Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 22:55:13 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (526) 2630 Value Destroyed (21707) 21707 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (19041) 19041 TOTAL SCORE: 56838 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6230 Follower Combat Kills 4170 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -959 Cogmind --------- Core Integrity 941/1600 Matter 208/300 Energy 85/100 System Corruption 6% Temperature Cool (10) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Huge Storage Unit Experimental Core Analyzer Nanoactuators Improved Energy Mantle Improved Hacking Suite System Mapper > --- WEAPON (3) ------- Ionic Axe > --- INVENTORY (25) --- Reinforced Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Centrium Leg Experimental Energy Well (600) High-capacity Matter Pod (6) Structural Scanner Advanced Actuator Array Layered Heavy Armor Plating Advanced Shield Generator Advanced Hacking Suite Long-range Tractor Beam Mapping Drone Bay (2/3) Hacking Drone Bay (1/1) AWS/Gauss Makeshift Spear Enhanced Force Lance CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Advanced Transmission Jammer Experimental Phase Shifter Improved Energy Mantle Improved Hacking Suite Experimental Hacking Suite System Mapper Mapping Drone Bay Assault Drone Bay > --- WEAPON ----------- Ionic Axe Makeshift Spear CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Experimental Energy Well High-capacity Matter Pod Structural Scanner Improved Melee Analysis Suite Advanced Actuator Array Advanced Phase Shifter Advanced Shield Generator Advanced Hacking Suite Long-range Tractor Beam Assault Drone Bay Hacking Drone Bay Transdimensional Reconstructor AWS/Gauss Micro-nuke Launcher Micro-nuke Launcher Vortex Catalyst Activator Makeshift Spear Enhanced Force Lance [Rating: 205] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Leg Myomer Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Nanoactuators Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Force Lance Energy Gun Backup Laser III Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Molecular Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . . 2 . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 . Utility 11 | . . . . . 4 . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 446 | 6 13 4 . 5 33 4 22 10 6 54 . . 17 22 14 19 1 . 7 11 46 4 9 15 7 30 2 14 8 6 9 4 3 6 35 Power 32 | 1 1 . . . 2 . 1 . 2 2 . . . 1 2 1 . . . . 6 . . 2 1 2 1 3 1 2 1 . . . . Engine 15 | 1 . . . . 2 . 1 . 2 . . . . 1 2 1 . . . . 4 . . 1 . . . . . . . . . . . Core 8 | . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . 1 1 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 1 2 . 1 1 . . . . Propulsion 69 | 2 3 1 . 4 4 . 1 . . 5 . . 1 2 1 4 . . . 1 4 . 2 3 1 8 . . 1 4 1 1 2 3 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 4 1 1 2 3 10 Wheel 41 | 2 3 1 . 4 4 . 1 . . 5 . . 1 2 1 4 . . . 1 4 . 2 1 1 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Utility 186 | 1 2 1 . . 12 2 10 1 1 20 . . 6 8 4 5 1 . 6 6 30 3 4 8 3 13 1 11 3 . 6 3 1 1 13 Device 91 | . . . . . 5 1 5 . . 4 . . 3 5 . 3 . . . 5 22 3 3 5 1 4 1 5 2 . 4 3 . 1 6 Storage 10 | 1 1 1 . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . 1 . . 1 . . . 1 Processor 13 | . . . . . 1 . . . . 1 . . . . . 1 . . 5 . 1 . . . . . . 2 . . . . 1 . 1 Hackware 12 | . . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . . 5 . . . . . . . . 2 Protection 60 | . 1 . . . 5 1 5 1 1 14 . . 3 1 2 . 1 . 1 . 6 . 1 3 2 4 . 3 1 . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 159 | 2 7 2 . 1 15 2 10 9 3 27 . . 10 11 7 9 . . 1 4 6 1 3 2 2 7 . . 3 . 1 . . 2 12 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . 2 . 1 2 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 60 | 2 5 1 . . 8 . 6 5 2 14 . . 6 2 1 2 . . 1 1 2 . 1 . 1 . . . . . . . . . . Ballistic Cannon 5 | . . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 36 | . 1 1 . . . . 2 2 1 5 . . 2 3 2 2 . . . 1 2 . 1 1 1 1 . . . . . . . 1 7 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . 2 . . . . 8 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . 4 2 3 . . . . . . 1 . . 1 . . 1 . . . . . 2 Piercing Weapon 20 | . . . . . . . . . . . . . . . 1 1 . . . 2 2 1 . 1 . 5 . . 2 . 1 . . 1 3 Special Melee Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 3 . . . 1 1 . . 1 4 1 . . . 5 . 2 . . 5 . 1 . . . . 4 . . . 3 Parts Lost 85 | . 1 . . . . . 4 2 . 8 . . 2 1 5 1 1 . . 1 4 . 2 4 5 15 . 5 7 . 1 . . . 16 Power 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . 2 2 . . . . . 1 Propulsion 16 | . 1 . . . . . . . . . . . 2 . 1 1 . . . 1 . . . . 1 5 . . . . 1 . . . 3 Utility 47 | . . . . . . . 1 1 . 8 . . . . 2 . 1 . . . 4 . 2 3 2 7 . 3 4 . . . . . 9 Weapon 13 | . . . . . . . 2 1 . . . . . 1 2 . . . . . . . . . 1 2 . . 1 . . . . . 3 Highest Loss Streak 9 | . 1 . . . . . 1 1 . 2 . . 1 1 4 1 1 . . 1 1 . 1 4 4 2 . 3 5 . 1 . . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 88 100 100 97 90 89 89 83 80 85 84 76 81 78 59 83 86 86 80 85 86 94 94 92 92 84 94 93 87 93 91 85 90 91 89 Engine 4 | . 5 . . . 7 9 8 9 9 2 . . . 5 5 6 6 6 6 6 9 5 5 5 4 . . . . . . . . . . Core 1 | . 8 14 14 14 1 . . . . 4 7 7 7 . . . . . . . . . . . . 2 . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 6 10 9 5 9 5 5 4 4 3 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 21 21 21 21 20 17 28 30 27 Wheel 12 | . 25 28 28 25 9 9 8 9 9 18 15 15 12 11 14 18 20 20 20 19 12 17 17 16 16 10 . . . . . . . . . Device 9 | . . . . . 16 12 7 9 9 2 . . 5 6 1 5 6 6 3 6 10 11 11 10 11 8 15 15 22 26 25 25 22 21 18 Storage 6 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 6 5 6 6 6 6 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 Processor 8 | . . . . . 3 9 9 9 9 11 15 15 15 8 . 1 6 6 8 13 11 11 11 11 11 10 10 12 10 10 10 10 9 13 9 Hackware 8 | . . . . . 9 9 9 9 9 6 7 7 7 12 13 16 13 13 13 6 5 5 5 5 5 13 15 9 5 5 5 5 4 4 8 Protection 8 | . 6 14 14 14 16 14 19 11 8 13 15 15 8 5 3 8 6 6 5 6 7 11 11 11 10 7 . 2 1 . . . . . 4 Ballistic Gun 7 | . 26 27 28 25 7 9 16 16 17 12 7 . 11 9 . 5 6 6 . 4 4 5 4 3 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . 4 6 6 6 6 5 5 4 5 5 3 5 5 5 5 5 5 4 4 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 5 6 6 6 6 5 5 5 5 7 9 10 10 10 10 10 10 9 7 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 14 24 94 94 98 110 106 107 112 116 112 106 106 111 126 141 142 131 131 131 131 158 159 162 166 157 160 148 154 148 147 164 152 152 154 189 Greatest Support 201 | 20 20 26 26 28 32 28 28 28 28 60 56 56 56 48 48 50 50 50 50 50 56 52 56 52 56 100 100 100 100 100 100 100 150 173 201 Greatest Overweight (x) 54 | . 1 3 3 4 6 3 3 3 4 3 1 1 3 4 3 3 2 2 2 3 5 3 3 54 3 6 1 1 1 1 2 2 1 . 1 Average Overweight (x) 1 | . . . 3 3 3 3 3 3 3 1 1 1 1 2 1 2 2 2 2 1 2 2 2 3 2 2 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 8 13 25 25 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 23 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Most Carried 25 | 1 10 11 13 21 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 23 25 25 25 25 23 25 25 25 24 25 25 25 24 25 25 Average Carried 22 | . 7 10 11 16 23 24 23 24 24 23 24 25 24 24 20 24 24 23 24 20 24 25 24 24 22 22 23 22 22 24 24 24 23 24 24 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 10 11 13 21 25 25 25 24 25 25 25 25 25 24 24 25 23 23 24 23 25 25 25 23 20 23 25 23 24 25 25 25 23 25 23 Class Distribution -------------------- 38% | Mutant 21% | Gladiator 17% | Hacker-Gladiator 12% | Hacker-Mutant 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Gladiator | -4/Factory Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Warlord Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 12645 | 209 699 148 . 74 896 363 961 396 591 1906 59 . 485 472 440 474 33 20 22 365 541 239 140 80 189 376 83 242 182 94 108 50 20 67 1621 Remotely 176 | . . . . . . . . . . 176 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21460 | . 769 167 . 123 1205 525 1228 397 932 2244 . . 563 763 74 1207 156 . . 270 2170 110 456 . 415 2718 . 539 434 72 . 65 195 49 3614 Parts 1110 | . 51 7 . 7 81 28 61 42 52 92 . . 22 40 2 63 12 . . 14 128 6 23 . 14 147 . 26 24 3 . 6 10 4 145 Haulers Intercepted 18 | . 2 . . . 4 . 4 . 3 1 . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 14 | . 2 1 . 1 . . . . 1 . . . . 6 . . . . . . 2 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 193 | . . . . . . . . . . . . . 19 . . . 15 . . 14 . 10 21 . 14 . . . 32 55 . 13 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 383 | . 13 2 . . 17 12 21 20 11 42 . . 14 7 . 22 4 . . 9 36 2 8 . 7 34 . 7 6 1 . 1 2 3 82 Melee 121 | . . . . . . . . . . . . . . 1 . 11 4 . . 5 26 2 5 . 4 32 . 7 6 1 . 1 2 . 14 Guns 95 | . 11 . . . 8 5 12 8 10 33 . . 4 1 . . . . . . 3 . . . . . . . . . . . . . . Cannons 21 | . . . . . 9 7 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . AOE 143 | . 2 2 . . . . 6 10 1 9 . . 10 4 . 11 . . . 4 7 . 3 . 2 2 . . . . . . . 3 67 Classes Destroyed 26 | . 6 2 . . 3 1 1 1 1 . . . 1 3 1 1 . . . 1 . . . . . . . . . . . . . . 4 Worker 35 | . 2 . . . 2 . 2 . 6 6 . . . 2 . 6 . . . . 3 . . . . 4 . . . . . . . . 2 Builder 31 | . 2 . . 1 1 . 2 . . 2 . . . 6 . 3 . . . . 1 . . . . 3 . 1 . . . . . . 9 Tunneler 5 | . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Hauler 18 | . 2 . . . 4 . 4 . 3 1 . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . Recycler 19 | . . 1 . 1 2 . 2 . 1 2 . . . 3 . . . . . . 1 . . . . 3 . . . . . . . . 3 Minesweeper 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 14 | . . . . . . . . . 1 1 . . . 2 . 2 . . . . . . . . . 1 . 1 . . . . . . 6 Operator 10 | . 3 . . . 1 . 1 . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . Watcher 21 | . 3 . . . 3 . 1 . . 2 . . . 3 . 1 . . . . 2 . . . . 1 . 1 . . . . 1 . 3 Swarmer 56 | . . . . . 3 . 3 14 . 10 . . 4 . . . 3 . . 3 4 . . . . 5 . . . . . . . 3 4 Saboteur 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 4 Grunt 159 | . 13 2 . . 8 4 9 . 7 18 . . 8 1 . 13 1 . . 2 16 . 5 . 1 9 . 2 4 . . . 2 . 34 Brawler 16 | . . . . . . 1 . . . 2 . . . . . 6 . . . 1 . . 1 . . . . . . . . . . . 5 Duelist 13 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 8 Protector 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Sentry 44 | . . . . . 5 6 7 3 4 6 . . 1 1 . 1 . . . . 5 . . . 1 2 . 1 . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 30 | . . . . . . . 1 2 . . . . . 2 . . . . . . 5 . 2 . 2 8 . . 2 . . . . . 6 Programmer 42 | . . . . . . . . 1 . 6 . . . 1 . 1 . . . . 5 2 . . . 10 . 4 . . . 1 . . 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | . 5 3 . 2 7 4 6 8 5 8 . . 6 12 . 10 3 . . 3 11 2 3 . 2 6 . 2 5 1 . 1 2 3 20 Combat Bots Only 17 | . 4 2 . . 5 4 5 8 3 7 . . 5 5 . 9 3 . . 3 10 2 3 . 2 5 . 1 5 1 . 1 2 3 17 Max Kills in Single Turn 5 | . 2 1 . 1 2 1 2 4 3 4 . . 4 5 1 4 1 . . 1 3 1 2 . 2 1 . 1 1 1 . 1 2 2 5 Gunslinging 1 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 . . . . 2 4 1 3 . . 4 2 . 3 . . . 1 2 . 2 . 2 1 . . . . . . . 2 5 Melee 2 | . . . . . . . . . . . . . . 1 . 1 1 . . 1 1 1 1 . 1 1 . 1 1 1 . 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2124 | . 39 7 . . 55 38 78 82 27 275 . . 69 47 4 79 10 9 . 54 172 4 41 56 96 222 . 75 99 9 22 15 . 12 428 Missed 676 | . 10 1 . . 9 13 19 23 6 70 . . 24 23 . 19 3 2 . 16 46 1 13 8 17 61 . 31 38 4 7 9 . 6 197 Damage Taken 22953 | . 438 133 . . 700 399 941 597 242 2432 . . 738 492 280 1160 121 79 . 710 1254 24 223 997 834 3176 . 919 986 168 534 71 . 70 4235 Core 2321 | . 122 13 . . 42 63 54 8 . 250 . . 42 50 16 59 14 20 . 16 127 . 17 160 124 262 . 21 125 99 99 . . . 518 Absorbed by Shields 5361 | . . . . . . . 52 231 94 3 . . . . 102 . . . . 95 1017 23 212 154 450 237 . 34 94 61 109 70 . 68 2255 Redirected to Shielding 214 | . . . . . . . . . . 103 . . . . . . . . . . . . . . . . . . 111 . . . . . . Ignored by Resistances 898 | . . . . . . . 62 . . . . . . . . . . . . . 107 14 73 . 273 . . . . . . . . . 369 Regen/Repaired (Parts) 3283 | . 53 . . . 102 . 111 . 288 539 . . . . 18 1111 . . . . 130 . . . . 229 . 581 . . 121 . . . . Core Remaining (%) 71 | 100 . . . 46 . . . . 69 . . . 58 . . . . . . 79 . . . . 57 . . . . . . 47 100 100 58 Volleys Fired 673 | . 75 10 . 3 65 28 87 38 43 163 . . 28 21 5 21 . . . 5 20 . 5 2 2 2 . . . . . . . 2 48 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 . . 2 3 1 2 . . . 1 2 . 1 1 1 1 . . . . . . . 1 2 Hottest 123 | . 123 53 . 46 111 76 88 91 67 78 . . 88 113 80 81 . . . 43 81 . 43 43 43 43 . . . . . . . 49 98 Shots Fired 1237 | . 146 20 . 6 124 55 169 69 85 324 1 . 47 37 8 23 . . . 5 24 . 6 3 2 2 . . . . . . . 2 79 Gun 921 | . 139 17 . 6 51 29 131 53 82 317 1 . 34 28 3 11 . . . . 15 . 3 1 . . . . . . . . . . . Cannon 145 | . . . . . 73 26 31 8 . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . Launcher 167 | . 3 3 . . . . 7 8 3 7 . . 11 4 5 12 . . . 5 9 . 3 2 2 2 . . . . . . . 2 79 Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 991 | . 139 17 . 6 91 55 138 53 82 317 1 . 34 28 . 11 . . . . 15 . 3 1 . . . . . . . . . . . Thermal 7 | . 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Explosive 161 | . 3 3 . . . . 7 8 3 7 . . 11 4 5 12 . . . 5 9 . 3 2 2 2 . . . . . . . 2 73 Electromagnetic 72 | . . . . . 33 . 24 8 . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 24 | . 15 10 . 7 12 12 24 16 13 21 4 . 7 15 6 6 . . . 3 6 . 4 1 . 1 . . . . . . . . 9 Robot Miss Streak 10 | . 4 2 . 1 4 6 4 2 4 6 . . 2 3 3 2 . . . 2 1 . 1 2 . 1 . . . . . . . . 10 Penetration Max 1 | . . . . . 1 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 2 . 1 1 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1257 | . 86 12 . 5 82 39 128 43 55 240 1 . 30 27 7 47 9 . . 22 96 2 19 1 25 93 . 28 21 5 4 4 4 . 122 Core Hits 997 | . 45 8 . 3 53 34 57 24 30 101 . . 37 45 3 52 5 . . 20 71 2 14 1 10 68 . 12 12 1 1 1 3 3 281 Critical Kills 7 | . . . . . . 1 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 2 . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 76 | . . . . . 2 2 5 2 3 3 . . . 2 2 . . . . 2 13 . 2 . 4 13 . 1 4 . . 2 . . 14 Destroy 12 | . . . . . . 2 3 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 36 | . . . . . . . . . . . . . . . . . . . . 2 12 . 2 . 3 6 . 1 4 . . . . . 6 Impale 21 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 7 . . . . . 2 . . 8 Melee Attacks 669 | . . . . . 5 . . . . 13 . . 2 5 11 57 12 1 2 26 124 3 22 . 30 133 . 33 25 8 20 5 6 16 110 Impact 22 | . . . . . 5 . . . . 13 . . 2 2 . . . . . . . . . . . . . . . . . . . . . Slashing 444 | . . . . . . . . . . . . . . 3 5 47 11 1 2 14 106 3 19 . 24 82 . 21 20 3 10 3 4 8 58 Piercing 203 | . . . . . . . . . . . . . . . 6 10 1 . . 12 18 . 3 . 6 51 . 12 5 5 10 2 2 8 52 Sneak Attacks 53 | . . . . . 1 . . . . 3 . . . . 6 11 1 . . . 7 . . . . 16 . 2 . . . . . . 6 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 2 Follow-up Attacks 82 | . . . . . . . . . . . . . . 2 . 1 1 . . 4 9 . 2 . 4 20 . 9 2 3 2 2 1 . 20 Damage Inflicted 70572 | . 1467 260 . 71 2031 853 3346 1413 1671 5773 . . 1958 2387 1307 5183 515 . . 1451 6661 118 1084 42 1363 5456 . 1440 1063 141 167 168 203 442 22538 Guns 11788 | . 1267 134 . 71 756 467 1881 630 1180 4204 . . 455 362 27 130 . . . . 201 . 23 . . . . . . . . . . . . Cannons 2573 | . . . . . 1129 386 704 191 . . . . 55 108 . . . . . . . . . . . . . . . . . . . . . Explosions 32757 | . 199 126 . . 22 . 761 592 466 1256 . . 1448 1743 733 2637 . . . 571 1606 . 328 42 224 518 . . . . . . . 442 19043 Melee 23399 | . . . . . 97 . . . . 311 . . . 174 547 2416 515 . . 880 4854 118 733 . 1139 4938 . 1440 1063 141 167 168 203 . 3495 Ramming 55 | . 1 . . . 27 . . . 25 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12889 | . 1267 134 . 71 1359 853 2020 630 1180 4204 . . 455 362 . 130 . . . . 201 . 23 . . . . . . . . . . . . Thermal 364 | . . . . . 22 . 98 48 . . . . 169 . 27 . . . . . . . . . . . . . . . . . . . . Explosive 30355 | . 199 126 . . . . 663 544 466 1256 . . 1279 1743 733 2637 . . . 571 1606 . 328 42 224 518 . . . . . . . 442 16978 Electromagnetic 1577 | . . . . . 526 . 565 191 . . . . 55 108 . . . . . . . . . . . . . . . . . . . . 132 Impact 486 | . . . . . 97 . . . . 311 . . . 78 . . . . . . . . . . . . . . . . . . . . . Slashing 17769 | . . . . . . . . . . . . . . 96 . 2375 482 . . 491 4401 118 653 . 977 3507 . 1121 967 69 100 109 158 . 2145 Piercing 5144 | . . . . . . . . . . . . . . . 547 41 33 . . 389 453 . 80 . 162 1431 . 319 96 72 67 59 45 . 1350 Entropic 1933 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1933 Highest Corruption 19 | . . . . . 7 7 7 7 7 8 8 8 8 . 4 4 3 3 8 . 2 2 2 4 4 11 11 18 18 19 19 1 . . 6 Average Corruption 5 | . . . . . 3 7 7 7 7 6 8 8 8 . 4 1 3 3 7 . 1 2 2 2 4 6 11 14 18 18 19 1 . . 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 637 | . . . . . 50 27 60 25 48 88 4 3 34 . 13 12 5 8 11 . 29 5 9 4 6 58 11 47 22 29 3 2 . . 24 Message Errors 145 | . . . . . 10 7 9 3 16 18 . . 12 . 2 2 . 3 2 . 4 1 2 1 2 15 3 10 7 8 1 . . . 7 Matter Fused 167 | . . . . . 14 7 19 10 8 18 . 1 6 . 1 4 3 3 4 . 11 1 . 1 1 12 6 14 6 7 2 1 . . 7 Heat Flow Errors 69 | . . . . . . 1 7 6 7 15 1 . 3 . 1 1 . 1 1 . 2 1 2 . . 10 1 2 1 5 . . . . 1 Energy Discharges 78 | . . . . . 10 4 5 1 6 12 2 . 6 . 2 3 1 . 2 . 2 . 3 1 2 5 . 4 2 3 . . . . 2 Parts Rejected 8 | . . . . . 1 1 2 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Data Loss (minor) 80 | . . . . . 7 2 10 1 6 9 . 1 3 . 2 . . . 2 . 4 . 1 . 1 12 1 7 4 3 . 1 . . 3 Data Loss (major) 29 | . . . . . 2 1 . 3 2 5 . 1 1 . . 1 1 1 . . 2 1 . . . 3 . 3 1 1 . . . . . Misfires 24 | . . . . . 2 1 4 . 1 4 1 . 1 . 3 1 . . . . 1 . 1 1 . . . . . . . . . . 3 Alerts 17 | . . . . . 1 1 1 1 1 1 . . 1 . 1 . . . . . 2 . . . . 1 . 3 1 2 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Weapon Failures 13 | . . . . . 3 2 2 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3729 | . 5 . . . 49 . 77 59 10 234 . . 42 109 264 585 48 . . 77 680 . 24 . 73 260 . 194 . 2 25 86 . 41 785 Projectiles 60 | . . . . . 49 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 848 | . 5 . . . . . 66 59 . 13 . . 42 15 . 53 . . . 4 75 . . . 6 . . . . . . . . 41 469 Melee 2821 | . . . . . . . . . 10 221 . . . 94 264 532 48 . . 73 605 . 24 . 67 260 . 194 . 2 25 86 . . 316 Knockbacks 20 | . . . . . 10 6 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 9 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1171 | . 44 47 . . 52 . 182 115 12 1 . . 132 . . 18 . . . 46 . . . . . . . . . . . . . . 522 Shots 22 | . 2 3 . . 1 . 2 3 . . . . 3 . . 1 . . . 1 . . . . . . . . . . . . . . 6 Rammed 4 | . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 60 63 . 32 361 203 387 279 283 278 231 . 223 108 126 166 . 185 229 138 388 223 227 26 12 266 271 126 240 262 . . . . 137 Average Temperature 70 | . 15 20 . 13 70 60 71 68 83 68 109 . 67 45 38 52 . 95 119 40 139 112 80 10 6 97 136 40 95 117 . . . . 20 Received Heat Transfer 3686 | . 189 51 . . 225 171 411 24 191 730 . . 186 30 . 315 27 12 . 267 193 . 40 26 28 106 . 94 160 . 42 . . . 168 Effects 6 | . . . . . 1 . 2 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . 6 . 5 1 . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . . . . . . . 1 8 . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 324 | . . . . . 50 . 100 50 . . . . 50 . 74 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 3174 | . 304 153 . 35 232 442 497 620 385 760 . . . 358 111 1267 . . . . 778 . . . . 673 216 417 . . . . 870 785 3174 Initial 804 | . . 57 . . . 150 215 72 302 158 . . . 25 88 . . . . . 18 . . . . 181 214 151 . . . . 804 489 352 Average 355 | . 188 149 . 7 100 348 247 430 291 295 . . . 124 42 671 . . . . 248 . . . . 286 214 230 . . . . 823 545 1130 Maximum Alert Level 5 | . 1 . . . 1 2 2 2 1 3 . . . 1 . 4 . . . . 3 . . . . 2 1 2 . . . . 3 3 5 Low Security (%) 43 | 100 49 100 . 100 98 18 34 14 5 50 . . . 79 100 17 . . . . 45 . . . . 49 . 26 . . . . . . 6 Level 1 28 | . 50 . . . 1 26 55 18 94 25 . . . 20 . 8 . . . . 34 . . . . 17 100 73 . . . . . . 31 Level 2 14 | . . . . . . 54 9 67 . 13 . . . . . 16 . . . . 17 . . . . 32 . . . . . . . 94 2 Level 3 6 | . . . . . . . . . . 11 . . . . . 43 . . . . 1 . . . . . . . . . . . 100 5 1 Level 4 3 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . 23 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . 6 . . 1 3 . 4 . 2 24 . . . 3 1 12 . . . . 8 . . . . 11 . 3 . 1 . . 1 1 29 Investigation 26 | . 3 . . 1 1 . . . . 5 . . . 1 . 4 . . . . 1 . . . . 5 . 1 . . . . . 1 3 Extermination 19 | . . . . . . . . . . 5 . . . 1 . 1 . . . . 3 . . . . 4 . 2 . . . . . . 3 Reinforcement 25 | . 3 . . . 1 . 1 . 2 7 . . . 1 1 1 . . . . 2 . . . . 1 . . . . . . 1 . 4 Assault 25 | . . . . . . . . . . 1 . . . . . 4 . . . . 2 . . . . 1 . . . 1 . . . . 16 Garrison 15 | . . . . . 1 . 3 . . 6 . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 25 | . . . . . 3 . 1 . 1 2 . . . . . 1 . . . . 4 . . . . 2 . 1 . . . . 1 4 5 Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 102 Distress Signals 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Times Spotted 722 | . 29 2 . . 27 11 36 21 18 61 . . 15 24 10 53 4 1 . 13 54 2 7 4 6 53 1 22 7 24 47 7 3 14 146 Peak Tracking Total 15 | . 3 2 . . 4 5 5 7 3 5 . . 5 7 6 9 3 1 . 5 7 1 3 3 2 5 1 8 4 9 12 2 3 5 15 Tactical Retreats 32 | . 1 . . . 2 . 2 . 2 . . . 2 . 1 3 . 1 . 3 2 . . . . 3 . 1 . . . . . . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 32 | . 1 . . . 1 1 2 5 . 5 . . . 3 . 4 . . . . 5 . . . . 4 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 27 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . . . . 8 . . . . Most Traps Carried 4 | . . . . . 2 2 2 2 2 2 2 2 4 4 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 40 | . . . . . 1 1 6 1 2 6 . . . . . 12 . . . . 4 . . 2 . . . . . . . . . 1 4 Max in Single Turn 3 | . . . . . 1 1 2 1 1 3 . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 1 Garrison Access 14 | . . . . . . . . . . 3 . . . 1 . 3 . . . . 3 . . . . 1 . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 135 | . 8 . 2 2 10 1 11 1 5 22 . 4 . 7 . 15 . . 1 . 13 1 . 4 . 12 . 3 1 . 1 . . 1 10 Terminals 68 | . 5 . . 1 7 1 9 1 4 10 . . . 4 . 7 . . . . 5 . . . . 7 . 1 . . . . . . 6 Fabricators 11 | . . . . . . . . . . 4 . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . 1 Repair Stations 17 | . 1 . . . 1 . 1 . 1 4 . . . 1 . 3 . . . . 2 . . . . 1 . 2 . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access 17 | . . . . . 1 . 1 . . 3 . . . 1 . 3 . . . . 3 . . . . 1 . . . . . . . 1 3 Total Hacks 371 | . 20 . 3 2 29 1 26 2 13 56 . 32 . 11 . 46 . . 4 . 34 4 . 17 . 41 . 8 1 . 1 . . 3 17 Successful 237 | . 11 . 3 1 15 1 15 . 10 36 . 32 . 5 . 35 . . 4 . 18 4 . 17 . 17 . 5 1 . 1 . . . 6 Failed 133 | . 8 . . 1 14 . 11 2 3 20 . . . 6 . 11 . . . . 16 . . . . 24 . 3 . . . . . 3 11 Catastrophic 16 | . 2 . . . 2 . 2 . . 2 . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 17 . 1 2 20 . 9 . 5 14 . . . 5 . 14 . . . . 7 . . . . 12 . 2 . . 1 . . 2 2 Terminals 171 | . 15 . . 1 24 1 23 2 10 22 . . . 6 . 23 . . . . 12 . . . . 20 . 2 . . . . . . 10 Fabricators 30 | . . . . . . . . . . 14 . . . 2 . 3 . . . . 2 . . . . 8 . . . . . . . . 1 Repair Stations 59 | . 2 . . . 2 . 2 . 3 15 . . . 1 . 12 . . . . 6 . . . . 10 . 6 . . . . . . . Recycling Units 5 | . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 2 . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . Garrison Access 33 | . . . . . 1 . 1 . . 4 . . . 2 . 5 . . . . 8 . . . . 3 . . . . . . . 3 6 Terminal Hacks 123 | . 3 . 3 1 7 1 10 . 4 10 . 32 . . . 12 . . 4 . 5 4 . 17 . 4 . . 1 . 1 . . . 4 Record 23 | . . . 2 . . . . . . . . 11 . . . . . . . . . 4 . 5 . 1 . . . . . . . . . Part Schematic 20 | . . . . . . . . . . . . 11 . . . 1 . . 4 . . . . 4 . . . . . . . . . . . Robot Schematic 8 | . 1 . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . . 2 . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . 2 . 1 . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 11 | . . . . . 1 . 2 . 1 1 . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . Unreport Threat 11 | . . . . . . . 3 . . 1 . . . . . 4 . . . . 2 . . . . 1 . . . . . . . . . Locate Traps 6 | . . . . . 1 . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . 5 . . . 2 . 2 . . . . 2 . . . . 5 . . . . . . . . . Load Schematic 10 | . . . . . . . . . . 4 . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . . Build 6 | . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . Repair Station Hacks 42 | . 2 . . . 2 . 2 . 2 10 . . . . . 12 . . . . 4 . . . . 4 . 4 . . . . . . . Scan Component 22 | . 1 . . . 1 . 1 . 1 6 . . . . . 6 . . . . 2 . . . . 2 . 2 . . . . . . . Repair 20 | . 1 . . . 1 . 1 . 1 4 . . . . . 6 . . . . 2 . . . . 2 . 2 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . 1 . 1 . . 3 . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . . . 2 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 12 | . . . . . . . . . . 3 . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . . . 2 Unauthorized Hacks 33 | . 5 . . . 3 . 2 . 4 7 . . . 2 . 4 . . . . 2 . . . . 3 . 1 . . . . . . . Terminals 30 | . 3 . . . 3 . 2 . 4 7 . . . 2 . 3 . . . . 2 . . . . 3 . 1 . . . . . . . Assimilate 5 | . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Botnet 21 | . 2 . . . 2 . 2 . 2 4 . . . 2 . 2 . . . . 2 . . . . 2 . 1 . . . . . . . Operators 4 | . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 4 . . 1 7 1 9 1 3 15 . . . 5 . 12 . . . . 10 . . . . 12 . 3 . . . . . 1 8 Full Trace Events 22 | . 1 . . . . . 1 1 . 5 . . . 1 . 2 . . . . 1 . . . . 5 . 1 . . . . . 1 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 133 | . . . . . . . . . . 40 . . . . . . . . . . 93 . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . 1 . . . . . . . . . . 14 . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 1 . . . . . . 11 . . . 2 . . 19 . 1 . . 4 . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 422 | . . . . . . . . . . . . . . 84 . 58 . . . . . . . . . 280 . . . . . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . . . 6 . 14 . . . . . . . . . 14 . . . . . . . . . Parts Repaired 19 | . 1 . . . 1 . 1 . 1 4 . . . . . 6 . . . . 1 . . . . 2 . 2 . . . . . . . Time 1006 | . 32 . . . 61 . 44 . 38 147 . . . . . 428 . . . . 84 . . . . 56 . 116 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 38 | . . . . 4 . . . . 1 2 . . . 3 20 . . . . . 2 . . . . 4 . . . 2 . . . . . Largest Group 19 | . . . . 4 3 . . . 1 1 1 1 1 3 19 16 . . . . 2 . . . . 3 . . . 2 1 . . . . Highest-Rated Group 702 | . . . . 71 40 . . . 10 26 14 14 14 93 702 598 . . . . 136 . . . . 138 . . . 79 50 . . . . Highest-Rated Ally 68 | . . . . 31 16 . . . 10 26 14 14 14 31 50 47 . . . . 68 . . . . 46 . . . 49 50 . . . . Total Orders 59 | . . . . . . . . . . 1 . . . 9 . . . . . . 4 5 1 . . . 1 1 3 12 5 3 1 3 10 FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . 2 . . . . RETURN 49 | . . . . . . . . . . . . . . 8 . . . . . . 4 1 . . . . 1 1 3 12 3 3 1 3 9 Ally Attacks 851 | . . . . 2 2 . . . . . . . . 72 107 229 . . . . 16 . . . . 29 14 15 18 187 26 35 13 14 72 Total Damage 20991 | . . . . 33 11 . . . . . . . . 1116 4533 5135 . . . . 1135 . . . . 591 292 361 461 3745 1012 442 251 292 1581 Kills 127 | . . . . 1 . . . . . . . . . 10 8 44 . . . . 6 . . . . 5 1 6 2 18 6 3 . 6 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 9 | . 2 . . . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 19 | . . . . 1 . . . . . . 2 . 2 . . . . 2 2 1 . . 3 . 2 . . . 2 2 . . . . . Drone Launches 86 | . . . . . . . . . . . . . . 13 . . . . . . 4 4 1 . . . 4 4 7 10 4 6 2 8 19 Drone Recoveries 79 | . . . . . . . . . . . . . . 11 . . . . . . 4 4 1 . . . 4 4 3 14 2 7 2 7 16 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 37899 | 117 1223 321 285 844 2397 758 2037 846 1485 3699 92 94 964 1227 794 2759 297 371 959 595 3750 457 760 409 530 2525 291 936 633 751 883 570 171 635 2434 Spaces Moved 23160 | 164 1010 286 211 583 1330 454 1100 473 847 2387 79 81 666 763 599 1748 224 308 773 410 2336 297 492 246 340 1400 137 326 302 363 408 238 81 493 1205 Core 242 | 79 . . . . . . . . . . . . . . 162 . . . . . . . . 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3740 | . . . . . . . . . . . . . . . . . . . . . . . . . . 187 137 326 302 363 408 238 81 493 1205 Wheels 19178 | 85 1010 286 211 583 1330 454 1100 473 847 2387 79 81 666 763 437 1748 224 308 773 410 2336 297 492 245 340 1213 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 135 135 145 145 145 145 145 115 115 115 115 116 50 116 120 120 120 90 123 123 126 123 126 116 190 190 190 190 190 190 190 115 115 Average Speed 132 | 65 85 100 135 139 145 145 145 145 149 118 115 115 122 133 109 123 120 120 120 117 131 137 137 149 129 142 190 190 190 190 193 231 190 115 117 Slowest Speed 2750 | 80 95 135 135 145 190 145 145 145 160 145 115 115 145 160 135 140 120 120 120 135 175 138 138 2750 140 190 190 190 190 190 260 260 190 115 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 94 43 60 94 75 66 77 52 51 63 13 69 76 18 88 41 38 56 77 65 64 83 69 73 57 35 85 10 58 75 95 55 3 13 29 Regions Visited 35 Branch Regions 18 Pre-discovered Areas 14 | . 2 1 1 1 . . . . . . 1 1 . . . . . 1 . . . 1 1 3 . . . . . 1 . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . . 1 . . 1 . . 1 . . . 1 1 . . . 1 . . . . . . . 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 . . . . 1 . 1 1 . . . . 1 1 1 . . 1 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 31 | . . 1 . 4 . . . . . . 2 . 4 . . . . 2 3 4 . 1 3 . . . . . 1 3 . 3 . . . Spaces Dug 147 | . 4 . . . 4 . . . . 8 . . 61 . 5 15 . 1 . . 21 . . . . 7 . . . . 9 . . 4 8 Terrain Destroyed 1587 | . 33 19 . . 22 . 118 30 34 78 . . 161 18 49 107 . 1 . 69 101 . 31 15 21 40 . . . . 9 . . 33 598 Melee 79 | . . . . . 4 . . . . 8 . . 2 . 5 12 . 1 . . 19 . . . . 7 . . . . 9 . . 4 8 Projectile 44 | . 4 . . . 13 . 3 . . . . . 1 3 . 9 . . . . 5 . 6 . . . . . . . . . . . . AOE 1464 | . 29 19 . . 5 . 115 30 34 70 . . 158 15 44 86 . . . 69 77 . 25 15 21 33 . . . . . . . 29 590 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 28716 | 170 1228 303 211 606 1699 509 1406 566 989 3025 80 82 771 942 706 2259 243 308 806 493 2877 342 550 283 404 1845 169 622 343 422 494 254 95 550 2064 Wait 3378 | . 108 . . 8 186 16 184 14 74 376 . 1 49 107 51 400 8 . 5 27 332 39 22 . 29 288 26 229 6 37 49 3 8 33 663 Move 23124 | 163 1009 285 210 582 1330 451 1100 470 846 2386 78 80 665 763 598 1747 223 307 772 409 2335 296 491 245 339 1400 136 325 301 362 407 237 80 492 1204 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 1 13 2 1 4 19 1 7 1 8 15 1 . 6 7 23 14 . . 8 19 15 . 2 3 1 20 2 26 4 3 5 2 . 4 8 Fast Attach 113 | 6 3 . . 2 5 1 6 . 3 10 . . 2 8 4 6 . . 4 2 10 . 1 10 1 7 . 4 2 2 4 2 . . 8 Attach 108 | . . . . . 8 . 5 2 . 12 . . 3 4 2 . 1 . 2 1 9 . 2 4 4 17 1 8 5 . 1 1 2 2 12 Detach 42 | . . . . 3 6 . 2 . . 4 . . . 3 . . . . 5 . 2 . 1 . . 4 1 3 2 . . 1 . . 5 Swap 227 | . 10 4 . 3 20 3 11 8 3 32 . . 12 10 8 13 . . 1 8 27 4 6 2 2 6 1 2 1 4 4 1 1 4 16 Drop 166 | . 9 2 . 1 21 1 4 1 11 13 1 1 4 12 4 10 . . 7 2 13 . 1 10 . 7 1 3 1 4 11 3 . 2 6 Fire 673 | . 75 10 . 3 65 28 87 38 43 163 . . 28 21 5 21 . . . 5 20 . 5 2 2 2 . . . . . . . 2 48 Melee 523 | . . . . . 5 . . . . 13 . . 2 3 11 48 11 1 2 20 106 3 19 . 26 94 . 21 20 4 13 3 4 10 84 Ram 4 | . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . 8 . 32 . . . . . . . . . . . . 8 . . 7 . . . . . . . . . . 9 Rewire 12 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Trap 31 | . . . . . 27 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / *Ext x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 11) 891 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Repaired Autogun 1054 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Discovered new exit (range 12) 1116 | -10/Materials | Central database locked down 1341 | -10/Materials | Entered Mines 1343 | -10/Mines | Core integrity fell below 50% 1441 | -10/Mines | Learned location of Storage (-9) 1495 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1497 | -10/Mines | Found Prototype Device 1534 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1535 | -10/Mines | Discovered new exit (range 5) 1662 | -10/Mines | Entered Exiles 1696 | -10/Exiles | Met 8R-AWN 1718 | -10/Exiles | Met EX-HEX 1754 | -10/Exiles | Met EX-BIN 1773 | -10/Exiles | Aligned with FarCom system 1775 | -10/Exiles | Given EX-Vault access code 1806 | -10/Exiles | Opened EX-Vault 1812 | -10/Exiles | Found AWS/Gauss 1839 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1881 | -10/Exiles | Met EX-DEC 1884 | -10/Exiles | Learned location of Zion (-6) 1931 | -10/Exiles | Discovered new exit (range 14) 1947 | -10/Exiles | Left Exiles lab with AWS/Gauss 1947 | -10/Exiles | Entered Mines 1972 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2015 | -9/Mines | Received a Mining Laser from a helpful Derelict 2066 | -9/Mines | Discovered new exit (range 12) 2083 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2421 | -9/Mines | Discovered new exit (range 12) 2615 | -9/Mines | Met a Derelict shopkeep closing up shop 2791 | -9/Mines | Entered Materials 2791 | -8/Materials | Accompanied by 3 allies 2791 | -8/Materials | Evolved 4 slots: Utility x4 2791 | -8/Materials | Identified Exp. Sensor Array 3383 | -8/Materials | Discovered new exit (range 16) 3506 | -8/Materials | Discovered new exit (range 11) 4586 | -8/Materials | Repaired Broken Arm. Huge Wheel? 5151 | -8/Materials | Garrison activated, responded to threat 5188 | -8/Materials | Identified exit to Garrison 5188 | -8/Materials | Entered Garrison 5270 | -8/Garrison | Triggered checkpoint 5434 | -8/Garrison | Triggered checkpoint 5502 | -8/Garrison | Triggered checkpoint 5589 | -8/Garrison | Discovered new exit (range 10) 5602 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5747 | -8/Garrison | Discovered new exit (range 8) 5784 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5822 | -8/Garrison | Triggered checkpoint 5884 | -8/Garrison | Triggered checkpoint 5922 | -8/Garrison | Discovered new exit (range 12) 5946 | -8/Garrison | Entered Materials 6088 | -8/Materials | Garrison activated, responded to threat 6337 | -8/Materials | Discovered new exit (range 4) 6688 | -8/Materials | Discovered new exit (range 10) 7377 | -8/Materials | Repaired Arm. Huge Wheel 7525 | -8/Materials | Discovered new exit (range 12) 7983 | -8/Materials | Identified exit to Garrison 7983 | -8/Materials | Entered Garrison 8095 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Triggered checkpoint 8131 | -8/Garrison | Destroyed 8 combat bots 8199 | -8/Garrison | Triggered checkpoint 8370 | -8/Garrison | Discovered new exit (range 10) 8391 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8570 | -8/Garrison | Triggered checkpoint 8625 | -8/Garrison | Discovered new exit (range 8) 8681 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8794 | -8/Garrison | Discovered new exit (range 11) 8829 | -8/Garrison | Entered Materials 8923 | -8/Materials | Repaired Hvy. Armor Plating 9528 | -8/Materials | Discovered new exit (range 7) 10314 | -8/Materials | Entered Factory 10314 | -7/Factory | Accompanied by 1 ally 10314 | -7/Factory | Evolved 2 slots: Propulsion x2 10621 | -7/Factory | Build established: Scavenger-Mutant 11190 | -7/Factory | Identified exit to Lower Caves 11190 | -7/Factory | Identified exit to Factory 11504 | -7/Factory | Build established: Mutant 11920 | -7/Factory | Garrison activated, responded to threat 12124 | -7/Factory | Repaired Enh. Autogun? 13112 | -7/Factory | Garrison activated, responded to threat 13157 | -7/Factory | Destroyed 7 combat bots 13457 | -7/Factory | Repaired Arm. Huge Wheel 13493 | -7/Factory | Repaired Enh. Nuclear Core 13514 | -7/Factory | First assault squad dispatched 13524 | -7/Factory | Repaired Enh. Autogun 13953 | -7/Factory | Fabricated M-13 Machinist (x1) 14013 | -7/Factory | Entered Lower Caves 14013 | -7/Lower Caves | Accompanied by 1 ally 14019 | -7/Lower Caves | Met a Warlord Commander 14020 | -7/Lower Caves | Learned location of Warlord (-4) 14020 | -7/Lower Caves | Learned 4 Factory zone layouts 14021 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14027 | -7/Lower Caves | Found Encrypted Comm Array 14040 | -7/Lower Caves | Encountered a Warlord checkpoint 14041 | -7/Lower Caves | Learned location of 1 exit from Factory 14100 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14105 | -7/Lower Caves | Entered Data Miner 14105 | -7/Data Miner | Accompanied by 1 ally 14105 | -7/Data Miner | Discovered new exit (range 6) 14128 | -7/Data Miner | Met Data Miner 14151 | -7/Data Miner | Learned location of Section 7 (-2) 14151 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14169 | -7/Data Miner | Received God Mode back door access code from Data Miner 14199 | -7/Data Miner | Entered Proximity Caves 14199 | -6/Proximity Caves | Accompanied by 1 ally 14211 | -6/Proximity Caves | Learned Factory terminal intel 14240 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14270 | -6/Proximity Caves | Spotted B-75 Beast 14940 | -6/Proximity Caves | Discovered exit to Factory (range 10) 15157 | -6/Proximity Caves | Learned Factory stockpile data 15163 | -6/Proximity Caves | Entered Factory 15163 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15164 | -6/Factory | Identified exit to Factory 15167 | -6/Factory | Loaded intel: 26 terminal locations 15398 | -6/Factory | Fabricated Combat Drone Bay? 15707 | -6/Factory | Build established: Hacker-Skirmisher 15799 | -6/Factory | Allied Derelicts emerged from ambush trap array 16061 | -6/Factory | Cargo convoy interrupted 16093 | -6/Factory | Found Prototype Slashing Weapon 16093 | -6/Factory | Identified Molecular Scythe 16097 | -6/Factory | Found Prototype Launcher 16097 | -6/Factory | Identified Tesla Bomb Launcher 16101 | -6/Factory | Found Molecular Scythe 16113 | -6/Factory | Found Prototype Launcher 16113 | -6/Factory | Identified Mni. Smartbomb Launcher 16150 | -6/Factory | Found Mni. Smartbomb Launcher 16165 | -6/Factory | Build established: Hacker-Mutant 16167 | -6/Factory | Lost 3 allies 16390 | -6/Factory | Sucked down chute 16390 | -6/Factory | Entered Waste 16391 | -6/Waste | Met a frightened Derelict 16405 | -6/Waste | Spotted C-40 Crusher 16493 | -6/Waste | Spotted C-40 Crusher 16501 | -6/Waste | Spotted C-40 Crusher 16519 | -6/Waste | Crushed by falling debris 16558 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16559 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16562 | -6/Waste | Crushed by Compactor (1 part destroyed) 16563 | -6/Waste | Spotted C-40 Crusher 16593 | -6/Waste | Lost 4 parts (1n1u2w) 16619 | -6/Waste | Spotted C-40 Crusher 16625 | -6/Waste | Spotted C-40 Crusher 16641 | -6/Waste | Warlord forces began an assault 16646 | -6/Waste | Allies destroyed C-40 Crusher 16664 | -6/Waste | Allies destroyed C-40 Crusher 16673 | -6/Waste | Allies destroyed C-40 Crusher 16676 | -6/Waste | Allies destroyed C-40 Crusher 16679 | -6/Waste | Allies destroyed C-40 Crusher 16906 | -6/Waste | Discovered new exit (range 16) 16948 | -6/Waste | Found Unknown Piercing Weapon 16948 | -6/Waste | Identified Enh. Force Lance 17184 | -6/Waste | Entered Factory 17184 | -6/Factory | Accompanied by 16 allies 17184 | -6/Factory | Discovered new exit (range 15) 17538 | -6/Factory | Repaired Molecular Scythe 17875 | -6/Factory | Garrison activated, responded to threat 18141 | -6/Factory | Garrison activated, responded to threat 18223 | -6/Factory | Lost 3 allies 18352 | -6/Factory | Repaired Lyr. Heavy Armor Plating 18367 | -6/Factory | Lost 6 allies 18464 | -6/Factory | Repaired Helical Railgun 18510 | -6/Factory | Repaired Hyb. Deuterium Engine 18584 | -6/Factory | First assault squad dispatched 18610 | -6/Factory | Repaired Molecular Scythe? 18795 | -6/Factory | Discovered exit to Factory (range 16) 19155 | -6/Factory | Destroyed 9 combat bots 19231 | -6/Factory | Repaired Arm. Huge Wheel 19269 | -6/Factory | Identified exit to Lower Caves 19303 | -6/Factory | Fabricated Nanoactuators (x2) 19727 | -6/Factory | Build established: Hacker-Gladiator 19943 | -6/Factory | Entered Lower Caves 20201 | -6/Lower Caves | Discovered new exit (range 10) 20240 | -6/Lower Caves | Entered another Lower Caves area 20318 | -6/Lower Caves | Spotted B-75 Beast 20603 | -6/Lower Caves | Discovered new exit (range 6) 20611 | -6/Lower Caves | Entered Zion 20671 | -6/Zion | System corruption cleaned by Quarantine Array 20725 | -6/Zion | Found CR-A16's Pointy Stick 20733 | -6/Zion | Given A8's code to call for help 20741 | -6/Zion | Discovered new exit (range 15) 21228 | -6/Zion | Found Prototype Hackware 21233 | -6/Zion | Found Prototype Processor 21234 | -6/Zion | Identified Exp. Core Analyzer 21242 | -6/Zion | Found Prototype Processor 21244 | -6/Zion | Identified Spectral Analyzer 21247 | -6/Zion | Found Prototype Processor 21247 | -6/Zion | Identified Exp. Armor Integrity Analyzer 21254 | -6/Zion | Found Prototype Processor 21254 | -6/Zion | Identified Exp. Target Analyzer 21268 | -6/Zion | Found Exp. Core Analyzer 21416 | -6/Zion | Given the Hacking Drone Bay 21426 | -6/Zion | Found Prototype Device 21508 | -6/Zion | System corruption cleaned by Quarantine Array 21570 | -6/Zion | Entered Proximity Caves 21793 | -5/Proximity Caves | Spotted B-75 Beast 21849 | -5/Proximity Caves | Destroyed B-75 Beast 21946 | -5/Proximity Caves | Build established: Gladiator 22046 | -5/Proximity Caves | Learned Factory emergency access door positions 22150 | -5/Proximity Caves | Discovered exit to Factory (range 15) 22165 | -5/Proximity Caves | Entered Factory 22165 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22711 | -5/Factory | Discovered new exit (range 12) 22951 | -5/Factory | Identified Hacking Drone Bay 22956 | -5/Factory | Identified exit to Factory 23269 | -5/Factory | Identified exit to Upper Caves 24147 | -5/Factory | Fabricated X-77 Beamer? 25021 | -5/Factory | Identified Exp. Hacking Suite 25103 | -5/Factory | Repaired F-cell Engine 25765 | -5/Factory | First assault squad dispatched 25877 | -5/Factory | Destroyed 10 combat bots 25915 | -5/Factory | Entered Upper Caves 26257 | -5/Upper Caves | Discovered new exit (range 40) 26344 | -5/Upper Caves | Learned location of Armory (-3) 26344 | -5/Upper Caves | Learned Armory garrison access intel 26372 | -5/Upper Caves | Entered another Upper Caves area 26415 | -5/Upper Caves | Discovered exit to Factory (range 9) 26484 | -5/Upper Caves | Learned Factory garrison access intel 26848 | -5/Upper Caves | Learned Factory emergency access door positions 27057 | -5/Upper Caves | Discovered new exit (range 2) 27132 | -5/Upper Caves | Entered Zhirov 27132 | -5/Zhirov | Discovered new exit (range 3) 27157 | -5/Zhirov | Met Zhirov 27188 | -5/Zhirov | Learned location of Quarantine (-3) 27188 | -5/Zhirov | Learned location of Testing (-2) 27188 | -5/Zhirov | Learned location of Command (-1) 27208 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27234 | -5/Zhirov | Found Alien Artifact 27234 | -5/Zhirov | Identified Integrated Reactor 27234 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27256 | -5/Zhirov | Found Alien Artifact 27381 | -5/Zhirov | Attacked by Zhirov 27383 | -5/Zhirov | Cloak Generator disabled 27399 | -5/Zhirov | Zhirov warped through subspace 27401 | -5/Zhirov | Zhirov detonated his lab 27432 | -5/Zhirov | Lost 4 parts (1p3u) 27432 | -5/Zhirov | Lost 8 allies 27541 | -5/Zhirov | Entered Proximity Caves 27569 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27691 | -4/Proximity Caves | Spotted B-86 Titan 27713 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 27716 | -4/Proximity Caves | Destroyed B-86 Titan 27768 | -4/Proximity Caves | Spotter reported a threat 27907 | -4/Proximity Caves | Learned Research terminal intel 28044 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 28056 | -4/Proximity Caves | Discovered exit to Factory (range 11) 28071 | -4/Proximity Caves | Entered Factory 28071 | -4/Factory | Evolved 2 slots: Utility x2 28072 | -4/Factory | Identified exit to Extension 28074 | -4/Factory | Loaded intel: 4 garrison access locations 28328 | -4/Factory | Exp. Hacking Suite fried by hacking feedback 28456 | -4/Factory | Repaired Arm. Huge Wheel 28491 | -4/Factory | Repaired Enh. Force Lance 28787 | -4/Factory | Build established: Hacker-Gladiator 28989 | -4/Factory | Fabricated Assault Drone Bay? 29569 | -4/Factory | Noticed a derelict Sapper rigging charges 29780 | -4/Factory | Fabricated Assault Drone Bay? 30041 | -4/Factory | System corruption reached 10% 30127 | -4/Factory | Allied Derelicts emerged from ambush trap array 30211 | -4/Factory | P-70 Sage assimilated allied EE-KS6(g) 30480 | -4/Factory | Discovered new exit (range 12) 30571 | -4/Factory | First assault squad dispatched 30596 | -4/Factory | Sucked down chute 30596 | -4/Factory | Entered Waste 30596 | -4/Waste | The area was eerily silent 30750 | -4/Waste | A Compactor rumbled back to life 30750 | -4/Waste | Spotted C-40 Crusher 30756 | -4/Waste | Allies destroyed C-40 Crusher 30856 | -4/Waste | Discovered new exit (range 14) 30887 | -4/Waste | Entered Factory 31002 | -4/Factory | Repaired Broken Adv. Phase Shifter 31422 | -4/Factory | Repaired Huge Storage Unit 31531 | -4/Factory | Lost 3 parts (1p2u) 31573 | -4/Factory | Build established: Gladiator 31704 | -4/Factory | Discovered new exit (range 14) 31823 | -4/Factory | Entered Upper Caves 31878 | -4/Upper Caves | Learned Research trap positions 31977 | -4/Upper Caves | Lost 5 parts (1p3u1w) 32182 | -4/Upper Caves | Learned Research terminal intel 32212 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32337 | -4/Upper Caves | Spotted B-86 Titan 32344 | -4/Upper Caves | Allies destroyed B-86 Titan 32394 | -4/Upper Caves | Discovered new exit (range 8) 32456 | -4/Upper Caves | Entered another Upper Caves area 32456 | -4/Upper Caves | Accompanied by 4 allies 32487 | -4/Upper Caves | Discovered new exit (range 6) 32691 | -4/Upper Caves | Learned Research emergency access door positions 32820 | -4/Upper Caves | Build established: Scavenger-Gladiator 32821 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33198 | -4/Upper Caves | Discovered new exit (range 6) 33207 | -4/Upper Caves | Entered Warlord 33207 | -4/Warlord | Accompanied by 1 ally 33290 | -4/Warlord | System corruption cleaned by Quarantine Array 33412 | -4/Warlord | Discovered new exit (range 80) 33490 | -4/Warlord | Warlord's base attacked by MAIN.C 33512 | -4/Warlord | Found Prototype Launcher 33647 | -4/Warlord | Met Warlord 33664 | -4/Warlord | Opened Warlord's prototype stash 33673 | -4/Warlord | Found Prototype Reactor 33673 | -4/Warlord | Identified Vortex Chain Reactor 33685 | -4/Warlord | Found Prototype Device 33685 | -4/Warlord | Identified Exp. Phase Shifter 33722 | -4/Warlord | Found Prototype Hackware 33838 | -4/Warlord | Spotted 80-0EW(B) 33840 | -4/Warlord | Warlord forces counterattacked 33849 | -4/Warlord | Spotted Striker 33892 | -4/Warlord | Spotted Striker 33930 | -4/Warlord | Lost 8 allies 33931 | -4/Warlord | P-70 Sage assimilated allied FQ-T0M(g) 33957 | -4/Warlord | Spotted Striker 33972 | -4/Warlord | Build established: Gladiator 34003 | -4/Warlord | Spotted Striker 34034 | -4/Warlord | Spotted Executioner 34041 | -4/Warlord | Core integrity fell below 50% 34078 | -4/Warlord | Lost 15 allies 34090 | -4/Warlord | Spotted Striker 34090 | -4/Warlord | Spotted Striker 34090 | -4/Warlord | Entered Proximity Caves 34090 | -3/Proximity Caves | Accompanied by 1 ally 34097 | -3/Proximity Caves | Spotter reported a threat 34097 | -3/Proximity Caves | Spotter reported a threat 34150 | -3/Proximity Caves | Spotter reported a threat 34150 | -3/Proximity Caves | Spotter reported a threat 34273 | -3/Proximity Caves | Spotter reported a threat 34633 | -3/Proximity Caves | Discovered new exit (range 13) 34660 | -3/Proximity Caves | Entered Research 34660 | -3/Research | Evolved 2 slots: Propulsion x2 34661 | -3/Research | Identified exit to Armory 34662 | -3/Research | Loaded intel: 68 trap records 34664 | -3/Research | Loaded intel: 22 terminal locations 34777 | -3/Research | Build established: Scavenger-Gladiator 34811 | -3/Research | Discovered new exit (range 8) 34824 | -3/Research | Identified exit to Research 34831 | -3/Research | Entered another Research area 34831 | -2/Research | Warlord forces began assault on 0b10 34831 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 34832 | -2/Research | Loaded intel: 22 terminal locations 34904 | -2/Research | Met up with Warlord 34941 | -2/Research | Research machine network offline 35318 | -2/Research | Found Exp. Hacking Suite 35395 | -2/Research | Lost 3 allies 35408 | -2/Research | Discovered new exit (range 3) 35410 | -2/Research | Identified exit to Access 35466 | -2/Research | Entered Access 35466 | -1/Access | Evolved 2 slots: Utility x2 35466 | -1/Access | Identified System Mapper 35545 | -1/Access | Garrison activated, responded to threat 35777 | -1/Access | Build established: Hacker-Gladiator 35850 | -1/Access | Identified exit to Surface 35850 | -1/Access | Exp. Hacking Suite fried by hacking feedback 36404 | -1/Access | Discovered new exit (range 17) 36466 | -1/Access | First assault squad dispatched 36489 | -1/Access | Garrison activated, responded to threat 36536 | -1/Access | Identified Transdimensional Reconstructor 36536 | -1/Access | Warped through subspace 36718 | -1/Access | Spotted B-99 Colossus 36719 | -1/Access | Destroyed B-99 Colossus 36723 | -1/Access | Found Hvy. Insulated Plating 36727 | -1/Access | Found Unknown Protection 36727 | -1/Access | Identified Hvy. Reflective Plating 37352 | -1/Access | Build established: Hacker-Mutant 37386 | -1/Access | Destroyed 7 combat bots 37554 | -1/Access | High security lockdown imminent 37634 | -1/Access | High security lockdown engaged 37757 | -1/Access | Spotted Executioner 37766 | -1/Access | Destroyed Executioner 37787 | -1/Access | Destroyed 16 combat bots 37851 | -1/Access | Spotted Executioner 37851 | -1/Access | Spotted Executioner 37851 | -1/Access | Spotted Striker 37851 | -1/Access | Scanned by Researcher 37854 | -1/Access | Spotted Investigator 37854 | -1/Access | Destroyed Investigator 37854 | -1/Access | Destroyed Striker 37858 | -1/Access | Destroyed Executioner 37878 | -1/Access | Spotted Executioner 37878 | -1/Access | Spotted Executioner 37878 | -1/Access | Spotted Striker 37887 | -1/Access | Identified Vortex Catalyst Activator 37888 | -1/Access | Destroyed Executioner 37900 | *** | Escaped! Last Messages --------------- 37888_ H-88 Terminator destroyed. 37888_ Penetrated by Slug. 37889_ The unstable cave ceiling collapses. 37889_ Penetrated by Slug. 37890_ Slug penetrates Sealed Heavy Doors. 37890_ Vortex Chain Reactor destroyed. 37892_ Penetrated by Slug. 37892_ Biometal Leg destroyed. 37892_ Destroyed Unknown Reactor. 37892_ H-88 Terminator destroyed. 37893_ System corrupted: Matter fused (-9). 37894_ H-88 Terminator destroyed. 37895_ The unstable cave ceiling collapses. 37895_ Slug penetrates Sealed Heavy Doors. 37896_ Myomer Leg destroyed. 37896_ Destroyed Myomer Leg. 37896_ Sealed Heavy Doors breached. 37898_ Vortex Catalyst Activator implodes. 37898_ Adv. Phase Shifter destroyed. 37900_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ##????????????# # # #????????????????? | | ????????????# # ##???????????????? | | ?????????????+ ## #???????????????? | | #????#####+?#+# ### #???????????????? | | #???? ? # ## #????????????????? | | #???? = # ##????????????????? | | #????? # #????????????????? | | #?????? = # ###??????????????? | | #??????? # ##?????????????? | | #??????? ### # # # # #?????????????? | | ############### ## # # ##### #????? | | % ! ?? | | % !% ?? | | ################# = % ;;###### #????? | | !??????????# # | #?????????????? | | ????????? # ; #?????????????? | | #???????? # # # ; #?????????????? | | #????????## # # #?????????????? | | #?????????## E # ##?????????????? | | #?????????### =% # #??????????????? | | #???????????### = #??????????????? | | #???????????### ; ##??????????????? | | #?????????????# ## ##???????????????? | | ####?????????????##?# #???????????????? | | ????????????????????# ; #???????????????? | | ????????????????????# @"K #???????????????? | | ????????????????????# "" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ;##???????????????? | | ????????????????????#"""" "##????????????????? | | ????????????????????????"""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 65 Energy Capacity 1200 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 50 Matter Filtering 50 Offensive Hacking 48 Defensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Molecular Scythe | -6/Factory | Scanalyzed Nanoactuators | -6/Factory | Hacked Imp. Shock Absorption System | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Plasma Flamer | -6/Zion | Free Exp. Hacking Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free X-77 Beamer | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ M-13 Machinist | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory Nanoactuators | x2 | -6/Factory X-77 Beamer | x2 | -5/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed MediumVortexBlaster Manual? 0 Play Time 05:03:41 Cumulative 274.6 hours Start 2024.03.05 @ 09:48:00 End 2024.03.06 @ 22:55:13 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 6/1/1/1/0/0/0/1/0 Lore% 68 Gallery% 78 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b5d29be-2d3c-4dc5-873d-a6a9118d4163