Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 22:19:59 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (2074) 2074 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (922) 922 TOTAL SCORE: 7731 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 123 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -112 Cogmind --------- Core Integrity 776/1000 Matter 182/300 Energy 75/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield Relay Coupler [Grunt] (3) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (29) Recalibrator Wave Gun Improved Datajack Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Light Armor Plating Force Field Hacking Suite System Shield > --- WEAPON ----------- Chainsword Power Sword Spear > --- INVENTORY -------- Gravmag System Microactuators Relay Coupler [Grunt] Relay Coupler [Sentry] Recalibrator Mini Grenade Launcher Improved Datajack Power Maul [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 2 2 . 2 . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . . 1 1 . . 2 . . Weapon 2 | . . . . . 1 . . . 1 Parts Attached 91 | 6 1 2 14 12 16 3 17 14 6 Power 11 | 1 . 1 1 . 2 . 2 1 3 Engine 6 | 1 . 1 1 . . . 1 1 1 Core 5 | . . . . . 2 . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . . 4 3 3 1 4 5 1 Treads 1 | . . . 1 . . . . . . Leg 5 | . . . . 2 . 1 . 2 . Wheel 2 | 2 . . . . . . . . . Hover 9 | . . . . . 3 . 4 1 1 Flight 6 | . . . 3 1 . . . 2 . Utility 16 | 1 1 . 3 3 1 . 3 2 2 Device 5 | . . . 1 2 . . 1 1 . Storage 2 | 1 . . . . 1 . . . . Processor . | . . . . . . . . . . Hackware 3 | . . . . 1 . . 1 1 . Protection 6 | . 1 . 2 . . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 41 | 2 . 1 6 6 10 2 8 6 . Energy Gun 3 | 2 . . . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 2 | . . . 1 . 1 . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 5 | . . . 2 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . 1 2 2 . 2 1 . Slashing Weapon 11 | . . . . 2 4 . 3 2 . Piercing Weapon 4 | . . . . . 2 1 . 1 . Special Melee Weapon 5 | . . . . . 1 . 3 1 . Unidentified Prototypes 6 | . . . 3 1 2 . . . . Parts Lost 32 | . . 2 2 5 . 1 3 17 2 Power 6 | . . 1 1 1 . . . 3 . Propulsion 17 | . . 1 1 3 . . 3 8 1 Utility 6 | . . . . 1 . 1 . 3 1 Weapon 3 | . . . . . . . . 3 . Highest Loss Streak 8 | . . 2 1 4 . 1 1 8 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 88 92 66 75 90 94 87 77 28 Engine 5 | . 14 14 10 3 . . 5 4 . Core 4 | . . . . . 11 15 6 2 2 Leg 4 | . . . . 10 9 7 4 3 . Wheel 3 | . 28 20 6 . . . . . . Hover 8 | . . . 1 . 15 23 17 10 2 Flight 4 | . . . 4 17 2 . . . . Device 6 | . . . . 9 15 9 7 6 . Storage 8 | . 14 14 11 9 6 7 6 6 4 Hackware 7 | . . . . 6 7 7 12 19 17 Protection 3 | . 2 14 8 2 . . 3 2 . Energy Gun 2 | . 28 17 1 . . . . . . Ballistic Cannon 1 | . . 10 6 . . . . . . Launcher 1 | . . . 4 . . . . . . Impact Weapon 5 | . . . 7 12 7 . . 5 . Slashing Weapon 5 | . . . . 2 7 15 11 9 . Piercing Weapon 1 | . . . . . 3 6 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 13 14 16 25 25 27 27 40 40 21 Greatest Support 42 | 32 32 32 20 18 30 30 42 42 20 Greatest Overweight (x) 2 | . . . 2 2 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 8 8 8 7 Most Carried 8 | 5 2 5 8 8 8 8 8 8 8 Average Carried 6 | 1 . 2 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 1 5 8 8 8 8 8 7 5 Class Distribution -------------------- 68% | Mutant 16% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Matter Collected 1142 | 162 . 118 238 56 218 106 65 179 . Remotely . | . . . . . . . . . . Salvage Created 2152 | . . 81 583 313 49 424 354 348 . Parts 82 | . . 2 19 10 4 13 19 15 . Haulers Intercepted 6 | . . . 3 1 1 . 1 . . Recyclers Shooed 2 | . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 43 | . . 2 11 9 . 10 5 6 . Melee 17 | . . . 5 1 . 5 5 1 . Guns 2 | . . 2 . . . . . . . Cannons 2 | . . . 2 . . . . . . AOE 17 | . . . 3 4 . 5 . 5 . Classes Destroyed 9 | . . 1 6 . . . 1 1 . Builder 2 | . . . 1 1 . . . . . Hauler 6 | . . . 3 1 1 . 1 . . Recycler 2 | . . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . Swarmer 10 | . . . 3 4 . . . 3 . Cutter 2 | . . . . . . . . 2 . Grunt 24 | . . 2 6 3 . 10 1 2 . Sentry 5 | . . . 2 2 . . 1 . . Programmer 3 | . . . . . . . 3 . . Best Kill Streak 6 | . . 2 5 4 1 6 2 5 . Combat Bots Only 6 | . . 2 4 4 . 6 2 5 . Max Kills in Single Turn 2 | . . 1 2 2 1 2 1 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 2 . 2 . 2 . Melee 1 | . . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Damage Taken 4372 | . 22 208 373 537 . 400 619 1664 549 Core 1361 | . 10 74 54 102 . 60 122 715 224 Absorbed by Shields 46 | . . . . . . . . 46 . Regen/Repaired (Parts) 92 | . . . . . 92 . . . . Core Remaining (%) 70 | 100 . 66 86 81 . 91 . 1 . Volleys Fired 34 | . 3 8 9 3 . 5 . 6 . Largest 2 | . 2 2 2 1 . 1 . 1 . Hottest 90 | . 90 85 70 30 . 30 . 30 . Shots Fired 49 | . 6 16 13 3 . 5 . 6 . Gun 14 | . 6 8 . . . . . . . Cannon 18 | . . 8 10 . . . . . . Launcher 17 | . . . 3 3 . 5 . 6 . Special . | . . . . . . . . . . Kinetic 18 | . . 8 10 . . . . . . Thermal 14 | . 6 8 . . . . . . . Explosive 17 | . . . 3 3 . 5 . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | . 3 9 6 9 . 14 . 15 . Robot Miss Streak 4 | . 3 2 4 . . . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 155 | . 3 11 31 27 5 15 30 33 . Core Hits 67 | . . 5 10 6 1 16 9 20 . Critical Kills 2 | . . . . 1 . . 1 . . Critical Parts Destroyed 9 | . . . 4 5 . . . . . Critical Strikes 20 | . . . 4 7 . 1 6 2 . Smash 11 | . . . 4 6 . . 1 . . Sever 8 | . . . . 1 . 1 4 2 . Impale 1 | . . . . . . . 1 . . Melee Attacks 167 | . . . 29 30 5 19 43 41 . Impact 57 | . . . 29 23 . . 2 3 . Slashing 86 | . . . . 7 1 13 34 31 . Piercing 15 | . . . . . 1 6 5 3 . Sneak Attacks 17 | . . . 6 2 4 . 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 22 | . . . . 2 . 3 10 7 . Damage Inflicted 7112 | . 36 163 1467 1104 117 910 1160 2155 . Guns 123 | . 36 87 . . . . . . . Cannons 162 | . . 76 86 . . . . . . Explosions 1956 | . . . 280 275 . 545 . 856 . Melee 4871 | . . . 1101 829 117 365 1160 1299 . Ramming . | . . . . . . . . . . Kinetic 162 | . . 76 86 . . . . . . Thermal 123 | . 36 87 . . . . . . . Explosive 1956 | . . . 280 275 . 545 . 856 . Electromagnetic . | . . . . . . . . . . Impact 1869 | . . . 1101 667 . . 101 . . Slashing 2795 | . . . . 162 70 318 946 1299 . Piercing 207 | . . . . . 47 47 113 . . Highest Corruption 2 | . . . . . . . 2 2 . Average Corruption 1 | . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . 6 . Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 799 | . . . 414 205 12 25 72 71 . Projectiles . | . . . . . . . . . . Explosions 56 | . . . 22 19 . . . 15 . Melee 743 | . . . 392 186 12 25 72 56 . Knockbacks 3 | . . 1 . 2 . . . . . Impact 2 | . . . . 2 . . . . . Kinetic 1 | . . 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 215 | . . . . . . 19 . 196 . Shots 8 | . . . . . . 2 . 6 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 268 | . 36 268 5 . . 18 10 4 . Average Temperature 76 | . 19 132 3 . . 7 6 4 . Received Heat Transfer 1321 | . 12 117 156 234 . 216 153 328 105 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 14 | . . . 9 5 . . . . . Impact Corruptions 22 | . . . 13 9 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 346 | . 87 259 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Peak Influence 428 | . . 40 428 275 113 418 339 319 150 Initial 219 | . . . 15 98 109 28 219 150 135 Average 183 | . . 19 204 213 100 254 257 204 135 Maximum Alert Level 2 | . . . 2 1 . 2 1 1 . Low Security (%) 45 | 100 100 100 35 31 100 22 14 22 100 Level 1 53 | . . . 57 68 . 75 85 77 . Level 2 1 | . . . 7 . . 2 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . 2 2 1 . 1 . . Investigation 2 | . . . 1 1 . . . . . Extermination 2 | . . . . . 1 . 1 . . Reinforcement 4 | . 2 . 1 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Distress Signals 4 | . 1 . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 4 2 17 15 1 10 8 15 10 Peak Tracking Total 9 | . 5 2 4 6 2 5 2 6 9 Tactical Retreats 5 | . . . 1 2 . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Traps Triggered 8 | . . . 1 . . 2 1 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . 1 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Machines Disabled 3 | . . . . . . 1 1 1 . Max in Single Turn 1 | . . . . . . 1 1 1 . Garrison Relay 2 | . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Machines Accessed 19 | . 2 1 3 3 5 . 5 . . Terminals 9 | . 2 . 2 . 3 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units 4 | . . . . 2 . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 43 | . 3 1 9 8 14 . 8 . . Successful 23 | . 1 1 3 3 8 . 7 . . Failed 20 | . 2 . 6 5 6 . 1 . . Catastrophic 4 | . 1 . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 3 . 5 . 10 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . 4 2 3 . . . . Recycling Units 8 | . . . . 6 . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 12 | . 1 1 1 . 5 . 4 . . Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . . . Dispatch Records 1 | . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . Scan Component 2 | . . . 1 . 1 . . . . Repair 1 | . . . . . 1 . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . 3 . . 2 . . Report Inventory 4 | . . . . 2 . . 2 . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . 3 1 3 . . . . Full Trace Events 2 | . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 5 | . . . . . 1 . 2 2 . Non-combat 3 | . . . . . 1 . 2 . . Combat 2 | . . . . . . . . 2 . Robot Hacks Applied 7 | . . . . . 3 . 2 2 . no_distress 2 | . . . . . 1 . 1 . . ignore_repairs 1 | . . . . . . . 1 . . find_fabricator 1 | . . . . . 1 . . . . find_dsf 1 | . . . . . 1 . . . . formatsys_high 2 | . . . . . . . . 2 . Relay Couplers Released 8 | . . . . . . 4 . 4 . Machine Destruction 8 | . . . . . . 4 . 4 . Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 76 | . . . . . . . . 76 . Highest-Rated Ally 47 | . . . . . . . . 47 . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . Total Damage 232 | . . . . . . . . 232 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Turns Passed 2954 | 45 152 147 573 509 311 268 481 367 101 Spaces Moved 2271 | 40 139 101 302 272 327 334 414 224 118 Core 287 | 12 . . . 86 65 . . 76 48 Treads 56 | . . . 56 . . . . . . Legs 52 | . . . . . 13 13 . 26 . Wheels 462 | 28 139 101 194 . . . . . . Hover 1168 | . . . . . 249 321 414 114 70 Flight 246 | . . . 52 186 . . . 8 . Fastest Speed 29 | 50 100 100 100 29 52 42 45 42 60 Average Speed 87 | 85 100 100 133 88 65 57 86 93 76 Slowest Speed 240 | 100 100 100 240 189 190 190 121 150 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 3 31 22 34 21 13 60 12 43 4 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 146 | . . . 30 25 . 46 . 45 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 146 | . . . 30 25 . 46 . 45 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Total 2961 | 50 146 130 409 485 421 382 485 326 127 Wait 292 | . 2 16 31 168 48 . 14 13 . Move 2260 | 39 138 100 301 271 326 332 413 222 118 Hop . | . . . . . . . . . . Pick Up 47 | 5 2 4 10 1 11 2 6 5 1 Fast Attach 36 | 1 . . 7 7 11 1 3 2 4 Attach 31 | 5 1 1 4 3 3 . 4 8 2 Detach 9 | . . . 3 2 1 . . 2 1 Swap 24 | . . 1 3 2 2 2 10 4 . Drop 35 | . . . 12 1 14 2 5 . 1 Fire 34 | . 3 8 9 3 . 5 . 6 . Melee 137 | . . . 29 27 5 12 30 34 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 54 | . . . . . . 26 . 28 . Rewire 1 | . . . . . . . . 1 . Trap 1 | . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Entered Mines 205 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 300 | -10/Mines | Build established: Mutant 303 | -10/Mines | Discovered new exit (range 10) 323 | -10/Mines | Found the Drone Emporium 327 | -10/Mines | Found Prototype Device 345 | -10/Mines | Entered Materials 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 346 | -9/Materials | Identified Decoy Drone Bay 878 | -9/Materials | Discovered new exit (range 15) 918 | -9/Materials | Entered another Materials area 918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -8/Materials | Lost 4 parts (1p2n1u) 1223 | -8/Materials | Discovered new exit (range 16) 1427 | -8/Materials | Entered Factory 1427 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1637 | -7/Factory | Repaired Sml. Storage Unit 1738 | -7/Factory | Identified exit to Garrison 1738 | -7/Factory | Entered Garrison 1784 | -7/Garrison | Triggered checkpoint 1818 | -7/Garrison | Garrison Relay disabled 1882 | -7/Garrison | Discovered new exit (range 15) 1925 | -7/Garrison | Discovered new exit (range 8) 1946 | -7/Garrison | Triggered checkpoint 1993 | -7/Garrison | Discovered new exit (range 13) 2004 | -7/Garrison | Installed Relay Interface Framework 2006 | -7/Garrison | Entered Factory 2006 | -6/Factory | Evolved 2 slots: Utility x2 2468 | -6/Factory | Identified exit to Garrison 2487 | -6/Factory | Entered Garrison 2514 | -6/Garrison | Triggered checkpoint 2541 | -6/Garrison | Build established: Scavenger-Mutant 2550 | -6/Garrison | Garrison Relay disabled 2648 | -6/Garrison | Triggered checkpoint 2697 | -6/Garrison | Lost 5 parts (1p3n1u) 2717 | -6/Garrison | Discovered new exit (range 13) 2804 | -6/Garrison | Triggered checkpoint 2813 | -6/Garrison | Core integrity fell below 50% 2842 | -6/Garrison | Core integrity fell below 20% 2854 | -6/Garrison | Entered Factory 2854 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2864 | -5/Factory | Lost 8 parts (1p3n1u3w) 2932 | -5/Factory | Build established: Hacker-Mutant 2955 | -5/Factory | Self-destructed Last Messages --------------- 02849_ Microactuators severed. 02852_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02859_ Acquired Wave Gun. 02866_ K-01 Serf pushes D-63 Destroyer. 02876_ Acquired Fusion Compressor. 02880_ Dropped Lgt. Angular Momentum Engine. 02907_ Acquired Gravmag Array. 02930_ Triggered Fusion Bomb Trap. 02930_ An explosion rips through the floor. 02930_ Fusion Modulator explodes. 02946_ Sml. Storage Unit destroyed. 02948_ The unstable cave ceiling collapses. 02950_ Acquired Hrd. Medium Armor Plating. 02952_ Critical hit (Burn: +37). 02952_ Acquired Hrd. Medium Armor Plating. 02955_ Gravmag Array destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????###########???????????????? | | ?????????????????# #???????????????? | | ?????????????????# """ """ #???????????????? | | ?????????????????# """ """ #???????????????? | | ?????????????????# """ """ #???????????????? | | ?????????????????# #?????? ????????? | | ?????????????????# #????? ??????? | | ?????????????????# #????? ??????? | | ?????????????????# #????? #??????? | | ?????????????????#####+#####????? #??????? | | ??????????????????# #?????? #??????? | | ??????????????????# #?????? #??????? | | ??????????????????# #?????? #??????? | | ??????????????????# #?????# #??????? | | ??????????????????# #?????# #??????? | | ?????????????????# #?????# #??????? | | #+################# ####### #??????? | | ! ss s #??????? | | * ss #??????? | | @ ! #??????? | | ] / #??????? | | g ##+#########? | | #####"######+######; # #? | | ????# # ??##; #? | | ????# # ] # ; #? | | ????# """"# [# ; #? | | ????# """"# ##; #? | | ????# """"# # ;!g #? | | ????# """"# """""" g ; #? | | ????# """"# """""" + g #? | | ????# """"# """""" # #? | | ????# # """""" # # #? | | ????# ##??###### ; #? | | ????# #???# " #? | | ????# #???# " #? | | ????# #???# " #? | | ????########???# """ # " """"""###########? | | ???????????????# """ # #???????? | | ???????????????# """ ?# #???????? | | ?????????????????####?# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 59 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityThrusterSource Manual? 0 Play Time 00:36:19 Cumulative 42.4 hours Start 2022.03.27 @ 21:45:14 End 2022.03.27 @ 22:19:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cd23e35-df11-4cc9-bc1b-806560b6d251