Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 11:08:25 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (84) 420 Value Destroyed (3256) 3256 Prototype IDs (15) 300 Alien Tech Used (3) 600 Bonus (5259) 5259 TOTAL SCORE: 18135 Bonus ------- High Alert Combat Kills 559 Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 200 Met Warlord at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 274/300 Energy 93/100 System Corruption 6% Temperature Cool (1) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Q-thruster > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Heavy Laser Enhanced Nova Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Actuator Array Improved Transmission Jammer Advanced Phase Shifter > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Improved Antigrav System Compact Battery Vortex Shotgun Thermoblaster Power Sword [Rating: 159] Favorites ----------- Power Light Quantum Reactor Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Makeshift Flight Unit Utility Enhanced Optical Array Device Advanced Actuator Array Storage Compact Battery Processor Enhanced Optical Array Protection Light Armor Plating Artifact Phase Redirector Weapon Force Lance Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Thermoblaster Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 8 | . . 1 1 2 . . . . . . . . . . 1 . 1 . 2 Utility 8 | . . 1 1 . . 2 1 . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 7 12 5 13 8 5 1 . 4 15 16 1 2 . 7 . 7 40 15 21 Power 24 | 1 1 2 . 1 1 . . . 2 1 1 . . 1 . 1 6 2 4 Engine 6 | 1 1 2 . 1 . . . . 1 . . . . . . . . . . Core 6 | . . . . . 1 . . . 1 . 1 . . 1 . 1 1 . . Reactor 12 | . . . . . . . . . . 1 . . . . . . 5 2 4 Propulsion 68 | 2 3 . 8 5 . . . . 6 5 . . . 4 . 3 21 2 9 Treads 4 | 2 . . . . . . . . 2 . . . . . . . . . . Leg 22 | . 3 . . 5 . . . . 3 . . . . . . . 5 . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . 4 . . . . . 1 . . . . . . . 15 2 . Flight 20 | . . . 4 . . . . . . 5 . . . 4 . 3 1 . 3 Utility 49 | 2 4 . 1 . 3 . . 2 3 6 . 2 . 2 . 2 10 8 4 Device 30 | 1 1 . 1 . . . . . 2 3 . 2 . 2 . 2 7 5 4 Storage 4 | 1 1 . . . . . . . . . . . . . . . 2 . . Processor 13 | . 1 . . . 3 . . 2 1 3 . . . . . . 1 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 38 | 2 4 3 4 2 1 1 . 2 4 4 . . . . . 1 3 3 4 Energy Gun 20 | 2 2 3 3 2 . 1 . 1 1 1 . . . . . . . 1 3 Energy Cannon 2 | . . . . . 1 . . . 1 . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . . . . 1 Launcher 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 1 . 2 . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . . . . . 5 . . . . . . 4 7 . Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . 1 . . . . . . . . . . . . . 7 . Parts Lost 87 | . 7 . 10 . 1 . . 1 5 . . . . 6 . 9 7 31 10 Power 14 | . 1 . 1 . 1 . . . . . . . . 1 . 2 1 5 2 Propulsion 32 | . 2 . 3 . . . . . 4 . . . . 3 . 3 3 9 5 Utility 28 | . 1 . 3 . . . . . . . . . . 2 . 4 3 14 1 Weapon 13 | . 3 . 3 . . . . 1 1 . . . . . . . . 3 2 Highest Loss Streak 21 | . 6 . 10 . 1 . . 1 3 . . . . 6 . 9 5 21 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 5 7 8 3 2 2 2 4 4 4 5 4 5 4 4 4 4 3 3 Power . | . . 1 1 . . . . . . . . . . . . . . . . Propulsion . | . 1 2 2 1 . . . . 1 . . . . . . 1 . . . Utility . | . 1 1 . . . . . . . . 1 . 1 . . . . . 1 Weapon 2 | . 2 3 3 2 2 2 2 3 2 3 4 4 4 4 4 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . 5 . . . . . . 2 . . . 1 . . 1 1 3 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 3 . . . . . . . . . . 1 . . 1 . . Utility 4 | . . . 1 . . . . . . 1 . . . . . . . . 2 Weapon 4 | . . . 1 . . . . . . 1 . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 95 84 41 28 30 29 29 47 82 100 97 100 91 95 69 89 78 22 Engine 3 | . 13 11 7 . 4 . . . 2 5 2 . . . . . . . . Core 2 | . . . . . . . . . 1 5 7 10 10 7 9 4 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 9 3 3 Treads 1 | . 13 . . . . . . . 1 . . . . . . . . . . Leg 4 | . 11 31 4 26 . . . . 4 2 . . . . . . 1 . 7 Hover 10 | . . . 19 . . . . . 1 2 . . . . . . 28 28 . Flight 6 | . . . 6 4 13 6 5 . . 15 35 31 31 29 33 21 . . . Device 12 | . 7 9 13 . . . . . 3 13 17 23 26 21 23 18 18 20 5 Storage 3 | . 14 11 6 . . . . . . . . . . . . . 6 . . Processor 15 | . 4 11 4 . 8 20 17 25 29 26 23 21 21 21 19 15 13 16 2 Energy Gun 3 | . 14 19 16 7 . 4 5 . . . . . . . . . . . 2 Ballistic Gun 1 | . 5 1 . . . . . . 1 3 . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . 2 . 4 11 10 10 10 9 7 1 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 5 3 . Peak Build Rating 159 | 7 9 16 28 29 25 20 21 28 56 99 89 105 99 99 105 105 155 159 99 Average Rating 72 | 5 6 14 22 23 14 19 20 23 37 69 88 98 99 89 105 81 135 127 40 On Entrance 50 | . 7 6 16 10 10 17 20 21 24 56 88 89 99 99 98 105 91 154 6 Avg Prop Armor Cover (%) 13 | . . . 11 19 . . . . 13 8 . . . . . . 13 15 30 Naked Turns 49 | . . . . . . . . . . . . . . . . . . . 49 Heaviest Build 88 | 14 15 24 30 8 12 4 4 4 25 36 27 32 30 30 25 33 88 74 69 Greatest Support 150 | 40 40 30 30 72 12 6 6 6 39 53 53 54 54 54 54 54 150 111 150 Greatest Overweight (x) 8 | . 3 . 8 . 1 . . . 4 1 . . . . . 1 1 7 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 9 9 10 5 4 3 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 5 7 7 3 2 2 2 4 4 4 5 4 5 4 4 4 4 4 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 3 9 8 3 3 3 2 3 5 4 5 5 5 5 5 5 5 5 . 4 Class Distribution -------------------- 32% | Mutant 21% | Scavenger-Mutant 14% | Gladiator 14% | Derelict-Sprinter 9% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/Waste Derelict-Sprinter | -4/Factory Derelict-Sprinter | -3/Research Derelict-Gladiator | -3/DSF Gladiator | -2/Research Scavenger-Gladiator | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Matter Collected 2122 | 251 158 12 51 101 . . . 105 305 210 . . . 96 . 43 423 150 217 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2276 | 79 374 12 129 101 21 . . . 90 112 58 . . 235 . 102 580 223 160 Parts 142 | 7 21 1 11 9 4 . . . 7 1 6 . . 18 . 9 30 13 5 Haulers Intercepted 5 | . 2 . 1 . . . . . . . . . . . . . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 7 . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Combat Hostiles Destroyed 48 | . 6 . 1 . 1 . . . 2 2 1 . . 6 . 4 7 15 3 Melee 21 | . . . . . . . . . . 2 1 . . 6 . 4 7 1 . Guns 10 | . 6 . . . . . . . 2 . . . . . . . . . 2 Cannons 2 | . . . . . 1 . . . . . . . . . . . . . 1 AOE 15 | . . . 1 . . . . . . . . . . . . . . 14 . Classes Destroyed 17 | 2 4 1 2 1 1 . . . 1 . . . . 1 . . 1 3 . Worker 12 | . . . 2 2 . . . . . . . . . . . . . 8 . Builder 5 | . . . . 2 . . . . . . . . . . . . 1 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . 1 . . . . . . . . . . . . . 1 1 . Recycler 6 | 1 . . 1 . . . . . . . . . . . . . . 4 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . . . . . . 1 . Watcher 2 | . 1 . . . . . . . . . . . . 1 . . . . . Swarmer 17 | . . . 1 . . . . . 1 . . . . 5 . . 2 8 . Cutter 5 | . . . . . 1 . . . . . . . . . . 4 . . . Grunt 13 | . 6 . . . . . . . . 2 . . . . . . 1 3 1 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 2 | . . . . . . . . . . . . . . 1 . . 1 . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . Programmer 8 | . . . . . . . . . 1 . 1 . . . . . 2 2 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 27 | 3 2 1 5 3 1 . . . 1 2 1 . . 4 . 3 4 27 2 Combat Bots Only 10 | . 2 . 1 . 1 . . . 1 2 1 . . 4 . 3 2 10 2 Max Kills in Single Turn 27 | 1 1 1 4 1 1 . . . 1 1 1 . . 2 . 1 1 27 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . 1 . . . . . . . . . . . . . . 10 . Melee 2 | . . . . . . . . . . 1 1 . . 2 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Hostile Shots Fired 1012 | . 83 . 109 . 33 . . 38 64 5 2 . . 60 . 45 72 264 237 Missed 354 | . 16 . 50 . 11 . . 20 19 5 1 . . 19 . 14 31 77 91 Hits 658 | . 67 . 59 . 22 . . 18 45 . 1 . . 41 . 31 41 187 146 Melee 37 | . . . 2 . 7 . . . . . . . . . . 25 3 . . Projectile 621 | . 67 . 57 . 15 . . 18 45 . 1 . . 41 . 6 38 187 146 AOE 5 | . . . 1 . 2 . . . . . . . . . . 2 . . . Critical Strikes 32 | . . . 5 . 4 . . . 2 . . . . . . 9 2 7 3 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 13545 | . 757 . 859 26 466 . . 313 913 . 26 . . 629 . 1149 1192 3970 3245 Core 4669 | . 76 . 148 . 340 . . 187 329 . . . . 132 . 585 91 1179 1602 Absorbed by Shields 68 | . . . . . 44 . . . . . . . . . . 24 . . . Regen/Repaired (Parts) 103 | . . . . . . . . . . 103 . . . . . . . . . Core Remaining (%) 69 | 100 69 100 73 . 51 100 . . . . 48 . . 88 . 55 . 12 . Volleys Fired 135 | 7 59 2 11 4 1 . . 1 14 2 . . . . . 2 2 11 19 Largest 2 | 2 2 2 2 2 1 . . 2 2 1 . . . . . 1 1 1 2 Hottest 260 | 90 100 110 110 110 69 . . 115 110 260 . . . . . 260 260 260 157 Shots Fired 194 | 14 76 4 19 8 1 . . 2 23 2 . . . . . 2 2 10 31 Gun 166 | 14 73 4 19 8 . . . 2 21 . . . . . . . . 2 23 Cannon 11 | . . . . . 1 . . . 2 . . . . . . . . . 8 Launcher 14 | . . . . . . . . . . 2 . . . . . 2 2 8 . Special 3 | . 3 . . . . . . . . . . . . . . . . . . Kinetic 36 | . 14 . . . . . . . 14 . . . . . . . . . 8 Thermal 144 | 14 62 4 19 . . . . . 8 2 . . . . . 2 2 8 23 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 12 | . . . . 8 1 . . 2 1 . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 19 | 9 15 6 3 8 9 . . . 7 . . . . . . 1 . 8 19 Robot Miss Streak 4 | 2 3 . 4 . . . . 2 4 . . . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 201 | 10 54 1 5 8 1 . . . 15 4 1 . . 13 . 8 27 26 28 Core Hits 104 | 4 20 1 5 4 1 . . 1 3 2 1 . . 8 . 6 11 28 9 Critical Kills 2 | . . . . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 4 . . . . . . . . . . Critical Strikes 19 | 1 1 . . . . . . . 6 1 . . . 1 . . 2 6 1 Burn 3 | 1 1 . . . . . . . . . . . . . . . . . 1 Destroy 6 | . . . . . . . . . 6 . . . . . . . . . . Sever 6 | . . . . . . . . . . 1 . . . 1 . . 1 3 . Impale 4 | . . . . . . . . . . . . . . . . . 1 3 . Melee Attacks 144 | . . . . . . . . . . 7 5 7 . 30 1 13 39 42 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . 7 5 7 . 30 1 13 6 15 . Piercing 60 | . . . . . . . . . . . . . . . . . 33 27 . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . . . . . . . . . . . 6 . . 9 11 . Damage Inflicted 27792 | 116 593 22 545 214 23 . . 12 212 215 55 . . 609 . 382 1415 22519 860 Guns 1812 | 116 593 22 138 166 . . . 12 185 . . . . . . . . 88 492 Cannons 418 | . . . . . 23 . . . 27 . . . . . . . . . 368 Explosions 21810 | . . . 407 48 . . . . . . . . . . . 88 . 21267 . Melee 3752 | . . . . . . . . . . 215 55 . . 609 . 294 1415 1164 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 574 | . 94 . . . . . . . 112 . . . . . . . . . 368 Thermal 22680 | 116 499 22 138 48 . . . . 100 . . . . . . 88 . 21177 492 Explosive 497 | . . . 407 . . . . . . . . . . . . . . 90 . Electromagnetic 201 | . . . . 166 23 . . 12 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1736 | . . . . . . . . . . 215 55 . . 609 . 294 214 349 . Piercing 2016 | . . . . . . . . . . . . . . . . . 1201 815 . Entropic 88 | . . . . . . . . . . . . . . . . . . 88 . Highest Corruption 15 | . . . . 1 1 . . . 3 3 . . 9 9 . . . 15 6 Average Corruption 6 | . . . . 1 1 . . . 2 3 . . 9 9 . . . 12 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . 1 . . . . 7 . . . 13 2 Message Errors 3 | . . . . . . . . . . . . . . 2 . . . 1 . Matter Fused 4 | . . . . . . . . . . . . . . 1 . . . 2 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 4 . Energy Discharges 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . 1 . . . . 3 . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1853 | . . . 38 . . . . . . . . . . 18 . . 83 1705 9 Projectiles 9 | . . . . . . . . . . . . . . . . . . . 9 Explosions 1739 | . . . 38 . . . . . . . . . . . . . . 1701 . Melee 105 | . . . . . . . . . . . . . . 18 . . 83 4 . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . 26 . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 90 355 370 274 18 . . . 10 60 404 . . . . . 178 383 216 . Average Temperature 87 | 38 84 123 114 7 . . . 10 26 126 . . . . . 103 81 82 . Received Heat Transfer 1624 | . 396 . 405 . 67 . . 51 39 . . . . 27 . . 63 261 315 Effects 11 | . 4 1 . . . . . . . 1 . . . . . . 5 . . Shutdowns 6 | . 1 1 . . . . . . . 1 . . . . . . 3 . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . 1 . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | 2 3 . . . . . . . . . . . . . . . . 1 4 Heat Transferred 3970 | 396 1353 37 222 . . . . . 148 . . . . . . 160 . 840 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Maximum Alert Level 4 | . . . . . . . . . . . . 2 . . . . . 4 3 Low Security (%) 87 | 100 100 100 100 100 100 100 100 . . . . . 100 100 100 100 100 85 . Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . 100 . . . . . . 55 Level 3 3 | . . . . . . . . . . . . . . . . . . . 44 Level 4 2 | . . . . . . . . . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1369 | 5 67 6 126 15 35 26 12 . . . . 484 163 138 68 88 150 1369 924 Initial 739 | . . . . . . 12 7 . . . . 481 163 107 66 51 49 11 739 Average 124 | . 18 . 58 4 10 13 7 . . . . 473 158 96 66 44 41 184 715 Influence Increases 4091 | 15 233 11 153 41 35 14 12 75 70 190 90 465 . 181 2 127 410 1522 445 Destroy 0b10 Robot/C 980 | . 120 . 20 . 20 . . . 40 40 20 . . 120 . 80 140 320 60 Destroy 0b10 Robot/NC 175 | 15 20 5 20 20 . . . . . . . . . 5 . . 10 80 . Destroy Leader 184 | . 46 . 2 . . . . . . . 10 . . 22 . 20 32 42 10 Successful Hack 47 | . 14 6 . . . 14 12 . . . . 1 . . . . . . . Disable Machine 420 | . . . 75 . . . . . . . . . . . . . . 345 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 815 | . 3 . 21 6 . . . . . . . 14 . 4 2 12 18 735 . Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 30 | . . . . 15 . . . . . . . . . 15 . . . . . Lose Combat Pursuer 840 | . 30 . 15 . 15 . . 75 30 150 60 . . 15 . 15 60 . 375 Influence Decreases 3177 | 15 233 11 153 40 11 23 26 62 85 70 160 49 313 206 62 107 478 309 764 Entered New Map 1138 | . . . . . 1 13 9 2 4 . 120 19 303 46 62 17 39 9 494 Time Decay 1379 | 15 176 11 70 40 . 10 10 50 71 70 40 30 10 100 . . 389 117 170 Lost Part 653 | . 57 . 83 . 10 . . 10 10 . . . . 60 . 90 50 183 100 Purge Threat 7 | . . . . . . . 7 . . . . . . . . . . . . Squads Dispatched 25 | . 3 1 1 1 2 . 1 . . . . . . . . 3 1 6 6 Investigation 5 | . 1 . . 1 . . 1 . . . . . . . . . . . 2 Extermination 2 | . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 15 | . 2 1 1 . 2 . . . . . . . . . . 3 1 2 3 Assault 2 | . . . . . . . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Distress Signals 17 | . 1 . 4 . . . . . . . . . . . . . 7 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 21 . 16 . 7 . 1 9 9 12 12 . 6 8 . 10 21 27 47 Peak Tracking Total 25 | . 7 1 11 . 6 . . 5 5 8 6 . 6 5 . 4 4 10 25 Tactical Retreats 25 | . 1 . 1 . 1 . . 3 2 3 1 . . 1 . 1 3 3 5 ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . . . . . 6 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Traps Triggered 8 | . 1 . . . 2 . . . . . . 1 . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Machines Disabled 31 | . . . 5 . . . . . . 2 . . . . . . 1 23 . Max in Single Turn 20 | . . . 4 . . . . . . 1 . . . . . . 1 20 . Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Machines Accessed 24 | . 2 2 . 1 . 1 1 . 1 6 . 4 . 1 1 . . 2 2 Terminals 13 | . 2 2 . 1 . 1 1 . . . . 2 . . 1 . . 2 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 57 | . 5 5 . 4 . 2 5 . 1 13 . 12 . 1 1 . . 3 5 Successful 29 | . 1 2 . 1 . 1 3 . 1 13 . 4 . . 1 . . 2 . Failed 28 | . 4 3 . 3 . 1 2 . . . . 8 . 1 . . . 1 5 Catastrophic 8 | . 1 . . . . . 1 . . . . 2 . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 10 | . . 2 . . . . . . . 1 . 3 . . . . . 2 2 Terminals 33 | . 5 5 . 4 . 2 5 . . . . 5 . . 1 . . 3 3 Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 4 . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 24 | . 1 2 . 1 . 1 3 . 1 13 . . . . 1 . . 1 . Record 11 | . . . . . . . . . . 11 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 2 . . . . . . . 1 . Open DSF 2 | . . . . 1 . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 1 . . . . . 1 . Terminals 2 | . . . . . . . . . . . . 1 . . . . . 1 . Botnet 2 | . . . . . . . . . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 2 . 1 . 1 1 . . . . 3 . 1 . . . 2 2 Full Trace Events 4 | . . . . 1 . . 1 . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 2 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Active Infowar (turns) 4564 | 25 383 224 189 . . . . 124 338 970 125 71 37 208 13 98 1170 589 . Optics 3743 | . . . . . . . . 124 338 970 125 71 37 208 13 98 1170 589 . Terrain 96 | . . . . . . . . . . . . . . . . . . 96 . Seismic 1872 | 25 186 202 189 . . . . . . . . 48 37 53 . . 624 508 . T.N.C. 522 | . 197 224 101 . . . . . . . . . . . . . . . . Jamming 992 | . . . . . . . . . . . . . . . . . 827 165 . ECM 74 | . . . . . . . . . . . . . . . . . . 74 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Turns Passed 5540 | 119 596 224 214 139 70 22 20 170 338 970 125 71 37 208 13 98 1170 596 340 Spaces Moved 6176 | 50 296 171 159 104 94 53 47 317 316 1245 347 164 121 191 37 83 1700 293 388 Core 705 | 2 4 . 1 . 1 . . 304 192 . . . . . . . . 36 165 Treads 198 | 48 129 . . . . . . . 21 . . . . . . . . . . Legs 577 | . 163 171 24 57 . . . . 50 1 . . . . . . 54 . 57 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2366 | . . . 71 . . . . . 53 376 . . . . . . 1609 257 . Flight 2330 | . . . 63 47 93 53 47 13 . 868 347 164 121 191 37 83 37 . 166 Fastest Speed 24 | 50 120 120 31 37 37 40 40 40 50 30 30 30 30 27 24 24 27 40 40 Average Speed 62 | 155 138 120 68 84 39 40 40 49 83 62 30 30 30 28 24 31 52 103 57 Slowest Speed 450 | 160 200 120 450 120 120 40 40 50 250 190 30 30 30 41 24 117 150 400 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . 2 . . . . . . . . . . . . 1 1 . 11 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . 7 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 4 68 20 22 3 73 2 2 65 51 96 71 4 96 6 2 67 60 49 17 Regions Visited 19 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . . . 1 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 2 2 . 1 . . . . . . . . Spaces Dug 36 | . 3 . . . . . . . . 3 . 7 . 2 1 2 6 12 . Terrain Destroyed 468 | . 3 . 20 6 . . . . 1 4 . 7 . 2 1 6 6 412 . Melee 33 | . . . . . . . . . . 3 . 7 . 2 1 2 6 12 . Projectile 5 | . 3 . 2 . . . . . . . . . . . . . . . . AOE 429 | . . . 18 6 . . . . . 1 . . . . . 4 . 400 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Qua Acc Total 7394 | 74 400 185 243 146 124 53 47 327 365 1429 360 175 120 312 40 131 1902 507 454 Wait 579 | 8 24 3 43 20 2 . . 1 8 130 8 . . 87 . 11 89 116 29 Move 6129 | 49 295 170 154 103 93 52 46 316 315 1244 346 164 120 190 37 80 1697 292 366 Hop 15 | . . . 2 . . . . . . . . . . . . 1 1 . 11 Pick Up 53 | 3 5 . 5 3 2 . 1 1 3 6 . . . 2 1 1 13 2 5 Fast Attach 146 | 7 6 3 11 5 4 . . 3 11 15 1 2 . 5 . 8 30 16 19 Attach 41 | . 3 2 2 4 2 1 . 1 6 3 . 1 . 2 1 1 5 6 1 Detach 19 | . 2 . . 1 1 . . 3 4 4 . 1 . . . 1 . 1 1 Swap 25 | . 5 2 1 1 . . . . . 3 . . . 1 . . 7 4 1 Drop 93 | . 1 3 14 5 1 . . 1 3 15 1 . . 2 . 4 29 12 2 Fire 135 | 7 59 2 11 4 1 . . 1 14 2 . . . . . 2 2 11 19 Melee 115 | . . . . . . . . . . 7 4 7 . 23 1 13 29 31 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 43 | . . . . . 18 . . . . . . . . . . 9 . 16 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: Arm / DSF) -3/DSF -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 12) 352 | -10/Materials | Build established: Mutant 470 | -10/Materials | Lost 6 parts (1p2n1u2w) 498 | -10/Materials | Discovered new exit (range 9) 641 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 6) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Discovered new exit (range 16) 888 | -9/Materials | Build established: Scavenger-Mutant 940 | -9/Materials | Entered another Materials area 940 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -8/Materials | Discovered new exit (range 8) 1154 | -8/Materials | Entered Factory 1154 | -7/Factory | Evolved 2 slots: Propulsion x2 1185 | -7/Factory | Lost 10 parts (1p3n3u3w) 1239 | -7/Factory | Discovered new exit (range 5) 1292 | -7/Factory | Identified exit to DSF 1293 | -7/Factory | Entered DSF 1324 | -7/DSF | Additional patrols routed to DSF 1355 | -7/DSF | Discovered new exit (range 14) 1363 | -7/DSF | Entered Factory 1363 | -6/Factory | Evolved 2 slots: Utility x2 1380 | -6/Factory | Discovered new exit (range 14) 1385 | -6/Factory | Entered another Factory area 1385 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1400 | -5/Factory | Discovered new exit (range 8) 1405 | -5/Factory | Entered Upper Caves 1410 | -5/Upper Caves | Spotted B-75 Beast 1428 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1475 | -5/Upper Caves | Build established: Mutant 1533 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1571 | -5/Upper Caves | Discovered new exit (range 8) 1574 | -5/Upper Caves | Identified exit to Upper Caves 1575 | -5/Upper Caves | Entered another Upper Caves area 1577 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1605 | -5/Upper Caves | Discovered new exit (range 7) 1608 | -5/Upper Caves | Identified exit to Factory 1616 | -5/Upper Caves | Learned Factory interactive machine intel 1670 | -5/Upper Caves | Encountered a Warlord checkpoint 1752 | -5/Upper Caves | Lost 3 allies 1833 | -5/Upper Caves | Core integrity fell below 50% 1866 | -5/Upper Caves | Lost 3 parts (2n1w) 1897 | -5/Upper Caves | Discovered new exit (range 9) 1908 | -5/Upper Caves | Identified exit to Warlord 1913 | -5/Upper Caves | Entered Warlord 1958 | -5/Warlord | System corruption cleaned by Quarantine Array 2028 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2029 | -5/Warlord | Ran a Watcher feed algorithm 2137 | -5/Warlord | Build established: Scavenger-Mutant 2268 | -5/Warlord | Met Warlord 2293 | -5/Warlord | Warlord's base attacked by MAIN.C 2420 | -5/Warlord | Found Signal Generator 2520 | -5/Warlord | Found Prototype Processor 2520 | -5/Warlord | Identified Exp. Target Analyzer 2523 | -5/Warlord | Found Prototype Reactor 2523 | -5/Warlord | Identified Vortex Chain Reactor 2611 | -5/Warlord | Opened side exit 2643 | -5/Warlord | Warlord forces counterattacked 2649 | -5/Warlord | Spotted Executioner 2652 | -5/Warlord | Spotted Executioner 2685 | -5/Warlord | Found Prototype Energy Gun 2687 | -5/Warlord | Found Prototype Energy Gun 2687 | -5/Warlord | Identified Vortex Shotgun (x2) 2805 | -5/Warlord | Build established: Derelict-Sprinter 2880 | -5/Warlord | Discovered new exit (range 9) 2883 | -5/Warlord | Identified exit to Proximity Caves 2883 | -5/Warlord | Entered Proximity Caves 2885 | -4/Proximity Caves | Spotter reported a threat 2886 | -4/Proximity Caves | Spotter reported a threat 2944 | -4/Proximity Caves | Learned Research terminal intel 2968 | -4/Proximity Caves | Spotter reported a threat 2979 | -4/Proximity Caves | Spotted B-86 Titan 3005 | -4/Proximity Caves | Discovered exit to Factory (range 10) 3006 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3008 | -4/Proximity Caves | Entered Factory 3008 | -4/Factory | Evolved 2 slots: Utility x2 3009 | -4/Factory | Loaded intel: 54 interactive machine locations 3079 | -4/Factory | Sucked down chute 3079 | -4/Factory | Entered Waste 3094 | -4/Waste | EMP discharged 3094 | -4/Waste | Spotted C-40 Crusher 3096 | -4/Waste | Spotted C-40 Crusher 3097 | -4/Waste | Spotted C-40 Crusher 3100 | -4/Waste | Spotted C-40 Crusher 3100 | -4/Waste | Spotted C-40 Crusher 3109 | -4/Waste | Spotted C-40 Crusher 3109 | -4/Waste | Discovered new exit (range 22) 3115 | -4/Waste | Identified exit to Factory 3116 | -4/Waste | Entered Factory 3204 | -4/Factory | Lost 6 parts (1p3n2u) 3323 | -4/Factory | Discovered new exit (range 4) 3324 | -4/Factory | Identified exit to Research 3324 | -4/Factory | Entered Research 3324 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3325 | -3/Research | Identified exit to Armory 3326 | -3/Research | Loaded intel: 23 terminal locations 3337 | -3/Research | Identified exit to DSF 3337 | -3/Research | Entered DSF 3347 | -3/DSF | Discovered new exit (range 22) 3357 | -3/DSF | Additional patrols routed to DSF 3374 | -3/DSF | Identified exit to Research 3433 | -3/DSF | Lost 9 parts (2p3n4u) 3435 | -3/DSF | Entered Research 3435 | -2/Research | Warlord forces began assault on 0b10 3435 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3545 | -2/Research | Research machine network offline 3781 | -2/Research | Met DD-05H 3789 | -2/Research | Met up with Warlord 3807 | -2/Research | Borebot progress halted 3813 | -2/Research | Borebot progress halted 3874 | -2/Research | Discovered new exit (range 12) 3879 | -2/Research | Identified exit to Access 3962 | -2/Research | Build established: Gladiator 4050 | -2/Research | Warlord destroyed during the assault 4305 | -2/Research | Spotted Striker 4323 | -2/Research | Spotted Striker 4367 | -2/Research | Lost 5 parts (1p2n2u) 4411 | -2/Research | Spotted Striker 4603 | -2/Research | Discovered new exit (range 5) 4604 | -2/Research | Identified exit to Quarantine 4605 | -2/Research | Entered Quarantine 4663 | -2/Quarantine | Spotted Alpha 7 4720 | -2/Quarantine | Destroyed Alpha 7 4738 | -2/Quarantine | Found Prototype Processor 4738 | -2/Quarantine | Identified Exp. Targeting Computer 4748 | -2/Quarantine | Lost 8 parts (3p1n3u1w) 4777 | -2/Quarantine | Found Prototype Device 4777 | -2/Quarantine | Identified Exp. ECM Suite 4803 | -2/Quarantine | Found Alien Launcher 4803 | -2/Quarantine | Identified Sigix Terminator 4908 | -2/Quarantine | Found Alien Artifact 4908 | -2/Quarantine | Identified Phase Redirector 4946 | -2/Quarantine | Crushed by falling debris 5015 | -2/Quarantine | System corruption reached 10% 5076 | -2/Quarantine | Build established: Scavenger-Gladiator 5099 | -2/Quarantine | Discovered exit to Access (range 14) 5117 | -2/Quarantine | Fired Sigix Terminator 5138 | -2/Quarantine | Destroyed 10 combat bots 5147 | -2/Quarantine | Found Alien Artifact 5147 | -2/Quarantine | Identified Terrabomb 5147 | -2/Quarantine | Used Terrabomb 5150 | -2/Quarantine | Scanned by Researcher 5183 | -2/Quarantine | Core integrity fell below 50% 5199 | -2/Quarantine | Core integrity fell below 20% 5201 | -2/Quarantine | Entered Access 5201 | -1/Access | Evolved 2 slots: Propulsion x2 5225 | -1/Access | Lost 21 parts (2p7n10u2w) 5318 | -1/Access | P-80 Master assimilated allied WC-A9V(b) 5386 | -1/Access | Lost 4 parts (3n1w) 5413 | -1/Access | Released all parts (9) 5442 | -1/Access | Lost 4 parts (2p1u1w) 5471 | -1/Access | Core integrity fell below 50% 5481 | -1/Access | Core integrity fell below 20% 5541 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05456_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05456_ K-01 Serf cleans the TF Node. 05471_ Door malfunctions. 05487_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 05488_ Acquired Impulse Thruster Array. 05491_ Penetrated by Slug. 05495_ System corrupted: Matter fused (-6). 05513_ Slug penetrates Wall. 05513_ O-32 Director sends out distress signal. 05513_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05514_ ALERT: Security rotation in progress. 05516_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 05518_ Impulse Thruster Array destroyed. 05520_ Door malfunctions. 05527_ Acquired Enh. Nova Cannon. 05535_ System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????########????????### | | ???????????????????????????????# #????????# | | ???????????????????????????????# #????????# | | ???????????????????????????????# ]#????????# | | ????????????????????????????#### #????????# | | ????????????????????????????# + #????????# | | ????????????????????????????# s# #????????### | | ?????????????????????????#### ####+############## | | ?????????????????????????# s | | ?????????????????????????# ########### | | ?????????????????????????# #?????????# | | ?????????????????????????# #?????????# | | ?????????????????????????# #?????????# | | ?????????????????????????# #?????????+ | | ?????????????????######### ???????# | | ?????????? k @ ???????# | | ?????????? ???????? | | ?????????? ???????? | | ??????????? ???????? | | ??????????? k ??????? | | ???????????? ""G"" ??????? | | ???????????? " " = ??????? | | ???????????? ####### " " ???????? | | ????????????? ??????? ?????????? | | ????????????? ???????? ???????????????? | | ?????????????? ????????? ????????????????? | | ?????????????? ?????????? ????????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 69 Energy Capacity 1105 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 12 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Fission Core | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Power Sword | -4/Factory | Hacked Alien Tech Used ----------------- Sigix Terminator Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicAntigravBallwheel Manual? 0 Play Time 01:20:14 Cumulative 314.2 hours Start 2026.09.11 @ 23:02:41 End 2026.09.12 @ 11:08:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 21% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2da2189-0895-43d9-b61f-a8b39d595c69