Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.12 @ 06:33:46 Player: Byrnorthil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (3971) 3971 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 10588 Bonus ------- Entered DSFs 500 Met Data Miner 300 Friendly Fire -158 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 55/100 System Corruption 22% Temperature Cool (9) Movement Hovering (136) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hovering Gyrokinetic Exoskeleton > --- UTILITY (8) ------ Armor Integrity Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Recoil Nullifier Long-range Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Hovering Gyrokinetic Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Armor Integrity Analyzer Recoil Nullifier Hacking Suite Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Advanced Plasma Cannon Accelerated Gauss Construct/C Thermal Construct/G > --- INVENTORY -------- Recoil Nullifier Long-range Tractor Beam Remote Datajack [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Constructs Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Particle Cannon Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Flail Piercing Weapon Lance Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . . . 6 . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . Utility 6 | . . . . 4 . . . . 1 . 1 Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 82 | 7 10 8 11 19 . 3 . 2 . 5 17 Power 11 | 1 1 1 1 1 . 2 . . . . 4 Engine 5 | 1 1 1 1 1 . . . . . . . Core 6 | . . . . . . 2 . . . . 4 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . 2 4 4 . . . . . 5 2 Treads 4 | 2 . . 2 . . . . . . . . Leg 3 | . . . . . . . . . . 3 . Wheel 7 | . . 2 2 2 . . . . . 1 . Hover 4 | . . . . 1 . . . . . 1 2 Flight 1 | . . . . 1 . . . . . . . Utility 31 | 2 4 2 2 10 . 1 . 2 . . 8 Device 16 | 1 2 . . 7 . . . 1 . . 5 Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . . 1 2 1 . . . 1 . . 1 Hackware 2 | . . . . . . . . . . . 2 Protection 5 | . 1 1 . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 5 3 4 4 . . . . . . 3 Energy Gun 5 | . 1 2 . 2 . . . . . . . Energy Cannon 9 | . 4 . 3 1 . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . . . 1 Parts Lost 56 | . 2 4 1 8 . 8 . 1 . 7 25 Power 10 | . . 1 . 1 . 2 . . . 1 5 Propulsion 14 | . . 2 . 3 . 1 . . . 3 5 Utility 15 | . 1 1 . 1 . 1 . 1 . 2 8 Weapon 17 | . 1 . 1 3 . 4 . . . 1 7 Highest Loss Streak 11 | . 1 1 1 3 . 5 . 1 . 4 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 10 14 13 11 10 11 11 9 10 8 3 Power . | . 1 . 1 . . . . . 1 . . Propulsion . | . . 1 . 1 1 1 1 1 1 . . Utility 6 | . 5 7 8 6 7 9 9 7 7 6 2 Weapon 2 | . 3 4 3 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | . 1 4 4 23 . . . . . . 7 Power 2 | . . . 1 1 . . . . . . . Propulsion 7 | . . 1 . 6 . . . . . . . Utility 10 | . . . 3 2 . . . . . . 5 Weapon 18 | . 1 2 . 14 . . . . . . 1 Tool/Special 2 | . . 1 . . . . . . . . 1 Average Slot Usage (%) 75 | . 97 99 84 71 62 43 38 48 33 48 46 Engine 9 | . 14 14 17 7 7 1 . . . . 1 Treads 8 | . 27 23 7 . . . . . . 1 2 Leg 1 | . . . . 2 . . . . . 8 3 Wheel 2 | . . 4 7 2 . . . . . . . Hover 1 | . . . . 2 3 . . . . . 3 Flight 1 | . . . . 1 3 7 7 7 6 2 . Device 11 | . 12 . . 20 23 16 15 20 13 10 11 Storage 8 | . 14 14 9 6 7 7 7 7 6 6 1 Processor 5 | . . 3 17 3 . . . 6 6 4 3 Protection 1 | . . 10 . . . . . . . . . Energy Gun 3 | . 1 11 . 5 . . . . . 4 3 Energy Cannon 10 | . 23 14 20 1 12 5 . . . . 2 Ballistic Gun 2 | . 2 . . 8 . . . . . . . Impact Weapon 1 | . . 1 5 . . . . . . . . Peak Build Rating 89 | 7 12 20 32 63 57 61 42 48 40 63 89 Average Rating 36 | 5 9 14 29 52 56 45 42 45 40 48 58 On Entrance 32 | . 7 11 20 31 57 57 42 42 40 40 46 Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 12 36 36 42 58 44 43 37 38 23 52 45 Greatest Support 85 | 40 40 40 26 85 44 43 28 28 28 54 72 Greatest Overweight (x) 17 | . . 1 13 5 . 1 1 1 . 17 5 Average Overweight (x) . | . . . 3 1 . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 2 13 15 15 15 13 13 11 10 10 10 9 Average Carried 11 | 1 10 14 14 11 11 12 11 9 10 8 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 13 15 15 8 13 11 11 10 10 7 3 Scrap Engine Consumption 146 | . . . . 84 7 . . . . 31 24 Constructs Created 17 | . . . . 7 . . . . . 4 6 Constructs Modified 35 | . . . . 23 4 . . . . . 8 Class Distribution -------------------- 53% | Mutant 26% | Construct 12% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Matter Collected 3165 | 208 205 105 130 1305 391 41 . 25 . 250 505 Remotely 224 | . . . . . . . . . . . 224 Salvage Created 5348 | 14 598 556 815 1400 434 186 . . . 307 1038 Parts 260 | 3 40 29 22 68 14 7 . . . 13 64 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . Recyclers Shooed 4 | . . . 1 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . 11 . . 11 5 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 85 | . 14 11 3 20 8 6 . . . 6 17 Melee 3 | . . . 1 . . . . . . . 2 Guns 12 | . . 4 . 4 . . . . . 1 3 Cannons 54 | . 12 4 1 10 8 4 . . . 5 10 AOE 8 | . 1 . . 5 . 2 . . . . . Classes Destroyed 23 | 1 5 2 5 4 1 1 . . . 4 . Worker 5 | . . . . 4 . . . . . . 1 Builder 3 | . . . 1 . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . Recycler 11 | . . . 7 4 . . . . . . . Operator 3 | . 2 . . 1 . . . . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 6 | . 3 . . 3 . . . . . . . Swarmer 25 | . 6 3 . 4 5 5 . . . . 2 Cutter 2 | . . . . . . . . . . 2 . Grunt 18 | . 8 . . 6 3 . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . Sentry 8 | . . . 1 4 . 1 . . . . 2 Hunter 8 | . . . . 2 . . . . . . 6 Programmer 9 | . . . . 3 . . . . . . 6 Heavy 1 | . . . . . . . . . . 1 . Subdweller 8 | . . 8 . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . Samaritan 3 | . . . . . 3 . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | 1 3 3 7 4 3 3 . . . 3 7 Combat Bots Only 6 | . 3 3 1 4 3 3 . . . 3 6 Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . 1 . . . . . Melee 1 | . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 964 | . 53 108 11 177 59 88 . 19 . 59 390 Missed 349 | . 20 43 3 78 23 27 . 13 . 19 123 Damage Taken 10844 | . 335 761 198 1697 543 1059 . 113 . 963 5175 Core 1706 | . 52 105 67 154 56 116 . 19 . 124 1013 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 14 | . . . . 14 . . . . . . . Regen/Repaired (Parts) 1404 | . 160 . . 672 202 137 . . . 100 133 Core Remaining (%) 61 | 100 . . 10 . . . . 50 . 85 . Volleys Fired 309 | 2 32 40 8 88 31 17 . . . 21 70 Largest 3 | 2 2 2 3 3 2 2 . . . 3 3 Hottest 235 | 40 112 112 204 216 235 235 . . . 134 166 Shots Fired 573 | 4 53 73 11 180 62 23 . . . 54 113 Gun 198 | 4 . 30 . 89 . . . . . 16 59 Cannon 370 | . 53 43 11 90 62 22 . . . 38 51 Launcher 5 | . . . . 1 . 1 . . . . 3 Special . | . . . . . . . . . . . . Kinetic 114 | 4 . . . 46 9 . . . . 38 17 Thermal 298 | . . . 11 107 53 22 . . . 16 89 Explosive 2 | . . . . 1 . 1 . . . . . Electromagnetic 159 | . 53 73 . 26 . . . . . . 7 Robot Hit Streak 19 | 3 7 19 5 12 13 8 . . . 14 15 Robot Miss Streak 14 | . 4 3 2 4 6 4 . . . 5 14 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 398 | 3 33 60 25 114 44 15 . . . 32 72 Core Hits 185 | 1 20 23 7 52 24 14 . . . 12 32 Critical Kills 3 | . . . . . 1 . . . . . 2 Critical Parts Destroyed 4 | . . . 3 . . . . . . 1 . Critical Strikes 12 | . 1 1 3 2 1 . . . . 1 3 Burn 2 | . . . . 2 . . . . . . . Meltdown 2 | . . . . . . . . . . . 2 Destroy 2 | . . . . . 1 . . . . 1 . Blast 1 | . . . . . . . . . . . 1 Corrupt 2 | . 1 1 . . . . . . . . . Smash 3 | . . . 3 . . . . . . . . Melee Attacks 37 | . . 5 29 . . . . . . . 3 Impact 34 | . . 5 29 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 Sneak Attacks 8 | . . . 8 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11215 | 36 916 1002 1225 3419 1149 601 . . . 782 2085 Guns 2247 | 36 . 374 . 997 . . . . . 153 687 Cannons 6831 | . 808 628 105 1926 1149 433 . . . 629 1153 Explosions 878 | . 108 . . 451 . 168 . . . . 151 Melee 1202 | . . . 1120 . . . . . . . 82 Ramming 57 | . . . . 45 . . . . . . 12 Kinetic 2535 | 36 . . . 1228 288 . . . . 629 354 Thermal 4578 | . 108 . 105 1498 861 433 . . . 153 1420 Explosive 529 | . . . . 361 . 168 . . . . . Electromagnetic 2314 | . 808 1002 . 287 . . . . . . 217 Impact 1120 | . . . 1120 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 82 | . . . . . . . . . . . 82 Highest Corruption 22 | . . . 1 1 1 1 1 1 . . 22 Average Corruption 3 | . . . 1 1 1 1 1 1 . . 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 50 | . . . 3 9 3 1 . 4 . . 30 Message Errors 13 | . . . . 2 1 1 . . . . 9 Matter Fused 13 | . . . 1 3 1 . . . . . 8 Heat Flow Errors 4 | . . . 1 . . . . 1 . . 2 Energy Discharges 6 | . . . . . 1 . . 2 . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . 1 3 . . . 1 . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 848 | . 3 . 409 195 144 91 . . . 6 . Projectiles 333 | . . . . 140 144 43 . . . 6 . Explosions 95 | . 3 . . 44 . 48 . . . . . Melee 420 | . . . 409 11 . . . . . . . Knockbacks 17 | . . . 3 6 2 . . . . 3 3 Impact 4 | . . . 3 1 . . . . . . . Kinetic 12 | . . . . 5 2 . . . . 2 3 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 302 | . . . . 253 . 41 . . . . 8 Shots 6 | . . . . 4 . 1 . . . . 1 Rammed 3 | . . . . 1 . . . . . . 2 Targets Rammed 6 | . . . . 3 . . . . . . 3 Kicked 3 | . . . . 2 . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 380 | . 273 72 380 282 192 81 . 101 . 14 242 Average Temperature 90 | . 67 23 171 109 65 32 . 57 . 7 86 Received Heat Transfer 1540 | . 123 213 121 390 108 90 . 45 . 72 378 Effects 8 | . 3 . 3 1 . . . . . . 1 Shutdowns 2 | . . . 2 . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . 1 Interference 3 | . 3 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . 1 3 5 . . . . . . . . Combat Hostiles 5 | . 1 3 1 . . . . . . . . Parts Fried 17 | . 2 9 4 2 . . . . . . . Impact Corruptions 13 | . . . 12 1 . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . 2 Combat Hostiles 3 | . . . . 1 . . . . . . 2 Parts Melted 25 | . . . . 9 3 2 . . . . 11 Heat Transferred 7616 | . 150 . 185 2899 1776 703 . . . 296 1607 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 1 | . 1 . 1 1 . . . . . . 1 Low Security (%) 74 | 100 88 . 86 63 . . . . 100 100 51 Level 1 25 | . 11 . 13 36 . . . . . . 48 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 372 | 5 239 . 250 372 . . . . 16 65 371 Initial 250 | . . . 211 250 . . . . 16 11 21 Average 104 | . 74 . 57 148 . . . . 16 34 154 Influence Increases 3694 | 5 477 490 246 1085 190 265 . 60 . 90 786 Destroy 0b10 Robot/C 1480 | . 280 100 20 400 160 120 . . . 60 340 Destroy 0b10 Robot/NC 160 | 5 30 . 40 65 . . . . . 5 15 Destroy Leader 326 | . 68 . . 118 30 10 . . . 10 90 Successful Hack 144 | . 18 . 51 49 . . . . . . 26 Select Force Hacks 180 | . 60 . 120 . . . . . . . . Disable Machine 135 | . . . 15 105 . . . . . . 15 Destroy Structure 134 | . 6 . . 98 . . . . . . 30 Advance Influence 250 | . . . . 250 . . . . . . . Lose Combat Pursuer 885 | . 15 390 . . . 135 . 60 . 15 270 Influence Decreases 2751 | 5 477 50 457 732 238 230 . 34 . 61 467 Time Decay 2183 | 5 307 40 447 652 238 150 . 34 . . 310 Lost Part 418 | . 20 10 10 80 . 80 . . . 61 157 Purge Threat 150 | . 150 . . . . . . . . . . Squads Dispatched 17 | . 3 . . 6 . 1 . . . 2 5 Investigation 6 | . 3 . . 1 . . . . . . 2 Extermination 6 | . . . . 4 . . . . . . 2 Reinforcement 4 | . . . . 1 . . . . . 2 1 Assault 1 | . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Distress Signals 4 | . . . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 20 32 2 31 8 17 . 14 . 9 43 Peak Tracking Total 12 | . 4 4 4 5 3 10 . 5 . 5 12 Tactical Retreats 20 | . 1 4 1 2 . 4 . 2 . 1 5 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 10 | . . . . 4 . . . . . 1 5 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . Triggered 1 | . . . . . . 1 . . . . . Most Traps Carried 1 | . . . . 1 1 1 . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 12 | . . 3 1 7 . . . . . . 1 Max in Single Turn 2 | . . 1 1 2 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 45 | . 10 1 11 15 . . 3 . 1 . 4 Terminals 21 | . 7 . 6 5 . . . . 1 . 2 Fabricators 5 | . . . . 4 . . . . . . 1 Repair Stations 2 | . 1 . . 1 . . . . . . . Recycling Units 9 | . 2 . 4 2 . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Total Hacks 142 | . 30 1 38 43 . . 20 . 2 . 8 Successful 91 | . 21 1 23 22 . . 20 . 1 . 3 Failed 50 | . 8 . 15 21 . . . . 1 . 5 Catastrophic 5 | . 1 . . 2 . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 71 | . 20 . 23 26 . . . . . . 2 Terminals 64 | . 19 . 21 18 . . . . 2 . 4 Fabricators 10 | . . . . 8 . . . . . . 2 Repair Stations 7 | . 6 . . 1 . . . . . . . Recycling Units 31 | . 5 . 15 9 . . . . . . 2 Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 37 | . 3 1 7 4 . . 20 . 1 . 1 Record 2 | . . . . . . . 2 . . . . Part Schematic 10 | . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . Robot Analysis 6 | . 2 . 4 . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . . . . . . 1 Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Release Object 2 | . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . 1 Network Status 2 | . . . . 1 . . . . . . 1 Repair Station Hacks 6 | . 6 . . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . Recycling Unit Hacks 11 | . 3 . 5 3 . . . . . . . Report Inventory 7 | . 2 . 3 2 . . . . . . . Retrieve Components 4 | . 1 . 2 1 . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 31 | . 9 . 11 10 . . . . . . 1 Terminals 21 | . 7 . 7 7 . . . . . . . Botnet 6 | . 2 . 2 2 . . . . . . . Skim 15 | . 5 . 5 5 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . Recycling Units 9 | . 2 . 4 2 . . . . . . 1 Reject 1 | . . . . 1 . . . . . . . Recyclers 2 | . . . . 1 . . . . . . 1 Tunnel 6 | . 2 . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 9 . 9 15 . . . . 1 . 4 Full Trace Events 5 | . 1 . 1 1 . . . . . . 2 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 16 | . 10 . 4 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 1056 | 16 396 . . 192 59 . . 320 . . 73 Terrain 320 | . . . . . . . . 320 . . . Structural 299 | . . . . 167 59 . . . . . 73 Seismic 412 | 16 396 . . . . . . . . . . ECM 25 | . . . . 25 . . . . . . . Robot Analysis Total 6 | . 2 . 4 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Turns Passed 9565 | 113 1068 1428 1941 2463 502 319 114 447 16 241 913 Spaces Moved 5404 | 61 482 789 622 1360 521 304 83 431 23 143 585 Core 214 | 3 . . 113 . . . . . . 1 97 Treads 1557 | 58 482 669 195 143 . . . . . 1 9 Legs 636 | . . . . 461 . . . . . 62 113 Wheels 875 | . . 120 314 436 . . . . . 5 . Hover 817 | . . . . 242 209 . . . . . 366 Flight 1305 | . . . . 78 312 304 83 431 23 74 . Fastest Speed 50 | 50 160 120 105 73 69 69 139 69 69 69 50 Average Speed 147 | 154 160 157 284 149 75 88 139 103 69 105 112 Slowest Speed 900 | 160 160 240 700 360 83 139 139 139 69 900 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 5 76 40 97 36 96 62 70 64 1 78 23 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 13 | . 2 . 7 3 . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 1 . . . 1 1 1 . . . . Scrap Searched 9 | . . 5 . . 4 . . . . . . Spaces Dug 6 | . . 1 . 5 . . . . . . . Terrain Destroyed 184 | . 6 1 . 134 19 12 . . . 1 11 Melee 1 | . . 1 . . . . . . . . . Projectile 52 | . . . . 18 19 3 . . . 1 11 AOE 131 | . 6 . . 116 . 9 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac DSF Fac Total 6429 | 73 722 900 741 1656 567 328 82 433 22 188 717 Wait 382 | 2 173 20 55 87 11 4 . . . 16 14 Move 5387 | 60 481 788 621 1359 520 297 82 430 22 142 585 Hop 3 | . . . . . . 3 . . . . . Pick Up 74 | 2 16 20 5 22 4 . . . . . 5 Fast Attach 50 | 7 4 1 8 6 . 2 . . . 4 18 Attach 37 | . 1 5 2 18 . 2 . 2 . 2 5 Detach 24 | . . 1 1 14 1 1 . 1 . 1 4 Swap 20 | . 9 5 2 3 . . . . . . 1 Drop 94 | . 6 15 10 51 . 1 . . . 2 9 Fire 309 | 2 32 40 8 88 31 17 . . . 21 70 Melee 37 | . . 5 29 . . . . . . . 3 Ram 2 | . . . . . . . . . . . 2 Kick 3 | . . . . 2 . . . . . . 1 Crush 1 | . . . . 1 . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 458 | -10/Materials | Central database locked down 734 | -10/Materials | Discovered new exit (range 10) 803 | -10/Materials | Repaired Lgt. Armor Plating 839 | -10/Materials | Discovered new exit (range 7) 903 | -10/Materials | Discovered new exit (range 4) 1022 | -10/Materials | Identified exit to Materials 1046 | -10/Materials | Repaired Lgt. Treads 1063 | -10/Materials | Learned location of 1 exit from Recycling 1073 | -10/Materials | Repaired Lgt. Treads 1114 | -10/Materials | Learned 2 Storage zone layouts 1125 | -10/Materials | Learned 2 Materials zone layouts 1133 | -10/Materials | Loaded intel: 16 trap records 1181 | -10/Materials | Learned Materials trap positions 1182 | -10/Materials | Entered Subcaves 1371 | -10/Subcaves | Disturbed a concealed Subdweller 1707 | -10/Subcaves | Discovered new exit (range 6) 1813 | -10/Subcaves | Visited 4L-MR0's lab 1832 | -10/Subcaves | Found Rainbow Chip 1907 | -10/Subcaves | Identified exit to Recycling 2013 | -10/Subcaves | Core integrity fell below 50% 2528 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2529 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2610 | -10/Subcaves | Entered Recycling 2611 | -9/Recycling | Identified exit to Factory 2671 | -9/Recycling | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2965 | -9/Recycling | Build established: Gunner 3770 | -9/Recycling | Build established: Mutant 4022 | -9/Recycling | Identified exit to Scraptown 4081 | -9/Recycling | Learned Materials interactive machine intel 4132 | -9/Recycling | Learned location of Zion (-6) 4175 | -9/Recycling | Learned Storage garrison access intel 4227 | -9/Recycling | Learned location of 3 exits from Materials 4255 | -9/Recycling | Learned Storage security intel 4293 | -9/Recycling | Learned location of 1 exit from Storage 4344 | -9/Recycling | Scanned before Scraplab entrance 4358 | -9/Recycling | Entered Scraplab 4384 | -9/Recycling | Angered Scraplab inhabitants 4398 | -9/Recycling | Core integrity fell below 20% 4489 | -9/Recycling | Found Prototype Device 4551 | -9/Recycling | Entered Factory 4551 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4551 | -7/Factory | Identified Scrap Engine 4689 | -7/Factory | Lost 3 parts (1p2w) 4918 | -7/Factory | Lost 3 parts (2n1u) 5605 | -7/Factory | Build established: Construct 6324 | -7/Factory | Discovered new exit (range 4) 6681 | -7/Factory | Identified exit to Lower Caves 6739 | -7/Factory | Loaded intel: 89 trap records 6788 | -7/Factory | Learned Extension trap positions 6826 | -7/Factory | Identified exit to Factory 6852 | -7/Factory | Learned Extension stockpile data 6868 | -7/Factory | Learned location of Proximity Caves (-5) 6922 | -7/Factory | Learned location of Lower Caves (-6) 7014 | -7/Factory | Entered Lower Caves 7120 | -7/Lower Caves | Learned Factory trap positions 7322 | -7/Lower Caves | Learned 4 Factory zone layouts 7333 | -7/Lower Caves | Discovered new exit (range 8) 7516 | -7/Lower Caves | Entered another Lower Caves area 7523 | -7/Lower Caves | Discovered exit to Factory (range 15) 7566 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7623 | -7/Lower Caves | Lost 5 parts (2p1u2w) 7723 | -7/Lower Caves | Lost 3 parts (1n2w) 7773 | -7/Lower Caves | Discovered new exit (range 15) 7835 | -7/Lower Caves | Entered Data Miner 7835 | -7/Data Miner | Discovered new exit (range 6) 7862 | -7/Data Miner | Met Data Miner 7895 | -7/Data Miner | Learned location of Section 7 (-2) 7895 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7918 | -7/Data Miner | Received God Mode back door access code from Data Miner 7949 | -7/Data Miner | Entered Proximity Caves 7990 | -6/Proximity Caves | Build established: Mutant 8314 | -6/Proximity Caves | Spotted B-75 Beast 8389 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8396 | -6/Proximity Caves | Entered Factory 8396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8398 | -6/Factory | Loaded intel: 91 trap records 8412 | -6/Factory | Identified exit to DSF 8412 | -6/Factory | Entered DSF 8432 | -6/DSF | Additional patrols routed to DSF 8445 | -6/DSF | Wild Derelicts raided the area 8566 | -6/DSF | Lost 4 parts (1p3n) 8595 | -6/DSF | Sterilization system engaged 8615 | -6/DSF | Ambient heat levels rising (+10) 8620 | -6/DSF | Lost 3 parts (2u1w) 8626 | -6/DSF | Discovered new exit (range 15) 8630 | -6/DSF | Ambient heat levels rising (+10) 8645 | -6/DSF | Ambient heat levels rising (+10) 8653 | -6/DSF | Entered Factory 8653 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8924 | -5/Factory | System corruption reached 10% 8950 | -5/Factory | Core integrity fell below 50% 8983 | -5/Factory | Lost 11 parts (2p3n3u3w) 9081 | -5/Factory | Identified exit to Upper Caves 9514 | -5/Factory | Core integrity fell below 20% 9566 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09547_ Lrn. Tractor Beam destroyed. 09547_ K-01 Serf collects debris. 09547_ R-10 Processor collects Field Recycling Unit. 09549_ System corrupted: Thermal Construct/G failed to cycle. 09549_ Neutrino-Fission Core destroyed. 09550_ U-05 Engineer builds a Door. 09551_ Critical hit (Burn: +37). 09551_ R-10 Processor collects Wheel. 09552_ Acquired 4 matter. 09552_ K-01 Serf collects debris. 09553_ Adv. Heat Sink destroyed. 09554_ Acquired 4 matter. 09556_ U-05 Engineer builds a Door. 09556_ K-01 Serf collects debris. 09557_ P-70 Sage destroyed. 09558_ Acquired 3 matter. 09559_ K-01 Serf collects debris. 09560_ Thermal Construct/G destroyed. 09561_ U-05 Engineer destroyed. 09562_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##???## # "S ???????????????????????????? | | ##???## # """ """???????????????????????????? | | ##???## + "" """???????????????????????????? | | ##???## # """??"????????????????????????? | | ####### # ??????????????????????? | | ######## ####+######+####????????????????????? | | % ^ ????????????????????? | | ?????????????????????? | | ?????????????????????? | | ^ ??????????????????????? | | ??????????????????????? | | ##+######## T########## k #??????????????????????? | | ################ !#??????????????????????? | | ???????# #u|%#??????????????????????? | | ???????# #u=|#?? "??????????????????? | | ???????# # !%#?" "??????????????????? | | ???????# # !%# " ???????????????????? | | ???????# # % # "????????????????????? | | ???????# +s + ?????????????????????? | | ???????# # %#???" "????????????????? | | #######################R%*#?? " ?????????????????? | | =*k=#?" "??????????????????? | | !*%==# " ???????????????????? | | %%!*%# ????????????????????? | | #######################%![# ?????????????????????? | | #??# #!%@#??????????????????????? | | #??# """ #*= #??????????????????????? | | #??# """ """" #As=#??????????????????????? | | #??# "S """" + !*#??????????????????????? | | #??# """ """" #% =#??????????????????????? | | #??# "" """" #!!*#??????????????????????? | | #######??# """" #=%=#??????????????????????? | | ?????????# " "" # * #??????????????????????? | | ????????##= # #??????????????????????? | | ????????## # #??????????????????????? | | ????????# # #??????????????????????? | | ????????## # % #??????????????????????? | | ?????????############## #??????????????????????? | | ??????????????????????#gA #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# k#??????????????????????? | | ?????????????????????? % ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 225 Resistance: EM 20 Evasion (%) 56 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 40% | -10/Materials Lgt. Treads | 52% | -10/Materials Lgt. Treads | 71% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldHackingCalibrator Manual? 0 Play Time 02:31:50 Cumulative 305.4 hours Start 2025.02.12 @ 00:53:28 End 2025.02.12 @ 06:33:46 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/1/0/0 Lore% 81 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4cfad6c-bc24-4d8c-a231-59dc4f4a81a3