Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 14:52:05 Player: iromakkem Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1723) 1723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3881 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 25/100 System Corruption 3% Temperature Cool (12) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Advanced ECM Suite Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Targeting Computer Transmission Jammer Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle Gauss Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Generator Large Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Targeting Computer Transmission Jammer Advanced ECM Suite Graphene Brace Pulse Rifle Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle Heavy Hammer [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 72 | 8 12 30 22 Power 9 | 1 4 2 2 Engine 8 | 1 4 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 26 | 2 2 12 10 Treads 11 | 2 2 3 4 Leg 15 | . . 9 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 2 3 5 7 Device 9 | 1 1 2 5 Storage 2 | 1 1 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 20 | 3 3 11 3 Energy Gun 6 | 1 1 4 . Energy Cannon 2 | . . 1 1 Ballistic Gun 11 | 2 2 6 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 18 | . 1 1 16 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 7 | . 1 . 6 Weapon 4 | . . 1 3 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 97 | . 99 99 90 Engine 10 | . 14 11 5 Treads 10 | . 27 1 17 Leg 19 | . . 31 8 Device 8 | . 6 6 15 Storage 11 | . 14 11 9 Processor 10 | . 7 12 8 Protection 2 | . . 2 6 Energy Gun 6 | . 8 7 . Energy Cannon 2 | . . 1 7 Ballistic Gun 13 | . 19 12 6 Peak Build Rating 31 | 7 8 21 31 Average Rating 16 | 5 7 18 23 On Entrance 8 | . 7 8 17 Naked Turns . | . . . . Heaviest Build 67 | 14 29 38 67 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 12 | 1 . 1 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 3 13 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 11 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1314 | 267 129 604 314 Remotely . | . . . . Salvage Created 2714 | 157 429 1469 659 Parts 188 | 13 39 90 46 Haulers Intercepted 8 | . 1 5 2 Recyclers Shooed 3 | 1 . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 15 30 10 Guns 43 | . 15 26 2 Cannons 8 | . . . 8 AOE 4 | . . 4 . Classes Destroyed 13 | 2 5 1 5 Worker 1 | . . . 1 Builder 2 | . . . 2 Tunneler 4 | 4 . . . Hauler 8 | . 1 5 2 Recycler 3 | 1 . 2 . Operator 2 | . 1 1 . Watcher 5 | . 1 3 1 Swarmer 25 | . 9 16 . Grunt 20 | . 6 9 5 Brawler 1 | . . . 1 Sentry 6 | . . 5 1 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 5 | 5 4 4 5 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . 1 1 . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 369 | . 55 150 164 Missed 104 | . 20 48 36 Damage Taken 4240 | . 343 1041 2856 Core 701 | . 32 114 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 84 | . 73 11 . Core Remaining (%) 86 | 100 87 71 . Volleys Fired 222 | 13 45 98 66 Largest 2 | 2 2 2 2 Hottest 150 | 70 70 100 150 Shots Fired 413 | 26 90 179 118 Gun 344 | 26 90 179 49 Cannon 69 | . . . 69 Launcher . | . . . . Special . | . . . . Kinetic 223 | 13 50 99 61 Thermal 144 | 13 40 34 57 Explosive . | . . . . Electromagnetic 46 | . . 46 . Robot Hit Streak 12 | 8 10 12 10 Robot Miss Streak 6 | 2 6 3 3 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 257 | 17 55 110 75 Core Hits 117 | 7 27 57 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 3 1 1 Burn 4 | . 3 1 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4519 | 184 583 1946 1806 Guns 2991 | 181 565 1780 465 Cannons 1328 | . . . 1328 Explosions 147 | . . 147 . Melee . | . . . . Ramming 53 | 3 18 19 13 Kinetic 2176 | 56 229 948 943 Thermal 1749 | 125 336 438 850 Explosive . | . . . . Electromagnetic 541 | . . 541 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 91 | . . 13 78 Projectiles 78 | . . . 78 Explosions 13 | . . 13 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 1 | . . 1 . Rammed 5 | 1 2 1 1 Targets Rammed 11 | 1 2 4 4 Kicked 3 | . . 3 . Crushed 3 | . . . 3 Highest Temperature 537 | 110 198 286 537 Average Temperature 108 | 44 60 68 172 Received Heat Transfer 966 | . 144 192 630 Effects 11 | . . . 11 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (minor) 4 | . . . 4 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 2 2 1 1 Heat Transferred 3900 | 370 1221 1051 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 554 | 25 430 554 348 Initial 184 | . 16 86 184 Average 313 | 11 257 386 232 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 22 | 100 34 7 35 Level 1 43 | . 60 31 64 Level 2 34 | . 5 60 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 2 4 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 7 | . 2 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 22 39 15 Peak Tracking Total 7 | . 7 4 4 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 5 | . 5 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 5 | . 5 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 5 2 Terminals 10 | . 4 4 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 16 12 5 Successful 14 | . 7 5 2 Failed 19 | . 9 7 3 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 12 9 5 Fabricators . | . . . . Repair Stations 7 | . 4 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 3 2 Emergency Access Points 1 | . 1 . . Recycling Unit Index 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Patrol Status 1 | . . . 1 Reinforcement Status 1 | . . 1 . Registered Components 2 | . 1 . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 64 | . 26 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4092 | 152 952 2234 754 Spaces Moved 1470 | 61 377 828 204 Core 4 | 3 . . 1 Treads 652 | 58 377 68 149 Legs 814 | . . 760 54 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 179 | 156 160 187 189 Slowest Speed 650 | 160 160 240 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 68 57 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . . 8 26 Melee . | . . . . Projectile 26 | . . . 26 AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2526 | 90 647 1341 448 Wait 639 | . 186 325 128 Move 1467 | 60 376 827 204 Hop . | . . . . Pick Up 55 | 8 14 20 13 Fast Attach 31 | 6 4 16 5 Attach 26 | 1 3 7 15 Detach . | . . . . Swap 15 | 1 5 7 2 Drop 60 | . 12 37 11 Fire 222 | 13 45 98 66 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush 8 | 1 2 1 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Repaired Lgt. Treads 801 | -10/Materials | Discovered new exit (range 9) 1068 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Entered another Materials area 1105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1355 | -9/Materials | Discovered new exit (range 13) 1671 | -9/Materials | Discovered new exit (range 7) 2573 | -9/Materials | Discovered new exit (range 16) 2832 | -9/Materials | Discovered new exit (range 5) 2904 | -9/Materials | Repaired Imp. Sensor Array 3200 | -9/Materials | Build established: Scavenger-Mutant 3339 | -9/Materials | Entered another Materials area 3339 | -8/Materials | Evolved 2 slots: Utility x2 3829 | -8/Materials | Core integrity fell below 50% 3854 | -8/Materials | Core integrity fell below 20% 3866 | -8/Materials | Lost 7 parts (3n2u2w) 4093 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 04062_ K-01 Serf destroyed. 04063_ Slug penetrates Wall. 04066_ Overheating: Energy bleed (-28). 04067_ Slug penetrates Wall. 04070_ Slug penetrates H-61 Shepherd. 04071_ Imp. Targeting Computer destroyed. 04071_ Critical hit (Blast). 04073_ Critical hit (Destroy). 04074_ Penetrated by Slug. 04074_ Thermal Generator destroyed. 04076_ Power failure, Hvy. Ion Engine shutdown. 04076_ Penetrated by Slug. 04076_ Knocked back. 04078_ Hrd. Heavy Armor Plating destroyed. 04080_ Acquired 20 matter. 04080_ Hvy. Assault Cannon destroyed. 04081_ Aluminum Leg destroyed. 04081_ Hvy. Ion Engine destroyed. 04083_ Overheating: Aluminum Leg damaged (-17). 04091_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????#####???????###?#####?????????????? | | ??????????????#|| #??????##;#;# !!#?????????????? | | ?????????????##|| ########% !!#?????????????? | | ??????????????#!! % [[#?????????????? | | ??????????????#!! @%*%% ][[#?????????????? | | ??????????????#! ##### xx [ #?????????????? | | ???# ??????#!! # ###" ## [[#?????????????? | | ????? # ?###### ##??#"H ######?????????????? | | ??????""" + #####=* ##?#" "?????#????????????? | | ??????????# ! ! 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" ?# #?#=#?#?# ###### | | ????????????? ?############*#########+######### | | ???????????? ?????#?####### !% | | ?????????????#????????# = | | ????????????????#?#???# ##### | | ?????????????????#??????????## ######+#####^^^### | | ??????????????????????? ?????# ##??# |# ### | | ?????????????????#???????????#!#???#"""%* #% # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingGuidedShielding Manual? 0 Play Time 00:48:03 Cumulative 36.3 hours Start 2025.02.21 @ 07:25:53 End 2025.02.21 @ 14:52:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2114999d-c125-429a-9120-d7a720809126