Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.24 @ 16:55:32 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-150) -150 TOTAL SCORE: 1323 Bonus ------- Friendly Fire -150 Cogmind --------- Core Integrity 400/400 Matter 8/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Beam Cannon Rocket Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Wheel Wheel Large Storage Unit Improved Medium Laser Beam Cannon Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Wheel Large Storage Unit Improved Medium Laser Beam Cannon Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 6 11 5 5 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 3 | 1 1 . 1 Leg . | . . . . Wheel 3 | 1 1 . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 12 | 2 5 4 1 Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 2 3 . . Ballistic Cannon . | . . . . Launcher 5 | . 2 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 81 92 Engine 11 | . 12 11 11 Core 1 | . 1 1 . Treads 14 | . 14 14 22 Wheel 13 | . 14 14 11 Storage 13 | . 14 14 11 Protection 4 | . 8 1 . Energy Cannon 11 | . . 20 20 Ballistic Gun 12 | . 27 . . Launcher 1 | . . 2 1 Naked Turns . | . . . . Heaviest Build 34 | 11 32 34 31 Greatest Support 10 | 10 10 10 10 Greatest Overweight (x) 3 | 1 3 3 3 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 6 15 15 14 Average Carried 12 | 3 12 12 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 534 | 213 195 104 22 Remotely . | . . . . Salvage Created 354 | . 279 35 40 Parts 34 | . 22 4 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 25 | . 5 18 2 Guns 2 | . 2 . . AOE 22 | . 3 17 2 Classes Destroyed 8 | . 6 2 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 2 | . 1 . 1 Recycler 1 | . 1 . . Swarmer 7 | . 3 2 2 Grunt 2 | . 2 . . Demolisher 2 | . . 2 . Assembled 14 | . . 14 . Best Kill Streak 16 | . 5 16 2 Combat Bots Only 16 | . 3 16 2 Max Kills in Single Turn 7 | . 2 7 2 Gunslinging . | . . . . Exploded 7 | . 2 7 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 800 | . 166 557 77 Core 199 | . 55 144 . Absorbed by Shields . | . . . . Redirected to Shielding 7 | . 7 . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 41 | . 24 15 2 Largest 2 | . 2 2 2 Hottest 120 | . 40 120 120 Shots Fired 71 | . 44 24 3 Gun 41 | . 41 . . Cannon 7 | . . 5 2 Launcher 23 | . 3 19 1 Special . | . . . . Kinetic 41 | . 41 . . Thermal 7 | . . 5 2 Explosive 23 | . 3 19 1 Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 6 1 Robot Miss Streak 5 | . 5 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 24 11 1 Core Hits 65 | . 14 48 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1885 | . 541 1226 118 Guns 332 | . 332 . . Cannons 68 | . . 51 17 Explosions 1479 | . 209 1175 95 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 332 | . 332 . . Thermal 68 | . . 51 17 Explosive 1479 | . 209 1175 95 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 4 7 . Message Errors 1 | . . 1 . Matter Fused 4 | . 1 3 . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . . 2 . Parts Fused 1 | . 1 . . Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 25 | . 20 4 1 Projectiles . | . . . . Explosions 25 | . 20 4 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . 32 28 2 Shots 4 | . 1 3 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | . 117 60 51 Average Temperature 26 | . 38 22 27 Received Heat Transfer 39 | . 39 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted . | . . . . Heat Transferred 148 | . . 111 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 160 | . 133 160 68 Initial 33 | . . 33 . Average 76 | . 54 117 9 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 13 27 6 Peak Tracking Total 22 | . 3 22 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 22 . 5 Successful 16 | . 13 . 3 Failed 10 | . 8 . 2 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 19 | . 18 . 1 Terminals 27 | . 22 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . 1 . . Locate Traps 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 7 . 1 Terminals 8 | . 7 . 1 Assimilate 4 | . 4 . . Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1140 | 43 515 491 91 Spaces Moved 878 | 36 373 404 65 Core 11 | 11 . . . Treads . | . . . . Legs . | . . . . Wheels 867 | 25 373 404 65 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 110 110 Average Speed 108 | 78 108 110 110 Slowest Speed 125 | 95 125 125 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 55 92 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 116 | . 13 97 6 Melee . | . . . . Projectile . | . . . . AOE 116 | . 13 97 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 985 | 47 436 423 79 Wait 16 | . 14 . 2 Move 875 | 35 372 403 65 Hop . | . . . . Pick Up 19 | 6 10 . 3 Fast Attach 10 | 6 3 . 1 Attach 5 | . . 3 2 Detach . | . . . . Swap 12 | . 8 2 2 Drop 5 | . 5 . . Fire 41 | . 24 15 2 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 44 | -11/Junkyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Central database locked down 347 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Entered Mines 560 | -10/Mines | Assembled infested the area 565 | -10/Mines | Assisted by a Guerilla fighting off Assembled 603 | -10/Mines | Destroyed 16 combat bots 615 | -10/Mines | Core integrity fell below 50% 642 | -10/Mines | Lost 4 parts (1p1u2w) 656 | -10/Mines | Discovered new exit (range 10) 1050 | -10/Mines | Entered Materials 1050 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Self-destructed Last Messages --------------- 01111_ Acquired Rocket Launcher. 01113_ Acquired Prototype Energy Gun. 01115_ Acquired Rocket Launcher. 01128_ Connecting with Terminal... 01128_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. >>Alert(Check) Current Alert Level: Low Security 01133_ S-10 Pest destroyed. 01133_ Destroyed Flight Unit. 01133_ S-10 Pest destroyed. 01139_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#???????##########??##?#?#??? | | ?????????????????#????##??##?# #???#???????? | | ????????????????#?????#??##### ] #?##??#??##?? | | ???????????? ?????#??????#^T # ##?????#?#??? | | ????????????????????######s # ! ##??#???????? | | ??????????? ???? ? ?# @ # #??##??#????? | | ??????????? ????????# ss# ###"#####?#?##?#? ??? | | ?????????????? ?????# s # /a +??"?? ????#???? | | ????????????????????# # ## # ?????#??##???? | | ????????????????? ??# # ## # ??""?#????? ?? | | ????????????? ?? ? ?# #+### # ?? ?#?#??#??? | | ?????????????? ??? + ? ????????? | | ???????????? ?????? #? ##?#????? | | ??????????????????###%[ ##?#????##??????? | | ????????????????? = #####?#?????????? | | ????????????? ??? ###### # #?#?????????? | | ????????????????? * ??## # #???##??????? | | ?????????????????? =% ## ""???## # #???????#???? | | ??????????????? ? ?? ""?"??# # #?#????????#? | | ??????????????????### ?# "?"???# # ##??????????? | | ?????????????????#??#??? ??? ??# # #?#????##???? | | ???????????????????????# ? ????# # #????????#??? | | ????????????????????#+##########+# #???????????? | | ????????????????????# """ """ # #?????#?????? | | ????????????????????# """ """ # #?????#?????? | | ????????????????????# """ """ + #?##????????? | | ????????????????????# # #???????????? | | ????????????????????# # #???? ??????? | | ????????????????????############## #???????????? | | ????????????????????????????????? #??????"???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 243 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatCompactPrototype Manual? 0 Play Time 00:12:32 Cumulative 117.9 hours Start 2023.07.24 @ 16:26:01 End 2023.07.24 @ 16:55:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d4e6381-3496-4b85-b2ad-76648088ce95