Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 23:02:04 Player: P9H Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (304) 304 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 2413 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/400 Matter 157/300 Energy 141/275 System Corruption 0% Temperature Warm (186) Movement Core (950) Ox18 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Gatling Laser Barrage Gun > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Particle Charger Particle Charger Recalibrator Improved Field Recycling Unit (0) Beamcaster Assault Rifle Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Disposable Heat Sink Large Matter Pod Particle Charger Particle Charger Recalibrator Improved Field Recycling Unit Lightning Gun Gatling Laser Beamcaster Assault Rifle Barrage Gun Assault Cannon Assault Cannon Gauss Cannon Bore Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 31 | 6 2 9 4 1 9 Power 7 | 1 . 2 1 . 3 Engine 5 | 1 . 1 . . 3 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads 2 | . . 2 . . . Leg . | . . . . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 1 1 1 Device 1 | . . . . . 1 Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 12 | 2 . 3 2 . 5 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 2 . 1 Ballistic Cannon 4 | . . 2 . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 2 . . 10 Power 3 | . . 1 . . 2 Propulsion 3 | . . 1 . . 2 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . . 2 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 96 100 100 90 Engine 12 | . 14 15 12 11 11 Core 8 | . . 4 9 11 9 Wheel 21 | . 28 18 22 22 18 Storage 14 | . 27 22 13 11 11 Protection 7 | . . . 9 11 7 Energy Gun 3 | . 14 11 1 . 2 Ballistic Gun 17 | . 14 6 18 22 18 Ballistic Cannon 10 | . . 14 13 11 10 Peak Build Rating 30 | 6 8 15 25 26 30 Average Rating 21 | 4 7 14 23 25 26 On Entrance 13 | . 6 8 15 25 26 Naked Turns . | . . . . . . Heaviest Build 75 | 12 50 63 71 71 75 Greatest Support 40 | 20 20 40 20 20 20 Greatest Overweight (x) 20 | . 2 20 3 3 19 Average Overweight (x) 2 | . 1 2 3 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 6 10 16 20 20 20 Average Carried 17 | 3 6 14 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 10 16 20 20 12 Class Distribution -------------------- 68% | Tank 15% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1020 | 200 87 274 78 150 231 Remotely . | . . . . . . Salvage Created 370 | . 87 235 . . 48 Parts 29 | . 4 22 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 2 8 . . 1 Guns 5 | . 2 2 . . 1 Cannons 6 | . . 6 . . . Classes Destroyed 4 | . 1 3 . . . Worker 1 | . . 1 . . . Builder 2 | . . 2 . . . Swarmer 5 | . . 5 . . . Grunt 6 | . 2 3 . . 1 Best Kill Streak 4 | . 2 4 . . 1 Combat Bots Only 4 | . 2 4 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 148 | . 7 63 . . 78 Missed 42 | . 2 18 . . 22 Damage Taken 1849 | . 60 376 . . 1413 Core 413 | . 12 49 . . 352 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 54 | . 6 23 . 1 24 Largest 3 | . 2 3 . 3 3 Hottest 163 | . 70 138 . 100 163 Shots Fired 140 | . 12 62 . 3 63 Gun 88 | . 12 33 . 2 41 Cannon 52 | . . 29 . 1 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 103 | . 6 42 . 3 52 Thermal 31 | . 6 20 . . 5 Explosive . | . . . . . . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 7 | . 7 4 . . 6 Robot Miss Streak 17 | . 2 4 . . 17 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 72 | . 8 28 . . 36 Core Hits 35 | . 5 13 . . 17 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Destroy 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1527 | . 104 529 . . 894 Guns 890 | . 104 200 . . 586 Cannons 637 | . . 329 . . 308 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1120 | . 43 393 . . 684 Thermal 331 | . 61 136 . . 134 Explosive . | . . . . . . Electromagnetic 76 | . . . . . 76 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . 4 . . . Projectiles 4 | . . 4 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 614 | . 78 453 . 60 614 Average Temperature 195 | . 38 191 . 32 231 Received Heat Transfer 610 | . 33 60 . . 517 Effects 28 | . . 10 . . 18 Shutdowns 7 | . . 3 . . 4 Energy Bleed 1 | . . . . . 1 Interference 7 | . . 3 . . 4 Matter Decay 3 | . . 1 . . 2 Short Circuit 3 | . . 2 . . 1 Damage (minor) 1 | . . 1 . . . Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 867 | . 185 407 . . 275 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 220 | . 54 220 13 . . Initial 22 | . . 22 13 . . Average 51 | . 16 104 13 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 90 | 100 100 76 100 . . Level 1 9 | . . 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 3 19 . . 5 Peak Tracking Total 10 | . 2 10 . . 2 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 1 1 . . Successful 3 | . 1 1 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Open Door 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 96 | . . . . . 96 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2860 | 55 345 431 219 1507 303 Spaces Moved 2072 | 52 290 234 165 1166 165 Core 18 | 13 . 4 . . 1 Treads 10 | . . 10 . . . Legs . | . . . . . . Wheels 2044 | 39 290 220 165 1166 164 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 125 125 125 Average Speed 123 | 72 108 136 125 125 134 Slowest Speed 1050 | 80 110 1050 125 125 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 30 31 54 88 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . 8 . . 7 Melee . | . . . . . . Projectile 15 | . . 8 . . 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2275 | 69 309 299 178 1216 204 Wait 66 | . 5 18 . 40 3 Move 2067 | 51 289 233 164 1165 165 Hop . | . . . . . . Pick Up 42 | 12 6 13 7 4 . Fast Attach . | . . . . . . Attach 19 | 6 1 5 . . 7 Detach . | . . . . . . Swap 12 | . 1 4 4 1 2 Drop 15 | . 1 3 3 5 3 Fire 54 | . 6 23 . 1 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 547 | -9/Materials | Discovered new exit (range 14) 738 | -9/Materials | Build established: Gunner 832 | -9/Materials | Entered Mines 843 | -9/Mines | Met a Derelict shopkeep closing up shop 1048 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1051 | -9/Mines | Entered Zion 1165 | -7/Zion | Build established: Tank 1259 | -7/Zion | Learned 8 Factory zone layouts 2154 | -7/Zion | Met Imprinter 2177 | -7/Zion | Imprinted 2180 | -7/Zion | Declared Zion's savior 2287 | -7/Zion | Learned location of Armory (-4) 2533 | -7/Zion | Discovered new exit (range 11) 2558 | -7/Zion | Entered Proximity Caves 2558 | -6/Proximity Caves | Accompanied by 4 allies 2560 | -6/Proximity Caves | Spotter reported a threat 2561 | -6/Proximity Caves | Spotter reported a threat 2575 | -6/Proximity Caves | Spotted B-75 Beast 2643 | -6/Proximity Caves | Lost 3 allies 2806 | -6/Proximity Caves | Core integrity fell below 50% 2846 | -6/Proximity Caves | Core integrity fell below 20% 2861 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02812_ Knocked back. 02813_ Acquired 5 matter. 02818_ Acquired 1 matter. 02818_ Bore Cannon destroyed. 02818_ Mic. Nuclear Core destroyed. 02819_ Acquired 6 matter. 02821_ Acquired 1 matter. 02822_ Acquired 4 matter. 02823_ Gauss Cannon destroyed. 02827_ Acquired 1 matter. 02828_ Flak Gun destroyed. 02833_ Acquired 4 matter. 02840_ Wheel destroyed. 02840_ Knocked back. 02845_ Disposable Heat Sink destroyed. 02855_ Overheating: System interference. 02855_ Gatling Laser temporarily disabled. 02857_ Dropped Lrg. Matter Pod. 02857_ Extracted 150 matter. 02861_ Lightning Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####??????#####????????????????????? | | ????????????## ##????## ##?????????????????### | | ????????????# ###### # #????????????????## # | | ???????####?# # ##???????????##### | | ?????### #### ;#?#####??#### | | ????## ### ###### #?# ##?# | | ????# ##????### # #?# #?# | | ????# #######??# #?# ### #### | | ????### ## ##;#""## ;##?## #?## | | ??????# ##### #; ;#??## ### | | ??????# #???# @ %;#?## ## | | ?????## #??## [ ### ## | | ????## #??# ### ## ##? | | ???## #??# ;;;;#?# ## ###?? | | ???# ##?# %;; #?## #########???# | | ???# ### % BB ; #??# #???????????# | | ???# !BB ###### #####???????## | | ???# [%! ### ##? ##??????# | | ???## ## == ##?# ????# | | ????## ?# % #####?## ???? # | | ?????##?# #### % ####????## ????# ? | | ??????# #??## #??????## #????# ?? | | ?????# #???# ????# #????####? | | ????# ### ??# ???# ##????# ## | | ????# ##?## #??# #??## # | | ????# #????## "" "#?## #?## ? | | ????####??????# ###" "" "" ## ### ?? | | ??????????????# #??# "#" """" #?# %#### | | ?????????????? #??# ### "" #?# * | | ?????????????? ##??# ### ### * | | ??????????????? ##???# ### | | ??????????????? ##?# ! % #?? | | ???????????????#??# ### ##### #?? | | ??????????????????????? ???# #??# #?? | | ???????????????????????????# ### #?## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightPlasmaNullifier Manual? 0 Play Time 00:31:54 Cumulative 16.8 hours Start 2024.08.06 @ 15:29:07 End 2024.08.07 @ 23:02:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58cd77ac-2783-4d9f-bfc9-c900241ffae9