Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.05 @ 20:45:43 Player: Roxy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (3162) 3162 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 7619 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 70 Aligned with FarCom 300 Friendly Fire -214 Cogmind --------- Core Integrity 0/850 Matter 75/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Coolant Injector Improved Sensor Array Improved Terrain Scanner Improved Terrain Scanner Improved System Restoration Module AWS/Gauss Peak State ------------ > --- POWER ------------ Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Improved System Restoration Module > --- WEAPON ----------- AWS/Gauss Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Coolant Injector Improved Sensor Array Improved Terrain Scanner Core Shielding Recalibrator Heavy Particle Cannon High-powered Shotgun Improved Grenade Launcher Heavy Missile Launcher Improved Datajack [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon AWS/Gauss Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun AWS/Gauss Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 Utility 3 | . . . . . 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 105 | 6 4 4 2 8 35 3 43 Power 13 | 1 1 . . . 5 . 6 Engine 10 | 1 . . . . 4 . 5 Core 3 | . 1 . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 28 | 2 . 3 . 3 6 1 13 Treads . | . . . . . . . . Leg 28 | 2 . 3 . 3 6 1 13 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 2 . 1 1 8 1 14 Device 20 | . 1 . 1 . 7 1 10 Storage 3 | 1 1 . . . . . 1 Processor 4 | . . . . . 1 . 3 Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 36 | 2 1 1 1 4 16 1 10 Energy Gun 3 | 1 1 1 . . . . . Energy Cannon 6 | . . . . . 4 . 2 Ballistic Gun 13 | 1 . . 1 2 5 . 4 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 . 2 Special Weapon 4 | . . . . 2 . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 6 | . . . . . 6 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 38 | . . 6 . . 7 . 25 Power 9 | . . . . . 4 . 5 Propulsion 16 | . . 2 . . 2 . 12 Utility 4 | . . 1 . . 1 . 2 Weapon 9 | . . 3 . . . . 6 Highest Loss Streak 7 | . . 6 . . 2 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 98 87 59 85 90 76 86 Engine 6 | . 9 . . . 12 7 5 Core 6 | . 4 14 14 14 3 7 3 Leg 29 | . 28 27 28 28 33 23 29 Device 9 | . 12 9 . 2 16 15 7 Storage 8 | . 14 14 14 14 9 7 6 Processor 7 | . . . . . . 7 17 Protection 1 | . . . . 11 . . . Energy Cannon 2 | . . . . . 5 . 2 Ballistic Gun 5 | . 14 9 2 12 3 7 4 Slashing Weapon 2 | . . . . . . . 5 Special Melee Weapon 1 | . . . . . 4 . . Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 31 31 36 36 48 50 51 Greatest Support 83 | 20 20 25 20 26 54 56 83 Greatest Overweight (x) 8 | 2 1 8 1 1 1 1 7 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 Most Carried 15 | 6 8 12 11 14 15 15 15 Average Carried 12 | 3 4 9 8 11 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 8 9 8 12 15 14 8 Class Distribution -------------------- 28% | Mutant 24% | Scavenger-Mutant 22% | Scavenger-Assassin 10% | Skirmisher 7% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Matter Collected 1553 | 224 96 26 . 141 534 20 512 Remotely . | . . . . . . . . Salvage Created 3544 | . 181 40 . 192 1475 107 1549 Parts 176 | . 7 1 . 13 54 6 95 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 58 | . 2 1 . 5 21 1 28 Melee 8 | . . . . . . . 8 Guns 31 | . 2 1 . 5 13 1 9 Cannons 7 | . . . . . 6 . 1 AOE 12 | . . . . . 2 . 10 Classes Destroyed 13 | . 2 . . 3 5 2 1 Worker 7 | . . . . . . 1 6 Builder 6 | . . . . . 1 . 5 Tunneler 1 | . . . . 1 . . . Recycler 5 | . 1 . . . 3 . 1 Watcher 9 | . . . . . 4 1 4 Swarmer 3 | . . . . . . . 3 Grunt 32 | . 2 1 . 3 12 . 14 Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . . . . 5 . 2 Hunter 5 | . . . . . 2 . 3 Programmer 7 | . . . . . . 1 6 Assembled 1 | . . . . 1 . . . Thug 1 | . . . . . 1 . . Best Kill Streak 6 | . 3 1 . 2 5 2 6 Combat Bots Only 4 | . 2 1 . 2 4 1 4 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Damage Taken 5304 | . 166 640 . 55 961 72 3410 Core 1275 | . 43 192 . 12 154 15 859 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . . . 1 72 97 . Volleys Fired 114 | . 10 7 . 10 44 . 43 Largest 2 | . 2 2 . 1 2 . 2 Hottest 115 | . 60 115 . 100 111 . 100 Shots Fired 300 | . 18 13 . 23 117 17 112 Gun 198 | . 18 13 . 13 66 17 71 Cannon 58 | . . . . . 46 . 12 Launcher 25 | . . . . . 5 . 20 Special 19 | . . . . 10 . . 9 Kinetic 181 | . 10 4 . 13 66 17 71 Thermal 85 | . 8 9 . 10 46 . 12 Explosive 25 | . . . . . 5 . 20 Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | . 5 6 . 8 19 11 24 Robot Miss Streak 5 | . 1 2 . 1 3 3 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 156 | . . . . 13 67 17 59 Shots Hit Robots 270 | . 14 7 . 12 99 13 125 Core Hits 134 | . 6 4 . 6 39 3 76 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 5 | . . . . 1 1 . 3 Destroy 2 | . . . . 1 1 . . Sever 3 | . . . . . . . 3 Melee Attacks 56 | . . . . . 10 . 46 Impact . | . . . . . . . . Slashing 46 | . . . . . . . 46 Piercing . | . . . . . . . . Sneak Attacks 16 | . . . . . 8 . 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9807 | . 169 98 . 394 3073 476 5597 Guns 4218 | . 169 98 . 394 1741 476 1340 Cannons 1055 | . . . . . 825 . 230 Explosions 2968 | . . . . . 505 . 2463 Melee 1564 | . . . . . . . 1564 Ramming 2 | . . . . . 2 . . Kinetic 4090 | . 101 38 . 394 1741 476 1340 Thermal 1529 | . 68 60 . . 1171 . 230 Explosive 2622 | . . . . . 159 . 2463 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1564 | . . . . . . . 1564 Piercing . | . . . . . . . . Highest Corruption 6 | . . 4 4 4 6 1 3 Average Corruption 4 | . . 4 4 4 5 1 2 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked . | . . . . . . . . Effects 96 | . . 2 22 13 47 1 11 Message Errors 19 | . . . 4 1 13 . 1 Matter Fused 23 | . . 2 6 2 9 . 4 Heat Flow Errors 18 | . . . 3 2 9 1 3 Energy Discharges 9 | . . . 3 2 3 . 1 Parts Rejected 3 | . . . . . 2 . 1 Data Loss (minor) 14 | . . . 3 5 5 . 1 Data Loss (major) 7 | . . . 3 1 3 . . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 487 | . . . . . 168 . 319 Projectiles 21 | . . . . . 11 . 10 Explosions 325 | . . . . . 157 . 168 Melee 141 | . . . . . . . 141 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . . . . . 79 . 19 Shots 2 | . . . . . 1 . 1 Rammed 3 | . . . . . . . 3 Targets Rammed 4 | . . . . . 1 . 3 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 341 | . 96 140 224 114 341 217 206 Average Temperature 74 | . 58 54 99 35 92 109 35 Received Heat Transfer 1287 | . 96 . . 72 189 . 930 Effects 4 | . . . . . 4 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2015 | . 150 148 . . 1421 . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Peak Influence 440 | . 55 53 . 89 440 151 369 Initial 151 | . . 21 . . 34 151 25 Average 118 | . 28 25 . 39 232 65 87 Maximum Alert Level 2 | . . . . . 2 . 1 Low Security (%) 79 | 100 100 100 . 100 45 100 89 Level 1 18 | . . . . . 48 . 10 Level 2 1 | . . . . . 5 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . . . 3 2 11 Investigation 7 | . . . . . 2 1 4 Extermination 6 | . . . . . . 1 5 Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 3 9 . 4 33 2 38 Peak Tracking Total 12 | . 2 12 . 2 6 1 4 Tactical Retreats 6 | . . . . 1 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . . . . 2 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Disabled 8 | . . . . . 3 1 4 Max in Single Turn 2 | . . . . . 2 1 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 2 . 5 . 4 1 6 Terminals 10 | . 1 . . . 3 1 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 4 . 32 . 11 2 15 Successful 42 | . 1 . 32 . 5 1 3 Failed 22 | . 3 . . . 6 1 12 Catastrophic 7 | . 1 . . . 2 1 3 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 21 | . 2 . . . 4 2 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 2 . . . 7 . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 37 | . . . 32 . 1 1 3 Record 32 | . . . 31 . . . 1 Open DSF 1 | . . . . . . . 1 Repair Station Index 1 | . . . . . . . 1 Locate Traps 2 | . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 4 | . 1 . . . 3 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . . 3 1 5 Full Trace Events 5 | . . . . . 1 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 3 . . . 17 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 12 | . . . . . 7 . 5 Non-combat 11 | . . . . . 6 . 5 Combat 1 | . . . . . 1 . . Robot Hacks Applied 13 | . . . . . 7 . 6 parse_system 1 | . . . . . 1 . . no_distress 11 | . . . . . 5 . 6 find_recycling 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 1 . 2 . . . Largest Group 2 | . . 1 . 2 1 . . Highest-Rated Group 52 | . . 31 . 52 31 . . Highest-Rated Ally 31 | . . 31 . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . 7 . 5 8 . . Total Damage 338 | . . 85 . 105 148 . . Kills 4 | . . 1 . 2 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Turns Passed 9806 | 56 166 331 1094 758 2545 1038 3818 Spaces Moved 4139 | 38 96 153 571 332 965 344 1640 Core 55 | 21 . 1 . . . . 33 Treads . | . . . . . . . . Legs 4084 | 17 96 152 571 332 965 344 1607 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 120 Average Speed 149 | 112 131 191 190 190 137 177 126 Slowest Speed 450 | 150 190 450 190 190 190 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . 1 . . 1 . . Exploration Rate (%) 38 | 4 21 47 72 78 57 9 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 5 | . . . . 5 . . . Terrain Destroyed 218 | . . . . 14 132 4 68 Melee . | . . . . . . . . Projectile 84 | . . . . 14 40 4 26 AOE 134 | . . . . . 92 . 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Total 7524 | 51 119 178 581 430 2138 769 3258 Wait 3003 | . 1 11 8 71 1041 421 1450 Move 4132 | 37 95 152 570 331 964 343 1640 Hop . | . . . . . . . . Pick Up 71 | 8 7 4 1 5 24 2 20 Fast Attach 3 | . . . . . . . 3 Attach 66 | 6 1 3 2 4 26 3 21 Detach 15 | . . . . 4 10 . 1 Swap 36 | . 3 1 . 4 9 . 19 Drop 24 | . 2 . . 1 9 . 12 Fire 114 | . 10 7 . 10 44 . 43 Melee 56 | . . . . . 10 . 46 Ram 3 | . . . . . . . 3 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 13) 223 | -10/Materials | Entered Mines 228 | -10/Mines | Received a Mining Laser from a helpful Derelict 230 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 383 | -10/Mines | Assembled infested the area 464 | -10/Mines | Core integrity fell below 50% 471 | -10/Mines | Crushed by falling debris 473 | -10/Mines | Core integrity fell below 20% 473 | -10/Mines | Met 8R-AWN 502 | -10/Mines | Lost 6 parts (2n1u3w) 547 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Entered Exiles 587 | -10/Exiles | Discovered new exit (range 15) 606 | -10/Exiles | Welcomed by 8R-AWN 642 | -10/Exiles | Met EX-HEX 712 | -10/Exiles | Met EX-DEC 851 | -10/Exiles | Discovered new exit (range 10) 965 | -10/Exiles | Met EX-BIN 1237 | -10/Exiles | Learned location of Zion (-7) 1395 | -10/Exiles | Aligned with FarCom system 1397 | -10/Exiles | Given EX-Vault access code 1440 | -10/Exiles | Opened EX-Vault 1465 | -10/Exiles | Found AWS/Gauss 1511 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1648 | -10/Exiles | Left Exiles lab with AWS/Gauss 1648 | -10/Exiles | Entered Mines 2098 | -9/Mines | Learned 2 Materials zone layouts 2160 | -9/Mines | Excavation squad dispatched 2160 | -9/Mines | A large section of the Mines collapsed 2396 | -9/Mines | Discovered new exit (range 6) 2406 | -9/Mines | Entered Materials 2406 | -8/Materials | Accompanied by 1 ally 2406 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2411 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2882 | -8/Materials | Build established: Assassin 3148 | -8/Materials | Crushed by falling debris 3682 | -8/Materials | Build established: Scavenger-Skirmisher 4062 | -8/Materials | Discovered new exit (range 16) 4280 | -8/Materials | Build established: Scavenger-Assassin 4339 | -8/Materials | Discovered new exit (range 15) 4949 | -8/Materials | Identified exit to Factory 4951 | -8/Materials | Entered Factory 4951 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5238 | -7/Factory | Build established: Skirmisher 5952 | -7/Factory | Discovered new exit (range 15) 5969 | -7/Factory | Identified exit to Factory 5989 | -7/Factory | Entered another Factory area 5989 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6299 | -6/Factory | Build established: Scavenger-Assassin 7279 | -6/Factory | Build established: Scavenger-Mutant 8456 | -6/Factory | Build established: Scavenger-Assassin 9121 | -6/Factory | Build established: Scavenger-Mutant 9445 | -6/Factory | Lost 7 parts (1p3n1u2w) 9596 | -6/Factory | Spotted B-75 Beast 9648 | -6/Factory | Lost 5 parts (3n2w) 9693 | -6/Factory | Core integrity fell below 50% 9725 | -6/Factory | Lost 3 parts (2p1n) 9774 | -6/Factory | Core integrity fell below 20% 9807 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Massive razor-sharp blades shoot up from within the floor. Flexi-carbon Leg severed. Lgt. Ion Engine severed. Acquired Flexi-carbon Leg. Acquired Lgt. Ion Engine. System corrupted: Component data lost. Lgt. Ion Engine destroyed. Flexi-carbon Leg destroyed. Lgt. Ion Engine destroyed. Acquired 4 matter. Critical hit (Burn: +37). System corrupted: Heat flow error (+174). Remote Datajack destroyed. Slammed into G-50 Soldier. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. Slammed into G-50 Soldier. Slammed into K-01 Serf. System corrupted: Heat flow error (+128). 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"""" ###+# | | ## ### ?# ""## # !! % | | # ## ## ""## + | | T ## ## ## # = | | ## ################### #######+# | | ##+### #####?#??####### ## % | | # ######?######### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 29 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Slippery One Unlikely Earthworm Challenges ------------ None Game ------ Seed XenonTacticalCleaver Manual? 0 Play Time 01:29:24 Cumulative 15.7 hours Start 2023.08.05 @ 19:15:46 End 2023.08.05 @ 20:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56cdef85-b04b-4fee-ab47-7d083783e56e