Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 19:30:32 Player: Nika Jay Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (353) 353 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 1077 Bonus ------- Follower Combat Kills 21 Friendly Fire -37 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 125/125 System Corruption 0% Temperature Cool (18) Movement Flying (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Experimental Sensor Array > --- WEAPON (2) ------- Subdweller Laser > --- INVENTORY (5) ---- Ion Engine Flight Unit Flight Unit Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Propulsion Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Propulsion Shielding Device Experimental Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 8 5 11 5 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 5 | . . 2 3 Utility 5 | 2 1 2 . Device 2 | 1 . 1 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 3 2 4 1 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 1 14 3 Power 2 | . 1 1 . Propulsion 9 | . . 8 1 Utility 2 | . . 2 . Weapon 5 | . . 3 2 Highest Loss Streak 14 | . 1 14 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 97 83 Engine 13 | . 12 13 14 Wheel 19 | . 28 21 . Flight 8 | . . 5 28 Device 5 | . 7 1 14 Storage 9 | . 14 11 . Protection 11 | . 7 14 9 Energy Gun 3 | . 6 . 9 Ballistic Gun 20 | . 21 24 7 Ballistic Cannon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 88 | 15 15 88 9 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 25 | 8 8 25 5 Average Capacity 11 | 7 8 15 5 Most Carried 22 | 8 8 22 5 Average Carried 8 | 4 7 11 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 8 7 5 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 636 | 295 81 224 36 Remotely . | . . . . Salvage Created 741 | 116 265 340 20 Parts 51 | 7 13 27 4 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 7 9 2 Guns 12 | . 4 6 2 Cannons 3 | . . 3 . AOE 2 | . 2 . . Classes Destroyed 7 | 2 3 2 . Tunneler 3 | 2 . 1 . Recycler 4 | 1 . 3 . Operator 1 | . 1 . . Swarmer 11 | . 3 6 2 Grunt 4 | . 4 . . Zionite 1 | . . 1 . Assembled 3 | . . 3 . Best Kill Streak 5 | 2 5 5 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 119 | . 24 60 35 Missed 34 | . 5 18 11 Damage Taken 941 | . 304 457 180 Core 252 | . 68 129 55 Absorbed by Shields . | . . . . Redirected to Shielding 34 | . 3 21 10 Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | 9 29 38 8 Largest 2 | 2 2 2 1 Hottest 80 | 80 80 55 60 Shots Fired 160 | 18 58 76 8 Gun 144 | 18 58 60 8 Cannon 16 | . . 16 . Launcher . | . . . . Special . | . . . . Kinetic 119 | 5 36 76 2 Thermal 6 | . . . 6 Explosive . | . . . . Electromagnetic 35 | 13 22 . . Robot Hit Streak 14 | 6 14 10 3 Robot Miss Streak 4 | 2 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 102 | 13 38 45 6 Core Hits 42 | 3 14 23 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1207 | 170 492 449 96 Guns 947 | 170 390 291 96 Cannons 158 | . . 158 . Explosions 102 | . 102 . . Melee . | . . . . Ramming . | . . . . Kinetic 686 | 52 170 449 15 Thermal 183 | . 102 . 81 Explosive . | . . . . Electromagnetic 338 | 118 220 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 36 | . 36 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 174 | 54 174 28 . Average Temperature 38 | 25 62 11 . Received Heat Transfer 205 | . 138 49 18 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 100 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 354 | 15 252 354 . Initial 97 | . 9 97 . Average 159 | 5 174 182 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 67 | 100 76 57 . Level 1 32 | . 23 42 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 8 24 11 Peak Tracking Total 12 | . 3 12 7 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 10 | . . 10 . Total Damage 149 | . . 149 . Kills 6 | . . 6 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1149 | 109 265 575 200 Spaces Moved 1180 | 79 170 555 376 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 535 | 77 170 288 . Hover . | . . . . Flight 643 | . . 267 376 Fastest Speed 37 | 50 80 37 37 Average Speed 66 | 79 80 74 46 Slowest Speed 140 | 80 80 140 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 33 80 15 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1400 | 103 248 655 394 Wait 62 | . 41 21 . Move 1175 | 78 169 554 374 Hop 1 | . . . 1 Pick Up 27 | 8 . 18 1 Fast Attach 14 | 7 3 4 . Attach 4 | . 1 2 1 Detach 3 | . . 2 1 Swap 11 | 1 1 5 4 Drop 19 | . 4 11 4 Fire 84 | 9 29 38 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Identified exit to Mines 375 | -10/Materials | Entered Mines 447 | -10/Mines | Discovered new exit (range 9) 462 | -10/Mines | Learned location of Zion (-6) 524 | -10/Mines | Discovered new exit (range 6) 534 | -10/Mines | Build established: Mutant 731 | -10/Mines | Core integrity fell below 50% 770 | -10/Mines | Assembled infested the area 775 | -10/Mines | Assisted by a Guerilla fighting off Assembled 871 | -10/Mines | Lost 14 parts (1p8n2u3w) 897 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 898 | -10/Mines | Found Prototype Device 898 | -10/Mines | Identified Exp. Sensor Array 931 | -10/Mines | Learned Materials terminal intel 949 | -10/Mines | Discovered new exit (range 4) 950 | -10/Mines | Entered Subcaves 954 | -10/Subcaves | Learned location of Mines (-10) 961 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 976 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1004 | -10/Subcaves | Core integrity fell below 20% 1149 | -10/Subcaves | Discovered new exit (range 9) 1150 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- GOAL=ESCAPE 00954_ Acquired derelict log, extracted data. World map updated: -10/Mines. Piercing Trap falls loose from the Twisted Machinery. Sub. Laser falls loose from the Twisted Machinery. 00980_ Dropped Flight Unit. 00980_ Acquired Sub. Laser. 01003_ Lgt. Assault Rifle destroyed. 01011_ S-10 Pest destroyed. 01021_ Flight Unit fries itself beyond repair. 01022_ Lgt. Assault Rifle fries itself beyond repair. 01022_ S-10 Pest destroyed. 01026_ Lgt. Assault Rifle fries itself beyond repair. 01028_ Dropped Flight Unit. 01030_ Acquired 10 matter. 01035_ Acquired 6 matter. 01037_ Dropped Lgt. Ion Engine. 01149_ EXIT=FOUND 01150_ S-10 Pest springs to life. 01150_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????# ???????????????????? | | ??????????????????????????# ????#?? ???????????? | | ?????????????????????????? ??? ## ???????????? | | ?????????????????????????? #?? $ ????????????? | | ?????????????????????????? ### ?????????????? | | ???????????????????######## ???????????????? | | ???????????????????#"""ss"# ????????????????? | | ???????????????????#" # ??????????????????? | | ???????????????????#" # #???????????????????? | | ??????????????????##""t #???????????????????? | | ????????????###???#< @ #????????????????????? | | ?????????#### ##??##""t #????????????????????? | | ?????????# #???#" # ##???????????????????? | | ?????????## #???#" # ##??????????????????? | | ??????????# #???#"""ss"# ##?????????????????? | | ??????????# #???######## ##????????????????? | | ??????????# ####???#### ##???????????????? | | ??????????# #### ## ###?????????????? | | ??????????## ## ### ##????????????? | | ???????????# #?# ## #####????????? | | ??????????## ## #?# ## ##???????? | | ??????????# #### #?# ##??????? | | ???######## ##??## #?## ##?????? | | #### #????# ##?## #?????? | | # #????## ##??# ## #?????? | | ##????####???# #### #?????? | | ## ##?????????## #### #?????? | | ### # ##??????### ## #?????? | | ##?????# ** ##????? | | ## # #?????### ### #????? | | ?# ##### #???????# = ##?## #????? | | ?###???## ##?????## ####### #????? | | ????????## ####### ## #????? | | ?????????##### #????? | | ?????????????# ### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamRagnarokPick Manual? 0 Play Time 00:21:02 Cumulative 22.1 hours Start 2024.03.11 @ 19:09:01 End 2024.03.11 @ 19:30:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 15 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ed2949-0a95-41a8-a1c3-e0a8946d9f30