Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 02:00:33 Player: LameThyst Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (3064) 3064 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 8342 Bonus ------- Follower Combat Kills 154 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 50/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Targeting Computer Improved Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Trap Scanner Improved Sensor Array Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Armored Leg Gravmag System Gravmag System Gravmag Array Makeshift Hover Unit > --- UTILITY ---------- Coolant Injector Large Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Precision Beam Rifle Plasma Rifle Gauss Cannon Chainsword > --- INVENTORY -------- Light Fission Core Improved Cooling System Energy Well Matter Compressor Advanced Trap Scanner Hardened Medium Armor Plating Medium Reactive Plating Improved System Restoration Module Ion Cannon Autogun High-powered Shotgun Gauss Rifle Proton Missile Launcher Heavy Rocket Launcher Chainsword [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Chainsword Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 1 1 . . . Utility 3 | . . . 1 . 1 . . . . 1 Weapon 2 | . . . . . . 1 1 . . . Parts Attached 111 | 7 2 2 14 5 32 10 11 12 5 11 Power 14 | 1 . 1 1 . 4 1 1 4 1 . Engine 7 | 1 . . 1 . 3 1 . 1 . . Core 7 | . . 1 . . 1 . 1 3 1 . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 . . 6 . 11 3 3 3 3 2 Treads 13 | . . . 5 . 6 . . 1 1 . Leg 11 | . . . . . 5 3 . 1 2 . Wheel 3 | 2 . . 1 . . . . . . . Hover 5 | . . . . . . . 3 1 . 1 Flight 1 | . . . . . . . . . . 1 Utility 24 | 1 1 . 3 2 5 3 1 1 . 7 Device 14 | . . . 1 1 5 2 1 . . 4 Storage 5 | 1 . . 2 1 . . . 1 . . Processor 4 | . 1 . . . . 1 . . . 2 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 3 1 1 4 3 12 3 6 4 1 2 Energy Gun 11 | 2 . . 1 1 3 1 1 . 1 1 Energy Cannon 4 | . 1 . 1 . 2 . . . . . Ballistic Gun 14 | 1 . 1 2 2 4 1 2 1 . . Ballistic Cannon 2 | . . . . . 1 1 . . . . Launcher 4 | . . . . . 2 . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 Slashing Weapon 3 | . . . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 . . . . Parts Lost 46 | . . . 1 . 7 1 5 9 3 20 Power 4 | . . . . . . . 1 1 1 1 Propulsion 20 | . . . . . 5 1 3 4 . 7 Utility 7 | . . . 1 . 1 . . 1 . 4 Weapon 15 | . . . . . 1 . 1 3 2 8 Highest Loss Streak 11 | . . . 1 . 2 1 5 6 2 11 To Critical Strikes 2 | . . . . . 1 . . . . 1 Average Backups 12 | 4 7 7 8 13 14 14 13 13 10 9 Power 1 | . 1 1 1 2 1 1 . 1 1 . Propulsion . | 3 4 3 . 2 1 . . . . . Utility 3 | . . . . 1 1 3 5 6 6 7 Weapon 7 | . 2 3 6 8 9 9 7 6 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 1 4 . . 3 4 3 2 . 5 Power 5 | . 1 . . . 1 1 . 2 . . Propulsion 2 | . . 2 . . . . . . . . Utility 9 | . . 1 . . . 2 1 . . 5 Weapon 6 | . . 1 . . 2 1 2 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 98 100 96 99 88 78 82 53 Engine 3 | . 14 8 . . 6 7 3 . . . Core 3 | . . 5 10 11 2 . 2 5 5 . Treads 11 | . . . 28 33 24 . . 2 9 3 Leg 12 | . . . . . 10 37 29 2 12 5 Wheel 1 | . 28 28 4 . . . . . . . Hover 2 | . . . . . . . 1 15 . . Device 12 | . . . 2 4 20 19 13 10 6 8 Storage 11 | . 14 14 21 28 13 7 6 8 13 8 Processor 4 | . 10 14 8 . . 2 6 6 6 5 Energy Gun 5 | . 11 . 2 4 2 11 4 7 4 3 Energy Cannon 3 | . 2 14 9 . 3 4 4 . 1 1 Ballistic Gun 7 | . 14 14 10 17 8 3 6 6 6 1 Slashing Weapon 2 | . . . . . . . 8 6 6 3 Peak Build Rating 73 | 6 9 11 15 25 34 46 60 73 59 59 Average Rating 36 | 4 7 9 13 18 26 40 48 56 51 39 On Entrance 27 | . 6 9 11 15 25 32 46 60 40 59 Naked Turns 14 | . . . . . . . . . . 14 Heaviest Build 53 | 13 15 15 36 35 44 47 48 53 53 51 Greatest Support 83 | 26 26 26 63 63 83 63 73 50 51 51 Greatest Overweight (x) 15 | 1 . . . . 4 . 14 15 2 11 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 11 15 15 15 15 15 15 13 Most Carried 15 | 7 8 8 13 15 15 15 15 15 11 12 Average Carried 12 | 4 7 7 8 13 14 14 13 13 9 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 13 14 14 15 15 12 10 3 Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Mutant 15% | Scavenger-Skirmisher 12% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Matter Collected 3043 | 185 . 137 170 42 674 235 293 1039 175 93 Remotely . | . . . . . . . . . . . Salvage Created 2960 | . . 160 227 . 906 235 293 647 191 301 Parts 159 | . . 14 18 . 56 9 17 24 12 9 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 17 12 . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 78 | . . 7 7 . 24 6 5 17 4 8 Melee 6 | . . . . . . . 3 3 . . Guns 30 | . . . 2 . 10 5 1 7 2 3 Cannons 23 | . . 6 5 . 7 1 . . 2 2 AOE 16 | . . . . . 6 . . 7 . 3 Classes Destroyed 10 | . . 2 2 . 3 . 2 1 . . Builder 5 | . . . 1 . 4 . . . . . Hauler 1 | . . . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . . . Swarmer 31 | . . 5 4 . 8 2 3 4 . 5 Grunt 25 | . . 2 2 . 8 2 . 8 3 . Brawler 2 | . . . 1 . . . . 1 . . Duelist 2 | . . . . . . . . 2 . . Sentry 7 | . . . . . 5 . 1 1 . . Hunter 7 | . . . . . 3 2 . 1 1 . Programmer 4 | . . . . . . . 1 . . 3 Best Kill Streak 7 | . . 3 4 . 5 2 2 7 3 5 Combat Bots Only 7 | . . 3 3 . 5 2 2 7 3 5 Max Kills in Single Turn 4 | . . 1 1 . 4 1 1 2 1 3 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . . . . 3 . . 2 . 3 Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 701 | . . 14 54 . 173 46 75 111 40 188 Missed 195 | . . 1 10 . 40 14 27 31 12 60 Hits 506 | . . 13 44 . 133 32 48 80 28 128 Melee 11 | . . . 4 . . . . 7 . . Projectile 495 | . . 13 40 . 133 32 48 73 28 128 Critical Strikes 23 | . . 1 1 . 5 . . 4 . 12 Part Disruptions 2 | . . . . . . . 1 . . 1 Damage Taken 8359 | . . 177 503 . 1637 493 779 1803 514 2453 Core 1863 | . . 63 72 . 196 42 113 252 116 1009 Absorbed by Shields 170 | . . . . . 170 . . . . . Regen/Repaired (Parts) 198 | . . . 28 . 23 147 . . . . Core Remaining (%) 76 | 100 . 74 . 82 64 94 . . 43 . Volleys Fired 186 | . . 12 25 . 69 20 6 25 11 18 Largest 4 | . . 2 2 . 2 3 4 3 3 3 Hottest 184 | . . 88 128 . 98 184 177 161 143 163 Shots Fired 410 | . . 23 51 . 134 49 20 62 31 40 Gun 244 | . . 12 25 . 82 32 14 42 14 23 Cannon 130 | . . 11 26 . 42 17 6 . 17 11 Launcher 36 | . . . . . 10 . . 20 . 6 Special . | . . . . . . . . . . . Kinetic 181 | . . 12 18 . 75 7 8 28 22 11 Thermal 178 | . . 11 33 . 35 42 12 14 9 22 Explosive 25 | . . . . . 10 . . 15 . . Electromagnetic 26 | . . . . . 14 . . 5 . 7 Robot Hit Streak 29 | . . 11 12 . 10 11 28 29 5 6 Robot Miss Streak 8 | . . 2 6 . 8 3 . 7 2 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . . . 2 . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . Shots Hit Robots 283 | . . 13 29 . 107 27 23 42 16 26 Core Hits 161 | . . 10 9 . 53 11 8 46 9 15 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 1 . . . . 1 Critical Strikes 11 | . . 1 1 . 1 2 3 . 2 1 Burn 3 | . . . . . . 1 2 . . . Meltdown 1 | . . 1 . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . Blast 3 | . . . . . . 1 . . 2 . Smash 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . 1 . . . Melee Attacks 29 | . . . . . . . 13 13 . 3 Impact 4 | . . . . . . . . 1 . 3 Slashing 25 | . . . . . . . 13 12 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . Damage Inflicted 7590 | . . 246 525 . 2459 532 590 2029 385 824 Guns 2713 | . . 41 154 . 1025 310 228 512 122 321 Cannons 2097 | . . 205 371 . 620 222 122 . 263 294 Explosions 2236 | . . . . . 814 . . 1253 . 169 Melee 537 | . . . . . . . 240 264 . 33 Ramming 7 | . . . . . . . . . . 7 Kinetic 1969 | . . 41 69 . 814 82 110 323 341 189 Thermal 2625 | . . 205 456 . 620 450 240 189 44 421 Explosive 1753 | . . . . . 775 . . 978 . . Electromagnetic 699 | . . . . . 250 . . 275 . 174 Impact 33 | . . . . . . . . . . 33 Slashing 504 | . . . . . . . 240 264 . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 1 1 4 4 . . 3 3 3 14 Average Corruption 3 | . 1 1 4 4 . . 3 3 3 6 Corruption Purged 1 | . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . 2 2 5 . . 11 21 6 15 Message Errors 16 | . . . . 1 . . 2 5 2 6 Matter Fused 12 | . . . . 1 . . 5 5 . 1 Heat Flow Errors 3 | . . . . . . . . . 1 2 Energy Discharges 7 | . . . 1 1 . . . 3 1 1 Parts Rejected 4 | . . . . . . . 1 1 . 2 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . 1 . . 3 1 1 . Data Loss (major) 7 | . . 1 . 1 . . . 2 1 2 Misfires 3 | . . . 1 . . . . 2 . . Alerts 2 | . . . . . . . . 1 . 1 Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 110 | . . . 1 . 57 . . 19 . 33 Projectiles 29 | . . . 1 . 28 . . . . . Explosions 48 | . . . . . 29 . . 19 . . Melee 33 | . . . . . . . . . . 33 Knockbacks 13 | . . . . . 6 2 . . 3 2 Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . 6 2 . . 3 1 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 175 | . . . . . 47 . . 98 . 30 Shots 6 | . . . . . 1 . . 3 . 2 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 331 | . . 168 331 . 198 78 90 199 195 155 Average Temperature 66 | . . 68 87 . 61 21 31 69 87 69 Received Heat Transfer 1369 | . . 54 90 . 436 72 54 558 105 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 2 | . . 1 . . . . 1 . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . Parts Melted 10 | . . 2 1 . 1 1 5 . . . Heat Transferred 5057 | . . 370 888 . 1049 962 581 424 87 696 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . . Low Security (%) 89 | 100 100 100 89 100 73 100 100 . . 100 Level 1 10 | . . . 10 . 26 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 293 | . . 107 219 69 293 145 67 . . 100 Initial 109 | . . . 33 69 . 109 26 . . . Average 67 | . . 45 89 26 111 78 17 . . 21 Influence Increases 2645 | . . 177 398 . 822 258 256 395 100 239 Destroy 0b10 Robot/C 1720 | . . 140 300 . 480 120 100 340 80 160 Destroy 0b10 Robot/NC 35 | . . . 5 . 25 . 5 . . . Destroy Leader 352 | . . 30 50 . 130 20 32 40 20 30 Allied During Kill 19 | . . 7 12 . . . . . . . Successful Hack 98 | . . . . . 23 12 59 . . 4 Disable Machine 120 | . . . 30 . 30 30 . . . 30 Destroy Structure 91 | . . . 1 . 89 1 . . . . Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 195 | . . . . . 45 75 60 15 . . Influence Decreases 2645 | . . 90 306 179 581 444 284 375 147 239 Entered New Map 346 | . . . 54 110 . 132 29 11 10 . Time Decay 1962 | . . 90 222 69 468 302 225 274 117 195 Lost Part 274 | . . . 10 . 70 10 30 90 20 44 Lost Ally 20 | . . . 20 . . . . . . . Purge Threat 43 | . . . . . 43 . . . . . Squads Dispatched 12 | . . . 1 . 6 3 1 . . 1 Investigation 3 | . . . 1 . . 2 . . . . Extermination 3 | . . . . . . 1 1 . . 1 Reinforcement 3 | . . . . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Distress Signals 7 | . . . 3 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . . 8 21 . 40 12 9 17 4 12 Peak Tracking Total 6 | . . 3 6 . 6 4 4 5 3 5 Tactical Retreats 9 | . . . . . 3 2 3 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Traps Triggered 3 | . 1 . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Disabled 9 | . . . 2 . 2 2 . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Accessed 14 | . 1 . 2 . 6 2 2 . . 1 Terminals 7 | . 1 . . . 3 . 2 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 1 . 1 2 . . . . Recycling Units 3 | . . . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . 4 . 5 . 17 7 12 . . 1 Successful 29 | . 2 . 2 . 10 5 9 . . 1 Failed 17 | . 2 . 3 . 7 2 3 . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 28 | . 4 . . . 11 . 12 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . . 2 . 3 7 . . . . Recycling Units 6 | . . . 3 . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 2 . . . 7 . 9 . . 1 Record 4 | . . . . . . . 4 . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 4 | . . . . . 2 . 1 . . 1 Recall Investigation 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . 2 5 . . . . Scan Component 5 | . . . 1 . 1 3 . . . . Repair 4 | . . . 1 . 1 2 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . 4 2 2 . . 1 Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 1 2 . . . . Time 208 | . . . 38 . 108 62 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . 15 . . . . . . . Total Damage 228 | . . . 228 . . . . . . . Kills 8 | . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Active Infowar (turns) 3586 | . . . . 71 1571 667 633 644 . . Sensors 3474 | . . . . 71 1459 667 633 644 . . Terrain 899 | . . . . . 707 192 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Turns Passed 6004 | 66 102 183 557 201 1571 667 704 1068 288 597 Spaces Moved 3306 | 53 106 145 254 119 661 412 388 748 127 293 Core 133 | 3 . . . . . . 1 1 . 128 Treads 992 | . . . 202 119 490 . . 47 45 89 Legs 1079 | . . . . . 171 412 358 . 82 56 Wheels 353 | 50 106 145 52 . . . . . . . Hover 738 | . . . . . . . 29 700 . 9 Flight 11 | . . . . . . . . . . 11 Fastest Speed 50 | 50 90 90 86 160 120 120 108 60 120 50 Average Speed 138 | 85 90 90 144 160 165 120 137 123 190 158 Slowest Speed 915 | 95 90 90 160 160 400 120 750 800 330 915 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 25 23 28 31 54 6 7 83 13 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 1 . 1 . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 234 | . . . . . 101 1 . 129 3 . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . 3 1 . . 3 . AOE 227 | . . . . . 98 . . 129 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total 4316 | 70 113 180 394 127 1003 550 529 822 147 381 Wait 466 | 4 . 10 83 . 170 77 80 . . 42 Move 3296 | 52 105 144 253 118 660 411 387 747 126 293 Hop . | . . . . . . . . . . . Pick Up 92 | 7 4 5 11 1 22 14 14 7 2 5 Fast Attach 39 | 5 1 . 1 . 9 3 5 4 3 8 Attach 34 | 1 . . 5 1 5 1 3 7 4 7 Detach 1 | . . . . . . . . 1 . . Swap 92 | 1 1 2 11 6 37 10 9 13 1 1 Drop 84 | . 2 7 5 1 31 14 14 8 . 2 Fire 186 | . . 12 25 . 69 20 6 25 11 18 Melee 24 | . . . . . . . 11 10 . 3 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered Mines 181 | -10/Mines | Escorted by a lone wolf Derelict 190 | -10/Mines | Learned 2 Materials zone layouts 201 | -10/Mines | Learned location of Storage (-9) 310 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 9) 352 | -10/Mines | Entered Materials 352 | -9/Materials | Accompanied by 1 ally 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 513 | -9/Materials | Repaired Lgt. Nuclear Core 884 | -9/Materials | Discovered new exit (range 13) 909 | -9/Materials | Entered Mines 1034 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1037 | -9/Mines | Found Prototype Device 1039 | -9/Mines | Identified Exp. Sensor Array 1094 | -9/Mines | Discovered new exit (range 11) 1110 | -9/Mines | Entered Materials 1110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -8/Materials | Garrison activated, responded to threat 1400 | -8/Materials | Build established: Scavenger-Mutant 2521 | -8/Materials | Discovered new exit (range 16) 2661 | -8/Materials | Repaired Exp. Sensor Array 2681 | -8/Materials | Entered Factory 2681 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2735 | -7/Factory | Repaired Broken Aluminum Leg 2979 | -7/Factory | Build established: Scavenger-Skirmisher 2990 | -7/Factory | Repaired Aluminum Leg 3336 | -7/Factory | Discovered new exit (range 7) 3343 | -7/Factory | Identified exit to Factory 3348 | -7/Factory | Entered another Factory area 3348 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3665 | -6/Factory | Discovered new exit (range 15) 3776 | -6/Factory | Lost 5 parts (1p3n1w) 4046 | -6/Factory | Identified exit to Lower Caves 4052 | -6/Factory | Entered Lower Caves 4277 | -6/Lower Caves | Build established: Skirmisher 4427 | -6/Lower Caves | Learned Factory garrison access intel 4525 | -6/Lower Caves | Destroyed 7 combat bots 4599 | -6/Lower Caves | Found DCF Scrap (13 items) 4677 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4743 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 4958 | -6/Lower Caves | Lost 3 parts (2n1w) 4966 | -6/Lower Caves | Build established: Mutant 5087 | -6/Lower Caves | Discovered new exit (range 11) 5117 | -6/Lower Caves | Identified exit to Lower Caves 5120 | -6/Lower Caves | Entered another Lower Caves area 5136 | -6/Lower Caves | Core integrity fell below 50% 5228 | -6/Lower Caves | Discovered new exit (range 12) 5232 | -6/Lower Caves | Learned 4 Factory zone layouts 5246 | -6/Lower Caves | Identified exit to Factory 5408 | -6/Lower Caves | Entered Factory 5408 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5410 | -5/Factory | Loaded intel: 4 garrison access locations 5464 | -5/Factory | Lost 3 parts (1p1n1w) 5651 | -5/Factory | Lost 4 parts (3n1w) 5863 | -5/Factory | System corruption reached 10% 5894 | -5/Factory | Core integrity fell below 50% 5919 | -5/Factory | Released all parts (4) 5949 | -5/Factory | Lost 11 parts (3n2u6w) 5997 | -5/Factory | Core integrity fell below 20% 6005 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05960_ Acquired Imp. Launcher Guidance Computer. 05964_ ALERT: Security rotation in progress. 05971_ Imp. System Restoration Module purges 1% system corruption (13%). 05982_ Penetrated by Slug. 05988_ Imp. System Restoration Module destroyed. 05989_ Acquired Powered Hammer. 05991_ EM Disruption Field destroyed. 05997_ Slug penetrates Wall. 05998_ Penetrated by Slug. 05998_ P-70 Sage suffers critical hit (Smash). 05998_ Destroyed Hpw. Shock Rifle. 05998_ P-70 Sage system corrupted by crushing effect. 05999_ System corrupted: Powered Hammer rejected. 06000_ Slammed into P-70 Sage. 06001_ Penetrated by Slug. 06001_ Slug penetrates Wall. 06002_ Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????###+###????????????? | | ???????????################### #????????????? | | ???????????#! # #?????######## | | ???????????# # " #?????#^^ ^ # | | ???????????# # #?????# ^ ^ # | | ???????????# # ## #?????# """^ # | | ???????????#! """ """ # #### ###?????# """ # | | ???????????# """ """ + #??# #???????# """ # | | ???????????# """ """ # #### ###?????# # | | ???????????#! # ## #?????####+### | | ???????????# """ """ # ## ######### ## | | ???????????# """ """ # ## | | ???????????# """ """ # ## ######### ## | | ???????????# # ## #???????## ### | | ???????????############## h ########????????# #?# | | ????????????????????????# #/#########???????# #?# | | ????????????????????????#p# / #???????# #?# | | ????????????????????????# # #???????# #?# | | ????????????????????????# # #???????# #?# | | ????????????????????????#@# #???????# ###+ | | ??????????????????????? ###########???????# # | | ?????????????????????# T###?????????????????# # | | ?????????????????????###????????????????????# #% | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# ##+# | | ????????????????????????????????????????????#!! # | | ????????????????????????????????????????????#! # | | ?????????????????????????????????????????#### # | | ?????????????????????????????????????????# ##+# | | ?????????????????????????????????????????# # | | ????????????????????????????#+####+####### # | | ????????????????????????????# + | | ??????????????????????????? #### | | ??????????????????????????? #??? | | ??????????????????????????? #???### | | ??????????????????????????? #?????? | | ????????????????????????????#### #?????? | | ???????????????????????????????# ##### #?????? | | ???????????????????????????????# #???# #?????? | | ???????????????????????????????# #???# #?????? | | ???????????????????????????????# #???# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 25 Energy Capacity 510 Matter Stores 385 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 44% | -9/Materials Exp. Sensor Array | 20% | -8/Materials Aluminum Leg | 34% | -7/Factory | Broken Aluminum Leg | 2% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeWeaponWell Manual? 0 Play Time 01:47:04 Cumulative 24.4 hours Start 2025.06.24 @ 23:29:37 End 2025.06.25 @ 02:00:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0e3e75c8-826b-45ce-a97f-0a3dc5666930