Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.23 @ 17:49:54 Player: ash Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2658) 2658 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1686) 1686 TOTAL SCORE: 10379 Bonus ------- Follower Combat Kills 686 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Flying Surge-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Weight Redist. System Makeshift Trap Scanner Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Power Shielding Advanced Shield Generator Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Laser Kinetic Quantum Construct/G > --- INVENTORY -------- (None) [Rating: 103] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Scrap Shield Weapon Makeshift Spear Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Flamer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . 10 . . . . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . 3 . . . . . . Utility 10 | . . . . 6 . . . . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 93 | 8 3 16 8 34 6 7 3 2 6 . Power 7 | 1 . 3 1 2 . . . . . . Engine 7 | 1 . 3 1 2 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 4 . 2 2 14 3 . 1 . . . Treads 6 | 2 . 2 2 . . . . . . . Leg 20 | 2 . . . 14 3 . 1 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 1 3 1 1 17 2 2 2 2 5 . Device 18 | . 1 . 1 7 . 2 2 2 3 . Storage 5 | 1 2 . . 1 1 . . . . . Processor 6 | . . . . 4 1 . . . 1 . Hackware 2 | . . . . 2 . . . . . . Protection 5 | . . 1 . 3 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . 10 4 1 1 5 . . 1 . Energy Gun 4 | . . 1 1 . 1 . . . 1 . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 7 | 2 . 4 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 1 . . 1 . . . . Special Weapon 5 | . . 3 . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 2 . . . . Piercing Weapon 1 | . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 36 | . . 1 4 9 1 4 1 . 3 13 Power 4 | . . . . 1 . 1 . . . 2 Propulsion 7 | . . . 1 2 . 1 1 . . 2 Utility 17 | . . . 1 5 . . . . 3 8 Weapon 8 | . . 1 2 1 1 2 . . . 1 Highest Loss Streak 7 | . . 1 2 5 1 4 5 . 3 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 99 86 84 83 91 93 80 54 57 37 Engine 9 | . 14 14 14 8 5 4 3 . . . Core 1 | . . . . 2 5 5 5 . . . Treads 14 | . 28 28 28 3 . . . . 2 . Leg 8 | . . . . 22 28 28 19 . . . Device 10 | . 13 1 13 16 11 11 11 15 19 18 Storage 4 | . 14 1 . 4 5 5 5 . . . Processor 3 | . . . . 3 5 11 11 7 8 4 Hackware 4 | . . . . 3 11 11 11 11 8 2 Protection 4 | . . 12 . 3 5 . . . 1 . Energy Gun 2 | . . 4 2 . . . 6 2 3 2 Energy Cannon 1 | . . 5 . . . . . . . . Ballistic Gun 7 | . 28 9 4 1 . . . 2 5 1 Launcher 2 | . . 5 6 . . 4 . . . . Special Weapon 1 | . . 2 . . . 3 . . . . Piercing Weapon 1 | . . . 14 5 2 . . . . . Naked Turns 66 | . . . . . . . . . . 66 Heaviest Build 75 | 13 19 35 33 49 72 75 62 33 44 39 Greatest Support 85 | 40 40 40 40 85 85 81 66 74 74 48 Greatest Overweight (x) 1 | 1 . . . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 5 10 20 20 20 20 5 5 Average Capacity 9 | 7 8 5 5 9 18 20 20 7 5 5 Most Carried 17 | 4 10 10 5 10 10 12 14 17 5 1 Average Carried 6 | 1 7 5 3 6 8 10 12 7 1 . Final Capacity 20 | 8 10 5 5 10 20 20 20 5 5 5 Final Carried 14 | 4 10 5 2 9 10 11 14 5 . 1 Scrap Engine Consumption 46 | . . . 4 7 4 1 12 8 5 5 Constructs Created 3 | . . . . 1 1 . 1 . . . Constructs Modified 15 | . . . . 1 2 1 1 6 3 1 Class Distribution -------------------- 30% | Mutant 23% | Subdweller-Mutant 20% | Hacker-Mutant 10% | Scavenger-Mutant 6% | Hacker-Construct 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Matter Collected 1578 | 231 268 469 60 303 57 90 35 20 10 35 Remotely . | . . . . . . . . . . . Salvage Created 3483 | . 516 591 282 1706 75 165 . 13 85 50 Parts 163 | . 30 37 16 63 2 9 . . 5 1 Haulers Intercepted 4 | . 2 . . 2 . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . 8 . . 10 6 . 19 . . Prevented 7 | . . 1 . . 4 1 . 1 . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 62 | . 11 17 4 17 1 5 . 1 4 2 Melee 23 | . . . 3 17 1 1 . 1 . . Guns 27 | . 11 11 . . . . . . 4 1 Cannons 4 | . . 4 . . . . . . . . AOE 7 | . . 2 1 . . 4 . . . . Classes Destroyed 18 | . 5 4 1 4 1 . . 1 1 1 Worker 1 | . . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . . Hauler 4 | . 2 . . 2 . . . . . . Recycler 4 | . 1 . . 3 . . . . . . Mechanic 1 | . 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . Swarmer 15 | . 6 5 . . . 4 . . . . Cutter 3 | . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . 1 . . Grunt 16 | . 5 . . 9 . 1 . . . 1 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . 2 . . . . . . Sentry 9 | . . 1 4 4 . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 2 | . . . . 1 . . . . 1 . Cobbler 1 | . . 1 . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . Mutant 1 | . . . . . 1 . . . . . Best Kill Streak 4 | . 4 4 1 3 1 4 . 1 3 1 Combat Bots Only 4 | . 3 4 1 2 1 4 . 1 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 . . 2 . . . . Melee 1 | . . . 1 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Hostile Shots Fired 808 | . 53 96 117 126 13 58 . 4 54 287 Missed 260 | . 15 20 38 26 3 16 . 1 16 125 Damage Taken 8142 | . 294 1061 418 1625 85 775 66 44 718 3056 Core 1762 | . 32 68 40 141 3 66 . 15 63 1334 Absorbed by Shields 608 | . . . . 277 . . . 16 277 38 Redirected to Shielding 49 | . . . . 39 2 . . . 8 . Ignored by Resistances 2348 | . 91 289 148 514 28 214 17 16 268 763 Regen/Repaired (Parts) 623 | . . . . 83 . 11 108 154 239 28 Core Remaining (%) 78 | 100 . . 44 . . . . 77 94 . Volleys Fired 185 | . 48 79 1 1 . 9 . 10 12 25 Largest 2 | . 2 2 1 1 . 1 . 1 2 2 Hottest 133 | . 40 133 60 25 . 100 . 50 119 119 Shots Fired 279 | . 96 112 1 1 . 9 . 10 22 28 Gun 226 | . 96 68 1 1 . . . 10 22 28 Cannon 18 | . . 18 . . . . . . . . Launcher 12 | . . 9 . . . 3 . . . . Special 23 | . . 17 . . . 6 . . . . Kinetic 174 | . 96 55 . 1 . . . . . 22 Thermal 54 | . . 35 . . . 6 . . 10 3 Explosive . | . . . . . . . . . . . Electromagnetic 50 | . . 22 1 . . 3 . 9 12 3 Entropic 1 | . . . . . . . . 1 . . Robot Hit Streak 22 | . 20 22 8 9 . 6 . 11 7 11 Robot Miss Streak 3 | . 2 3 . . . 1 . 2 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 342 | . 71 67 18 119 6 21 . 7 16 17 Core Hits 146 | . 25 35 8 48 3 11 . 2 7 7 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 21 | . 1 . . 15 2 3 . . . . Burn 2 | . . . . . . 2 . . . . Destroy 1 | . 1 . . . . . . . . . Sever 14 | . . . . 11 2 1 . . . . Impale 4 | . . . . 4 . . . . . . Melee Attacks 164 | . . . 18 123 7 16 . . . . Impact . | . . . . . . . . . . . Slashing 72 | . . . . 52 4 16 . . . . Piercing 92 | . . . 18 71 3 . . . . . Sneak Attacks 12 | . . . 3 9 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks 15 | . . . . 12 3 . . . . . Damage Inflicted 9235 | . 749 1481 669 4054 190 799 . 283 467 543 Guns 2796 | . 747 736 23 15 . . . 283 459 533 Cannons 186 | . . 186 . . . . . . . . Explosions 644 | . . 415 55 . . 174 . . . . Melee 5381 | . . . 591 4039 190 561 . . . . Ramming 20 | . 2 . . . . . . . 8 10 Kinetic 1956 | . 747 856 . 15 . . . . . 338 Thermal 641 | . . 330 55 . . 64 . . 134 58 Explosive . | . . . . . . . . . . . Electromagnetic 1198 | . . 295 23 . . 174 . 244 325 137 Impact . | . . . . . . . . . . . Slashing 2685 | . . . . 2018 106 561 . . . . Piercing 2696 | . . . 591 2021 84 . . . . . Entropic 39 | . . . . . . . . 39 . . Highest Corruption 5 | . . . . 2 2 2 3 . . 5 Average Corruption 2 | . . . . 1 2 2 2 . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . 7 7 14 2 . . 5 Message Errors 11 | . . . . 2 1 5 1 . . 2 Matter Fused 7 | . . . . 1 2 3 . . . 1 Heat Flow Errors 3 | . . . . 1 . 2 . . . . Energy Discharges 5 | . . . . 1 2 2 . . . . Parts Rejected 2 | . . . . . . 1 . . . 1 Data Loss (minor) 3 | . . . . . 2 . 1 . . . Data Loss (major) 2 | . . . . 1 . . . . . 1 Alerts 2 | . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . . . 25 42 . 35 . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 102 | . . . 25 42 . 35 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 57 | . . 39 . . . 14 . . . 4 Shots 3 | . . 2 . . . 1 . . . . Rammed 6 | . 1 . . . . . . . 2 3 Targets Rammed 7 | . 2 . . . . . . . 2 3 Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 269 | . 15 18 24 85 . 171 . 12 269 85 Average Temperature 57 | . 7 9 11 34 . 62 . 5 136 47 Received Heat Transfer 1803 | . 150 282 144 480 9 261 . 12 47 418 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 3 . 1 . . . . . . Heat Transferred 1699 | . . 559 50 . . 720 . . 259 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Peak Influence 400 | . 269 . 82 400 . . . . 157 309 Initial 310 | . . . . 310 . . . . 24 71 Average 108 | . 78 . 39 200 . . . . 68 119 Maximum Alert Level 2 | . 1 . . 2 . . . . . 1 Low Security (%) 83 | 100 93 . 100 53 . . . . 100 88 Level 1 13 | . 6 . . 34 . . . . . 11 Level 2 3 | . . . . 11 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . . 3 . 1 . 1 4 2 Investigation 3 | . 2 . . . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 7 | . . . . 2 . . . . 4 1 Assault 2 | . . . . . . 1 . 1 . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Distress Signals 5 | . 1 . . 1 . . 2 . . 1 Communications Jammed 20 | . . . . . . . . . 5 15 Distress Signals 20 | . . . . . . . . . 5 15 Times Spotted 166 | . 18 29 3 32 6 11 9 13 15 30 Peak Tracking Total 13 | . 4 4 1 4 3 6 9 5 8 13 Tactical Retreats 22 | . 1 3 . 4 1 1 . 1 3 8 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Traps Triggered 4 | . . 1 . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered 14 | . . . . . 2 . 12 . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Machines Disabled 5 | . . 4 . . 1 . . . . . Max in Single Turn 3 | . . 3 . . 1 . . . . . Garrison Access 2 | . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Machines Accessed 30 | . 9 1 8 7 . 1 2 . 1 1 Terminals 18 | . 8 . 4 4 . . . . 1 1 Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Total Hacks 83 | . 34 3 22 14 . 1 3 . 3 3 Successful 51 | . 19 3 12 10 . 1 3 . 3 . Failed 32 | . 15 . 10 4 . . . . . 3 Catastrophic 6 | . 2 . 2 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 20 | . 10 1 7 1 . . . . 1 . Terminals 61 | . 32 . 12 11 . . . . 3 3 Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . 2 . 10 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 35 | . 16 3 4 6 . 1 3 . 2 . Record 10 | . 5 3 . . . . 2 . . . Part Schematic 2 | . . . 2 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Open Door 2 | . . . . . . 1 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Locate Traps 4 | . 2 . . 1 . . . . 1 . Maintenance Status 1 | . . . . 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . Patrol Navigation 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . . . . Retrieve Components 4 | . 1 . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . Seal Access 2 | . . . . 2 . . . . . . Unauthorized Hacks 9 | . 2 . 5 1 . . . . 1 . Terminals 6 | . 2 . 2 1 . . . . 1 . Botnet 6 | . 2 . 2 1 . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . Tunnel 3 | . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 9 . 6 4 . . . . 1 1 Full Trace Events 5 | . 1 . 3 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 10 | . . . . . 3 1 5 . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Total Allies 10 | . . . . . 3 1 5 . 1 . Largest Group 5 | . . . . . 3 3 5 5 4 . Highest-Rated Group 247 | . . . . . 93 93 247 247 167 . Highest-Rated Ally 65 | . . . . . 31 31 65 65 65 . Total Orders . | . . . . . . . . . . . Ally Attacks 98 | . . . . . 20 13 18 38 9 . Total Damage 2798 | . . . . . 349 235 554 1335 325 . Kills 16 | . . . . . 5 1 . 10 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 33 | . . . . . . . . . 16 17 Items 33 | . . . . . . . . . 16 17 Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Turns Passed 10849 | 93 1397 3253 847 1308 660 931 1030 488 354 488 Spaces Moved 7217 | 50 773 1839 496 724 523 750 783 382 312 585 Core 109 | 5 . . . . . . . . . 104 Treads 3354 | 19 773 1839 496 47 . . . 24 156 . Legs 2771 | 26 . . . 677 523 750 783 12 . . Wheels . | . . . . . . . . . . . Hover 104 | . . . . . . . . . 104 . Flight 879 | . . . . . . . . 346 52 481 Fastest Speed 50 | 50 160 160 160 120 112 110 110 80 61 50 Average Speed 128 | 156 160 160 160 122 112 111 123 83 95 59 Slowest Speed 190 | 190 160 160 160 190 120 112 177 118 118 61 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 97 90 98 17 70 81 87 64 12 19 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . 3 . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 22 | . . 10 . . 4 3 . 5 . . Spaces Dug 7 | . . . . . . 1 . . . 6 Terrain Destroyed 126 | . . 110 5 . . 5 . . . 6 Melee 1 | . . . . . . 1 . . . . Projectile 9 | . . 3 . . . . . . . 6 AOE 116 | . . 107 5 . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Upp Upp War Pro Fac Res Total 8279 | 61 845 2008 531 999 592 805 851 546 345 696 Wait 444 | . 12 25 6 107 37 12 28 138 5 74 Move 7203 | 49 772 1838 495 723 522 749 782 381 311 581 Hop 2 | . . . . . . . . . . 2 Pick Up 49 | 4 6 14 . 15 2 2 3 1 1 1 Fast Attach 31 | 6 2 2 2 13 1 2 1 1 1 . Attach 35 | . . 3 3 16 3 3 1 1 5 . Detach 16 | . . . . 4 4 3 2 3 . . Swap 27 | 2 1 11 3 5 2 2 1 . . . Drop 61 | . 2 22 3 6 4 2 8 11 1 2 Fire 185 | . 48 79 1 1 . 9 . 10 12 25 Melee 147 | . . . 18 109 4 16 . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 4 | . 2 . . . . . . . 2 . Escape Stasis 9 | . . . . . . . . . . 9 Rewire 50 | . . . . . 13 5 25 . 7 . Trap 1 | . . 1 . . . . . . . . Miscellaneous 13 | . . 13 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Discovered new exit (range 16) 1232 | -10/Materials | Discovered new exit (range 10) 1478 | -10/Materials | Discovered new exit (range 9) 1491 | -10/Materials | Entered Subcaves 1607 | -10/Subcaves | Visited Clippyterm 1611 | -10/Subcaves | Learned Research machine intel 1682 | -10/Subcaves | Learned 2 Materials zone layouts 2112 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2115 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2179 | -10/Subcaves | Discovered new exit (range 10) 2375 | -10/Subcaves | Build established: Subdweller-Mutant 2980 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3019 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3325 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3330 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 3492 | -10/Subcaves | Discovered new exit (range 14) 3565 | -10/Subcaves | Discovered new exit (range 7) 4145 | -10/Subcaves | Learned Materials trap positions 4463 | -10/Subcaves | Disturbed a concealed Subdweller 4744 | -10/Subcaves | Entered Recycling 4794 | -7/Recycling | Found Scrap Engine 5036 | -7/Recycling | Build established: Mutant 5298 | -7/Recycling | Core integrity fell below 50% 5521 | -7/Recycling | Discovered new exit (range 16) 5591 | -7/Recycling | Entered Factory 5591 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 5891 | -5/Factory | Search patrols dispatched 5909 | -5/Factory | Garrison activated, responded to threat 5930 | -5/Factory | Build established: Scavenger-Mutant 6370 | -5/Factory | Lost 5 parts (1p1n3u) 6798 | -5/Factory | Identified exit to Upper Caves 6899 | -5/Factory | Entered Upper Caves 6995 | -5/Upper Caves | Learned Factory emergency access door positions 7062 | -5/Upper Caves | Encountered a Warlord checkpoint 7072 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7180 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7198 | -5/Upper Caves | Build established: Hacker-Gladiator 7223 | -5/Upper Caves | Spotted B-75 Beast 7283 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7523 | -5/Upper Caves | Discovered new exit (range 11) 7559 | -5/Upper Caves | Identified exit to Upper Caves 7559 | -5/Upper Caves | Entered another Upper Caves area 7559 | -5/Upper Caves | Accompanied by 3 allies 7737 | -5/Upper Caves | Discovered new exit (range 15) 7752 | -5/Upper Caves | Identified exit to Factory 7994 | -5/Upper Caves | Build established: Hacker-Mutant 8344 | -5/Upper Caves | Discovered new exit (range 5) 8348 | -5/Upper Caves | Identified exit to Warlord 8376 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8465 | -5/Upper Caves | Lost 4 allies 8490 | -5/Upper Caves | Entered Warlord 8538 | -5/Warlord | Lost 5 parts (1p2n2w) 8574 | -5/Warlord | System corruption cleaned by Quarantine Array 9011 | -5/Warlord | Met Warlord 9036 | -5/Warlord | Warlord's base attacked by MAIN.C 9386 | -5/Warlord | Warlord forces counterattacked 9442 | -5/Warlord | Spotted B-75 Beast 9445 | -5/Warlord | Spotted B-86 Titan 9448 | -5/Warlord | Spotted Executioner 9449 | -5/Warlord | Spotted Executioner 9449 | -5/Warlord | Spotted Striker 9482 | -5/Warlord | Discovered new exit (range 14) 9494 | -5/Warlord | Identified exit to Proximity Caves 9495 | -5/Warlord | Lost 8 allies 9520 | -5/Warlord | Entered Proximity Caves 9520 | -4/Proximity Caves | Accompanied by 5 allies 9721 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9830 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9911 | -4/Proximity Caves | Build established: Hacker-Construct 10008 | -4/Proximity Caves | Entered Factory 10008 | -4/Factory | Accompanied by 3 allies 10008 | -4/Factory | Evolved 2 slots: Utility x2 10153 | -4/Factory | Discovered new exit (range 13) 10167 | -4/Factory | Identified exit to Upper Caves 10253 | -4/Factory | Lost 3 allies 10302 | -4/Factory | Lost 3 parts (3u) 10340 | -4/Factory | Discovered new exit (range 5) 10342 | -4/Factory | Identified exit to Research 10362 | -4/Factory | Entered Research 10362 | -3/Research | Evolved 2 slots: Utility x2 10363 | -3/Research | Loaded intel: 113 machine locations 10613 | -3/Research | Crushed by falling debris 10645 | -3/Research | Lost 4 parts (1p3u) 10787 | -3/Research | Core integrity fell below 50% 10803 | -3/Research | Discovered new exit (range 16) 10815 | -3/Research | Lost 7 parts (2n4u1w) 10815 | -3/Research | Core integrity fell below 20% 10850 | -3/Research | Core destroyed Last Messages --------------- 10820_ Triggered Stasis Trap. 10820_ A bubble of rippling energy engulfs the area. 10820_ Field strength at 94. 10821_ Field strength at 88. 10822_ Field strength at 82. 10823_ Field strength at 76. 10824_ Field strength at 70. 10825_ Field strength at 55. 10826_ Field strength at 44. 10827_ Field strength at 38. 10828_ Field strength at 13. 10829_ Field strength at 7. 10830_ 8JE=9TGM MRDX8KZTL EMD4 10830_ Stasis field depleted. 10831_ Penetrated by Slug. 10831_ Slug penetrates Wall. 10845_ Slammed into K-01 Serf. 10850_ =YLCN8TNNQ,UJ>B:YCXVRS 10850_ Slammed into K-01 Serf. 10850_ Destabilizing: Core damaged (-52). Map ----- +----------------------------------------------------+ | ????????????????????????????"""""???????"""??????" | | ????????????????????????????"""""???????"""??????G | | ????????????????????????????????????????"""??????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####??#### | | ????????????????????????????????????????# ?? # | | ????????????????????????????????????????# ?? # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# # | | ????????????????????#######??????#??????# =# | | ????????????????????# #?# ## ???##+##+#### | | ????????????????????# "T ### ### | | ????????????????????# "" k < | | ????????????????????# @#?# ### | | ????????????????????# #???#### ????# | | ????????????????????###s###??????#???????## ##### | | ??????????????????????#%#?????????????????# #???? | | ??????????????###+###?# #?????????????????# #???? | | ??????????????# #?# #?????????????????# #???? | | ??????????????# T" ###%#?????????????????# #??"" | | ??????????????+ "" #?????????????????# #??"" | | ??????????????# #####???????"T"???????# #??"" | | ??????????????# #?????????????????????# #???? | | ??????????????### ###?????????????????????# #???? | | ????????????????# #???????????????######### ##### | | ???????????????##+########????????# | | ???????????????# #????????# | | ???????????????# ########## | | ???????????????# / | | ???????????????# # ###########+####+###### | | ???????????????########### #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????"""?????????????? | | ?????????????????????????# #?????"T??????????????? | | ?????????????????????????# #?????"""?????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 456 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 60 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hvy. Laser | -7/Recycling | Hacked Disruptor Cannon | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed AssaultArcEngine Manual? 0 Play Time 02:06:25 Cumulative 43.5 hours Start 2024.04.23 @ 12:52:55 End 2024.04.23 @ 17:49:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 3 Adventurer 41 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 43 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89dcb20c-9be4-4503-8f8e-82d38a37929c