Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 14:11:01 Player: Exceptionally Mediocre Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (2993) 2993 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 8599 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 236 Met Imprinter 300 Was Imprinted 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit 0b10 Decoder Chip [Generic] > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Light Nuclear Core Light Fission Core Energy Well (350) Advanced Weight Redist. System Improved Actuator Array Advanced ECM Suite System Shield Phasing AFG Improved Remote Datajack Chainsword Ionic Axe GAL Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Generic] Core Analyzer Utility Shielding Hacking Suite > --- WEAPON ----------- Gatling Laser Advanced Beam Cannon Improved Assault Rifle Ionic Axe > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Light Antimatter Reactor Light Treads Light Treads Light Treads Light Treads Energy Well Improved Actuator Array Phasing AFG Storm Laser Heavy Flail Chainsword Ionic Axe Ionic Axe CR-A16's Pointy Stick GAL Module [Rating: 69] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power . | . . . . . . . . Propulsion 4 | . . . . . . 3 1 Utility 4 | . . 2 . . . 1 1 Weapon 2 | . . . . . . 2 . Parts Attached 88 | 8 2 24 . 4 . 24 26 Power 9 | 1 2 2 . 1 . . 3 Engine 5 | 1 2 2 . . . . . Core 2 | . . . . . . . 2 Reactor 2 | . . . . 1 . . 1 Propulsion 35 | 2 . 5 . 1 . 13 14 Treads 31 | 2 . 5 . 1 . 13 10 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 22 | 2 . 11 . 2 . 5 2 Device 7 | 1 . 3 . 1 . 1 1 Storage 4 | 1 . 3 . . . . . Processor 3 | . . 1 . . . 1 1 Hackware 1 | . . 1 . . . . . Protection 7 | . . 3 . 1 . 3 . Artifact . | . . . . . . . . Weapon 22 | 3 . 6 . . . 6 7 Energy Gun 7 | 1 . 4 . . . 2 . Energy Cannon 4 | . . 1 . . . 2 1 Ballistic Gun 8 | 2 . 1 . . . 1 4 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 2 | . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 4 . 1 . 1 1 Parts Lost 45 | . 2 6 . . . 4 33 Power 6 | . 2 . . . . . 4 Propulsion 19 | . . . . . . 2 17 Utility 10 | . . 5 . . . 1 4 Weapon 10 | . . 1 . . . 1 8 Highest Loss Streak 20 | . 1 3 . . . 2 20 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 97 100 100 100 97 89 Engine 4 | . 13 11 11 4 . . . Reactor 5 | . . . . 6 11 6 3 Treads 24 | . 28 22 22 22 22 32 29 Device 11 | . 14 16 22 12 11 6 4 Storage 10 | . 14 11 11 11 11 6 5 Processor 1 | . . 1 . . . 1 10 Hackware 8 | . . 7 11 11 11 6 4 Protection 8 | . . 4 . 9 11 11 4 Energy Gun 2 | . . 9 . . . . 3 Energy Cannon 9 | . . 10 11 11 11 10 3 Ballistic Gun 8 | . 28 1 11 11 11 6 5 Naked Turns . | . . . . . . . . Heaviest Build 82 | 12 12 58 58 77 68 82 74 Greatest Support 147 | 40 40 43 43 46 46 127 147 Greatest Overweight (x) 15 | 2 . 1 1 1 1 . 15 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 15 20 20 20 20 20 Most Carried 20 | 2 8 20 20 20 20 20 20 Average Carried 17 | 1 5 12 20 19 20 18 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 2 8 20 20 20 20 20 12 Class Distribution -------------------- 81% | Mutant 9% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 1742 | 344 214 380 . 40 26 328 410 Remotely . | . . . . . . . . Salvage Created 4166 | 191 390 1228 . . 9 726 1622 Parts 218 | 12 19 79 . . 2 37 69 Haulers Intercepted 6 | . . 2 . . . 1 3 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . 3 11 . . Prevented 6 | . . . . . 6 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 62 | . 10 21 . . 1 11 19 Melee 3 | . . . . . . . 3 Guns 37 | . 10 8 . . 1 4 14 Cannons 21 | . . 13 . . . 6 2 AOE 1 | . . . . . . 1 . Classes Destroyed 14 | 3 3 5 . . 1 2 . Worker 8 | 1 1 2 . . . 3 1 Builder 6 | . . 1 . . . 1 4 Tunneler 5 | 4 . . . . . . 1 Hauler 6 | . . 2 . . . 1 3 Recycler 8 | 1 . 4 . . . . 3 Operator 3 | . . 2 . . . . 1 Drone 1 | . . . . . 1 . . Watcher 6 | . 1 2 . . . 1 2 Swarmer 23 | . 3 11 . . . 2 7 Grunt 20 | . 7 3 . . . 6 4 Brawler 1 | . . 1 . . . . . Sentry 6 | . . 6 . . . . . Hunter 4 | . . . . . . 1 3 Programmer 7 | . . . . . . 2 5 Best Kill Streak 7 | 6 3 4 . . 1 7 6 Combat Bots Only 6 | . 3 4 . . 1 3 6 Max Kills in Single Turn 2 | 1 1 2 . . 1 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 554 | . 73 104 . . 37 67 273 Missed 141 | . 19 22 . . 20 16 64 Damage Taken 6393 | . 527 830 . . 140 991 3905 Core 1332 | . 83 156 . . 5 88 1000 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 55 | . . . . . . . 55 Core Remaining (%) 78 | 100 66 . . . 59 89 . Volleys Fired 257 | 16 55 78 . . 4 36 68 Largest 3 | 2 2 2 . . 2 3 3 Hottest 201 | 40 40 131 . . 91 171 201 Shots Fired 576 | 32 110 150 . . 8 104 172 Gun 393 | 32 110 81 . . 4 50 116 Cannon 183 | . . 69 . . 4 54 56 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 277 | 32 110 24 . . 4 36 71 Thermal 281 | . . 126 . . 4 50 101 Explosive . | . . . . . . . . Electromagnetic 18 | . . . . . . 18 . Robot Hit Streak 10 | 5 10 7 . . 2 8 7 Robot Miss Streak 5 | 1 5 4 . . 2 5 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 364 | 20 64 87 . . 4 65 124 Core Hits 176 | 8 21 38 . . 2 35 72 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 3 . . . 2 . Burn 3 | . . 3 . . . . . Meltdown 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing 8 | . . . . . . . 8 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7607 | 243 655 1628 . . 81 1839 3161 Guns 4033 | 243 655 868 . . 36 638 1593 Cannons 2681 | . . 760 . . 45 824 1052 Explosions 671 | . . . . . . 377 294 Melee 222 | . . . . . . . 222 Ramming . | . . . . . . . . Kinetic 2264 | 243 655 167 . . 36 345 818 Thermal 4697 | . . 1461 . . 45 1070 2121 Explosive . | . . . . . . . . Electromagnetic 424 | . . . . . . 424 . Impact . | . . . . . . . . Slashing 94 | . . . . . . . 94 Piercing 128 | . . . . . . . 128 Highest Corruption 7 | . . 1 1 1 1 . 7 Average Corruption 1 | . . 1 1 1 1 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . 11 1 . 8 . 6 Message Errors 6 | . . 2 . . 4 . . Matter Fused 7 | . . 4 . . 2 . 1 Heat Flow Errors 5 | . . 1 . . . . 4 Energy Discharges 3 | . . 2 . . . . 1 Data Loss (minor) 3 | . . 1 1 . 1 . . Data Loss (major) 2 | . . 1 . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 136 | . . . . . . 71 65 Projectiles 39 | . . . . . . 27 12 Explosions 90 | . . . . . . 44 46 Melee 7 | . . . . . . . 7 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 253 | . . . . . . 40 213 Shots 4 | . . . . . . 1 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 414 | . 12 414 . . 4 148 243 Average Temperature 68 | . 7 109 . . 4 39 42 Received Heat Transfer 849 | . 186 129 . . 30 288 216 Effects 2 | . . 2 . . . . . Energy Bleed 1 | . . 1 . . . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 19 | . . 3 . . . 5 11 Heat Transferred 8343 | . . 3108 . . 74 1653 3508 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 663 | 30 326 306 110 . . 663 603 Initial 270 | . 19 52 110 . . 150 270 Average 303 | 12 156 218 110 . . 437 424 Maximum Alert Level 2 | . 1 1 . . . 2 2 Low Security (%) 29 | 100 64 35 100 . . 26 . Level 1 39 | . 35 64 . . . . 40 Level 2 30 | . . . . . . 73 59 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 1 . . . 5 7 Investigation 6 | . 1 . . . . 2 3 Extermination 3 | . . . . . . 2 1 Reinforcement 6 | . 1 1 . . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 4 | . 1 1 . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 14 37 . . 6 20 43 Peak Tracking Total 12 | . 6 6 . . 4 5 12 Tactical Retreats 5 | . . 1 . . . 3 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 35 | . . 2 . . . 23 10 Max in Single Turn 23 | . . 1 . . . 23 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 9 | . . 3 . . . 2 4 Terminals 4 | . . 3 . . . 1 . Fabricators 3 | . . . . . . 1 2 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . . 10 . . . 4 7 Successful 10 | . . 4 . . . 2 4 Failed 11 | . . 6 . . . 2 3 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 24 | . . 9 . . . 10 5 Terminals 11 | . . 10 . . . 1 . Fabricators 6 | . . . . . . 3 3 Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . . 3 . . . 2 3 Terminals 3 | . . 3 . . . . . Botnet 3 | . . 3 . . . . . Fabricators 4 | . . . . . . 2 2 Prioritize 1 | . . . . . . 1 . Download 3 | . . . . . . 1 2 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Monitor 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 2 . . . 1 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 7 | . . . 3 4 . . . Largest Group 7 | . . . 3 7 7 5 . Highest-Rated Group 200 | . . . 40 200 200 138 . Highest-Rated Ally 42 | . . . 16 42 42 42 . Total Orders . | . . . . . . . . Ally Attacks 64 | . . . . . 38 26 . Total Damage 1496 | . . . . . 1073 423 . Kills 9 | . . . . . 7 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . 3 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . 27 Traps 6 | . . . . . . . 6 Emergency Access 6 | . . . . . . . 6 Items 10 | . . . . . . . 10 Machines 4 | . . . . . . . 4 Guards 1 | . . . . . . . 1 Zionite Intel Received 1 | . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 11182 | 136 435 1914 48 5506 967 1003 1173 Spaces Moved 4802 | 51 159 840 21 2284 398 522 527 Core 7 | 5 . . . . . . 2 Treads 4793 | 46 159 840 21 2284 398 522 523 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Fastest Speed 50 | 50 160 160 240 240 240 160 111 Average Speed 210 | 154 160 190 240 240 240 160 163 Slowest Speed 800 | 160 160 240 240 240 240 160 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 31 65 14 91 60 18 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 125 | . . . . . . 72 53 Melee . | . . . . . . . . Projectile 12 | . . . . . . . 12 AOE 113 | . . . . . . 72 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 5350 | 76 244 1017 20 2313 406 608 666 Wait 53 | . 15 21 . 7 1 3 6 Move 4795 | 50 158 839 20 2283 397 521 527 Hop . | . . . . . . . . Pick Up 81 | 2 11 28 . 7 2 13 18 Fast Attach 22 | 7 . 10 . 1 . 1 3 Attach 41 | . 2 6 . . . 14 19 Detach 4 | . . 1 . . . 3 . Swap 25 | 1 . 8 . 3 . 9 4 Drop 56 | . 3 26 . 11 2 8 6 Fire 257 | 16 55 78 . . 4 36 68 Melee 14 | . . . . . . . 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Ext x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Utility x2 1193 | -9/Materials | Discovered new exit (range 15) 1502 | -9/Materials | Lost 3 parts (3u) 1777 | -9/Materials | Discovered new exit (range 10) 2242 | -9/Materials | Discovered new exit (range 16) 2486 | -9/Materials | Entered Mines 2494 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2514 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2534 | -9/Mines | Entered Zion 2534 | -7/Zion | Accompanied by 3 allies 2578 | -7/Zion | Found CR-A16's Pointy Stick 2639 | -7/Zion | System corruption cleaned by Quarantine Array 2785 | -7/Zion | Learned Factory stockpile data 2822 | -7/Zion | Learned location of Warlord (-5) 3097 | -7/Zion | Found Prototype Device 3239 | -7/Zion | Identified Phasing AFG 3258 | -7/Zion | Found GAL Module 3685 | -7/Zion | Learned Factory stockpile data 3768 | -7/Zion | Learned location of Data Miner (-6) 4279 | -7/Zion | Imprinted 4282 | -7/Zion | Declared Zion's savior 7782 | -7/Zion | Found Prototype Energy Gun 8002 | -7/Zion | Discovered new exit (range 12) 8040 | -7/Zion | Entered Proximity Caves 8040 | -6/Proximity Caves | Accompanied by 7 allies 8278 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8331 | -6/Proximity Caves | Spotter reported a threat 8440 | -6/Proximity Caves | Learned location of 1 exit from Factory 8905 | -6/Proximity Caves | Discovered new exit (range 14) 9007 | -6/Proximity Caves | Entered Factory 9007 | -6/Factory | Accompanied by 5 allies 9007 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x1, Weapon x2 9008 | -6/Factory | Identified exit to Extension 9012 | -6/Factory | Identified Storm Laser 9419 | -6/Factory | Lost 3 allies 9560 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9561 | -6/Factory | Build established: Scavenger-Tank 9964 | -6/Factory | Discovered new exit (range 15) 10010 | -6/Factory | Entered another Factory area 10010 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10046 | -5/Factory | Discovered new exit (range 12) 10088 | -5/Factory | Build established: Scavenger-Gunner 10275 | -5/Factory | Lost 4 parts (1p2n1w) 10920 | -5/Factory | Lost 6 parts (1p4n1w) 11133 | -5/Factory | Core integrity fell below 50% 11178 | -5/Factory | Cargo convoy interrupted 11179 | -5/Factory | Core integrity fell below 20% 11183 | -5/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 11177_ P-70 Sage unfolds itself. 11177_ M-28 Smith unfolds itself. 11177_ >> MONITOR: Recycling Unit F002 accepting Transport Network Coupler (90%). 11178_ ALERT: Cargo convoy interrupted, initiating access lockdown. 11178_ >> MONITOR: Recycling Unit F003 accepting Lgt. Nuclear Core (56%). 11178_ Slug penetrates Wall. 11178_ C-30 ARC bursts open, deploying its payload. 11178_ X-72 Disruptor unfolds itself. 11180_ >> MONITOR: Recycling Unit F002 accepting Corrupted VTOL Module (100%). 11181_ >> MONITOR: Recycling Unit F003 accepting Med. Storage Unit (76%). 11182_ P-70 Sage resets K-01 Serf, system corruption cleaned. 11183_ Slug penetrates Wall. 11183_ Slug penetrates X-72 Disruptor. 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""""""""" #=[ k ??????????? | | ???????????? ?## ########+### ??????????? | | ????????????""""""""??# #???????? ??? ??????????? | | ????????????? ???# #????????? #?????????????? | | ????????????? ???# #??????????#?????????????? | | ??????????????###+????#%#????????????????????????? | | ?????????????????????? #?????!??????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????^?????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hvy. Plasma Cannon | -6/Factory | Downloaded Linear Accelerator | -5/Factory | Downloaded Robot Schematics ------------------ A-15 Conveyor | -5/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleFusionDevice Manual? 0 Play Time 01:00:58 Cumulative 157.9 hours Start 2024.05.04 @ 12:29:46 End 2024.05.04 @ 14:11:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cb6da38-8a02-44a6-9fa6-4d98c5ec6504