Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 10:03:54 Player: Doobadoop Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1839) 1839 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5289 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Microactuators Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Improved EM Shotgun Shock Rifle Gauss Cannon > --- INVENTORY -------- Compact Wheel Improved Signal Interpreter Microactuators Microactuators [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . . 2 1 2 Weapon 1 | . . . . . 1 . Parts Attached 81 | 8 9 4 4 26 21 9 Power 12 | 1 1 2 . 6 2 . Engine 5 | 1 . 2 . . 2 . Core 7 | . 1 . . 6 . . Reactor . | . . . . . . . Propulsion 24 | 4 3 1 1 7 7 1 Treads 3 | . . . . 2 1 . Leg 13 | 2 3 1 1 5 1 . Wheel 8 | 2 . . . . 5 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 1 . 7 4 6 Device 5 | . 1 . . 1 1 2 Storage 3 | 1 . . . 1 . 1 Processor 9 | . . . . 4 3 2 Hackware . | . . . . . . . Protection 3 | . . 1 . 1 . 1 Artifact . | . . . . . . . Weapon 25 | 2 4 . 3 6 8 2 Energy Gun 5 | . 1 . . 2 2 . Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 11 | 2 3 . . 2 4 . Ballistic Cannon 4 | . . . . . 2 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . . 1 . . System Corruption 7 | . . . . 7 . . Parts Lost 40 | . 7 1 1 13 7 11 Power 9 | . 1 1 . 3 2 2 Propulsion 11 | . 2 . 1 3 2 3 Utility 11 | . 1 . . 5 2 3 Weapon 9 | . 3 . . 2 1 3 Highest Loss Streak 11 | . 7 1 1 6 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 90 87 98 73 73 64 Engine 6 | . 8 7 14 1 2 6 Core 5 | . 3 6 . 12 5 . Leg 17 | . 10 28 27 20 2 . Wheel 3 | . 16 . . . 6 9 Device 2 | . 8 . . 2 5 2 Storage 9 | . 14 14 14 7 3 5 Processor 9 | . . . . 7 26 28 Protection 4 | . . 2 14 4 . 2 Energy Gun 1 | . . . . 1 3 3 Energy Cannon 3 | . . . 11 4 . . Ballistic Gun 11 | . 27 28 4 3 9 . Slashing Weapon 3 | . . . 10 7 . . Peak Build Rating 42 | 6 8 12 15 28 41 42 Average Rating 17 | 3 6 7 14 21 27 29 On Entrance 15 | . 6 8 12 15 27 41 Naked Turns . | . . . . . . . Heaviest Build 47 | 13 15 16 25 44 27 47 Greatest Support 48 | 26 26 22 22 37 48 44 Greatest Overweight (x) 2 | 1 . . 2 1 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 5 15 Average Capacity 7 | 6 8 8 8 6 5 14 Most Carried 8 | 4 6 8 8 8 5 4 Average Carried 4 | 2 4 4 7 3 3 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 5 5 8 4 5 1 Class Distribution -------------------- 79% | Mutant 11% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 1365 | 234 206 75 40 205 584 21 Remotely . | . . . . . . . Salvage Created 2024 | . 354 79 311 599 681 . Parts 92 | . 16 6 21 21 28 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 39 | . 6 2 7 10 13 1 Melee 5 | . . . . 5 . . Guns 15 | . 6 2 . . 7 . Cannons 14 | . . . 6 2 5 1 AOE 1 | . . . . . 1 . Classes Destroyed 10 | . 3 . 1 4 2 . Worker 2 | . 1 . . 1 . . Builder 1 | . . . . . 1 . Recycler 3 | . 1 . . . 2 . Mechanic 1 | . . . . 1 . . Grunt 27 | . 6 2 2 7 10 . Brawler 1 | . . . . 1 . . Sentry 1 | . . . . 1 . . Hunter 2 | . . . . 1 . 1 Programmer 3 | . . . . . 3 . Subdweller 5 | . . . 5 . . . Best Kill Streak 7 | . 7 1 3 3 4 1 Combat Bots Only 5 | . 5 1 3 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 457 | . 69 15 33 102 82 156 Missed 113 | . 15 2 9 29 23 35 Damage Taken 5374 | . 674 196 391 1281 931 1901 Core 1707 | . 149 . 95 310 295 858 Absorbed by Shields . | . . . . . . . Ignored by Resistances 26 | . . . 26 . . . Regen/Repaired (Parts) 39 | . . . . 39 . . Core Remaining (%) 50 | 100 . . 2 43 57 . Volleys Fired 166 | . 27 14 16 25 73 11 Largest 3 | . 2 2 1 2 3 1 Hottest 143 | . 60 40 80 80 143 53 Shots Fired 242 | . 54 28 16 28 105 11 Gun 176 | . 54 28 . 6 88 . Cannon 66 | . . . 16 22 17 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 189 | . 51 28 . 6 93 11 Thermal 20 | . . . 16 4 . . Explosive . | . . . . . . . Electromagnetic 33 | . 3 . . 18 12 . Robot Hit Streak 15 | . 15 6 8 11 9 7 Robot Miss Streak 8 | . 3 2 4 7 8 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 211 | . 39 20 11 44 86 11 Core Hits 102 | . 18 7 6 20 37 14 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 16 | . . . 1 9 6 . Meltdown 1 | . . . 1 . . . Destroy 2 | . . . . . 2 . Blast 4 | . . . . . 4 . Sever 9 | . . . . 9 . . Melee Attacks 31 | . . . . 31 . . Impact . | . . . . . . . Slashing 31 | . . . . 31 . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 4717 | . 640 152 353 1331 2023 218 Guns 2115 | . 490 152 . . 1473 . Cannons 1489 | . . . 353 479 458 199 Explosions 457 | . 150 . . 217 90 . Melee 635 | . . . . 635 . . Ramming 21 | . . . . . 2 19 Kinetic 2556 | . 452 152 . . 1753 199 Thermal 898 | . 150 . 353 305 90 . Explosive . | . . . . . . . Electromagnetic 607 | . 38 . . 391 178 . Impact . | . . . . . . . Slashing 635 | . . . . 635 . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 10 1 . Average Corruption 5 | . . . . 9 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . . 27 5 . Message Errors 14 | . . . . 11 3 . Matter Fused 6 | . . . . 5 1 . Heat Flow Errors 5 | . . . . 5 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 3 | . . . . 3 . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 47 | . . . 5 9 33 . Projectiles 26 | . . . 5 . 21 . Explosions 21 | . . . . 9 12 . Melee . | . . . . . . . Knockbacks 9 | . . . . . 6 3 Impact . | . . . . . . . Kinetic 9 | . . . . . 6 3 Secondary . | . . . . . . . Self-Inflicted Damage 142 | . 4 . . 88 42 8 Shots 4 | . 1 . . 2 1 . Rammed 10 | . . . . . 2 8 Targets Rammed 10 | . . . . . 2 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 358 | . 59 18 75 358 129 10 Average Temperature 73 | . 15 7 24 128 34 7 Received Heat Transfer 1527 | . 390 108 93 414 378 144 Effects 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 3 . . Combat Hostiles 3 | . . . . 3 . . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted . | . . . . . . . Heat Transferred 1092 | . 150 . 481 411 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . . 2 1 . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Peak Influence 200 | . 125 88 . 109 200 84 Initial 84 | . . 48 . . . 84 Average 44 | . 53 24 . 38 66 61 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 98 100 Level 1 . | . . . . . 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 1 . 1 6 . Investigation 3 | . 1 1 . . 1 . Extermination 3 | . . . . . 3 . Reinforcement 4 | . 1 . . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 12 2 15 15 24 5 Peak Tracking Total 6 | . 5 2 6 4 5 5 Tactical Retreats 7 | . . . 1 3 3 . Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 8 | . 1 2 . 3 1 1 Terminals 5 | . 1 1 . 1 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 3 2 . 7 4 2 Successful 9 | . 2 2 . 4 1 . Failed 9 | . 1 . . 3 3 2 Catastrophic 3 | . . . . 1 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 3 1 . 3 4 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 2 . 2 1 . Record 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Repair Station Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Investigation Status 1 | . . 1 . . . . Extermination Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . 2 1 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 4408 | 89 331 865 952 958 1074 139 Spaces Moved 2709 | 85 203 658 481 516 678 88 Core 98 | 14 . . . . 81 3 Treads 176 | . . . . 1 175 . Legs 1872 | 5 68 658 481 515 145 . Wheels 563 | 66 135 . . . 277 85 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 105 50 50 Average Speed 124 | 87 100 117 151 136 116 101 Slowest Speed 270 | 120 120 120 270 186 190 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 27 71 28 35 9 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . 5 . 3 10 9 . Melee . | . . . . . . . Projectile 6 | . . . 3 1 2 . AOE 21 | . 5 . . 9 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 3474 | 96 279 725 690 683 874 127 Wait 414 | . 34 41 180 73 79 7 Move 2703 | 84 202 657 480 515 677 88 Hop . | . . . . . . . Pick Up 31 | 2 5 4 5 5 9 1 Fast Attach 47 | 8 3 1 3 19 11 2 Attach 30 | . 5 1 1 7 9 7 Detach 10 | 2 1 . . 2 3 2 Swap 4 | . 1 2 . . 1 . Drop 30 | . 1 5 5 8 10 1 Fire 166 | . 27 14 16 25 73 11 Melee 29 | . . . . 29 . . Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Core integrity fell below 50% 328 | -10/Materials | Build established: Mutant 339 | -10/Materials | Lost 7 parts (1p2n1u3w) 405 | -10/Materials | Discovered new exit (range 12) 421 | -10/Materials | Entered Mines 489 | -10/Mines | Met a Derelict bent on vengeance 517 | -10/Mines | Learned Materials garrison access intel 1009 | -10/Mines | Learned Materials emergency access door positions 1021 | -10/Mines | Identified exit to Materials 1143 | -10/Mines | Met a Derelict shopkeep closing up shop 1264 | -10/Mines | Discovered new exit (range 10) 1286 | -10/Mines | Entered Subcaves 1383 | -10/Subcaves | A Subdweller sparked back to life 1383 | -10/Subcaves | A Subdweller sparked back to life 1439 | -10/Subcaves | Ambushed by swarm of Subdwellers 1455 | -10/Subcaves | Core integrity fell below 20% 2088 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2156 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2210 | -10/Subcaves | Discovered new exit (range 6) 2238 | -10/Subcaves | Entered Materials 2238 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2240 | -8/Materials | Loaded intel: 1 garrison access location 2452 | -8/Materials | Repaired VSS Leg 2738 | -8/Materials | System corruption reached 10% 2777 | -8/Materials | Lost 4 parts (1n2u1w) 2897 | -8/Materials | Core integrity fell below 50% 2931 | -8/Materials | Lost 6 parts (1p2n2u1w) 3108 | -8/Materials | Discovered new exit (range 10) 3196 | -8/Materials | Entered Factory 3196 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3495 | -7/Factory | Build established: Gunner 3864 | -7/Factory | Build established: Mutant 4002 | -7/Factory | Discovered new exit (range 16) 4061 | -7/Factory | Identified exit to Lower Caves 4228 | -7/Factory | Discovered new exit (range 15) 4262 | -7/Factory | Identified exit to Factory 4270 | -7/Factory | Entered another Factory area 4270 | -6/Factory | Evolved 2 slots: Utility x2 4288 | -6/Factory | Spotted B-75 Beast 4393 | -6/Factory | Core integrity fell below 50% 4402 | -6/Factory | Core integrity fell below 20% 4409 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04389_ Penetrated by Slug. 04391_ H-66 Slayer destroyed. 04392_ Penetrated by Slug. 04392_ Hvy. Flak Cannon destroyed. 04395_ Knocked back. 04396_ Penetrated by Slug. 04396_ Com. Wheel destroyed. 04397_ Slammed into B-75 Beast. 04398_ Knocked back. 04399_ Penetrated by Slug. 04399_ Slammed into B-75 Beast. 04400_ Destabilizing: System interference. 04400_ Adv. Targeting Computer temporarily disabled. 04400_ Imp. Signal Interpreter temporarily disabled. 04401_ Slammed into B-75 Beast. 04401_ Knocked back. 04402_ Penetrated by Slug. 04406_ Slammed into B-75 Beast. 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" #???????????? | | # " """" +???????????? | | ########" " """" #???????????? | | ?# " """" #???????????? | | ?#%"" " """" ###?????????? | | ?# "" # """ ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 950 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed QuantumMappingSuit Manual? 0 Play Time 00:43:01 Cumulative 9.4 hours Start 2025.01.14 @ 09:21:44 End 2025.01.14 @ 10:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b849d496-d020-4dc0-8511-7f6f8072fbb5