research | Destroyed 7 combat bots 8378 | -3/Research | System corruption reached 10% 8429 | -3/Research | Lost 10 parts (2p3n2u3w) 8644 | -3/Research | Destroyed 7 combat bots 8970 | -3/Research | System corruption reached 30% 9005 | -3/Research | Lost 6 parts (1p4u1w) 9352 | -3/Research | Build established: Scavenger-Tank 9549 | -3/Research | Garrison activated, responded to threat 9596 | -3/Research | Lost 4 parts (1p1n2w) 9872 | -3/Research | Lost 3 parts (1n1u1w) 10132 | -3/Research | Spotted B-90 Cyclops 10262 | -3/Research | Discovered new exit (range 8) 10284 | -3/Research | Entered Quarantine 10357 | -3/Quarantine | Found Alien Energy Cannon 10357 | -3/Quarantine | Identified Core Cannon 10537 | -3/Quarantine | Core integrity fell below 50% 10582 | -3/Quarantine | Met incapacitated Sigix Warrior 10582 | -3/Quarantine | Lockdown squad dispatched 10588 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 10592 | -3/Quarantine | Unlocked Sigix quarantine chamber 10600 | -3/Quarantine | Found Sigix Containment Pod 10645 | -3/Quarantine | Spotted Lightning 10648 | -3/Quarantine | Spotted Lightning 10649 | -3/Quarantine | Spotted Lightning 10675 | -3/Quarantine | Destroyed Lightning 10675 | -3/Quarantine | Destroyed Lightning 10681 | -3/Quarantine | Destroyed Lightning 10697 | -3/Quarantine | Found Prototype Energy Cannon 10697 | -3/Quarantine | Identified EMDS 10704 | -3/Quarantine | Found Prototype Processor 10704 | -3/Quarantine | Identified Exp. Targeting Computer 10708 | -3/Quarantine | Found Prototype Device 10708 | -3/Quarantine | Identified Exp. EM Shield 10712 | -3/Quarantine | Found Prototype Device 10712 | -3/Quarantine | Identified Exp. Phase Shifter 10856 | -3/Quarantine | Found Alien Artifact 10856 | -3/Quarantine | Identified Phase Armor 11393 | -3/Quarantine | Found Alien Artifact 11393 | -3/Quarantine | Identified Subatomic Replicator 11427 | -3/Quarantine | Discovered new exit (range 7) 11468 | -3/Quarantine | Found Alien Artifact 11468 | -3/Quarantine | Identified Terrabomb 11468 | -3/Quarantine | Used Terrabomb 12011 | -3/Quarantine | Found Alien Reactor 12012 | -3/Quarantine | Identified Matter Drive 12061 | -3/Quarantine | Found Alien Impact Weapon 12061 | -3/Quarantine | Identified Core Stripper 12100 | -3/Quarantine | Found Alien Artifact 12100 | -3/Quarantine | Identified Core Reset Matrix 12100 | -3/Quarantine | Used Core Reset Matrix 12104 | -3/Quarantine | Sensed 10 artifacts in vicinity 12299 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12693 | -3/Quarantine | Discovered new exit (range 22) 12730 | -3/Quarantine | Core integrity fell below 20% 12744 | -3/Quarantine | Entered Research 12744 | -2/Research | Warlord forces began assault on 0b10 12744 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12768 | -2/Research | Found Unknown Device 12768 | -2/Research | Identified Launcher Loader 12854 | -2/Research | Research machine network offline 13022 | -2/Research | Build established: Alien-Assassin 13183 | -2/Research | Borebot progress halted 13396 | -2/Research | Borebot progress halted 13553 | -2/Research | Spotted Striker 13574 | -2/Research | Destroyed Striker 13576 | -2/Research | Spotted Executioner 13579 | -2/Research | Borebot progress halted 13590 | -2/Research | Spotted Executioner 13599 | -2/Research | Warped through subspace 13614 | -2/Research | Lost 5 allies 13617 | -2/Research | Met DD-05H 13899 | -2/Research | Build established: Scavenger-Tank 14005 | -2/Research | Found Unknown Launcher 14005 | -2/Research | Identified Fusion Bomb Launcher 14234 | -2/Research | Warlord destroyed during the assault 14293 | -2/Research | Spotted Executioner 14294 | -2/Research | Spotted Striker 14300 | -2/Research | Destroyed Striker 14306 | -2/Research | Crushed by falling debris 14315 | -2/Research | Spotted Striker 14319 | -2/Research | Crushed by falling debris 14328 | -2/Research | Destroyed Striker 14350 | -2/Research | Lost 4 parts (1p2u1w) 14362 | -2/Research | Destroyed Executioner 14414 | -2/Research | Spotted Striker 14434 | -2/Research | Destroyed Striker 14452 | -2/Research | Spotted Striker 14454 | -2/Research | Spotted Striker 14471 | -2/Research | Destroyed Striker 14489 | -2/Research | Lost 3 parts (1n2u) 14497 | -2/Research | Lost 4 allies 14588 | -2/Research | Lost 4 allies 14668 | -2/Research | Spotted Striker 14687 | -2/Research | Spotted Executioner 14717 | -2/Research | Spotted Striker 14811 | -2/Research | Spotted Striker 14915 | -2/Research | Discovered new exit (range 11) 14929 | -2/Research | Entered Testing 14982 | -2/Testing | Found Prototype Processor 14982 | -2/Testing | Identified Exp. Core Analyzer 15023 | -2/Testing | Garrison activated, responded to threat 15048 | -2/Testing | Found Prototype Ballistic Cannon 15048 | -2/Testing | Identified Omega Cannon 15072 | -2/Testing | Lost 5 allies 15363 | -2/Testing | Destroyed 12 combat bots 15710 | -2/Testing | System corruption reached 10% 15787 | -2/Testing | Found Prototype Device 15787 | -2/Testing | Identified Thermal Barrier 15803 | -2/Testing | Spotted Striker 15834 | -2/Testing | Found Prototype Launcher 15835 | -2/Testing | Identified Adv. Micro-nuke Launcher 15881 | -2/Testing | Found Prototype Device 15882 | -2/Testing | Identified Exp. Shock Absorption System 15892 | -2/Testing | Found Prototype Launcher 15892 | -2/Testing | Identified Hellfire Missile Launcher 15929 | -2/Testing | First assault squad dispatched 15933 | -2/Testing | Spotted Striker 15935 | -2/Testing | Destroyed Striker 15936 | -2/Testing | Spotted Alpha 7 15958 | -2/Testing | Destroyed Striker 15993 | -2/Testing | Core integrity fell below 50% 16003 | -2/Testing | Destroyed Alpha 7 16039 | -2/Testing | Lost 9 parts (2p3n3u1w) 16330 | -2/Testing | Build established: Scavenger-Mutant 16350 | -2/Testing | Found Prototype Hackware 16350 | -2/Testing | Identified Ghost Barrier 16524 | -2/Testing | High security lockdown imminent 16583 | -2/Testing | Destroyed 10 combat bots 16584 | -2/Testing | System corruption reached 30% 16586 | -2/Testing | Core integrity fell below 20% 16590 | -2/Testing | Released all parts (10) 16598 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16588_ Dropped Structural Scanner. 16588_ Dropped Adv. Sensor Array. 16589_ ALERT: Performing unscheduled system reset. 16589_ Dropped Graphene Brace. 16589_ Dropped Adv. Point Defense System. 16590_ Dropped Core Cannon. 16590_ Released Com. Particle Reactor. 16590_ Released Adv. Heat Sink. 16590_ Released Graphene Brace. 16590_ Released Exp. Optical Array. 16590_ Released Hcp. Storage Unit. 16590_ Released Energy Well. 16590_ Released Broken Flexi-carbon Leg. 16590_ Released Myomer Leg. 16590_ Released Enh. Hardcell Cannon. 16590_ Released Com. Particle Reactor. 16591_ The unstable cave ceiling collapses. 16597_ G-73 Enforcer destroyed. [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????###?????????????????????????????????? | | ???????# #???# #####????????????????????????????? | | ???????# ##### # # #????????????????????????????? | | ???????# ##"""""""""####?????????????????????????? | | ####???# ## !] #?????????????????????????? | | # ??#=#" !!]= #?????????????????????????? | | # """?#=##! !*!!= ##????????????????????????? | | # ""R "## % !*!** #????????????????????????? | | # "" "%+= % % !! g #????????????????????????? | | # *#=# % gg #????????????????????????? | | # ! /#=# = gw % b #????????????????????????? | | ########*## % #????????????????????????? | | #[## b gl ##???????????????????????? | | " """ #!# % % ##??????????????????????? | | "" " " #!## %% ##?????????????????????? | | " "" #|# %% #?????????????????????? | | #!#" ### # ;##??????????????????????? | | #!= i% #??????????????????????? | | + #??????????????????????? | | " #??????????????????????? | | # #??????????????????????? | | ##### ### % #??????????????????????? | | #???# ## ### @#??????????????????????? | | #+#"####???## # ##??# #??????????????????????? | | # ?? ??????????????????????? | | ?????????????????????? | | # ?????????????????????? | | # ? ???? ????????????????????? | | # ????????####################???????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | #??? # ??????????????????????????????????????????? | | ???? # ??????????????????????????????????????????? | | # ? # ??????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | """" ##??????????????????????????????????????????? | | "T"" ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 45 Energy Capacity 1000 Matter Stores 441 Matter Capacity 800 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 20 Armor Coverage 2700 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Weapon Shielding 90 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 74 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- Exp. Energy Well | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Cannon Phase Armor Subatomic Replicator Terrabomb Matter Drive Core Stripper Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- 30k Club 40k Club Doshington Like A Rock Sunderer Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed DisruptionKineticRailcannon Manual? 0 Play Time 04:54:24 Cumulative 102.2 hours Start 2025.10.25 @ 23:18:50 End 2025.10.26 @ 13:22:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ceabb6e-9674-4dac-bd75-65e5269e7bdf