Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 20:35:10 Player: lxealomych Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (61) 305 Value Destroyed (1263) 1263 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9228 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Flying Fortress v7 Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Layered Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Powered Hammer Great Axe > --- INVENTORY -------- Quantum Reactor Nuclear Pulse Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Improved Cooling System Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Lightning Gun Improved Arc Projector Mass Driver [Rating: 155] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Powered Hammer Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 . . . . 1 1 1 1 . Utility 11 | . . . . . 2 2 . . 2 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 79 | 6 12 2 . 1 12 10 . 2 5 2 5 5 3 14 Power 11 | 1 2 1 . . 2 1 . . . . 1 . 1 2 Engine 7 | 1 2 1 . . 1 1 . . . . 1 . . . Core 1 | . . . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 19 | 2 3 . . . 3 1 . . . 1 1 3 . 5 Treads 5 | . 2 . . . 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . . . . 1 . . . 1 1 3 . 5 Utility 30 | 1 3 . . . 3 5 . 1 4 1 2 2 2 6 Device 4 | . . . . . 1 . . . . . . 1 . 2 Storage 3 | 1 2 . . . . . . . . . . . . . Processor 7 | . 1 . . . . 3 . . . . 1 . 2 . Hackware 11 | . . . . . . 2 . . 3 1 1 1 . 3 Protection 5 | . . . . . 2 . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 4 1 . 1 4 3 . 1 1 . 1 . . 1 Energy Gun 7 | 1 2 1 . . 1 1 . 1 . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . 1 Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . Parts Lost 32 | . 3 2 . 1 . . . . 1 1 . 2 . 22 Power 5 | . 1 1 . . . . . . . 1 . . . 2 Propulsion 10 | . 1 . . . . . . . . . . 1 . 8 Utility 11 | . . . . . . . . . . . . 1 . 10 Weapon 6 | . 1 1 . 1 . . . . 1 . . . . 2 Highest Loss Streak 20 | . 1 2 . 1 . . . . 1 1 . 1 . 20 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . Average Backups 12 | 2 9 11 11 11 11 14 15 15 14 13 12 14 13 10 Power 1 | . 1 2 2 2 2 2 2 1 1 2 1 2 2 1 Propulsion 2 | 1 . 1 1 2 1 2 4 4 4 3 2 4 4 3 Utility 5 | . 2 5 5 5 5 6 7 7 6 6 5 5 4 3 Weapon 2 | . 4 3 3 2 2 3 2 2 2 2 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 23 | . 1 . . . 2 7 . 1 2 . . 4 4 2 Power 6 | . . . . . 1 1 . 1 . . . . 3 . Propulsion 4 | . . . . . . . . . . . . 4 . . Utility 9 | . . . . . 1 4 . . 2 . . . 1 1 Weapon 4 | . 1 . . . . 2 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 98 100 99 92 76 76 76 79 81 83 79 82 77 Engine 6 | . 13 13 14 14 3 6 7 7 6 5 5 4 . . Core 1 | . . . . . 5 . . . . . . . . . Treads 13 | . 21 28 28 28 30 . . . . . . . . . Flight 5 | . . . . . . 6 7 7 6 11 14 14 17 19 Device 4 | . . . . . 8 7 7 5 6 5 5 5 8 6 Storage 8 | . 14 14 14 14 9 7 7 7 6 5 5 4 4 3 Processor 12 | . 12 14 14 14 9 14 15 15 13 11 10 9 12 10 Hackware 9 | . . . . . . 14 15 15 20 22 25 23 21 20 Protection 3 | . . . . . 8 . . 1 5 5 5 4 4 3 Energy Gun 5 | . 14 13 14 . 4 2 7 4 . . . . . . Energy Cannon 3 | . 7 14 14 14 . . . . . . . . . . Ballistic Gun 3 | . 4 . . 12 9 . . . . . . . . . Impact Weapon 3 | . 1 . . . 1 6 7 7 5 4 5 4 4 3 Slashing Weapon 2 | . . . . . . 4 . 2 6 5 5 4 4 3 Peak Build Rating 155 | 6 10 9 12 12 28 62 62 65 75 83 93 120 133 155 Average Rating 49 | 4 7 8 11 11 23 59 62 62 73 82 90 103 129 132 On Entrance 50 | . 6 9 9 12 12 28 62 62 62 71 79 93 120 133 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . 9 Heaviest Build 77 | 14 30 31 31 31 38 37 37 42 47 44 46 49 59 77 Greatest Support 82 | 26 40 40 40 40 82 50 50 50 50 55 61 72 77 77 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 4 15 13 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | 2 9 11 13 14 14 14 15 15 14 13 12 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 13 11 15 14 15 15 15 15 15 14 15 15 14 2 Class Distribution -------------------- 43% | Hacker-Scout 29% | Mutant 15% | Skirmisher 4% | Wizard-Scout 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 1500 | 203 252 3 . 64 357 130 . 105 40 104 67 . 79 96 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2087 | . 746 3 . 61 435 146 . 269 40 98 24 . 79 186 Parts 101 | . 32 . . 6 25 4 . 11 . 5 . . 7 11 Haulers Intercepted 9 | . 2 . . . 4 3 . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 26 | . 12 1 . 3 3 . . 4 . 1 . . . 2 Melee 5 | . 1 . . . . . . 3 . 1 . . . . Guns 11 | . 6 1 . 2 2 . . . . . . . . . Cannons 6 | . 4 . . 1 . . . . . . . . . 1 AOE 1 | . . . . . 1 . . . . . . . . . Classes Destroyed 15 | . 7 1 . 1 2 . . 3 1 . . . . . Worker 7 | . . . . . 1 . . . . . . . 1 5 Builder 2 | . . . . 1 . . . . . . . . 1 . Tunneler 3 | . 1 . . . . . . . . . 1 . . 1 Hauler 9 | . 2 . . . 4 3 . . . . . . . . Recycler 3 | . 1 . . . . . . 2 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 4 | . 1 . . . 3 . . . . . . . . . Watcher 6 | . 2 . . . 1 . . . . 2 . . 1 . Swarmer 8 | . 3 . . 3 . . . . . . . . . 2 Cutter 2 | . . . . . . . . 2 . . . . . . Grunt 11 | . 9 . . . 2 . . . . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . . Best Kill Streak 4 | . 3 1 . 3 2 1 . 4 1 2 1 . 2 4 Combat Bots Only 4 | . 3 1 . 3 2 . . 4 . 1 . . . 2 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Melee 1 | . 1 . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 443 | . 49 3 . 16 20 . . 39 18 18 . 35 17 228 Missed 180 | . 14 . . 3 5 . . 14 5 6 . 19 10 104 Hits 263 | . 35 3 . 13 15 . . 25 13 12 . 16 7 124 Melee 18 | . . . . . . . . 2 . 1 . . . 15 Projectile 245 | . 35 3 . 13 15 . . 23 13 11 . 16 7 109 AOE 8 | . . 3 . . . . . . . 2 . . . 3 Critical Strikes 13 | . . . . 1 . . . . . . . . . 12 Damage Taken 6364 | . 438 402 . 121 284 . . 256 389 305 . 308 177 3684 Core 1930 | . 113 74 . 15 18 . . 31 . 48 . . 24 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 19 96 . . 95 100 95 100 100 98 . Volleys Fired 108 | . 52 3 . 6 37 . . . 5 . . . . 5 Largest 2 | . 2 2 . 2 2 . . . 1 . . . . 1 Hottest 125 | . 100 125 . 125 83 . . . 36 . . . . 47 Shots Fired 195 | . 97 5 . 10 72 . . 1 5 . . . . 5 Gun 154 | . 84 2 . 4 63 . . 1 . . . . . . Cannon 36 | . 13 3 . 6 9 . . . . . . . . 5 Launcher 5 | . . . . . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 92 | . 32 . . 3 52 . . . . . . . . 5 Thermal 28 | . 13 4 . 7 4 . . . . . . . . . Explosive 5 | . . . . . . . . . 5 . . . . . Electromagnetic 70 | . 52 1 . . 16 . . 1 . . . . . . Robot Hit Streak 11 | . 9 1 . 5 11 . . . . . . . . 1 Robot Miss Streak 8 | . 5 1 . 1 8 . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 150 | . 65 2 . 6 38 5 . 13 1 4 1 . 6 9 Core Hits 64 | . 24 1 . 4 23 1 . 3 1 1 . . 1 5 Critical Kills 2 | . . . . . 1 . . . . 1 . . . . Critical Parts Destroyed 8 | . 1 . . . 1 1 . 2 1 2 . . . . Critical Strikes 13 | . 2 . . . 2 2 . 3 1 3 . . . . Destroy 2 | . . . . . 2 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 8 | . 1 . . . . 1 . 2 1 3 . . . . Sever 2 | . . . . . . 1 . 1 . . . . . . Melee Attacks 104 | . 5 . . . 3 10 . 24 7 8 6 2 12 27 Impact 70 | . 5 . . . 3 5 . 21 7 7 5 . 2 15 Slashing 34 | . . . . . . 5 . 3 . 1 1 2 10 12 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 4 . 3 1 . 1 . 2 7 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Follow-up Attacks 7 | . . . . . . 1 . 3 . . . . 2 1 Damage Inflicted 4671 | . 1116 34 . 123 716 443 . 607 177 232 83 . 371 769 Guns 1468 | . 755 17 . 51 645 . . . . . . . . . Cannons 345 | . 159 17 . 72 25 . . . . . . . . 72 Explosions 271 | . 109 . . . 46 . . . 116 . . . . . Melee 2562 | . 93 . . . . 443 . 607 61 232 83 . 371 672 Ramming 25 | . . . . . . . . . . . . . . 25 Kinetic 859 | . 252 . . 51 484 . . . . . . . . 72 Thermal 420 | . 268 34 . 72 46 . . . . . . . . . Explosive 116 | . . . . . . . . . 116 . . . . . Electromagnetic 689 | . 503 . . . 186 . . . . . . . . . Impact 1461 | . 93 . . . . 316 . 511 61 232 83 . 44 121 Slashing 1101 | . . . . . . 127 . 96 . . . . 327 551 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 7 7 . 2 . . . 30 Average Corruption 6 | . . . . . . 2 5 7 . 1 . . . 26 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . . . 4 2 30 . . . . . 10 Message Errors 7 | . . . . . . 1 2 4 . . . . . . Matter Fused 8 | . . . . . . 1 . 7 . . . . . . Heat Flow Errors 3 | . . . . . . . . 2 . . . . . 1 Energy Discharges 8 | . . . . . . . . 6 . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . 1 . 5 . . . . . 1 Data Loss (major) 4 | . . . . . . 1 . 2 . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1089 | . 19 2 . . 5 274 . 238 61 135 43 . 125 187 Projectiles 12 | . . 2 . . 5 . . . . . . . . 5 Explosions . | . . . . . . . . . . . . . . . Melee 1077 | . 19 . . . . 274 . 238 61 135 43 . 125 182 Knockbacks 6 | . . . . . 1 . . 1 . 2 . . . 2 Impact 3 | . . . . . . . . 1 . 2 . . . . Kinetic 2 | . . . . . 1 . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 103 | . 47 . . . 44 . . . . . . . . 12 Shots 2 | . 1 . . . 1 . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 201 | . 177 82 . 125 15 . . 201 . . . . 5 182 Average Temperature 20 | . 32 43 . 66 3 . . 72 . . . . 3 7 Received Heat Transfer 414 | . 186 . . . 117 . . 48 . 18 . 18 9 18 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . 1 . . . . 2 . 2 1 2 . . 1 1 Combat Hostiles 3 | . 1 . . . . . . 1 . . . . . 1 Parts Fried 14 | . 1 . . . 1 2 . 3 1 1 2 . 1 2 Impact Corruptions 23 | . 1 . . . . 5 . 6 3 5 1 . 1 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . Heat Transferred 705 | . 433 74 . 148 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 109 | . 69 30 . 70 40 7 15 109 33 27 21 88 55 60 Initial 38 | . . . . . . . 2 3 . 7 7 . 38 10 Average 8 | . 15 1 . 22 3 . 7 20 1 3 2 34 13 7 Influence Increases 1601 | . 393 30 . 75 139 26 15 198 88 85 43 138 85 286 Destroy 0b10 Robot/C 520 | . 240 20 . 60 60 . . 80 . 20 . . . 40 Destroy 0b10 Robot/NC 175 | . 35 . . 5 45 15 . 10 5 10 5 . 15 30 Destroy Leader 130 | . 48 10 . 10 20 6 . 30 . 4 . . 2 . Successful Hack 158 | . 16 . . . 6 4 . 43 17 . 17 14 41 . Disable Machine 60 | . 15 . . . . . . . 30 . 15 . . . Destroy Structure 93 | . 9 . . . 8 1 . 5 21 6 6 4 12 21 Partial Spotted 135 | . . . . . . . 15 15 . 30 . 15 . 60 Lose Combat Pursuer 330 | . 30 . . . . . . 15 15 15 . 105 15 135 Influence Decreases 1579 | . 393 30 . 75 139 19 17 203 73 84 59 70 135 282 Entered New Map 62 | . . . . . . . 5 2 . 8 9 . 30 8 Time Decay 1295 | . 314 30 . 75 139 19 12 201 63 66 50 70 105 151 Lost Part 173 | . 30 . . . . . . . 10 10 . . . 123 Purge Threat 49 | . 49 . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . . 1 9 3 . 7 5 3 2 5 2 3 Investigation 11 | . . . . 1 2 1 . 3 1 . 1 1 1 . Extermination 11 | . . . . . . 2 . 2 1 1 1 1 1 2 Reinforcement 16 | . 1 . . . 4 . . 2 3 2 . 3 . 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . 2 . . . 3 . . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 106 | . 21 1 . 3 8 1 6 6 4 11 . 14 9 22 Peak Tracking Total 13 | . 4 1 . 3 2 1 6 3 2 6 . 9 13 11 Tactical Retreats 14 | . 2 . . . . . . 1 1 1 . 4 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . . . 2 . 2 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . 1 . . . . . . . 2 . 1 . . . Max in Single Turn 1 | . 1 . . . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 55 | . 8 . . 1 4 11 . 8 7 1 5 3 4 3 Terminals 37 | . 7 . . 1 2 6 . 4 5 1 3 3 3 2 Fabricators 3 | . . . . . . 1 . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 2 . . 1 . 1 . . 1 Scanalyzers 5 | . . . . . 1 1 . 2 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 . Total Hacks 116 | . 17 . . 3 10 21 . 17 16 4 11 4 7 6 Successful 55 | . 6 . . . 6 9 . 10 8 2 7 1 4 2 Failed 58 | . 10 . . 3 3 12 . 7 7 2 4 3 3 4 Catastrophic 10 | . 1 . . 1 . 4 . . 2 . . 1 . 1 Database Lockouts 3 | . 1 . . . 1 . . . 1 . . . . . Manual 63 | . 13 . 1 3 5 7 . 3 7 3 7 4 6 4 Terminals 72 | . 14 . . 3 3 11 . 4 11 4 8 4 6 4 Fabricators 7 | . . . . . . 3 . 2 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 14 | . 3 . . . 3 3 . . 2 . 1 . . 2 Scanalyzers 17 | . . . . . 4 2 . 8 3 . . . . . Garrison Access 6 | . . . . . . 2 . 3 . . . . 1 . Terminal Hacks 28 | . 6 . . . 2 3 . 1 5 2 4 1 3 1 Record 4 | . . . . . . 2 . . 1 . 1 . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . Level Access Points 6 | . . . . . . . . . 1 1 1 1 1 1 Terminal Index 5 | . 1 . . . . 1 . 1 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . Recall Investigation 4 | . . . . . . . . . 1 . 1 . 2 . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 2 . 2 . . 2 . . . Load Schematic 3 | . . . . . . 1 . 1 . . 1 . . . Build 3 | . . . . . . 1 . 1 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 1 . . 1 . 1 . . 1 Retrieve Components 5 | . . . . . 1 1 . . 1 . 1 . . 1 Scanalyzer 13 | . . . . . 3 2 . 6 2 . . . . . Insert Component 4 | . . . . . 2 . . 2 . . . . . . Analyze 3 | . . . . . 1 . . 2 . . . . . . Retrieve Study 6 | . . . . . . 2 . 2 2 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . . 1 4 10 . 7 4 1 3 2 2 2 Full Trace Events 11 | . 1 . . 1 1 1 . 3 1 . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . Parts Built 4 | . . . . . . 1 . 1 . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 145 | . . . . . . 73 . 36 . . 36 . . . Total Part Build Rating 12 | . . . . . . 3 . 3 . . 6 . . . Part Studies Acquired 6 | . . . . . . 2 . 2 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 2 8 . . 3 . 2 . . 1 Parts Scanalyzed 3 | . . . . . 1 . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6254 | . . . . . 1822 907 51 950 692 447 358 234 382 411 Optics 786 | . . . . . . . . . . . . . 375 411 Terrain 6247 | . . . . . 1822 907 51 950 692 447 358 234 382 404 Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 9247 | 54 1170 560 590 219 1969 907 51 1117 692 447 358 234 382 497 Spaces Moved 9558 | 47 658 339 369 127 941 1272 101 1042 964 626 880 603 584 1005 Core 29 | 1 . . . . . . . . . . . . . 28 Treads 2250 | . 474 339 369 127 941 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 230 | 46 184 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7049 | . . . . . . 1272 101 1042 964 626 880 603 584 977 Fastest Speed 17 | 50 80 160 160 160 158 50 50 50 50 39 34 31 27 17 Average Speed 69 | 88 138 160 160 160 158 50 50 50 50 39 34 33 30 27 Slowest Speed 169 | 90 160 160 160 160 162 50 50 50 50 39 34 39 31 169 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 1 . . . . 1 Potential Cave-ins 4 | . . 4 . . . . . . . . . . . . Cave-ins Triggered 4 | . . 1 . . . . . . . . . . . 3 Exploration Rate (%) 38 | 3 97 69 65 38 65 37 73 27 27 12 17 14 15 25 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 32 | . 1 . . . 2 1 . 5 3 3 3 2 4 8 Terrain Destroyed 62 | . 6 . . . 7 1 . 5 21 3 3 2 4 10 Melee 31 | . 1 . . . 2 1 . 5 3 3 3 2 4 7 Projectile 6 | . . . . . 3 . . . . . . . . 3 AOE 25 | . 5 . . . 2 . . . 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 11769 | 56 808 352 369 133 1338 1534 100 1599 1155 815 928 632 775 1175 Wait 1782 | . 58 9 . . 319 207 . 514 170 178 33 15 169 110 Move 9540 | 46 657 337 368 126 940 1272 100 1041 961 625 879 602 583 1003 Hop 2 | . . . . . . . . . 1 . . . . 1 Pick Up 66 | 4 14 . 1 . 12 15 . 2 3 2 4 4 4 1 Fast Attach 18 | 6 2 . . . 3 1 . . . . 1 3 . 2 Attach 33 | . 2 2 . 1 4 3 . . 2 3 3 1 2 10 Detach 4 | . . . . . . 1 . . . . . . . 3 Swap 47 | . 11 . . . 8 10 . 6 4 . 2 1 2 3 Drop 57 | . 7 . . . 12 16 . 3 2 . 1 4 5 7 Fire 108 | . 52 3 . 6 37 . . . 5 . . . . 5 Melee 94 | . 5 . . . 3 9 . 21 7 7 5 2 10 25 Ram 5 | . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . 1 . . . . . 12 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 10) 182 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered exit to Materials (range 5) 700 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Identified exit to Mines 1100 | -10/Materials | Discovered exit to Materials (range 16) 1140 | -10/Materials | Central database locked down 1155 | -10/Materials | Derelicts attacked the area 1225 | -10/Materials | Entered Mines 1366 | -10/Mines | Assembled infested the area 1439 | -10/Mines | Crushed by falling debris 1440 | -10/Mines | Core integrity fell below 50% 1481 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1515 | -10/Mines | Discovered new exit (range 6) 1521 | -10/Mines | Identified exit to Subcaves 1710 | -10/Mines | Discovered exit to Materials (range 7) 1777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1777 | -10/Mines | Discovered new exit (range 5) 1782 | -10/Mines | Identified exit to Exiles 1785 | -10/Mines | Entered Exiles 1824 | -10/Exiles | Met 8R-AWN 1851 | -10/Exiles | Met EX-HEX 1904 | -10/Exiles | Met EX-BIN 1923 | -10/Exiles | Aligned with FarCom system 1925 | -10/Exiles | Given EX-Vault access code 1963 | -10/Exiles | Opened EX-Vault 1968 | -10/Exiles | Found Prototype Flight Unit 2006 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2052 | -10/Exiles | Met EX-DEC 2162 | -10/Exiles | Discovered new exit (range 10) 2175 | -10/Exiles | Identified exit to Mines 2354 | -10/Exiles | Discovered exit to Mines (range 15) 2375 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2375 | -10/Exiles | Entered Mines 2379 | -9/Mines | Met a Derelict bent on vengeance 2382 | -9/Mines | Core integrity fell below 20% 2501 | -9/Mines | Learned 4 Materials zone layouts 2583 | -9/Mines | Discovered new exit (range 8) 2592 | -9/Mines | Identified exit to Materials 2594 | -9/Mines | Entered Materials 2594 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2595 | -8/Materials | Identified exit to Factory 2778 | -8/Materials | Garrison activated, responded to threat 3029 | -8/Materials | Build established: Assassin 3298 | -8/Materials | Met 7R-MNS 3312 | -8/Materials | Discovered exit to Factory (range 8) 3569 | -8/Materials | Build established: Skirmisher 3819 | -8/Materials | Discovered exit to Factory (range 16) 3977 | -8/Materials | Identified Flying Fortress v7 3977 | -8/Materials | Central database locked down 4563 | -8/Materials | Entered Factory 4563 | -7/Factory | Evolved 2 slots: Utility x2 4564 | -7/Factory | Caught up to 7R-MNS 4869 | -7/Factory | Build established: Hacker-Scout 4996 | -7/Factory | Fabricated Hacking Suite? 5347 | -7/Factory | Discovered new exit (range 10) 5351 | -7/Factory | Identified exit to Factory 5470 | -7/Factory | Sucked down chute 5470 | -7/Factory | Entered Waste 5478 | -7/Waste | Spotted C-40 Crusher 5481 | -7/Waste | Spotted C-40 Crusher 5482 | -7/Waste | Spotted C-40 Crusher 5485 | -7/Waste | EMP discharged 5490 | -7/Waste | Spotted C-40 Crusher 5504 | -7/Waste | Spotted C-40 Crusher 5510 | -7/Waste | Spotted C-40 Crusher 5513 | -7/Waste | Discovered new exit (range 16) 5520 | -7/Waste | Identified exit to Factory 5521 | -7/Waste | Entered Factory 5717 | -7/Factory | Fabricated Hacking Suite? 6623 | -7/Factory | Discovered exit to Factory (range 16) 6638 | -7/Factory | Entered another Factory area 6638 | -6/Factory | Evolved 2 slots: Utility x2 7168 | -6/Factory | Identified exit to Factory 7284 | -6/Factory | Central database locked down 7330 | -6/Factory | Entered another Factory area 7330 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7347 | -5/Factory | Allied Derelicts emerged from ambush trap array 7490 | -5/Factory | Identified exit to Factory 7777 | -5/Factory | Entered another Factory area 7777 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7852 | -4/Factory | Discovered new exit (range 9) 7864 | -4/Factory | Identified exit to Upper Caves 7907 | -4/Factory | Identified exit to Research 8053 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 8135 | -4/Factory | Entered Research 8135 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8161 | -3/Research | Hacking Suite fried by hacking feedback 8253 | -3/Research | Identified exit to Research 8369 | -3/Research | Entered another Research area 8369 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8395 | -2/Research | Identified exit to Access 8751 | -2/Research | Entered Access 8751 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8982 | -1/Access | Identified exit to Surface 9091 | -1/Access | Build established: Wizard-Scout 9097 | -1/Access | Spotted B-99 Colossus 9155 | -1/Access | Crushed by falling debris 9155 | -1/Access | System corruption reached 10% 9162 | -1/Access | Crushed by falling debris 9169 | -1/Access | Crushed by falling debris 9188 | -1/Access | Spotted B-99 Colossus 9216 | -1/Access | System corruption reached 30% 9219 | -1/Access | Core integrity fell below 50% 9243 | -1/Access | Core integrity fell below 20% 9246 | -1/Access | Lost 20 parts (2p7n9u2w) 9248 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09215_ Nuclear Pulse Array destroyed. 09215_ Penetrated by Slug. 09215_ Knocked back. 09215_ C-57 Dissector knocked back. 09215_ Cld. Impulse Thruster destroyed. 09215_ System corrupted by crushing effect (+2). 09215_ Knocked back. 09216_ Slug penetrates Wall. 09218_ Cld. Impulse Thruster severed. 09219_ P-80 Master resets S-43 Plague, system corruption cleaned. 09220_ System corrupted: Substantial component data lost. 09221_ Adv. System Shield severed. 09227_ Slammed into C-57 Dissector. 09227_ Adv. Signal Interpreter broken. 09227_ Destabilizing: Short circuit. 09228_ Slammed into C-57 Dissector. 09231_ P-80 Master resets C-57 Dissector, system corruption cleaned. 09233_ Imp. Hacking Suite severed. 09235_ System corrupted: Component data lost. 09239_ Broken Adv. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ????????????????????????#?????? ?????????????????# | | #????????????????????????????????????????? ????#?# | | ???? ??????????????#???????????? ??????? ???????# | | ???????????????????????????????????????? ??#??#??? | | ? ?""""? ??????????????#???????????????? ???????? | | ?? ???""?????????????????????????? ???? ?????????# | | ??????"??? ?##???#?????????????????? ? ?????#???# | | ? "?"?? ?? ???###?????????#??#????#?#??????#????? | | ???"" ? ?##????#????????#???##?????#??????#### | | ? ""??" ? ?###??????#????##??????############# | | ? ? ###?????###?#?????????# | | ??? ?? ? ######?#???##?????????# ########### | | ?? ?? #####?#####?#??#?##?### #????#????#### | | ?? ???? ??###??###??##?####?#??# #??????????##? | | #??####?############?##??#???##?#?# #?????#?##??#? | | ##?###### ? ? ?#?####?###?# #?????#????#?? | | ######### ?? ?#?##???#?#??# #??#?????????? | | ######### ? # ? ###??# #? ??????????? | | # ? #????????#?## #? ? ???????? | | # ?? ??????#######?#?# #??? ?"??????? | | # ??? ? ? ### ###?# #????"? ????# | | ##+##?###?###?#?# ""### #????? ?? ???? | | # #?# ###?##??# ""#?# ##?????????#?? | | + " ### ?#####?## ""#?# ##??""?? ?#??? | | # ### ######### G### #?? ? ?? ???? | | ## ########?###?#@c ""### ## ?? ??????## | | ## # #######cc ""#?# #???????#????? | | #### # ####### s ""#?# ##?#?? ??????? | | + ### # sp ###?# ##???????????? | | ###### !### #mp #?### #??#??? ?? ??? | | ###### =+% + ###?# #### ??? ??? ? | | ###### ### # ##### #????????????? | | ##############?# ####### #??#???#?#???? | | = ########### "" ###### #?#???? | | / T" p p #?????? | | ########### p #########??? ? | | ####?#?#?############ #?#???##??#??? | | ##?###?##?####???#?#########????#??????? | | #??##?##??#?#???#?#?#?#?#??#????#??????? | | ##############?#?###??#?##?#?#?#??#??#???????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Power Shielding 66 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cesium-ion Thruster | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Nuclear Core | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Katana | -7/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Denied? Knowing Is Half The Battle Prolific Hacker Rockin' Loadout True Hacker Challenges ------------ None Game ------ Seed CryofiberImprinterEdition Manual? 0 Play Time 01:38:56 Cumulative 37.1 hours Start 2026.08.24 @ 18:42:29 End 2026.08.24 @ 20:35:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 36 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cd5af79-79f2-40f9-a1a7-81f2b0fd4026