Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 19:12:38 Player: Maulwurf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1564) 1564 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 4368 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 100/100 System Corruption 3% Temperature Hot (284) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Visual Processing Unit Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Kinecellerator Light Armor Plating > --- WEAPON ----------- Field Laser Flak Gun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Treads Medium Storage Unit Visual Processing Unit Visual Processing Unit Advanced Targeting Computer Particle Gun Autogun Light Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 46 | 8 5 . 13 5 15 Power 4 | 1 1 . 2 . . Engine 4 | 1 1 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 1 . 5 1 3 Treads 3 | 2 . . . . 1 Leg 6 | . . . 3 1 2 Wheel 3 | . 1 . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 . 2 3 6 Device 7 | 1 . . 1 2 3 Storage 3 | 1 2 . . . . Processor 4 | . . . 1 . 3 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 15 | 3 1 . 4 1 6 Energy Gun 2 | . . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 11 | 3 . . 3 . 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 23 | . . . 8 3 12 Power 2 | . . . . 1 1 Propulsion 10 | . . . 4 . 6 Utility 5 | . . . 2 1 2 Weapon 6 | . . . 2 1 3 Highest Loss Streak 6 | . . . 6 2 6 To Critical Strikes . | . . . . . . Average Backups 11 | 4 7 14 13 12 14 Power 2 | . . 2 2 3 3 Propulsion 1 | 1 2 3 1 1 . Utility 3 | . 2 5 4 2 3 Weapon 4 | 1 2 4 5 5 6 Tool/Special . | . . . . . . Unused Backups 14 | . . 1 . 1 12 Power 5 | . . . . . 5 Propulsion . | . . . . . . Utility 3 | . . 1 . . 2 Weapon 6 | . . . . 1 5 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 99 100 93 91 85 Engine 10 | . 13 14 11 8 6 Treads 10 | . 27 28 2 . 1 Leg 16 | . . . 11 30 29 Wheel 3 | . . . 15 . . Device 12 | . 14 14 14 13 8 Storage 10 | . 14 14 11 9 6 Processor 6 | . . . 6 9 11 Protection 1 | . . . . 3 4 Energy Gun 3 | . . . 3 7 4 Ballistic Gun 16 | . 25 28 16 10 8 Peak Build Rating 32 | 7 9 9 15 20 32 Average Rating 15 | 5 7 9 12 17 26 On Entrance 9 | . 7 9 9 11 20 Avg Prop Armor Cover (%) 9 | . 11 . . . 8 Naked Turns 31 | . . . . . 31 Heaviest Build 43 | 15 28 28 34 38 43 Greatest Support 63 | 40 40 40 42 40 63 Greatest Overweight (x) 5 | . 5 . 2 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 14 Most Carried 15 | 6 14 15 15 15 15 Average Carried 11 | 4 7 14 13 12 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 4 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1536 | 317 322 . 306 203 388 Remotely . | . . . . . . Salvage Created 2062 | 168 472 . 410 307 705 Parts 130 | 13 27 . 39 14 37 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 46 | . 7 . 17 8 14 Guns 41 | . 7 . 17 8 9 AOE 5 | . . . . . 5 Classes Destroyed 12 | 2 4 . 2 1 3 Builder 4 | . 3 . 1 . . Tunneler 3 | 3 . . . . . Hauler 1 | . . . . . 1 Recycler 5 | 1 1 . . . 3 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 22 | . . . 12 3 7 Grunt 17 | . 7 . 4 3 3 Brawler 1 | . . . . 1 . Sentry 3 | . . . 1 1 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 16 | 3 2 . 16 4 4 Combat Bots Only 15 | . 1 . 15 4 4 Max Kills in Single Turn 2 | 1 1 . 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 419 | . 25 . 118 52 224 Missed 137 | . 5 . 27 12 93 Hits 282 | . 20 . 91 40 131 Melee 2 | . . . . 2 . Projectile 280 | . 20 . 91 38 131 Critical Strikes 8 | . . . . 3 5 Part Disruptions 2 | . . . . . 2 Damage Taken 3624 | . 269 . 887 384 2084 Core 979 | . 47 . 171 54 707 Absorbed by Shields 107 | . . . . 107 . Regen/Repaired (Parts) 103 | . . . . . 103 Core Remaining (%) 82 | 100 . 81 57 90 . Volleys Fired 165 | 5 29 . 50 32 49 Largest 2 | 2 2 . 2 2 2 Hottest 100 | 40 100 . 100 86 100 Shots Fired 318 | 9 56 . 96 62 95 Gun 314 | 9 54 . 95 62 94 Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . 2 . 1 . 1 Kinetic 235 | 9 54 . 68 35 69 Thermal 83 | . 2 . 28 27 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 3 9 . 13 18 9 Robot Miss Streak 8 | 2 1 . 8 3 8 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 205 | 4 43 . 60 37 61 Core Hits 103 | 4 22 . 24 14 39 Critical Kills 3 | 1 1 . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | 1 1 . 4 2 1 Burn 5 | . . . 2 2 1 Destroy 4 | 1 1 . 2 . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3737 | 51 546 . 815 579 1746 Guns 3016 | 51 522 . 815 579 1049 Cannons . | . . . . . . Explosions 651 | . . . . . 651 Melee . | . . . . . . Ramming 46 | . . . . . 46 Kinetic 2314 | 51 522 . 543 342 856 Thermal 726 | . 24 . 272 237 193 Explosive 615 | . . . . . 615 Electromagnetic 36 | . . . . . 36 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 100 | . . . . . 100 Projectiles . | . . . . . . Explosions 100 | . . . . . 100 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 379 | . . . . . 379 Shots 6 | . . . . . 6 Rammed 13 | . . . . . 13 Targets Rammed 13 | . . . . . 13 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | . 26 . 135 37 266 Average Temperature 33 | . 6 . 59 8 21 Received Heat Transfer 1171 | . 150 . 210 124 687 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2048 | . 50 . 851 666 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 85 | 100 100 100 70 100 68 Level 1 14 | . . . 29 . 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 262 | 10 69 23 243 123 262 Initial 72 | . . 23 . 72 21 Average 60 | 1 25 3 100 72 82 Influence Increases 1534 | 20 279 . 444 221 570 Destroy 0b10 Robot/C 920 | . 140 . 340 160 280 Destroy 0b10 Robot/NC 75 | 20 30 . 5 . 20 Destroy Leader 204 | . 42 . 50 30 82 Successful Hack 27 | . 21 . . . 6 Disable Machine 105 | . . . . . 105 Destroy Structure 68 | . 1 . 4 1 62 Lose Combat Pursuer 135 | . 45 . 45 30 15 Influence Decreases 1278 | 20 218 61 271 345 363 Entered New Map 167 | . . 38 . 101 28 Time Decay 871 | 20 218 23 181 214 215 Lost Part 230 | . . . 80 30 120 Lost Ally 10 | . . . 10 . . Squads Dispatched 19 | . 3 . 1 5 10 Investigation 6 | . 1 . 1 . 4 Extermination 1 | . . . . . 1 Reinforcement 5 | . 2 . . 2 1 Assault . | . . . . . . Garrison 7 | . . . . 3 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 2 . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 16 . 26 10 30 Peak Tracking Total 9 | . 3 . 9 4 8 Tactical Retreats 6 | . 3 . 1 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 4 | . . . . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 4 . 2 . 6 Terminals 8 | . 3 . 2 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 27 | . 8 . 6 . 13 Successful 13 | . 5 . 3 . 5 Failed 14 | . 3 . 3 . 8 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 17 | . 8 . 5 . 4 Terminals 20 | . 6 . 6 . 8 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 2 | . . . 1 . 1 Robot Analysis 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 7 | . 4 . 2 . 1 Terminals 6 | . 3 . 2 . 1 Assimilate 6 | . 3 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Monitor 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . 2 . 5 Full Trace Events 6 | . 1 . 1 . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 51 | . . . . . 51 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1891 | 15 778 227 562 . 309 Optics 264 | . . . . . 264 Sensors 45 | . . . . . 45 Terrain 246 | . . . 246 . . Seismic 1582 | 15 778 227 562 . . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3119 | 160 778 227 585 457 912 Spaces Moved 1563 | 86 364 141 246 212 514 Core 31 | 9 1 . . . 21 Treads 635 | 77 361 141 7 . 49 Legs 764 | . . . 108 212 444 Wheels 133 | . 2 . 131 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 160 93 120 50 Average Speed 140 | 148 160 160 125 146 125 Slowest Speed 330 | 160 300 160 240 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 48 47 23 25 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . 1 . 1 . . Terrain Destroyed 69 | . 1 . 1 . 67 Melee . | . . . . . . Projectile 2 | . 1 . 1 . . AOE 67 | . . . . . 67 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2156 | 106 493 143 422 303 689 Wait 301 | . 77 . 100 44 80 Move 1558 | 85 363 140 245 211 514 Hop . | . . . . . . Pick Up 31 | 5 7 2 6 7 4 Fast Attach 32 | 8 9 . 5 2 8 Attach 18 | 1 1 . 8 4 4 Detach 6 | 2 . . 2 . 2 Swap 18 | . 6 . 4 . 8 Drop 13 | . 1 1 2 3 6 Fire 165 | 5 29 . 50 32 49 Melee 1 | . . . . . 1 Ram 13 | . . . . . 13 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Discovered new exit (range 14) 939 | -10/Materials | Entered Mines 995 | -10/Mines | Assembled infested the area 1000 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1153 | -10/Mines | Discovered new exit (range 10) 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1172 | -9/Materials | Discovered new exit (range 7) 1493 | -9/Materials | Lost 6 parts (3n1u2w) 1558 | -9/Materials | Destroyed 15 combat bots 1745 | -9/Materials | Discovered new exit (range 7) 1749 | -9/Materials | Identified exit to Materials 1751 | -9/Materials | Entered another Materials area 1751 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1822 | -8/Materials | Garrison activated, responded to threat 1856 | -8/Materials | Build established: Scavenger-Mutant 2118 | -8/Materials | Met 7R-MNS 2170 | -8/Materials | Discovered new exit (range 10) 2204 | -8/Materials | Identified exit to Factory 2208 | -8/Materials | Entered Factory 2208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2209 | -7/Factory | Caught up to 7R-MNS 2266 | -7/Factory | Garrison activated, responded to threat 2594 | -7/Factory | Repaired Hvy. Ion Engine 2742 | -7/Factory | Garrison activated, responded to threat 2842 | -7/Factory | Lost 6 parts (2n2u2w) 3088 | -7/Factory | Released all parts (8) 3096 | -7/Factory | Core integrity fell below 50% 3113 | -7/Factory | Core integrity fell below 20% 3120 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03110_ Critical hit (Burn: +37). 03110_ Slammed into G-47 Trooper. 03110_ K-01 Serf collects debris. 03111_ Slammed into G-47 Trooper. 03112_ Critical hit (Burn: +37). 03112_ Slammed into G-47 Trooper. 03112_ Destabilizing: System corrupted (+2). 03113_ The unstable cave ceiling collapses. 03113_ K-01 Serf collects debris. 03114_ The unstable cave ceiling collapses. 03114_ Slammed into G-47 Trooper. 03115_ K-01 Serf collects debris. 03116_ Slammed into G-47 Trooper. 03116_ K-01 Serf collects debris. 03117_ Slammed into G-47 Trooper. 03118_ Critical hit (Burn: +37). 03118_ Slammed into G-47 Trooper. 03118_ K-01 Serf collects debris. 03119_ System corrupted: Heat flow error (+289). 03119_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????##### # | | ??????????????????????????###### | | ???????????????????????????????? | | ???????????????????????????##### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# """ | | ???????????????????????????# """ | | ???????????????????????????# """ | | ???????????????????????????# """ | | ???????????????????????????# """ | | ????####??????############## """ | | ##### ###????# # | | #????# # | | #????# # | | ###### # | | # # # | | # / + ! | | ku + # ! | | @*k # # " | | ggggg # [ # "" | | # u # # | | # # ! ##### | | ! # # #???? | | # #]=| ##############???? | | #########[*! ##########???????? | | ????????#[[]! ??????? | | ????????#!!* ??????? | | ????????#[] ??????? | | ????????#! ##########???????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????? #????????????????? | | ????????? +????????????????? | | ????????? #????????????????? | | ????????? #????????????????? | | ????????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 6% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveArcMask Manual? 0 Play Time 00:34:38 Cumulative 22.0 hours Start 2026.01.09 @ 23:41:26 End 2026.01.10 @ 19:12:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 789557b3-7016-4b9b-aa25-a6b5c19d09f4