Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 16:18:29 Player: saltine Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (469) 469 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-90) -90 TOTAL SCORE: 969 Bonus ------- Follower Combat Kills 14 Friendly Fire -104 Cogmind --------- Core Integrity 0/250 Matter 427/450 Energy 74/100 System Corruption 0% Temperature Hot (264) Movement Treading (480) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Large Matter Pod > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Deuterium Engine Compact Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel Combat Airjet Medium Matter Pod (100) Subdweller Optics Medium Laser Medium Laser Improved Medium Laser Improved Medium Laser Subdweller Laser Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Large Matter Pod > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Treads Compact Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel Combat Airjet Medium Matter Pod Subdweller Optics Medium Laser Medium Laser Improved Medium Laser Improved Medium Laser Subdweller Laser Beam Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Mini Grenade Launcher Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Matter Pod Device Seismic Detector Storage Large Matter Pod Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 9 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 7 | 1 3 3 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 15 | 3 13 22 Power 1 | . 1 1 Propulsion 3 | 1 3 5 Utility . | . . 2 Weapon 9 | . 9 13 Tool/Special . | . . . Unused Backups 18 | . 1 17 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 8 | . . 8 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 14 13 Treads 27 | . 27 27 Storage 26 | . 25 28 Energy Gun 4 | . 5 1 Ballistic Gun 13 | . 13 13 Ballistic Cannon 10 | . 8 13 Peak Build Rating 14 | 7 10 14 Average Rating 9 | 5 8 10 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 93 | 14 93 93 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 20 25 Most Carried 25 | 4 21 25 Average Carried 15 | 3 13 22 Final Capacity 25 | 8 25 25 Final Carried 21 | 4 21 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 820 | 277 429 114 Remotely . | . . . Salvage Created 742 | 168 560 14 Parts 45 | 7 32 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 15 1 Guns 13 | . 12 1 Cannons 3 | . 3 . Classes Destroyed 7 | 2 4 1 Worker 2 | . 2 . Builder 1 | . . 1 Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Swarmer 7 | . 6 1 Grunt 9 | . 9 . Best Kill Streak 5 | 2 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 125 | . 92 33 Missed 34 | . 25 9 Hits 91 | . 67 24 Projectile 91 | . 67 24 AOE 23 | . . 23 Critical Strikes 2 | . 2 . Damage Taken 1515 | . 741 774 Core 265 | . 134 131 Absorbed by Shields . | . . . Regen/Repaired (Parts) 214 | . 214 . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 10 63 13 Largest 2 | 2 2 2 Hottest 112 | 60 85 112 Shots Fired 169 | 20 123 26 Gun 157 | 20 113 24 Cannon 12 | . 10 2 Launcher . | . . . Special . | . . . Kinetic 86 | 10 71 5 Thermal 66 | . 52 14 Explosive . | . . . Electromagnetic 17 | 10 . 7 Robot Hit Streak 12 | 3 12 5 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 102 | 12 72 18 Core Hits 43 | 7 32 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 4 | . 2 2 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1415 | 179 920 316 Guns 1170 | 155 721 294 Cannons 156 | . 137 19 Explosions 21 | 21 . . Melee . | . . . Ramming 68 | 3 62 3 Kinetic 504 | 39 406 59 Thermal 658 | 21 452 185 Explosive . | . . . Electromagnetic 185 | 116 . 69 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | 1 6 . Targets Rammed 11 | 1 9 1 Kicked . | . . . Crushed 4 | . 3 1 Highest Temperature 289 | 40 220 289 Average Temperature 80 | 18 72 161 Received Heat Transfer 288 | . 288 . Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1937 | 50 1332 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 160 | 10 160 81 Initial 14 | . . 14 Average 17 | 1 22 7 Influence Increases 534 | 20 428 86 Destroy 0b10 Robot/C 360 | . 300 60 Destroy 0b10 Robot/NC 50 | 20 25 5 Destroy Leader 84 | . 74 10 Allied During Kill 11 | . . 11 Successful Hack 13 | . 13 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Influence Decreases 534 | 20 390 124 Entered New Map 24 | . . 24 Time Decay 509 | 20 389 100 Lost Part 1 | . 1 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 32 4 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 10 | . 10 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 12 | . . 12 Total Damage 98 | . . 98 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 224 | 16 208 . Seismic 224 | 16 208 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3682 | 145 2498 1039 Spaces Moved 1201 | 66 827 308 Core 5 | 5 . . Treads 1196 | 61 827 308 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 273 | 154 265 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 4 95 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | 2 . . Melee . | . . . Projectile . | . . . AOE 2 | 2 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1419 | 87 1000 332 Wait 56 | . 56 . Move 1199 | 65 826 308 Hop . | . . . Pick Up 30 | 4 22 4 Fast Attach 16 | 7 9 . Attach 5 | . 2 3 Detach . | . . . Swap 9 | . 7 2 Drop 7 | . 6 1 Fire 86 | 10 63 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush 11 | 1 9 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 664 | -10/Materials | Repaired Lgt. Treads 691 | -10/Materials | Repaired Lgt. Treads 787 | -10/Materials | Discovered new exit (range 12) 1046 | -10/Materials | Derelicts attacked the area 1111 | -10/Materials | Discovered new exit (range 9) 1571 | -10/Materials | Discovered new exit (range 14) 2349 | -10/Materials | Discovered new exit (range 8) 2516 | -10/Materials | Core integrity fell below 50% 2644 | -10/Materials | Entered Mines 2670 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2770 | -10/Mines | Assembled infested the area 2865 | -10/Mines | Met 8R-AWN 2929 | -10/Mines | Learned Materials garrison access intel 2996 | -10/Mines | Discovered new exit (range 5) 3468 | -10/Mines | Found a hidden stash of uninstalled traps 3676 | -10/Mines | Core integrity fell below 20% 3683 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 03663_ Trooper 1a destroyed. 03664_ U-05 Engineer lays Concrete. 03665_ EM Pulse Gun destroyed. 03667_ U-05 Engineer lays Concrete. 03669_ YI-UF0 suffers critical hit (Burn). 03669_ U-05 Engineer lays Concrete. 03669_ YI-UF0 overheating. 03670_ U-05 Engineer lays Concrete. 03671_ Ion Engine destroyed. 03671_ Lgt. Treads destroyed. 03672_ YI-UF0 heat damages Adv. Heat Sink. 03672_ U-05 Engineer lays Concrete. 03673_ U-05 Engineer destroyed. 03673_ Lgt. Treads destroyed. 03676_ The unstable cave ceiling collapses. 03676_ Destroyed Shock Absorption System. 03677_ Imp. Medium Laser destroyed. 03678_ U-05 Engineer builds a Wall. 03682_ U-05 Engineer lays Concrete. 03683_ Imp. Medium Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# r#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #???????????? ???????? | | ??????????????????#?????# #???????????# ??????? | | ??????????????????# ????# #??????##### ??????? | | ??????????????????# ##### #????## ??????? | | ????????###???????? ###### ??????? | | ???????## #????????# # ????????? | | ???????# ####????# g #?????????? | | ???????# ##???# = #??????????? | | ???????# ##?## =% #???????????? | | ???????# ### @ ! #?????####???? | | ???????## ## #????## ##??? | | ????????##### ##????# #??? | | ????????????## #????## #??? | | ????????????#### #???## #???? | | ????????????# ##### #???? | | ????????????# % ##??? | | ????????????# # #??? | | ????????????### ## = ###### %% #??? | | ??????????????# #######==* ##????# #??? | | ??????????????## ##?????#u#* #????## ##??? | | ???????????????#####??????#%### ###### %##??? | | ??????????????????????????#*#?# % !#### | | ??????????????????????????#=#?########## !!! | | ??????????????????????????#!#####??????## | | ??????????????????????????# #???????## | | ??????????????????????????##### #???????## | | ?????????????????????####?????# #??????## | | ????????????????????## ##????# #?????## | | ??????????????????### #????# #?????# " | | ?????????????????## #????# #?????# | | ?????????????????# #????# #?????## | | ????????????????## ##????# #??????##### | | ?????????????#### ##?????# #??????????## | | ??############ #??????# #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Lgt. Treads | 30% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordOmegaMatter Manual? 0 Play Time 00:14:56 Cumulative 543.1 hours Start 2025.07.20 @ 14:25:49 End 2025.07.20 @ 16:18:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 25 Types 7/4/7/2/1/0/1/1/1/1 Lore% 91 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7005e7d0-7cb1-4ebd-9891-ed941bef810f