Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.16 @ 22:44:36 Player: Bob Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (877) 877 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1982 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (210) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (2) ------ Disposable Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Grenade Launcher > --- INVENTORY (10) --- Improved Heat Sink Experimental Sensor Array Terrain Scanner Mining Laser Ripper Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Cannon Light Cannon > --- INVENTORY -------- Improved Heat Sink Terrain Scanner Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 5 13 6 10 . Power 5 | 1 3 1 . . Engine 5 | 1 3 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 1 1 . Treads 5 | 2 2 1 . . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 2 4 . Device 4 | . . 1 3 . Storage 4 | 1 2 . 1 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 1 5 2 5 . Energy Gun 1 | . 1 . . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 6 | 1 4 . 1 . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 2 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 3 | . 1 . 2 . Power 1 | . 1 . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . 1 . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 81 100 81 85 Engine 12 | . 11 14 14 14 Treads 22 | . 27 28 15 . Leg 1 | . . . 3 14 Device 3 | . . 4 6 14 Storage 12 | . 14 9 13 14 Processor 3 | . 1 14 . . Energy Gun 3 | . 8 . . . Energy Cannon 4 | . . 9 6 . Ballistic Gun 10 | . 16 5 5 14 Ballistic Cannon 4 | . . 12 5 . Launcher 2 | . . . 5 14 Special Weapon 1 | . . . 2 . Peak Build Rating 17 | 5 10 11 17 14 Average Rating 9 | 3 7 10 10 14 On Entrance 8 | . 5 10 11 14 Naked Turns . | . . . . . Heaviest Build 51 | 11 51 24 29 26 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 5 | . 5 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 10 10 10 Average Capacity 11 | 7 14 8 9 10 Most Carried 10 | 5 10 10 6 5 Average Carried 4 | 1 4 8 4 5 Final Capacity 10 | 8 10 5 10 10 Final Carried 9 | 1 9 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 895 | 250 117 199 329 . Remotely . | . . . . . Salvage Created 1061 | . 428 226 407 . Parts 78 | . 30 16 32 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . . 15 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 32 | . 15 7 10 . Guns 19 | . 14 4 1 . Cannons 11 | . . 3 8 . AOE 1 | . . . 1 . Classes Destroyed 7 | . 3 1 3 . Worker 1 | . . 1 . . Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 16 | . 9 3 4 . Grunt 10 | . 6 4 . . Sentry 1 | . . . 1 . Subdweller 5 | . . . 5 . Best Kill Streak 4 | . 4 3 4 . Combat Bots Only 4 | . 4 3 4 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 221 | . 87 32 101 1 Missed 81 | . 24 13 44 . Damage Taken 1135 | . 489 148 487 11 Core 260 | . 177 26 46 11 Absorbed by Shields . | . . . . . Ignored by Resistances 355 | . 153 48 151 3 Core Remaining (%) 100 | 100 . . . . Volleys Fired 129 | . 56 16 57 . Largest 2 | . 2 2 2 . Hottest 115 | . 70 95 115 . Shots Fired 207 | . 84 32 91 . Gun 111 | . 84 17 10 . Cannon 70 | . . 15 55 . Launcher 11 | . . . 11 . Special 15 | . . . 15 . Kinetic 121 | . 57 28 36 . Thermal 75 | . 27 4 44 . Explosive 11 | . . . 11 . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 22 8 13 . Robot Miss Streak 2 | . 2 2 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 144 | . 66 21 57 . Core Hits 62 | . 27 12 23 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 3 . 2 . Burn 2 | . 2 . . . Destroy 1 | . 1 . . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2135 | . 623 317 1195 . Guns 974 | . 623 162 189 . Cannons 892 | . . 155 737 . Explosions 269 | . . . 269 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1051 | . 385 247 419 . Thermal 815 | . 238 70 507 . Explosive 269 | . . . 269 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 1 1 . Impact . | . . . . . Kinetic 2 | . . 1 1 . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . 8 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 153 | . 77 153 2 . Average Temperature 35 | . 29 63 1 . Received Heat Transfer 402 | . 204 60 129 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 1850 | . 851 148 851 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 232 | . 232 187 . . Initial 12 | . . 12 . . Average 74 | . 77 74 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 94 100 . 100 Level 1 4 | . 5 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 26 7 14 1 Peak Tracking Total 6 | . 4 3 6 1 Tactical Retreats 5 | . 3 . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 6 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 6 | . 6 . . . Failed 5 | . 5 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Prototype ID Bank 2 | . 2 . . . Hauler Manifests 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3989 | 57 1597 685 1629 21 Spaces Moved 1820 | 44 731 288 747 10 Core 26 | 21 5 . . . Treads 1600 | 23 726 288 563 . Legs 194 | . . . 184 10 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 210 Average Speed 185 | 107 194 160 191 210 Slowest Speed 300 | 160 300 160 240 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 93 66 35 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . 41 . Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . . 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2208 | 54 837 482 825 10 Wait 172 | . 12 160 . . Move 1816 | 43 730 287 746 10 Hop . | . . . . . Pick Up 35 | 6 20 4 5 . Fast Attach 4 | . 2 2 . . Attach 20 | 5 7 1 7 . Detach 4 | . . . 4 . Swap 10 | . 4 3 3 . Drop 18 | . 6 9 3 . Fire 129 | . 56 16 57 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Subcaves -9/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 5) 568 | -10/Materials | Core integrity fell below 50% 1040 | -10/Materials | Discovered new exit (range 14) 1313 | -10/Materials | Discovered new exit (range 3) 1453 | -10/Materials | Identified exit to Mines 1561 | -10/Materials | Discovered exit to Mines (range 16) 1655 | -10/Materials | Entered Mines 1717 | -10/Mines | Learned location of Zion (-6) 1779 | -10/Mines | Core integrity fell below 20% 1800 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1812 | -10/Mines | Found Prototype Device 2316 | -10/Mines | Discovered new exit (range 12) 2340 | -10/Mines | Entered Subcaves 2347 | -10/Subcaves | Met a Zionite searching for "candidates" 2363 | -10/Subcaves | Learned 2 Materials zone layouts 2456 | -10/Subcaves | Identified Exp. Sensor Array 2688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2711 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3683 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3920 | -10/Subcaves | Discovered new exit (range 15) 3969 | -10/Subcaves | Entered Recycling 3970 | -9/Recycling | Met a Zionite searching for Scraptown 3990 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03926_ Machine disabled. 03929_ Acquired 15 matter. 03937_ Autobeam Turret destroyed. 03940_ Acquired 23 matter. 03942_ Acquired 16 matter. 03946_ Acquired 12 matter. 03950_ Acquired 13 matter. 03962_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE 03970_ N8-DXC(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 03971_ N8-DXC(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 03972_ N8-DXC(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 03983_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????+### #####+######??????????????????????? | | ????????? = Y #??????????????????????? | | ????????? #??????????????????????? | | ????????? @#??????????????????????? | | ????????????###############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaSwarmAnalyzer Manual? 0 Play Time 00:18:08 Cumulative 199.0 hours Start 2024.08.16 @ 22:26:36 End 2024.08.16 @ 22:44:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 296 Rogue 241 Adventurer 55 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1161e69-d80f-48bf-8ec4-8cdd8b98cc2e