Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:26:15 Player: Gabe+Kate4EVR Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1239) 1239 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-284) -284 TOTAL SCORE: 3230 Bonus ------- High Alert Combat Kills 11 Friendly Fire -295 Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 19/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Signal Interpreter Pulse Rifle Beamcaster Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Beamcaster High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Cooling System High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Pulse Rifle Particle Cannon Improved Light Cannon Heavy Flail [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 63 | 6 5 2 36 3 11 Power 12 | 1 1 . 10 . . Engine 11 | 1 1 . 9 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 24 | 2 3 1 14 2 2 Treads . | . . . . . . Leg 19 | . 3 1 12 2 1 Wheel 4 | 2 . . 2 . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 14 | 1 . . 8 . 5 Device 5 | . . . 3 . 2 Storage 3 | 1 . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 3 . 3 Artifact . | . . . . . . Weapon 13 | 2 1 1 4 1 4 Energy Gun 5 | . 1 1 2 1 . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 4 | 2 . . 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 15 | . . 3 1 . 11 Power 3 | . . 1 1 . 1 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 3 | . . 2 . . 1 Highest Loss Streak 7 | . . 3 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 85 67 97 100 83 Engine 10 | . 14 10 10 11 8 Leg 35 | . 15 21 40 44 30 Wheel 2 | . 12 . 2 . . Device 4 | . . . 2 11 9 Storage 10 | . 14 14 11 11 9 Protection 6 | . . . 7 . 9 Energy Gun 7 | . 7 17 9 . 3 Energy Cannon 4 | . . . 3 10 5 Ballistic Gun 8 | . 20 3 7 11 3 Naked Turns 4 | . . . . . 4 Heaviest Build 43 | 12 14 14 28 28 43 Greatest Support 47 | 20 20 20 40 40 47 Greatest Overweight (x) 7 | . 1 1 2 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 10 9 Most Carried 10 | 2 7 8 10 10 10 Average Carried 7 | . 4 6 7 10 9 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 2 7 8 10 10 5 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1008 | 260 86 . 486 38 138 Remotely . | . . . . . . Salvage Created 1641 | . 136 79 1071 186 169 Parts 103 | . 9 4 67 10 13 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 33 | . 3 2 19 3 6 Melee 1 | . . . . . 1 Guns 26 | . 3 2 16 2 3 Cannons 5 | . . . 2 1 2 Classes Destroyed 10 | . 1 . 8 . 1 Worker 1 | . . . 1 . . Builder 2 | . . . 1 . 1 Tunneler 1 | . . . 1 . . Hauler 3 | . . . 3 . . Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 7 | . . . 4 . 3 Grunt 16 | . 3 2 8 3 . Sentry 8 | . . . 7 . 1 Specialist 2 | . . . . . 2 Thug 1 | . . . . 1 . Best Kill Streak 6 | . 2 2 6 3 3 Combat Bots Only 6 | . 2 2 6 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 306 | . 29 19 69 3 186 Missed 85 | . 8 2 20 1 54 Damage Taken 3613 | . 271 486 651 21 2184 Core 866 | . 69 175 69 . 553 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 49 | . . . 49 . . Core Remaining (%) 61 | 100 . 2 . 82 . Volleys Fired 150 | . 38 6 66 12 28 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 85 105 126 91 103 Shots Fired 262 | . 65 11 109 24 53 Gun 204 | . 65 11 98 12 18 Cannon 58 | . . . 11 12 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 154 | . 54 3 60 12 25 Thermal 108 | . 11 8 49 12 28 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 8 4 9 10 12 Robot Miss Streak 6 | . 4 3 2 2 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 177 | . 45 7 79 17 29 Core Hits 69 | . 13 5 35 7 9 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 10 | . 1 . 4 1 4 Burn 5 | . . . 4 . 1 Destroy 3 | . 1 . . 1 1 Smash 2 | . . . . . 2 Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2857 | . 454 102 1357 321 623 Guns 2076 | . 454 102 1214 176 130 Cannons 702 | . . . 143 145 414 Explosions . | . . . . . . Melee 79 | . . . . . 79 Ramming . | . . . . . . Kinetic 1448 | . 299 15 683 176 275 Thermal 1330 | . 155 87 674 145 269 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 79 | . . . . . 79 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 53 | . . . . 19 34 Projectiles 19 | . . . . 19 . Explosions . | . . . . . . Melee 34 | . . . . . 34 Knockbacks 8 | . . . . . 8 Impact 1 | . . . . . 1 Kinetic 5 | . . . . . 5 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 262 241 429 . 56 Average Temperature 108 | . 97 129 118 . 16 Received Heat Transfer 930 | . 150 75 225 12 468 Effects 6 | . 1 . 5 . . Shutdowns 2 | . . . 2 . . Interference 4 | . 1 . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 1 3 . 1 Heat Transferred 3084 | . 370 198 1702 259 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 447 | . 95 91 447 234 272 Initial 174 | . . 36 27 174 91 Average 170 | . 47 74 198 202 190 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 60 | 100 100 100 54 53 47 Level 1 33 | . . . 33 46 52 Level 2 6 | . . . 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 7 4 29 2 20 Peak Tracking Total 10 | . 4 3 8 2 10 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful 2 | . . . 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1598 | 63 164 37 764 193 377 Spaces Moved 839 | 68 63 15 399 126 168 Core 18 | 6 . 6 . . 6 Treads . | . . . . . . Legs 668 | . 32 9 339 126 162 Wheels 153 | 62 31 . 60 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 80 120 50 Average Speed 118 | 77 101 112 115 120 148 Slowest Speed 400 | 80 190 120 260 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 14 16 32 41 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1192 | 75 108 25 598 145 241 Wait 80 | . . . 55 2 23 Move 834 | 67 62 14 398 125 168 Hop . | . . . . . . Pick Up 16 | 2 . . 13 . 1 Fast Attach 28 | 6 3 . 15 1 3 Attach 13 | . . 1 8 . 4 Detach 7 | . 3 1 2 . 1 Swap 22 | . 2 1 13 2 4 Drop 39 | . . 2 28 3 6 Fire 150 | . 38 6 66 12 28 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Entered Mines 229 | -10/Mines | Assembled infested the area 254 | -10/Mines | Discovered new exit (range 10) 260 | -10/Mines | Core integrity fell below 50% 264 | -10/Mines | Core integrity fell below 20% 265 | -10/Mines | Entered Materials 265 | -9/Materials | Evolved 2 slots: Propulsion x2 289 | -9/Materials | Lost 3 parts (1p2w) 451 | -9/Materials | Repaired Ion Engine 608 | -9/Materials | Discovered new exit (range 16) 723 | -9/Materials | Build established: Scavenger-Mutant 1017 | -9/Materials | Discovered new exit (range 5) 1029 | -9/Materials | Entered Mines 1073 | -9/Mines | Excavation squad dispatched 1073 | -9/Mines | A large section of the Mines collapsed 1184 | -9/Mines | Discovered new exit (range 6) 1185 | -9/Mines | Met a Derelict testing a Signal Generator 1222 | -9/Mines | Entered Materials 1222 | -8/Materials | Evolved 2 slots: Utility x2 1506 | -8/Materials | Core integrity fell below 50% 1539 | -8/Materials | Lost 4 parts (1n2u1w) 1548 | -8/Materials | Core integrity fell below 20% 1599 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01571_ Titanium Leg destroyed. 01572_ K-01 Serf collects debris. 01574_ Penetrated by Slug. 01576_ G-47 Trooper misfires. 01576_ K-01 Serf collects debris. 01577_ Neutrino Reactor explodes. 01577_ Penetrated by Slug. 01580_ Slug penetrates Wall. 01580_ Hrd. Light Armor Plating destroyed. 01581_ G-47 Trooper IFF system glitched. 01584_ Hvy. Flail blasted off. 01591_ Acquired Corrupted Backup Propulsion I. 01591_ Integrated Corrupted Backup Propulsion I (+5). 01591_ Complication: Energy sink damages Corrupted Backup Propulsion I (-3). 01593_ Backup Propulsion I destroyed. 01594_ System corrupted: Cooling System rejected. 01594_ U-05 Engineer lays Concrete. 01595_ Dropped Med. Storage Unit. 01595_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ???????????????????????#+####+#??????????# #???? | | ???????????????????????# #????????# #???? | | ???????????????????????# #????????# ##### | | ???????????????????????# #????????# # | | ?????????????????#??#### #????????# # "" | | ????????????????? ?? #????????# # """ | | ?????????????????# #????????# # """ | | ?????????????????# """ #????????# + """ | | ?????????????????# "R" #????????# # "" | | ?????????????????# " " #????????# # | | ?????????????????# #????????# # | | ?????????????????# #????????# # | | ?????????????????+ #????????# ##### | | ?????????????????# % #????????# #???? | | ?????????????????+ !Y! #????????# #???? | | ?????????????????######"[@#/ #????????# #???? | | ??????????????????????#"R"# H ########## ##### | | ??????????????????????#"""# ## # # | | ??????????????????????##### ## # # "" | | ?????????????????????????# # # # "" | | ????????????????????###### # # # " | | ???????????????? # # + | | ??????????????? + # # "* | | ???????????????? ! # # # S" | | ???????????????? ###/### # # # "" | | ????????????????????# ??# # # # %[ | | ????????????????????# ???### ### " ##### | | ????????????????????#??????# % #?# # # | | ???????????????????????????# % ########### + T | | ???????????????????????????# # | | ???????????????????????????# % # | | ???????????????????????????#%%% % ! # | | ???????????????????????????# % #######+####### "" | | ???????????????????????????#% %# # ! #?# "" | | ???????????????????????????# ### %! !#?# "" | | ???????????????????????????# ??# #?# | | ??????????????????????????? ???# ! ####### | | ?????????????????????????? ????#"" [! #????? | | ????????????????????????? ?????#"T """ "!##????? | | ???????????????????????? ###?????#"" """ "=#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingGhostRail Manual? 0 Play Time 00:16:24 Cumulative 101.2 hours Start 2024.04.17 @ 23:13:08 End 2024.04.17 @ 23:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 039a6899-46ca-4630-9848-73e8b69f52e0