Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 14:16:35 Player: Miguell Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (575) 575 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 1987 Bonus ------- Friendly Fire -48 Cogmind --------- Core Integrity 120/400 Matter 8/300 Energy 315/325 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/Zion Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Disposable Heat Sink Disposable Heat Sink Medium Matter Pod (0) Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Huge Storage Unit > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Disposable Heat Sink Disposable Heat Sink Large Battery Medium Matter Pod Targeting Computer Light Assault Rifle Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 44 | 6 17 19 1 1 Power 6 | 1 1 4 . . Engine 5 | 1 1 3 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | 2 3 8 . . Treads 5 | 2 3 . . . Leg 8 | . . 8 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 5 4 . 1 Device 4 | . 2 2 . . Storage 4 | 1 2 . . 1 Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | 2 8 3 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 3 1 . . Ballistic Cannon 3 | . 3 . . . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 6 . 3 Power 2 | . . 2 . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon 3 | . . 2 . 1 Highest Loss Streak 4 | . . 4 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 90 77 77 Engine 14 | . 13 16 11 11 Treads 14 | . 27 . . . Leg 15 | . . 31 33 33 Device 2 | . 3 3 . . Storage 12 | . 14 11 11 11 Processor 6 | . 9 4 . . Protection 2 | . . 2 11 11 Ballistic Gun 18 | . 24 17 . . Ballistic Cannon 1 | . 2 . . . Launcher 1 | . . . 11 11 Naked Turns . | . . . . . Heaviest Build 96 | 13 88 96 90 90 Greatest Support 40 | 40 40 39 30 30 Greatest Overweight (x) 6 | . 2 6 2 4 Average Overweight (x) . | . . 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 16 | 7 9 25 25 25 Most Carried 13 | 5 10 13 12 12 Average Carried 9 | 3 7 10 10 11 Final Capacity 25 | 8 25 25 25 25 Final Carried 12 | 4 10 10 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 596 | 188 242 164 2 . Remotely . | . . . . . Salvage Created 570 | . 336 181 53 . Parts 43 | . 25 16 2 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 22 | . 12 8 2 . Guns 14 | . 10 4 . . AOE 8 | . 2 4 2 . Classes Destroyed 5 | . 4 1 . . Worker 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 10 | . 6 4 . . Grunt 11 | . 6 3 2 . Sentry 1 | . . 1 . . Best Kill Streak 5 | . 5 5 2 . Combat Bots Only 5 | . 3 5 2 . Max Kills in Single Turn 4 | . 2 4 1 . Gunslinging 1 | . 1 . . . Exploded 3 | . 1 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 171 | . 42 91 4 34 Missed 46 | . 6 25 2 13 Damage Taken 1619 | . 303 821 73 422 Core 353 | . 73 155 33 92 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 24 | . . 24 . . Core Remaining (%) 85 | 100 70 . . . Volleys Fired 61 | . 33 23 3 2 Largest 2 | . 2 2 1 1 Hottest 55 | . 55 53 33 33 Shots Fired 103 | . 66 32 3 2 Gun 90 | . 62 28 . . Cannon 2 | . 2 . . . Launcher 11 | . 2 4 3 2 Special . | . . . . . Kinetic 92 | . 64 28 . . Thermal . | . . . . . Explosive 11 | . 2 4 3 2 Electromagnetic . | . . . . . Robot Hit Streak 6 | . 5 6 6 . Robot Miss Streak 3 | . 3 3 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 60 | . 37 21 2 . Core Hits 38 | . 22 14 2 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1251 | 2 525 483 153 88 Guns 561 | . 376 185 . . Cannons 33 | . 33 . . . Explosions 655 | . 116 298 153 88 Melee . | . . . . . Ramming 2 | 2 . . . . Kinetic 594 | . 409 185 . . Thermal . | . . . . . Explosive 655 | . 116 298 153 88 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . 9 . . Projectiles . | . . . . . Explosions 9 | . . 9 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 109 | . . 41 47 21 Shots 5 | . . 2 2 1 Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 14 | . 14 5 7 . Average Temperature 5 | . 7 3 4 . Received Heat Transfer 357 | . 54 267 36 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 287 | . 287 160 71 . Initial 30 | . . 30 3 . Average 94 | . 111 82 63 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 84 100 100 . Level 1 8 | . 15 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 25 9 2 3 Peak Tracking Total 6 | . 4 6 2 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 7 | . 4 3 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 18 13 . . Successful 16 | . 9 7 . . Failed 15 | . 9 6 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 18 8 . . Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 9 5 . . Record 4 | . 2 2 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Security Status 1 | . . 1 . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 3 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2398 | 91 1187 817 36 267 Spaces Moved 1051 | 56 614 270 11 100 Core 15 | 15 . . . . Treads 655 | 41 614 . . . Legs 381 | . . 270 11 100 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 260 260 260 Average Speed 202 | 130 168 268 260 261 Slowest Speed 540 | 160 320 540 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 86 28 6 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . 10 24 25 13 Melee . | . . . . . Projectile . | . . . . . AOE 72 | . 10 24 25 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1227 | 73 703 332 16 103 Wait 18 | 1 17 . . . Move 1047 | 55 613 269 10 100 Hop . | . . . . . Pick Up 41 | 10 14 15 2 . Fast Attach 8 | . 8 . . . Attach 15 | 6 1 7 . 1 Detach . | . . . . . Swap 21 | . 8 12 1 . Drop 15 | . 9 6 . . Fire 61 | . 33 23 3 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | 1 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Discovered new exit (range 13) 764 | -10/Materials | Identified exit to Materials 1127 | -10/Materials | Discovered exit to Materials (range 16) 1279 | -10/Materials | Entered another Materials area 1279 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1824 | -9/Materials | Lost 4 parts (1p1n2w) 1888 | -9/Materials | Discovered new exit (range 8) 1952 | -9/Materials | Repaired Lgt. Nuclear Core? 2054 | -9/Materials | Discovered new exit (range 15) 2096 | -9/Materials | Entered Mines 2110 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2132 | -9/Mines | Entered Zion 2247 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2386 | -7/Zion | Attacked by Zionites 2387 | -7/Zion | Spotted 3A-EAK(B) 2387 | -7/Zion | Spotted BS-3Q8(B) 2388 | -7/Zion | Core integrity fell below 50% 2399 | -7/Zion | Self-destructed Last Messages --------------- 02380_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. 02383_ PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. 02383_ BR-NHY(z) tranforms to reveal an H-77 Assassin. 02383_ System Quarantine Field Array disabled. 02384_ Slug penetrates 3A-EAK(B). 02384_ Slug penetrates System Quarantine Field Array. 02386_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 02387_ Penetrated by Slug. 02391_ Lgt. Armor Plating destroyed. 02391_ Aluminum Leg destroyed. 02394_ Penetrated by Slug. 02396_ Rocket Launcher destroyed. 02397_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#######????????? | | ??????????????????????????????????# ##???????? | | ???????????????????????????????????# ###?##### | | ????????????????????????????????????# ?## # | | ??????????????????????????????????### #??# #? | | ?????????????????????????????????##"" ##??# #?? | | ?????????????????????????????????#""$ #??## ##? | | ?????????????????????????????????##"" #?## ## | | ??????????????????????????????????## ### | | ?????????????????############????## ## | | ?????????????????#BB" # ###### #### | | ?????????????????#BB " " ""# ##??# | | ???????????????### ""# ### ###### | | ?????????? "# # ######### | | ?????????? | | ???????????" h@ | | ???????????????# ########### | | ???????????????## BB "" "" """#?????????### | | ????????????????# BB"""""""""""#???????????# | | ????????????????# ###########?????????### | | ????????????????## #?????????????????#??# | | ?????????????????####??????????????????# ?## # | | ???????????????????????????????????????# ## # | | ??????????????????????????????????# ## ### | | ???????????????????????????????????# ### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ## | | ???????????????????????????????????# ?# | | ???????????????????????????????????# ???# ###### | | ???????????????????????????????????#?????###?????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed LinearTargetBank Manual? 0 Play Time 00:26:36 Cumulative 1.7 hours Start 2024.04.28 @ 14:25:44 End 2024.06.10 @ 14:16:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8aa996ae-30a0-4171-9190-9d5cbc2a139b