Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 11:12:47 Player: shapeshifter Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (359) 1795 Value Destroyed (19361) 19361 Prototype IDs (384) 7680 Alien Tech Used (13) 2600 Bonus (95960) 95960 TOTAL SCORE: 138296 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 4264 Follower Combat Kills 6334 Prayed to X0-1V1 5000 Major X0-1V1 Interference 16050 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3182 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Acquired SGEMP 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -70 Cogmind --------- Core Integrity 144/1400 Matter 460/500 Energy 198/200 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Large Storage Unit Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun (fused) Core Cannon > --- INVENTORY (18) --- Experimental Power Amplifier Experimental Energy Well (600) Experimental Energy Well (177) Experimental Energy Well (600) Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Advanced Cloaking Device Sigix Sheargun Tactical Quantum Warhead Tactical Quantum Warhead Zhirov Special Sigix Containment Pod Gamma Refractor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Advanced Cloaking Device Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Sheargun Tactical Quantum Warhead Tactical Quantum Warhead Zhirov Special Sigix Containment Pod Gamma Refractor [Rating: 249] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Experimental Myomer Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Q-thruster Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Targeting Computer Hackware System Mapper Protection Makeshift Light Armor Plating Weapon Improved Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Graviton Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Plasma Lance Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . 2 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 314 | 7 3 2 18 11 5 4 8 16 7 . 11 1 . 12 18 3 2 7 5 26 5 4 20 3 11 9 9 38 15 17 17 . Power 40 | 1 . . 3 . . 1 1 5 . . . . . 3 1 2 1 1 1 6 1 . 1 . 2 2 . 4 2 2 . . Engine 13 | 1 . . 3 . . 1 1 1 . . . . . 2 1 1 . . . . 1 . . . . . . . . 1 . . Core 11 | . . . . . . . . 4 . . . . . 1 . 1 . . 1 4 . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 1 . 2 . . 1 . 2 2 . 4 2 1 . . Propulsion 68 | 2 . . 5 2 . . 5 5 4 . 1 . . 2 5 . . 3 . 10 . . 3 . . . 4 11 6 . . . Treads 23 | 2 . . 5 2 . . 3 3 . . . . . . . . . . . 2 . . . . . . . 2 4 . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 4 1 . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . 1 2 4 . 1 . . 2 5 . . 3 . 5 . . . . . . . 7 . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 2 . . . Utility 130 | 2 2 1 4 3 5 . 2 3 3 . 5 1 . 3 7 1 1 3 4 7 4 2 9 . 5 3 4 15 3 14 14 . Device 76 | 1 1 1 . . 2 . 1 1 3 . 3 1 . 2 3 1 . . 2 5 2 1 8 . 2 3 3 11 2 9 8 . Storage 11 | 1 1 . . . 2 . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . 2 1 . Processor 16 | . . . 1 . . . . . . . 1 . . . 3 . 1 . . 1 1 1 1 . 1 . 1 1 1 2 . . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Protection 22 | . . . 3 3 1 . 1 2 . . 1 . . 1 . . . 1 2 1 1 . . . . . . 3 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 1 1 6 6 . 3 . 3 . . 5 . . 4 5 . . . . 3 . 2 7 3 4 4 1 8 4 1 3 . Energy Gun 11 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 3 . . 2 . 1 3 . . . Energy Cannon 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 1 . 2 . . . . Ballistic Gun 24 | 2 . 1 6 6 . 3 . 1 . . . . . . . . . . . . . 2 . . . . . 1 1 . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Launcher 13 | . . . . . . . . . . . 3 . . 4 . . . . . . . . . . 1 1 . 2 . . 2 . Special Weapon 10 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . 4 1 1 . . . . 1 . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . 1 . 2 . . . . 1 1 . . . . . 1 . . 6 . 6 . . 8 . 1 4 1 12 3 6 6 . Parts Lost 78 | . . 1 1 5 . . . 4 1 . . 2 . 9 1 . 2 . 2 9 1 2 . 2 . 2 2 16 15 . 1 . Power 14 | . . . . . . . . 1 . . . . . 3 . . . . 2 3 . . . . . . . 3 2 . . . Propulsion 19 | . . . . 1 . . . 2 . . . . . 5 . . 2 . . 1 . . . . . . 1 3 4 . . . Utility 30 | . . 1 . 1 . . . 1 1 . . 2 . . 1 . . . . 3 1 2 . . . 2 1 7 6 . 1 . Weapon 15 | . . . 1 3 . . . . . . . . . 1 . . . . . 2 . . . 2 . . . 3 3 . . . Highest Loss Streak 14 | . . 1 1 5 . . . 2 1 . . 2 . 3 1 . 2 . 1 4 1 1 . 2 . 1 1 6 14 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 6 9 14 14 17 15 17 19 19 18 18 18 15 14 14 15 14 13 14 13 13 14 14 14 15 14 12 10 9 9 11 12 Power . | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 3 4 4 4 7 7 5 5 5 3 1 . 1 4 4 5 3 2 3 1 2 2 2 1 . . . . . Utility 5 | . 1 2 3 3 4 4 4 5 5 6 7 6 6 8 9 9 7 8 8 8 9 10 8 6 6 2 1 . 2 5 5 8 Weapon 4 | . 5 7 8 7 8 7 6 4 4 4 3 5 4 2 1 1 . . . . . . 3 4 5 7 6 5 3 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . . . 8 1 7 . 3 6 . . 11 . 1 1 7 2 . 2 1 5 . . 2 . 4 6 . 4 1 1 3 8 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 19 | . . . 1 . . . 1 2 . . 4 . . . 1 . . . . 4 . . 1 . 3 . . 2 . . . . Utility 34 | . . . 3 . . . 2 1 . . 1 . 1 1 3 2 . 2 1 1 . . 1 . 1 1 . 2 1 . 3 7 Weapon 27 | . . . 4 1 7 . . 3 . . 5 . . . 2 . . . . . . . . . . 4 . . . . . 1 Tool/Special 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 83 | . 100 99 97 85 42 76 97 98 99 100 98 99 99 97 98 100 87 87 97 82 66 71 76 73 80 80 88 91 73 69 65 63 Engine 2 | . 14 14 13 6 . 1 14 5 . . . . . 4 4 5 1 . . . 3 5 4 . . . . . . . . . Core 3 | . . . . . . . . 8 14 14 14 14 12 6 5 5 . . 4 2 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 8 3 4 5 5 5 5 8 9 12 9 7 1 . . Treads 7 | . 28 28 22 10 10 10 21 24 19 . . . . . . . . . . 5 10 10 4 . . . . . 11 . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . 2 5 5 8 15 13 13 21 17 . 9 9 9 Hover 8 | . . . . . . . . 3 8 28 28 28 36 36 32 33 26 27 33 14 . . . . . . . 2 . . . . Device 17 | . 14 13 9 . 7 10 8 13 13 14 16 13 12 12 11 15 11 10 12 19 22 17 24 30 26 26 29 28 21 22 24 18 Storage 7 | . 14 14 11 10 10 10 8 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 6 4 9 9 18 Processor 7 | . . . 1 10 10 10 8 7 7 7 7 7 6 6 14 16 21 20 14 10 9 10 8 5 5 4 4 9 8 1 . . Protection 4 | . . . 9 19 4 10 8 6 7 7 2 7 6 6 5 1 . 1 5 5 . 5 5 5 4 4 4 3 3 7 . . Energy Gun 2 | . 10 5 . . . . . . . . . . . . . . . . . . . . 4 1 . 2 . 2 1 18 17 9 Energy Cannon 1 | . . . . . . . . . . . . . . . 2 5 3 . 5 4 . . . . 11 9 8 3 . . . 9 Ballistic Gun 7 | . 17 22 29 29 . 25 25 20 21 21 3 . . . . . . . . . . 2 . . . . . . 6 . . . Launcher 2 | . . . . . . . . . . . 12 14 12 14 4 . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . 5 6 6 . 4 5 5 5 5 2 . . . . . . . . . . . . Peak Build Rating 249 | 7 19 20 27 22 26 39 47 49 66 66 70 71 80 80 91 94 96 107 107 155 135 139 160 156 177 189 192 230 232 241 249 247 Average Rating 103 | 5 7 16 23 19 14 36 39 45 51 65 65 67 79 73 82 90 83 88 101 130 129 128 137 145 171 179 180 191 207 231 233 244 On Entrance 98 | . 7 7 20 20 20 26 39 37 47 66 65 62 71 80 67 90 94 79 107 101 112 126 135 142 152 174 176 192 226 210 239 247 Avg Prop Armor Cover (%) 12 | . . . . . . . 12 2 2 . . . . . . . . . . 11 21 18 19 . . . . 2 18 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 28 28 42 47 52 58 72 73 73 72 80 77 52 63 66 64 66 60 71 92 74 88 108 106 122 122 96 118 146 64 58 56 Greatest Support 236 | 40 40 40 43 43 23 23 66 91 68 50 47 43 69 71 68 68 68 70 70 90 80 80 140 140 140 140 162 180 236 60 60 60 Greatest Overweight (x) 6 | . . . 1 2 2 2 6 1 1 1 1 1 . 1 1 . 1 . 1 1 . 1 . . . . . 2 1 1 . . Average Overweight (x) . | . . . . 1 1 2 2 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 8 15 16 16 16 21 21 21 21 21 21 21 21 21 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 28 18 18 Average Capacity 17 | 7 8 15 16 16 20 21 21 21 21 21 20 21 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 18 18 18 Most Carried 21 | 2 8 10 16 16 21 19 21 21 21 20 21 21 19 16 16 16 16 16 16 16 16 15 16 16 16 16 16 16 16 18 18 16 Average Carried 16 | 1 6 9 14 15 18 17 19 20 20 19 19 19 15 15 15 15 15 14 15 14 14 15 15 14 15 15 15 15 13 16 15 16 Final Capacity 21 | 8 15 16 16 16 21 21 21 21 21 21 21 21 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 18 18 18 Final Carried 21 | 2 8 10 16 15 20 17 20 21 19 20 21 20 16 16 16 16 15 16 16 13 15 15 15 16 16 16 16 16 8 18 16 16 Class Distribution -------------------- 26% | Mutant 20% | Scavenger-Mutant 16% | Scavenger-Gunner 10% | Scavenger-Tank 8% | Alien-Sigix 5% | Hacker-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Tank | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 14309 | 298 64 43 710 355 200 47 594 1193 356 90 275 775 89 1455 386 84 152 128 363 480 125 22 54 106 170 611 98 874 2370 392 1350 . Remotely 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 . . Salvage Created 19469 | 96 195 32 1029 170 . . 429 1273 154 90 . 386 21 1158 474 141 58 128 157 899 255 463 424 508 1633 963 622 2097 3666 461 1326 161 Parts 793 | 6 7 3 54 18 . . 31 76 9 . . 11 . 33 17 . 7 2 9 30 11 7 12 17 61 49 23 101 144 28 25 2 Haulers Intercepted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . 14 . . 7 . . . . 10 2 6 . 16 11 . 13 . . . . . . . . Prevented 18 | . . . . . . . . . 6 . . 8 . . . . . . . . . 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 282 | . 5 1 20 5 . . 10 22 2 . . 12 . 9 10 . 4 . 5 9 2 5 22 10 23 16 5 24 48 5 7 1 Melee 16 | . . . . . . . . . . . . . . 2 . . . . 1 1 2 4 . 3 . . . 3 . . . . Guns 115 | . 5 1 20 5 . . 9 22 2 . . . . . . . . . . . . . 6 3 . . . 10 22 3 7 . Cannons 65 | . . . . . . . 1 . . . . . . . 1 . 3 . . 7 . . 3 1 22 8 3 2 13 . . 1 AOE 66 | . . . . . . . . . . . . 12 . 7 9 . 1 . 2 1 . . 13 3 . 5 1 4 6 2 . . Classes Destroyed 28 | 2 1 . 6 1 . . . 3 1 . . 3 . 3 . . . . 1 1 . . 2 . . . . 1 3 . . . Worker 20 | . . . 2 1 . . . 1 . . . . 1 1 1 . . . . 2 . . . . 3 . . 1 5 1 1 . Builder 6 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . 1 . 1 . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycler 18 | 1 . . 1 . . . . 1 . . . . . 7 2 . . . . 1 . . . . 1 . 2 . 1 1 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Operator 8 | . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . 3 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 11 | . . . 1 . . . 1 1 . . . . . 1 1 . . . . 1 . . . . . . . 2 2 . 1 . Swarmer 49 | . . . 3 3 . . 3 3 . . . 2 . . 9 . 4 . 3 . . 2 1 2 4 . . . 5 5 . . Grunt 97 | . 5 1 11 . . . 3 6 . . . 6 . 6 . . . . . 6 . 1 6 2 12 5 . 4 20 . 3 . Brawler 9 | . . . 1 . . . . . . . . 1 . . . . . . . . . 2 4 . . . . . 1 . . . Duelist 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . Protector 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . 1 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 22 | . . . 5 . . . 4 2 1 . . . . 1 . . . . 1 . . . . 1 1 . . 3 3 . . . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . . . 2 1 . . 1 . . . . . . . . 2 . . . . . 5 3 6 . . . Programmer 47 | . . . . . . . . 9 . . . . . . 1 . . . . 2 . . 3 3 3 11 . 9 4 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 8 | . . . . . . . . . . 1 . . . . . 2 . . . . 2 3 . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 18 | 1 2 1 5 3 . . 5 6 1 . . 5 1 8 9 . 4 . 3 5 1 2 14 5 8 6 4 7 18 4 3 1 Combat Bots Only 14 | . 2 1 5 2 . . 5 6 1 . . 5 . 4 9 . 4 . 3 4 1 2 14 5 4 5 3 7 10 4 2 1 Max Kills in Single Turn 6 | 1 1 1 2 2 . . 2 1 1 1 . 2 1 3 3 1 2 . 1 1 1 1 4 2 2 4 1 2 6 2 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Exploded 4 | . . . . . . . . . . . . 2 . 2 3 . 1 . 1 1 . . 4 2 . 4 1 1 2 2 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . 1 . . . 1 . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Svarog (-1/Access) Zhirov (-1/Access) Perun (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3085 | . 25 15 98 72 . . 47 172 25 . . 39 . 84 46 . 36 . 56 185 58 90 44 62 125 78 60 266 956 177 238 31 Missed 1038 | . 7 4 18 11 . . 14 49 11 . . 10 . 44 19 . 17 . 23 61 19 27 17 23 43 26 39 125 223 71 122 15 Hits 2047 | . 18 11 80 61 . . 33 123 14 . . 29 . 40 27 . 19 . 33 124 39 63 27 39 82 52 21 141 733 106 116 16 Melee 27 | . . . . . . . . 1 1 . . . . . . . . . . . . 5 . 1 1 . . 14 4 . . . Projectile 2020 | . 18 11 80 61 . . 33 122 13 . . 29 . 40 27 . 19 . 33 124 39 58 27 38 81 52 21 127 729 106 116 16 AOE 35 | . . . . 20 . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 9 . Critical Strikes 111 | . . 1 . . . . 1 5 . . . 1 . 1 . . . . . 9 1 7 4 6 6 5 . 12 39 6 7 . Actively Blocked 80 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 6 6 5 . 12 39 6 1 . Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 30569 | . 226 126 1004 1350 . . 373 1710 169 . . 361 . 820 474 . 394 . 596 3428 712 791 317 486 799 1277 150 3657 7660 1266 2325 98 Core 4026 | . 44 39 100 163 . . 28 152 54 . . 34 . 60 57 . 39 . 68 308 94 129 11 21 51 172 7 404 834 393 729 35 Absorbed by Shields 6260 | . . . . . . . . . . . . 43 . 4 . . . . . . . 671 335 506 841 271 126 349 2280 . 742 92 Reduced by Siege Mode 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 . . . Redirected to Shielding 135 | . . . . . . . . . . . . . . . . . . . 135 . . . . . . . . . . . . . Ignored by Resistances 12211 | . . . . . . . . . 16 . . . . . . . . . . . . . 135 30 168 . 131 313 6428 1244 3507 239 Regen/Repaired (Parts) 1554 | . . . . . . . . . . . 168 . . . . . . . . . . . 649 . . . . . 737 . . . Core Remaining (%) 64 | 100 . 100 . . . 7 92 . . . . 78 . 90 . . . . 79 . . . . 82 . 65 . . 4 . . 10 Volleys Fired 972 | 7 18 7 75 17 . . 27 80 13 5 . 11 . 40 16 . 8 5 3 47 . 2 26 19 64 48 19 118 150 44 100 3 Largest 3 | 2 2 2 3 3 . . 3 3 3 3 . 2 . 3 1 . 2 1 1 1 . 2 2 2 3 3 3 3 3 2 3 1 Hottest 316 | 40 70 70 60 69 . . 78 78 71 71 . 72 . 114 90 . 90 7 90 90 . 66 80 80 316 316 301 291 300 200 300 300 Shots Fired 2081 | 14 36 14 210 49 . 1 81 242 39 15 . 22 . 76 16 1 10 5 3 48 . 4 40 32 174 108 36 162 361 88 191 3 Gun 1362 | 14 36 14 210 49 . 1 81 242 39 15 . . . . . . . . . . . 4 30 28 . 22 4 78 246 88 161 . Cannon 527 | . . . . . . . . . . . . . . . 11 1 7 . 3 47 . . . . 173 85 26 71 99 . 1 3 Launcher 131 | . . . . . . . . . . . . 22 . 54 4 . 3 . . . . . . . . . 4 8 16 . 20 . Special 61 | . . . . . . . . . . . . . . 22 1 . . 5 . 1 . . 10 4 1 1 2 5 . . 9 . Kinetic 1007 | 14 18 7 210 49 . 1 81 242 39 15 . . . . 6 1 6 . . . . 4 . . . . . 13 300 . 1 . Thermal 510 | . 18 7 . . . . . . . . . . . . 5 . 1 . 3 47 . . . . 173 95 26 128 3 . 1 3 Explosive 126 | . . . . . . . . . . . . 22 . 54 4 . 3 . . . . . 10 4 1 1 2 5 . . 20 . Electromagnetic 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 8 8 16 . . . Slashing 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 88 160 . Entropic 81 | . . . . . . . . . . . . . . . . . . . . . . . 30 28 . . . 8 15 . . . Robot Hit Streak 26 | 5 9 7 15 8 . 2 7 12 7 9 . 6 . 7 6 . 2 2 . 8 . 2 12 9 16 12 4 25 26 18 15 2 Robot Miss Streak 7 | 3 2 3 4 7 . . 4 5 2 2 . 1 . 2 1 . 1 1 2 4 . 1 1 2 3 2 4 4 4 2 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 1 1 . Secondary Targets 22 | . . . 5 1 . . 2 7 . . . . . . . . . . . . . . 3 . . . . . 4 . . . Max Gunslinging Chain 2 | . . . 2 1 . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Capacitor 40 | . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . Shots Hit Robots 1380 | 10 26 9 143 31 . 1 44 153 27 11 1 7 1 49 11 2 4 5 7 41 13 20 32 34 90 55 16 135 275 22 103 2 Core Hits 799 | 5 10 3 53 10 . . 18 61 10 4 . 42 1 50 16 . 5 1 2 20 4 9 64 14 45 29 11 67 190 14 40 1 Critical Kills 25 | . . . 1 . . . 1 . . . . . . 1 2 . 3 . . . . . . . 1 3 1 7 5 . . . Critical Parts Destroyed 19 | . . 1 . . . . . 2 . . . 1 . . 2 1 . . . 3 . . 2 1 . . . 1 5 . . . Critical Strikes 70 | . 3 2 1 . . . 2 2 . . . 1 . 1 4 1 3 . . 3 . . 5 1 1 4 2 11 19 . 3 1 Burn 5 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 2 . . . . Destroy 27 | . . 1 1 . . . 2 2 . . . . . . 3 . 3 . . . . . . . . . . 5 9 . . 1 Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Smash 7 | . . . . . . . . . . . . 1 . 1 1 1 . . . 3 . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . . 3 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 1 . . . Melee Attacks 175 | . . . . . . . . 2 . . 1 3 8 12 12 4 . 2 12 33 19 25 1 16 . . . 22 3 . . . Impact 81 | . . . . . . . . 1 . . . 3 8 12 12 4 . 2 9 30 . . . . . . . . . . . . Slashing 82 | . . . . . . . . . . . . . . . . . . . . 3 19 25 1 16 . . . 15 3 . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 7 . . . . Sneak Attacks 33 | . . . . . . . . 1 . . 1 3 1 5 4 2 . . 1 7 4 3 . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Damage Inflicted 68036 | 104 325 127 1240 487 . 15 870 2808 399 172 . 2075 132 3846 1409 176 205 212 366 2616 792 1048 7912 2449 4100 3263 1133 5902 12995 2495 7563 800 Guns 27319 | 104 325 127 1240 487 . 15 771 2808 399 172 . . . . . . . . . . . 122 1315 976 . 330 . 2311 7312 2085 6420 . Cannons 13207 | . . . . . . . 99 . . . . . . . 100 . 67 . . 917 . . . . 3864 1942 557 1596 3265 . . 800 Explosions 20002 | . . . . . . . . . . . . 1764 . 3200 839 . 138 . 94 522 . . 6137 621 230 922 472 1216 2355 349 1143 . Melee 6390 | . . . . . . . . . . . . 311 132 629 470 176 . 212 272 1177 792 926 . 649 . . . 644 . . . . Ramming 161 | . . . . . . . . . . . . . . 17 . . . . . . . . . . 6 14 . . 63 61 . . Kinetic 15578 | 104 147 64 1240 487 . 15 771 2808 399 172 . . . . 100 . 67 . . . . 122 . . . . . 505 8577 . . . Thermal 13250 | . 178 63 . . . . 99 . . . . . . . . . . . . 917 . . 532 155 3864 2140 557 3148 718 79 . 800 Explosive 15992 | . . . . . . . . . . . . 1764 . 3200 839 . 138 . 94 522 . . 5605 466 230 922 265 534 . 270 1143 . Electromagnetic 2697 | . . . . . . . . . . . . . . . . . . . . . . . . . . 132 207 471 1887 . . . Impact 3373 | . . . . . . . . . . . . 311 132 629 470 176 . 212 266 1177 . . . . . . . . . . . . Slashing 13171 | . . . . . . . . . . . . . . . . . . . . . 792 926 460 852 . 55 104 687 790 2085 6420 . Piercing 98 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 92 . . . . Entropic 3716 | . . . . . . . . . . . . . . . . . . . . . . . 1315 976 . . . 465 960 . . . Highest Corruption 28 | . . . 8 14 14 14 . 5 5 . . . . . 3 3 3 3 9 6 18 28 28 6 4 8 . 18 19 1 14 . Average Corruption 9 | . . . 8 14 14 14 . 3 5 . . . . . 1 3 3 3 4 1 14 19 15 4 3 4 . 9 16 1 6 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 389 | . . . . 26 90 3 . 31 6 . . . . . 5 7 3 3 3 11 43 22 5 13 9 22 . 24 56 3 4 . Message Errors 76 | . . . . 8 11 . . 5 . . . . . . 1 1 2 1 1 2 15 6 1 . 2 4 . 4 12 . . . Matter Fused 104 | . . . . 10 29 1 . 8 1 . . . . . 2 2 . 1 1 3 9 4 . 4 3 6 . 6 14 . . . Heat Flow Errors 49 | . . . . 2 14 . . 4 2 . . . . . 1 . . . . . 7 2 . 2 1 4 . 3 5 2 . . Energy Discharges 47 | . . . . 3 16 1 . 2 . . . . . . . 1 . . . 2 . 4 2 2 . 3 . 5 4 . 2 . Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 2 . . . Parts Fused 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Data Loss (minor) 48 | . . . . 1 11 . . 5 2 . . . . . . 2 . 1 1 1 6 2 1 2 2 4 . 2 4 1 . . Data Loss (major) 21 | . . . . . 6 . . 1 1 . . . . . . . . . . . 4 2 . 2 . . . 1 3 . 1 . Misfires 8 | . . . . . . 1 . 3 . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . Alerts 8 | . . . . . 2 . . 2 . . . . . . . . . . . 1 1 1 . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Weapon Failures 13 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . 2 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3043 | . . . . . . . . . . . . 331 . 137 329 155 18 115 86 394 47 311 145 245 170 207 11 162 115 65 . . Projectiles 598 | . . . . . . . . . . . . . . . 67 . . . . . . . 32 45 140 152 11 81 70 . . . Explosions 643 | . . . . . . . . . . . . 27 . 85 10 . 18 . 44 23 . . 113 57 30 55 . 71 45 65 . . Melee 1802 | . . . . . . . . . . . . 304 . 52 252 155 . 115 42 371 47 311 . 143 . . . 10 . . . . Knockbacks 41 | . . . . . . . . . . . . . . 3 4 2 . . 1 4 . . . . . . . . 26 1 . . Impact 13 | . . . . . . . . . . . . . . 3 2 2 . . 1 4 . . . . . . . . . 1 . . Kinetic 26 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 25 . . . Secondary 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 580 | . . . . . . . . . . . . . . 10 . . 37 . 38 112 . . . 70 . 28 . 209 73 3 . . Shots 16 | . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . 1 . 1 . 3 6 1 . . Rammed 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Targets Rammed 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . 5 2 . . Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 189 84 399 388 253 2 387 265 126 133 . 339 279 381 224 302 7 3 2 396 184 196 . 17 200 195 198 199 243 239 314 . Average Temperature 94 | . 74 32 102 142 92 2 109 47 53 76 . 101 115 118 30 141 4 3 1 94 76 78 . 17 101 92 90 87 72 149 60 . Received Heat Transfer 3557 | . 129 48 405 . . . 108 282 51 . . 138 . 150 9 . 45 . 60 575 . 178 21 28 168 18 . 137 754 117 136 . Effects 13 | . . . 1 4 . . 2 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . Shutdowns 4 | . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 1 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 . . . Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . . . . 2 . 1 3 2 . . 1 5 . . . . . . 1 2 9 1 . . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 7 . . . Parts Fried 45 | . . . . . . . . . . . . 4 . 4 7 . . 1 . 6 . . . . . . 1 3 16 3 . . Impact Corruptions 56 | . . . . . . . . . . . . 24 . 2 8 4 . 3 3 11 . . . . . . . . . 1 . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 3 . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 . . . . Parts Melted 50 | . 4 1 3 . . . . 1 . . . . . . . . . . 1 5 . . . . 7 19 2 6 1 . . . Heat Transferred 12230 | . 740 259 . . . . 50 . . . . . . . . . . . . 925 . . 251 125 3700 2004 518 3258 350 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 1 . . . 1 . . . . . 2 1 . . . . 3 . . . . 3 2 2 3 5 5 5 . Low Security (%) 40 | 100 100 100 90 90 . 100 100 66 . . . . 100 28 47 . . . . 20 . . . . 47 . . 17 . . . . Level 1 16 | . . . 9 9 . . . 33 . . . . . 19 52 . . . . 38 . . . . 15 48 20 25 . . . . Level 2 16 | . . . . . . . . . . . . . . 51 . . . . . 37 . . . . 16 51 79 9 51 . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 20 . . 47 11 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 22 . . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 92 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 7 . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3000 | 5 85 100 252 223 . . 146 350 . . . . 15 539 370 . . . . 729 . . . . 780 627 591 874 2030 2875 3000 . Initial 1840 | . . . . 93 . . . 37 . . . . . . 215 . . . . 162 . . . . 30 435 336 326 468 1217 1840 . Average 451 | . 24 52 114 117 . . 80 156 . . . . 1 331 225 . . . . 369 . . . . 317 416 422 545 932 2004 2550 . Influence Increases 18510 | 10 165 130 814 330 . . 286 823 138 . . 386 22 1122 379 . 270 10 230 1234 185 381 510 320 1090 588 395 1296 2486 1747 3145 18 Destroy 0b10 Robot/C 8880 | . 100 100 460 220 . . 200 560 100 . . 300 . 480 200 . 80 . 80 400 140 160 440 200 540 320 200 560 1180 440 1420 . Destroy 0b10 Robot/NC 490 | 10 . . 30 5 . . 5 35 5 . . 5 5 60 30 . . 10 5 50 . . 15 . 35 15 15 35 55 10 55 . Destroy Leader 1422 | . 20 20 112 40 . . 62 134 20 . . 30 . 62 22 . 10 . 10 66 20 20 . 20 62 40 30 78 204 80 260 . Allied During Kill 1828 | . . 10 18 15 . . . 47 13 . . 51 . 210 . . . . . 115 25 6 40 10 45 . 33 36 80 130 944 . Successful Hack 77 | . . . 39 . . . . 26 . . . . . . 12 . . . . . . . . . . . . . . . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 840 | . . . 15 15 . . . 15 . . . . 15 . 30 . . . . 165 . . . . 30 105 30 30 210 90 90 . Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 150 . . Destroy Structure 1908 | . . . . 5 . . 4 6 . . . . 2 82 40 . . . . 138 . . . . 188 108 87 309 242 318 361 18 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . . 30 15 . . . . 30 . . . . . . . 15 . 30 . . Lose Combat Pursuer 1635 | . 15 . . 30 . . 15 . . . . . . 30 30 . 180 . 135 120 . 195 15 90 60 . . 15 315 375 15 . Miscellaneous 750 | . . . 110 . . . . . . . . . . 168 . . . . . . . . . . 130 . . 218 . 124 . . Influence Decreases 18913 | 10 165 130 573 556 15 . 204 582 452 9 . 386 22 682 489 330 50 230 210 564 708 330 280 722 362 763 413 1045 1288 1323 2265 3755 Entered New Map 8700 | . . . . 148 15 . . 45 120 2 . . . . 225 123 . 220 . 8 256 32 218 448 16 339 263 255 364 813 1035 3755 Time Decay 6868 | 10 165 100 543 318 . . 204 487 322 7 . 306 22 352 214 207 50 10 190 386 422 238 42 249 296 404 130 510 514 50 120 . Lost Part 745 | . . 10 10 50 . . . 30 10 . . 20 . 90 10 . . . 20 90 10 20 . 15 . 20 20 160 150 . 10 . Lost Ally 2600 | . . 20 20 40 . . . 20 . . . 60 . 240 40 . . . . 80 20 40 20 10 50 . . 120 260 460 1100 . Squads Dispatched 115 | . 3 . 4 . . . . 11 . . . 1 3 4 2 . 1 . . 6 . 1 . . 5 6 1 11 25 26 5 . Investigation 12 | . 2 . 3 . . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . 2 . . . Extermination 23 | . . . . . . . . 5 . . . . 1 . 1 . . . . 2 . . . . 3 3 . 5 2 . 1 . Reinforcement 33 | . 1 . 1 . . . . 5 . . . . . 2 . . . . . 3 . . . . 1 1 1 3 9 3 3 . Assault 38 | . . . . . . . . . . . . 1 2 1 . . 1 . . . . 1 . . . . . . 9 22 1 . Garrison 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 1 . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 2 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 35 | . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 1 . 1 2 3 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 696 | . 7 5 27 10 . . 14 38 5 . . 18 . 24 18 . 18 . 17 58 1 29 44 17 41 31 14 41 109 57 48 5 Peak Tracking Total 22 | . 2 3 4 7 . . 7 6 3 . . 5 . 7 10 . 15 . 5 11 1 17 17 5 5 6 5 5 11 22 12 4 Tactical Retreats 49 | . 1 . . 2 . . 1 . . . . . . 2 2 . 4 . 5 3 . 3 1 6 1 . . 1 8 8 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 16 | . 1 . . . . . . 1 . . . . 1 2 1 . . . . 1 . . . . 2 3 . 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . 1 1 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 72 | . . . 1 1 . . . 1 . . . 1 1 1 2 . . . . 11 . . 2 . 2 7 2 4 23 7 6 . Max in Single Turn 2 | . . . . 1 . . . 1 . . . 1 1 1 1 . . . . 1 . . 1 . 1 1 1 1 2 1 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 41 | . 2 . 9 . . . 1 6 . . . . 3 . 1 1 . 4 . 3 . 1 1 . 1 2 1 1 1 . 3 . Terminals 19 | . 1 . 8 . . . . 4 . . . . 1 . . . . . . . . . . . . 2 . . . . 3 . Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . Total Hacks 83 | . 5 . 23 . . . 1 10 . . . . 4 . 4 1 . 17 . 5 . 1 1 . 2 2 2 1 1 . 3 . Successful 52 | . 3 . 11 . . . 1 5 . . . . 2 . 1 1 . 17 . 2 . 1 1 . . 2 . 1 1 . 3 . Failed 31 | . 2 . 12 . . . . 5 . . . . 2 . 3 . . . . 3 . . . . 2 . 2 . . . . . Catastrophic 8 | . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 2 . 21 . . . . 3 . . . . . 11 3 . . . . 21 . . . . 8 22 8 12 7 3 6 . Terminals 36 | . 2 . 21 . . . . 6 . . . . 2 . . . . . . . . . . . . 2 . . . . 3 . Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . 3 . . . . . . 4 . . . . 3 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 . . . Terminal Hacks 30 | . 1 . 1 . . . . 2 . . . . 1 . . 1 . 17 . . . 1 1 . . 2 . . . . 3 . Record 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . 1 . . . . 1 . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 7 . . . 1 4 . . . . 2 . 1 . . . . 3 . . . . 1 . 1 . . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . . . . . . . . . . . . . 11 . . . 4 . 25 . . . . . 14 . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . 1 . . 1 . . 2 1 . . 3 . 1 . . . . . . . . . . 8 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 17 | . . . . . . . . 1 . . 1 . . 2 1 . . 3 . 1 . . . . . . . . . . 8 . Robot Hacks Applied 17 | . . . . . . . . 1 . . 1 . . 2 1 . . 3 . 1 . . . . . . . . . . 8 . parse_system 17 | . . . . . . . . 1 . . 1 . . 2 1 . . 3 . 1 . . . . . . . . . . 8 . Relay Couplers Released 6 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 2 . . Machine Destruction 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 1 . 7 . . . . . 1 . . 5 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 3 . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 201 | . . 2 3 1 . . . 4 . . 4 1 . 11 2 . . . . 6 3 . 5 . 3 . 2 9 12 37 96 . Largest Group 28 | . . 2 3 2 . . . 4 2 1 5 5 2 9 2 . . . . 3 3 1 5 3 2 . 2 6 3 11 28 . Highest-Rated Group 2517 | . . 16 45 142 . . . 160 80 36 197 197 60 391 170 . . . . 327 123 41 302 192 206 . 244 364 164 657 2517 . Highest-Rated Ally 269 | . . 8 15 142 . . . 40 40 36 42 42 40 70 85 . . . . 135 41 41 64 64 103 . 122 122 160 219 269 . Zionite Dispatches 6 | . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . 1 . 1 . . . . . Heavy 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 1112 | . . 14 21 20 . . . 25 8 . . 31 . 118 4 . . . . 74 21 9 10 . 25 . 5 69 71 148 439 . Total Damage 43609 | . . 108 319 613 . . . 527 136 . . 570 . 2177 184 . . . . 3068 602 339 838 . 956 . 352 1152 2155 4439 25074 . Kills 206 | . . 4 4 6 . . . 9 3 . . 5 . 15 . . . . . 18 5 3 4 . 5 . 5 6 9 19 86 . Allies Corrupted 10 | . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . 2 1 3 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . X0-1V1 Amusement Gains 522 | . 19 . 5 40 . . . 40 . . . . . 5 10 . . . 16 50 10 28 50 2 50 10 . 20 79 32 46 10 Average Entertainment 30 | . 18 9 6 37 . 11 4 30 15 8 . 3 2 2 10 7 4 . 17 16 31 21 35 40 54 37 33 34 56 94 82 37 Good Acts 217 | . . 2 24 7 . . 4 6 7 5 . 8 2 9 4 3 1 . 9 6 4 2 3 9 9 11 3 19 26 22 12 . Bad Acts 123 | . . . 26 7 . . 1 5 2 . . 5 . 2 3 3 . . 8 5 3 8 1 6 3 4 1 7 11 2 10 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 6694 | 34 685 49 . . . . . . 75 . . . . . 349 446 177 142 380 712 993 245 . . . . 19 979 1370 39 . . Sensors 4442 | . . . . . . . . . . . . . . . 349 446 177 142 380 712 993 245 . . . . 19 979 . . . . Terrain 453 | . . . . . . . . . . . . . . . . 443 8 . . . . . . . . . . . . 2 . . Traps 75 | . . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . Seismic 816 | 34 685 49 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 39 . . Machine Analysis 1361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1361 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 3 . . . . 1 . 2 1 . . . 1 . . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 1 6 1 3 1 . 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 28003 | 116 694 204 1618 715 2360 51 546 1673 1439 643 2111 957 250 829 456 446 177 145 380 913 1031 508 1248 939 857 972 262 1387 1711 446 1905 14 Spaces Moved 18644 | 50 299 111 664 226 405 15 210 717 611 475 1274 694 256 785 612 692 243 197 756 920 706 272 761 727 555 647 175 768 948 901 1959 13 Core 62 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . Treads 5272 | 47 299 111 664 226 405 15 125 717 523 . . . . . . . . . . 77 706 272 377 . . . . 90 618 . . . Legs 6461 | . . . . . . . . . . . . . . . . . . . . 212 . . 384 727 555 647 175 617 271 901 1959 13 Wheels 85 | . . . . . . . 85 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6764 | . . . . . . . . . 88 475 1274 694 256 785 612 692 243 197 756 631 . . . . . . . 61 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 240 320 155 160 132 129 112 112 50 50 45 45 45 42 42 35 135 135 106 106 106 106 105 40 30 30 30 30 Average Speed 104 | 153 160 160 162 273 254 320 208 199 224 131 123 112 50 51 48 45 57 51 42 71 135 151 133 106 106 106 105 114 116 30 30 30 Slowest Speed 320 | 160 160 160 240 320 320 320 240 240 240 132 129 112 50 124 123 45 132 65 100 250 135 215 140 106 106 106 106 206 240 90 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 17 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 1 Exploration Rate (%) 49 | 6 50 22 62 67 62 5 23 25 80 60 89 94 8 57 16 79 55 60 87 27 79 43 89 93 25 67 6 53 53 32 73 2 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 9 | . 1 . 4 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . . Scrap Searched 21 | . . . . 1 . 1 . . 2 . 4 3 . . . 3 1 . 3 . 2 . . 1 . . . . . . . . Spaces Dug 164 | . . . . . . . . 1 . . . . 2 . 4 2 1 . . 13 . . 2 . 18 13 2 12 13 59 22 . Terrain Destroyed 1251 | . . . . . . . . 1 . . . 38 2 199 17 2 36 . 22 51 . . 105 66 93 67 20 181 107 153 81 10 Melee 18 | . . . . . . . . 1 . . . . 2 . 2 2 . . . 4 . . 1 . . . . 5 1 . . . Projectile 440 | . . . . . . . . . . . . . . . 5 . 1 . 3 21 . . 4 8 48 35 9 26 68 121 81 10 AOE 792 | . . . . . . . . . . . . 38 . 199 10 . 35 . 19 26 . . 100 58 45 32 11 150 37 32 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 25476 | 73 478 123 1083 285 1741 19 286 881 661 483 1821 851 371 1143 750 824 270 238 806 1142 753 327 956 841 690 844 215 1073 1251 1004 3175 18 Wait 4422 | 8 150 2 280 10 1311 . 12 20 19 3 482 124 95 254 38 115 9 . 20 65 17 25 14 69 36 95 8 51 41 3 1044 2 Move 18611 | 49 298 110 663 225 404 14 209 716 610 474 1273 693 255 784 611 691 242 196 755 919 705 271 760 726 554 646 174 767 948 899 1958 12 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | 2 6 2 21 9 6 . 14 16 3 . 14 1 3 7 20 3 1 7 3 8 4 . 14 5 7 13 1 15 12 17 20 . Fast Attach 198 | 7 1 1 4 . 1 1 4 6 2 . 3 . 1 6 9 2 1 9 5 21 5 3 15 . 3 13 7 28 24 12 4 . Attach 127 | . . . 2 7 2 3 1 4 5 . 7 2 2 5 5 . 2 5 1 4 2 . 9 6 2 1 3 17 19 2 9 . Detach 36 | . . . . . 1 . . . 1 . . . . 1 . . 1 2 . . . . 4 1 . 1 2 10 9 1 2 . Swap 187 | . 3 1 15 10 3 1 4 17 2 1 14 1 2 11 13 3 2 1 . 6 . 1 10 . 10 4 1 13 15 6 16 1 Drop 363 | . 2 . 23 7 13 . 14 20 6 . 27 . 5 5 26 6 4 11 7 33 1 . 25 . 12 22 . 34 21 17 22 . Fire 972 | 7 18 7 75 17 . . 27 80 13 5 . 11 . 40 16 . 8 5 3 47 . 2 26 19 64 48 19 118 150 44 100 3 Melee 172 | . . . . . . . . 2 . . 1 3 8 12 12 4 . 2 12 33 19 25 1 15 . . . 20 3 . . . Ram 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 2 . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 18 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . 3 1 . . Rewire 104 | . . . . . . . . . . . . 16 . 2 . . . . . 6 . . 78 . 1 . . . 1 . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: Mat / [*Exi] / [Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / Cet) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 5) 709 | -10/Materials | Prayed at D.C.S.S. Altar Unit 778 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Entered Mines 818 | -10/Mines | X0-1V1 sent allied G-34 Mercenary (x2) 846 | -10/Mines | Met a Derelict bent on vengeance 978 | -10/Mines | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 997 | -10/Mines | Discovered new exit (range 10) 1015 | -10/Mines | Entered Materials 1015 | -9/Materials | Accompanied by 1 ally 1015 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1036 | -9/Materials | X0-1V1 sent you into danger 1132 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1410 | -9/Materials | X0-1V1 caused items to flee you 1453 | -9/Materials | X0-1V1 foreshadows a heat wave 1562 | -9/Materials | Items stopped fleeing you 1641 | -9/Materials | Ambient heat levels rising (+10) 1725 | -9/Materials | Build established: Scavenger-Tank 1741 | -9/Materials | Discovered new exit (range 11) 1822 | -9/Materials | Ambient heat levels rising (+10) 1840 | -9/Materials | X0-1V1 sent you to a vault 1905 | -9/Materials | Discovered new exit (range 3) 2008 | -9/Materials | Ambient heat levels falling (-10) 2054 | -9/Materials | Learned Storage emergency access door positions 2076 | -9/Materials | Identified exit to Mines 2076 | -9/Materials | Identified exit to Storage 2086 | -9/Materials | Learned location of Zion (-7) 2121 | -9/Materials | Identified exit to Materials 2123 | -9/Materials | Learned 2 Storage zone layouts 2152 | -9/Materials | Learned Storage stockpile data 2170 | -9/Materials | X0-1V1 mutated your Weapon slot to Power slot 2171 | -9/Materials | Ambient heat levels falling (-10) 2259 | -9/Materials | Core integrity restored by X0-1V1 (+30) 2343 | -9/Materials | X0-1V1 sent you into danger 2426 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 2442 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2459 | -9/Materials | Build established: Scavenger-Mutant 2461 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2484 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2489 | -9/Materials | X0-1V1 announced a LAN party 2522 | -9/Materials | X0-1V1 put everyone to sleep 2527 | -9/Materials | X0-1V1 activates XOMVISION 2530 | -9/Materials | Core integrity restored by X0-1V1 (+30) 2532 | -9/Materials | Sterilization system engaged 2532 | -9/Materials | Non-combat units ordered to evacuate 2542 | -9/Materials | X0-1V1 sent you into danger 2595 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 2632 | -9/Materials | Combat units ordered to evacuate 2633 | -9/Materials | Entered Mines 2633 | -9/Mines | Accompanied by 2 allies 2635 | -9/Mines | Weapon slot count permanently improved by X0-1V1 (+1) 2639 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 2651 | -9/Mines | X0-1V1 mutated your Propulsion slot to Utility slot 2700 | -9/Mines | System corruption reached 10% 2704 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 22) 2709 | -9/Mines | X0-1V1 sent allied H-71 Marshal (x1) 2757 | -9/Mines | Learned Materials stockpile data 2934 | -9/Mines | Build established: Tank 3020 | -9/Mines | X0-1V1 activates XOMVISION 3064 | -9/Mines | Assembled infested the area 3111 | -9/Mines | Core integrity fell below 50% 3125 | -9/Mines | Core integrity fell below 20% 3153 | -9/Mines | Lost 5 parts (1n1u3w) 3161 | -9/Mines | Met 8R-AWN 3235 | -9/Mines | Learned location of 1 exit from Materials 3284 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3307 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3339 | -9/Mines | Discovered new exit (range 5) 3348 | -9/Mines | Entered Exiles 3381 | -9/Exiles | Discovered new exit (range 19) 3408 | -9/Exiles | Welcomed by 8R-AWN 3448 | -9/Exiles | Met EX-HEX 3557 | -9/Exiles | Met EX-DEC 3646 | -9/Exiles | Build established: Mutant 5574 | -9/Exiles | Met EX-BIN 5689 | -9/Exiles | Discovered new exit (range 10) 5708 | -9/Exiles | Entered Mines 5713 | -8/Mines | Discovered exit to Materials (range 12) 5759 | -8/Mines | Entered Materials 5759 | -8/Materials | Evolved 2 slots: Propulsion x2 5760 | -8/Materials | Identified exit to Factory 6227 | -8/Materials | Discovered exit to Factory (range 10) 6305 | -8/Materials | Entered Factory 6305 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6594 | -7/Factory | X0-1V1 sent you into danger 6601 | -7/Factory | Build established: Scavenger-Gunner 6797 | -7/Factory | X0-1V1 announced a LAN party 7012 | -7/Factory | Garrison activated, responded to threat 7063 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 7165 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 7354 | -7/Factory | X0-1V1 sent you to a vault 7776 | -7/Factory | Identified exit to Lower Caves 7978 | -7/Factory | Entered Lower Caves 7978 | -7/Lower Caves | Accompanied by 2 allies 8417 | -7/Lower Caves | X0-1V1 activates XOMVISION 9128 | -7/Lower Caves | Identified exit to Lower Caves 9128 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 9145 | -7/Lower Caves | Core integrity restored by X0-1V1 (+130) 9187 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9417 | -7/Lower Caves | Entered another Lower Caves area 9417 | -7/Lower Caves | Accompanied by 1 ally 9588 | -7/Lower Caves | X0-1V1 activates XOMVISION 9658 | -7/Lower Caves | Encountered a Warlord checkpoint 9678 | -7/Lower Caves | Identified exit to Factory 9678 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 9753 | -7/Lower Caves | Discovered new exit (range 3) 10060 | -7/Lower Caves | Entered Zion 10060 | -7/Zion | Accompanied by 1 ally 10122 | -7/Zion | Given A8's code to call for help 10168 | -7/Zion | Discovered new exit (range 9) 10311 | -7/Zion | Learned Factory non-interactive machine intel 10490 | -7/Zion | Identified exit to Deep Caves 10561 | -7/Zion | Met Imprinter 10661 | -7/Zion | Learned Factory emergency access door positions 10702 | -7/Zion | Build established: Scavenger-Mutant 10901 | -7/Zion | Visited the Megawrench Repair Shop 11638 | -7/Zion | Megawrench repaired 9 parts 11817 | -7/Zion | Imprinted 11819 | -7/Zion | Declared Zion's savior 12171 | -7/Zion | Entered Proximity Caves 12171 | -6/Proximity Caves | Accompanied by 5 allies 12176 | -6/Proximity Caves | Spotted B-75 Beast 12186 | -6/Proximity Caves | Allies destroyed B-75 Beast 12210 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12245 | -6/Proximity Caves | Lost 3 allies 12329 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 12378 | -6/Proximity Caves | Learned Factory emergency access door positions 12431 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 22) 12611 | -6/Proximity Caves | X0-1V1 caused items to flee you 12747 | -6/Proximity Caves | X0-1V1 activates XOMVISION 12761 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12837 | -6/Proximity Caves | Items stopped fleeing you 13114 | -6/Proximity Caves | X0-1V1 activates XOMVISION 13128 | -6/Proximity Caves | Entered Factory 13128 | -6/Factory | Accompanied by 2 allies 13128 | -6/Factory | Evolved 2 slots: Propulsion x2 13129 | -6/Factory | Identified exit to Extension 13131 | -6/Factory | Loaded intel: 264 non-interactive machine locations 13186 | -6/Factory | X0-1V1 released a cloud of subatomizers 13348 | -6/Factory | Discovered exit to Extension (range 6) 13378 | -6/Factory | Entered Extension 13378 | -6/Extension | Accompanied by 2 allies 13384 | -6/Extension | X0-1V1 dreamt of freedom 13385 | -6/Extension | Rescued a captive Derelict 13399 | -6/Extension | Rescued a captive Derelict 13401 | -6/Extension | Rescued a captive Derelict 13403 | -6/Extension | Rescued a captive Derelict 13405 | -6/Extension | Rescued a captive Derelict 13406 | -6/Extension | Rescued a captive Derelict 13420 | -6/Extension | Rescued a captive Derelict 13431 | -6/Extension | Rescued a captive Derelict 13463 | -6/Extension | Identified exit to Cetus 13463 | -6/Extension | X0-1V1 revealed exit location to -6/Cetus 13536 | -6/Extension | Identified exit to Factory 13536 | -6/Extension | X0-1V1 revealed exit location to -5/Factory 13583 | -6/Extension | X0-1V1 revealed exit location to -5/Factory 13591 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 13600 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 13601 | -6/Extension | Zion Light squad teleported in 13692 | -6/Extension | X0-1V1 added 0b10 threat records associated with you (considerable) 13728 | -6/Extension | First assault squad dispatched 13832 | -6/Extension | Spotted B-75 Beast 13883 | -6/Extension | Destroyed B-75 Beast 13893 | -6/Extension | Found Zio. Weapon Casing 13906 | -6/Extension | Lost 3 parts (3n) 13910 | -6/Extension | Lost 3 allies 13991 | -6/Extension | Spotted B-75 Beast 14016 | -6/Extension | Allies destroyed B-75 Beast 14033 | -6/Extension | Lost 3 parts (2p1n) 14051 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14163 | -6/Extension | Lost 3 allies 14207 | -6/Extension | Entered Factory 14207 | -5/Factory | Evolved 2 slots: Utility x2 14259 | -5/Factory | Discovered new exit (range 8) 14313 | -5/Factory | Identified exit to Factory 14370 | -5/Factory | X0-1V1 sent you to a vault 14378 | -5/Factory | Found Unknown Special Melee Weapon 14378 | -5/Factory | Identified Chaos Jack 14472 | -5/Factory | X0-1V1 announced a LAN party 14551 | -5/Factory | Destroyed 9 combat bots 14575 | -5/Factory | Zion Heavy squad teleported in 14619 | -5/Factory | X0-1V1 enhanced Transport squad support 14645 | -5/Factory | X0-1V1 sent hostile H-66 Slayer (x3) 14655 | -5/Factory | Discovered new exit (range 10) 14663 | -5/Factory | Identified exit to Upper Caves 14663 | -5/Factory | Entered Upper Caves 14736 | -5/Upper Caves | Learned Factory emergency access door positions 14919 | -5/Upper Caves | Build established: Scavenger-Scout 15022 | -5/Upper Caves | Discovered new exit (range 14) 15028 | -5/Upper Caves | Identified exit to Upper Caves 15078 | -5/Upper Caves | Encountered a Warlord checkpoint 15109 | -5/Upper Caves | Entered another Upper Caves area 15109 | -5/Upper Caves | Discovered exit to Factory (range 13) 15156 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15252 | -5/Upper Caves | Discovered new exit (range 13) 15253 | -5/Upper Caves | Encountered a Warlord checkpoint 15258 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15285 | -5/Upper Caves | Identified exit to Zhirov 15286 | -5/Upper Caves | Entered Zhirov 15288 | -5/Zhirov | Discovered new exit (range 3) 15299 | -5/Zhirov | Met Zhirov 15324 | -5/Zhirov | Learned location of Quarantine (-3) 15324 | -5/Zhirov | Learned location of Testing (-2) 15324 | -5/Zhirov | Learned location of Command (-1) 15330 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15362 | -5/Zhirov | Found Alien Artifact 15362 | -5/Zhirov | Identified Integrated Reactor 15362 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15371 | -5/Zhirov | Found Alien Artifact 15428 | -5/Zhirov | Identified exit to Proximity Caves 15431 | -5/Zhirov | Entered Proximity Caves 15509 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 15541 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 23) 15586 | -4/Proximity Caves | X0-1V1 activates XOMVISION 15625 | -4/Proximity Caves | Spotter reported a threat 15676 | -4/Proximity Caves | X0-1V1 sent you into danger 15806 | -4/Proximity Caves | Build established: Scavenger-Mutant 15811 | -4/Proximity Caves | Entered Factory 15811 | -4/Factory | Evolved 2 slots: Utility x2 15819 | -4/Factory | Found Quantum Capacitor 15828 | -4/Factory | Zion hero teleported in (AD-0RF) 15874 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15882 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15948 | -4/Factory | P-70 Sage assimilated allied Destroyer 7a 15976 | -4/Factory | Retrieved Zion intel report: Component Schematics 15979 | -4/Factory | Enhanced Grunt warped into view, answering call for help 15988 | -4/Factory | Enhanced Grunt warped into view, answering call for help 16011 | -4/Factory | Spotted B-86 Titan 16011 | -4/Factory | Discovered new exit (range 9) 16031 | -4/Factory | Allies destroyed B-86 Titan 16060 | -4/Factory | Lost 3 parts (2p1n) 16160 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 16187 | -4/Factory | Build established: Mutant 16244 | -4/Factory | X0-1V1 sent you to a vault 16268 | -4/Factory | Found Prototype Slashing Weapon 16268 | -4/Factory | Identified Hvy. Scimitar of Distortion 16370 | -4/Factory | Retrieved Zion intel report: Guard Positions 16371 | -4/Factory | Zion Heavy squad teleported in 16447 | -4/Factory | X0-1V1 caused items to flee you 16498 | -4/Factory | Discovered new exit (range 13) 16704 | -4/Factory | X0-1V1 downgraded hostiles (x7) 16722 | -4/Factory | Identified exit to Upper Caves 16724 | -4/Factory | Entered Upper Caves 16733 | -4/Upper Caves | Lost 4 parts (3u1w) 16778 | -4/Upper Caves | X0-1V1 sent allied H-66 Slayer (x3) 17014 | -4/Upper Caves | System corruption reached 10% 17124 | -4/Upper Caves | Learned Research interactive machine intel 17390 | -4/Upper Caves | Discovered new exit (range 14) 17524 | -4/Upper Caves | Learned 8 Research zone layouts 17570 | -4/Upper Caves | Core integrity restored by X0-1V1 (+228) 17749 | -4/Upper Caves | Identified exit to Upper Caves 17755 | -4/Upper Caves | Entered another Upper Caves area 17755 | -4/Upper Caves | Accompanied by 2 allies 17883 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17891 | -4/Upper Caves | Sensors blinded by X0-1V1 17912 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 21) 18002 | -4/Upper Caves | X0-1V1 whisked you away to safety 18204 | -4/Upper Caves | Discovered new exit (range 11) 18206 | -4/Upper Caves | Learned Research emergency access door positions 18261 | -4/Upper Caves | Identified exit to Warlord 18263 | -4/Upper Caves | Entered Warlord 18321 | -4/Warlord | System corruption cleaned by Quarantine Array 18850 | -4/Warlord | Found Prototype Special Weapon 18859 | -4/Warlord | Found Prototype Special Weapon 18859 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 18869 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18872 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18874 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18877 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18936 | -4/Warlord | Warlord's base attacked by MAIN.C 18954 | -4/Warlord | Found Prototype Energy Gun 18954 | -4/Warlord | Identified Vortex Rifle 18957 | -4/Warlord | Found Vortex Rifle 18963 | -4/Warlord | Found Prototype Energy Gun 18963 | -4/Warlord | Identified Vortex Shotgun 18983 | -4/Warlord | Found Vortex Shotgun 19033 | -4/Warlord | Build established: Commander-Mutant 19203 | -4/Warlord | Rebuked by Warlord 19286 | -4/Warlord | Warlord forces counterattacked 19292 | -4/Warlord | Found Prototype Reactor 19292 | -4/Warlord | Identified Vortex Chain Reactor 19312 | -4/Warlord | Found Exp. Targeting Computer 19325 | -4/Warlord | Found Prototype Device 19325 | -4/Warlord | Identified Exp. Focal Shield 19332 | -4/Warlord | Found Prototype Hackware 19370 | -4/Warlord | Spotted Executioner 19373 | -4/Warlord | Spotted Striker 19383 | -4/Warlord | Spotted B-90 Cyclops 19398 | -4/Warlord | Spotted Striker 19401 | -4/Warlord | Spotted B-86 Titan 19413 | -4/Warlord | Spotted Striker 19414 | -4/Warlord | Lost 6 allies 19418 | -4/Warlord | Destroyed Striker 19444 | -4/Warlord | Spotted Striker 19445 | -4/Warlord | Spotted Executioner 19448 | -4/Warlord | Destroyed Striker 19450 | -4/Warlord | Destroyed Executioner 19451 | -4/Warlord | P-70 Sage assimilated allied Archangel 7c 19459 | -4/Warlord | Destroyed Executioner 19490 | -4/Warlord | Lost 4 allies 19491 | -4/Warlord | Discovered new exit (range 14) 19502 | -4/Warlord | Destroyed 14 combat bots 19510 | -4/Warlord | X0-1V1 activates XOMVISION 19511 | -4/Warlord | Entered Proximity Caves 19511 | -3/Proximity Caves | Accompanied by 3 allies 19560 | -3/Proximity Caves | Identified exit to Research 19560 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 19592 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19658 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+171) 19774 | -3/Proximity Caves | Build established: Mutant 19827 | -3/Proximity Caves | Spotted B-86 Titan 19832 | -3/Proximity Caves | Destroyed B-86 Titan 19866 | -3/Proximity Caves | X0-1V1 sent hostile Butcher (x1) 20239 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20361 | -3/Proximity Caves | P-80 Master assimilated allied OM-TKA(c) 20450 | -3/Proximity Caves | Entered Research 20450 | -3/Research | Accompanied by 2 allies 20450 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20451 | -3/Research | Identified exit to Quarantine 20453 | -3/Research | Loaded intel: 41 interactive machine locations 20518 | -3/Research | X0-1V1 activates XOMVISION 20632 | -3/Research | Identified System Mapper 20793 | -3/Research | X0-1V1 put everyone to sleep 20857 | -3/Research | X0-1V1 sent hostile Wasp (x2) 20928 | -3/Research | Retrieved Zion intel report: Branch Access 20929 | -3/Research | Zion Heavy squad teleported in 20933 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 20988 | -3/Research | Build established: Hacker-Tank 21248 | -3/Research | X0-1V1 turns hostiles against one another 21296 | -3/Research | Spotted B-90 Cyclops 21307 | -3/Research | Entered Quarantine 21336 | -3/Quarantine | X0-1V1 activates XOMVISION 21350 | -3/Quarantine | Cryocooling Duct disabled 21360 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 21365 | -3/Quarantine | Ambient heat levels rising (+20) 21365 | -3/Quarantine | Non-combat units ordered to evacuate 21392 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 21482 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 21530 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 21572 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 21617 | -3/Quarantine | Found Alien Artifact 21617 | -3/Quarantine | Identified Dimensional Node Initializer 21617 | -3/Quarantine | Initialized slip node 21624 | -3/Quarantine | Found Dimensional Node Initializer 21631 | -3/Quarantine | Found Alien Artifact 21636 | -3/Quarantine | Found Alien Artifact 21639 | -3/Quarantine | Found Alien Artifact 21639 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 21639 | -3/Quarantine | Warped through subspace to slip node 21641 | -3/Quarantine | X0-1V1 announced a LAN party 21650 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 21650 | -3/Quarantine | Warped through subspace to slip node 21671 | -3/Quarantine | Met incapacitated Sigix Warrior 21671 | -3/Quarantine | Lockdown squad dispatched 21674 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 21676 | -3/Quarantine | Unlocked Sigix quarantine chamber 21683 | -3/Quarantine | Found Sigix Containment Pod 21711 | -3/Quarantine | X0-1V1 activates XOMVISION 21802 | -3/Quarantine | X0-1V1 caused items to flee you 21895 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 21938 | -3/Quarantine | Items stopped fleeing you 22035 | -3/Quarantine | Discovered new exit (range 5) 22036 | -3/Quarantine | Garrison activated, responded to threat 22166 | -3/Quarantine | Found Alien Energy Cannon 22274 | -3/Quarantine | Crushed by falling debris 22279 | -3/Quarantine | Entered Research 22279 | -2/Research | Evolved 2 slots: Utility x2 22352 | -2/Research | Identified exit to Testing 22352 | -2/Research | X0-1V1 revealed exit location to -2/Testing 22487 | -2/Research | Retrieved Zion intel report: Branch Access 22488 | -2/Research | Zion Heavy squad teleported in 22503 | -2/Research | Identified exit to Access 22503 | -2/Research | X0-1V1 revealed exit location to -1/Access 22511 | -2/Research | X0-1V1 enhanced Transport squad support 22541 | -2/Research | Entered Testing 22541 | -2/Testing | Accompanied by 2 allies 22577 | -2/Testing | X0-1V1 sent you to a vault 22598 | -2/Testing | Identified exit to Section 7 22598 | -2/Testing | X0-1V1 revealed exit location to -2/Section 7 22645 | -2/Testing | Lost 4 allies 22646 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 22668 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 22734 | -2/Testing | X0-1V1 activates XOMVISION 22757 | -2/Testing | System corruption reached 10% 22757 | -2/Testing | X0-1V1 vaporized surrounding terrain (radius 22) 22803 | -2/Testing | Found Prototype Energy Cannon 23024 | -2/Testing | Retrieved Zion intel report: Emergency Access 23059 | -2/Testing | Identified Core Cannon 23060 | -2/Testing | Identified Disintegrator 23062 | -2/Testing | Spotted Striker 23062 | -2/Testing | Spotted Striker 23072 | -2/Testing | Spotted Alpha 7 23094 | -2/Testing | Destroyed Striker 23116 | -2/Testing | Garrison activated, responded to threat 23125 | -2/Testing | Destroyed Striker 23164 | -2/Testing | Stole the SGEMP Prototype 23173 | -2/Testing | Lost 6 parts (1p1n2u2w) 23188 | -2/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 23236 | -2/Testing | Found Prototype Ballistic Gun 23236 | -2/Testing | Identified Multirail 23244 | -2/Testing | Found Prototype Processor 23247 | -2/Testing | Identified Exp. Target Analyzer 23261 | -2/Testing | X0-1V1 sent allied Guerrilla (x3) 23262 | -2/Testing | P-80 Master assimilated allied X9-BOA(h) 23262 | -2/Testing | P-80 Master assimilated allied PE-P08(h) 23308 | -2/Testing | Destroyed 7 combat bots 23356 | -2/Testing | Build established: Scavenger-Mutant 23431 | -2/Testing | Spotted Fortress 23448 | -2/Testing | X0-1V1 whisked you away to safety 23644 | -2/Testing | X0-1V1 sent allied Guerrilla (x2) 23672 | -2/Testing | Lost 6 parts (1p1n3u1w) 23708 | -2/Testing | Found Prototype Launcher 23708 | -2/Testing | Identified Tesla Bomb Launcher 23711 | -2/Testing | Found Tesla Bomb Launcher 23760 | -2/Testing | Destroyed Fortress 23778 | -2/Testing | Found Vortex Chain Reactor 23781 | -2/Testing | Found Prototype Protection 23781 | -2/Testing | Identified Centrium Heavy Armor Plating 23799 | -2/Testing | Found Prototype Device 23799 | -2/Testing | Identified Thermal Barrier 23804 | -2/Testing | Found Prototype Device 23804 | -2/Testing | Identified Exp. EM Shield 23920 | -2/Testing | Discovered new exit (range 7) 23928 | -2/Testing | Entered Section 7 23928 | -2/Section 7 | Accompanied by 2 allies 23942 | -2/Section 7 | Found Alien Artifact 23942 | -2/Section 7 | Identified Integrated Dissipator 23942 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24020 | -2/Section 7 | Found Alien Artifact 24020 | -2/Section 7 | Identified Integrity Redistributor 24020 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-128) 24035 | -2/Section 7 | X0-1V1 put everyone to sleep 24151 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 24428 | -2/Section 7 | First assault squad dispatched 24438 | -2/Section 7 | Discovered exit to Access (range 21) 24473 | -2/Section 7 | Build established: Scavenger-Tank 24473 | -2/Section 7 | Initialized slip node 24692 | -2/Section 7 | X0-1V1 sent allied Thug (x2) 24712 | -2/Section 7 | Found Alien Artifact 24713 | -2/Section 7 | Identified Core Reset Matrix 24713 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 24713 | -2/Section 7 | Used Core Reset Matrix 24717 | -2/Section 7 | Detected hypermatrix surge 24717 | -2/Section 7 | Sensed 16 artifacts in vicinity 24742 | -2/Section 7 | Garrison activated, responded to threat 24775 | -2/Section 7 | X0-1V1 woke everyone up 24783 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 24830 | -2/Section 7 | X0-1V1 turns hostiles against one another 24860 | -2/Section 7 | X0-1V1 sent allied Thug (x3) 24947 | -2/Section 7 | Spotted Alpha 7 24948 | -2/Section 7 | Spotted Alpha 7 24974 | -2/Section 7 | Destroyed Alpha 7 24975 | -2/Section 7 | Core integrity fell below 50% 25035 | -2/Section 7 | Destroyed 8 combat bots 25053 | -2/Section 7 | X0-1V1 whisked you away to safety 25137 | -2/Section 7 | X0-1V1 sent allied Mutant (x2) 25254 | -2/Section 7 | X0-1V1 turns hostiles against one another 25269 | -2/Section 7 | Terminal network hard line cut 25280 | -2/Section 7 | Destroyed Alpha 7 25301 | -2/Section 7 | Destroyed 10 combat bots 25330 | -2/Section 7 | High security lockdown imminent 25342 | -2/Section 7 | Spotted B-99 Colossus 25355 | -2/Section 7 | Scanned by Researcher 25356 | -2/Section 7 | Intercept squad dispatched 25371 | -2/Section 7 | Spotted Tracker 25380 | -2/Section 7 | Spotted Tracker 25389 | -2/Section 7 | Destroyed Tracker 25404 | -2/Section 7 | Destroyed B-99 Colossus 25410 | -2/Section 7 | High security lockdown engaged 25418 | -2/Section 7 | Destroyed Tracker 25433 | -2/Section 7 | Spotted Combat Programmer 25433 | -2/Section 7 | Spotted Combat Programmer 25466 | -2/Section 7 | Core integrity fell below 20% 25479 | -2/Section 7 | X0-1V1 turns hostiles against one another 25481 | -2/Section 7 | Integrated with Sigix Exoskeleton 25493 | -2/Section 7 | Lost 14 parts (2p4n5u3w) 25495 | -2/Section 7 | Core integrity restored by X0-1V1 (+262) 25509 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 25523 | -2/Section 7 | Found Integrated Reactor 25523 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25524 | -2/Section 7 | Found Integrated Reactor 25524 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25526 | -2/Section 7 | Found Integrated Reactor 25526 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25530 | -2/Section 7 | Destroyed Combat Programmer 25549 | -2/Section 7 | Found LRC Storage 25549 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25551 | -2/Section 7 | Found LRC Insulator 25551 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 25571 | -2/Section 7 | Warped through subspace to slip node 25585 | -2/Section 7 | Intercept squad dispatched 25588 | -2/Section 7 | Spotted Tracker 25594 | -2/Section 7 | Spotted Tracker 25595 | -2/Section 7 | Spotted Tracker 25598 | -2/Section 7 | Spotted Combat Programmer 25602 | -2/Section 7 | Destroyed Tracker 25604 | -2/Section 7 | Spotted Combat Programmer 25608 | -2/Section 7 | Spotted Combat Programmer 25611 | -2/Section 7 | Found Integrated Mediator 25611 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 25616 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 25620 | -2/Section 7 | Warped through subspace to slip node 25639 | -2/Section 7 | Entered Access 25639 | -1/Access | Evolved 2 slots: Utility x2 25640 | -1/Access | Attacked by Zhirov 25644 | -1/Access | Emitted hypermatrix ping 25649 | -1/Access | Assembled emerged from beneath the floor 25653 | -1/Access | Allies destroyed Svarog 25660 | -1/Access | Destroyed Zhirov 25667 | -1/Access | Destroyed Perun 25674 | -1/Access | Found Prototype Processor 25674 | -1/Access | Identified Exp. Terrain Scan Processor 25675 | -1/Access | Found Prototype Device 25675 | -1/Access | Identified Exp. Terrain Scanner 25679 | -1/Access | Found Unknown Protection 25679 | -1/Access | Identified Adv. Powered Armor 25681 | -1/Access | Found Prototype Hackware 25686 | -1/Access | Found Transdimensional Reconstructor 25688 | -1/Access | Found Zhirov Special 25689 | -1/Access | Found Prototype Hackware 25691 | -1/Access | Found Prototype Hackware 25692 | -1/Access | Found Corrupted Prototype Hackware 25698 | -1/Access | Found Adv. Powered Armor 25723 | -1/Access | X0-1V1 put everyone to sleep 25761 | -1/Access | Assembled emerged from beneath the floor 25767 | -1/Access | Spotted B-99 Colossus 25774 | -1/Access | Build established: Alien-Sigix 25817 | -1/Access | Assembled emerged from beneath the floor 25821 | -1/Access | Spotted B-99 Colossus 25854 | -1/Access | Energy Cycler disabled 25860 | -1/Access | X0-1V1 sent you to a vault 25895 | -1/Access | Discovered new exit (range 16) 25911 | -1/Access | Assembled emerged from beneath the floor 25920 | -1/Access | X0-1V1 woke everyone up 25924 | -1/Access | Assembled emerged from beneath the floor 25925 | -1/Access | Identified exit to Command 25925 | -1/Access | X0-1V1 revealed exit location to -1/Command 25945 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 25955 | -1/Access | Intercept squad dispatched 25972 | -1/Access | Spotted Tracker 25975 | -1/Access | Spotted Tracker 25978 | -1/Access | Lost 3 allies 25988 | -1/Access | X0-1V1 sent allied B-99 Colossus (x3) 26028 | -1/Access | Crushed by falling debris 26034 | -1/Access | Spotted Combat Programmer 26036 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 26081 | -1/Access | Found Tactical Quantum Warhead 26085 | -1/Access | Entered Command 26090 | -1/Command | Emitted hypermatrix ping 26091 | -1/Command | Identified Quantum Router (x2) 26092 | -1/Command | Identified Deep Network Scanner (x2) 26095 | -1/Command | Assembled emerged from beneath the floor 26104 | -1/Command | Disengaged cave seal 26104 | -1/Command | Zionites emerged from the dark tunnel 26116 | -1/Command | Retrieved Zion intel report: Main Access 26116 | -1/Command | Identified exit to Surface 26136 | -1/Command | Assembled emerged from beneath the floor 26158 | -1/Command | Assembled emerged from beneath the floor 26166 | -1/Command | Identified exit to Access_0 26166 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 26174 | -1/Command | Disengaged cave seal 26232 | -1/Command | Spotted M Guard 26232 | -1/Command | Spotted M Guard 26232 | -1/Command | Spotted Combat Programmer 26232 | -1/Command | Spotted Combat Programmer 26232 | -1/Command | X0-1V1 sent you into danger 26256 | -1/Command | Allies destroyed Combat Programmer 26273 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 26275 | -1/Command | Core integrity fell below 50% 26282 | -1/Command | Lost 24 allies 26292 | -1/Command | Allies destroyed Combat Programmer 26320 | -1/Command | System corruption reached 10% 26321 | -1/Command | Assembled emerged from beneath the floor 26327 | -1/Command | Allies destroyed M Guard 26327 | -1/Command | All MAIN.C guards destroyed 26335 | -1/Command | First assault squad dispatched 26339 | -1/Command | High security lockdown imminent 26344 | -1/Command | Found Prototype Device 26344 | -1/Command | Identified AEGIS Remote Shield 26349 | -1/Command | Found Exp. Phase Shifter 26352 | -1/Command | Found Prototype Launcher 26353 | -1/Command | Lost 8 allies 26419 | -1/Command | High security lockdown engaged 26423 | -1/Command | Met MAIN.C 26423 | -1/Command | 0b10 Conduit disabled 26444 | -1/Command | Identified Adv. Micro-nuke Launcher 26482 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 26482 | -1/Command | Destroyed MAIN.C Shell 26484 | -1/Command | MAIN.C activated Command garrisons 26484 | -1/Command | Found Tactical Quantum Warhead 26487 | -1/Command | Spotted M Shell/Def 26487 | -1/Command | Spotted M Shell/Atk 26487 | -1/Command | Spotted M Shell/Def 26487 | -1/Command | Spotted M Shell/Atk 26487 | -1/Command | Spotted M Shell/Atk 26487 | -1/Command | Spotted M Shell/Def 26487 | -1/Command | Spotted M Shell/Atk 26487 | -1/Command | Spotted M Shell/Def 26499 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 26535 | -1/Command | Allies destroyed MAIN.C 26542 | -1/Command | Destroyed M Shell/Def 26545 | -1/Command | Allies destroyed M Shell/Atk 26556 | -1/Command | Allies destroyed M Shell/Atk 26559 | -1/Command | Discovered exit to Surface (range 42) 26559 | -1/Command | Discovered exit to Surface (range 80) 26559 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26562 | -1/Command | Allies destroyed M Shell/Def 26564 | -1/Command | X0-1V1 mutated your Utility slot to Weapon slot 26573 | -1/Command | Found Exp. Weapon Cycler 26577 | -1/Command | Found Adv. Particle Accelerator 26808 | -1/Command | Core integrity fell below 20% 27588 | -1/Command | Assembled emerged from beneath the floor 27751 | -1/Command | Assembled emerged from beneath the floor 27775 | -1/Command | Found Exp. Core Analyzer 27776 | -1/Command | Found Exp. Core Analyzer 27807 | -1/Command | Assembled emerged from beneath the floor 27876 | -1/Command | Found Gamma Refractor 27987 | -1/Command | Warped through subspace to slip node 27990 | -1/Command | Entered Access_0 27991 | -1/Access_0 | Sensed 1 artifact in vicinity 27992 | -1/Access_0 | Met Architect 27998 | -1/Access_0 | Destroyed Architect 27999 | -1/Access_0 | Architect triggered a singularity event 27999 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28000 | -1/Access_0 | Warped through subspace to slip node 28000 | -1/Access_0 | Discovered exit to Surface (range 8) 28004 | *** | Escaped singularity! Last Messages --------------- 27998_ Quantum Shear penetrates A8. 27998_ Beam penetrates Architect. 27998_ Architect: "If I can't win, no one wins!" [Achievement: Blink Of An Eye] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. 27998_ Architect destroyed. 27999_ A0_COM: Initiating irreversible singularity event. Goodbye. 27999_ Acquired data core, extracted unknown sensor trigger ID. 28000_ A0_COM: 10. 28000_ Warped through subspace, drawn to slip node. 28000_ EXIT=FOUND: SURFACE 28001_ A0_COM: 9. 28002_ A0_COM: 8. 28003_ A0_COM: 7. 28004_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ???????################# ################??????? | | ???????################# X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################## ################??????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 228 Coolant Potential 120 Energy Generation 113 Energy Capacity 2450 Matter Stores 1200 Matter Capacity 1200 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 12 Melee Accuracy 16 Launcher Accuracy 20 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Force Boost 20 Offensive Hacking 50 Defensive Hacking 50 Item Schematics ----------------- Nanosword | -2/Section 7 | Archive Exp. Thermal Shield | -2/Section 7 | Archive Hvy. Dispersion Rifle | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Cannon Integrated Dissipator Integrity Redistributor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun LRC Storage LRC Insulator Transdimensional Reconstructor Integrated Mediator Achievements -------------- Blink Of An Eye Challenges ------------ None Game ------ Seed RingLayeredJack Manual? 0 Play Time 03:50:25 Cumulative 1039.0 hours Start 2026.09.15 @ 06:49:07 End 2026.09.17 @ 11:12:47 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1157 Rogue 1157 Adventurer 0 Explorer 0 Win Type 6 Total 47 Types 22/1/10/3/2/1/4/2/1/1 Lore% 97 Gallery% 97 Achievement% 93 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 049a13f8-eab8-4454-8a62-882fa6a1ea5e